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Push-Over (Video Game)
- 43 statements
- 7 feature instances
- 2 referencing feature instances
Push-Over (Video Game) | type |
TVTItem | |
Push-Over (Video Game) | label |
Push-Over (Video Game) | |
Push-Over (Video Game) | page |
PushOver | |
Push-Over (Video Game) | comment |
Push-Over is a Puzzle Game developed by Red Rat Software and published by Ocean in 1992. Originally for the Amiga, it was also ported to MS-DOS and the SNES. The game is based on the beloved pastime of setting up dominoes in a row and knocking them over, except now, half the dominoes have magical effects added to them: dominoes may do strange things like vanishing, exploding, or falling upward when struck. The aim of the game is to set up the dominoes in the proper order so that they all fall over.The plot of the game features an old mascot of the British potato-chip snack "Quavers", named Colin Curly. One day, he's dancing around and he trips in mid-air, dropping ten packets of quavers from his pocket and down an anthole. A friendly ant decides to help him, but quickly finds that not only is the anthole a portal through space and time, one hundred doors stand in his way which can only be opened by completing domino puzzles. (Yeah...)Due to clever puzzles and surprisingly memorable music, it's a recommended playthrough for any puzzle enthusiasts. The DOS version works fine on DOSBox if you happen to find it anywhere, but the game has also seen several fan-remakes. | |
Push-Over (Video Game) | fetched |
2024-03-16T02:32:37Z | |
Push-Over (Video Game) | parsed |
2024-03-16T02:32:37Z | |
Push-Over (Video Game) | isPartOf |
DBTropes | |
Push-Over (Video Game) / int_3567ac72 | type |
Level Goal | |
Push-Over (Video Game) / int_3567ac72 | comment |
Level Goal: To beat a level, you have to go through the second door that only opens after knocking down all dominos and hitting the three-striped one (the trigger) last. | |
Push-Over (Video Game) / int_3567ac72 | featureApplicability |
1.0 | |
Push-Over (Video Game) / int_3567ac72 | featureConfidence |
1.0 | |
Push-Over (Video Game) | hasFeature |
Push-Over (Video Game) / int_3567ac72 | |
Push-Over (Video Game) / int_42d9daf9 | type |
No Fair Cheating | |
Push-Over (Video Game) / int_42d9daf9 | comment |
No Fair Cheating: If you use just one of the tokens you earn by beating levels, you will not get to see all of the levels, and will not get the best ending. | |
Push-Over (Video Game) / int_42d9daf9 | featureApplicability |
1.0 | |
Push-Over (Video Game) / int_42d9daf9 | featureConfidence |
1.0 | |
Push-Over (Video Game) | hasFeature |
Push-Over (Video Game) / int_42d9daf9 | |
Push-Over (Video Game) / int_6d7026fa | type |
Punny Name | |
Push-Over (Video Game) / int_6d7026fa | comment |
Punny Name: The player's character is named "G.I. Ant". | |
Push-Over (Video Game) / int_6d7026fa | featureApplicability |
1.0 | |
Push-Over (Video Game) / int_6d7026fa | featureConfidence |
1.0 | |
Push-Over (Video Game) | hasFeature |
Push-Over (Video Game) / int_6d7026fa | |
Push-Over (Video Game) / int_95974d1d | type |
Password Save | |
Push-Over (Video Game) / int_95974d1d | comment |
Password Save: The SNES version saves progress on a five-digit passcode. | |
Push-Over (Video Game) / int_95974d1d | featureApplicability |
1.0 | |
Push-Over (Video Game) / int_95974d1d | featureConfidence |
1.0 | |
Push-Over (Video Game) | hasFeature |
Push-Over (Video Game) / int_95974d1d | |
Push-Over (Video Game) / int_c64db44b | type |
Idle Animation | |
Push-Over (Video Game) / int_c64db44b | comment |
Idle Animation: G.I. Ant will stomp his foot impatiently and yell "Hey!" if you idle. | |
Push-Over (Video Game) / int_c64db44b | featureApplicability |
1.0 | |
Push-Over (Video Game) / int_c64db44b | featureConfidence |
1.0 | |
Push-Over (Video Game) | hasFeature |
Push-Over (Video Game) / int_c64db44b | |
Push-Over (Video Game) / int_f511ea9b | type |
Product Placement | |
Push-Over (Video Game) / int_f511ea9b | comment |
Product Placement: The player's job is to return a bunch of potato chips back to their commercial mascot. | |
Push-Over (Video Game) / int_f511ea9b | featureApplicability |
1.0 | |
Push-Over (Video Game) / int_f511ea9b | featureConfidence |
1.0 | |
Push-Over (Video Game) | hasFeature |
Push-Over (Video Game) / int_f511ea9b | |
Push-Over (Video Game) / int_name | type |
ItemName | |
Push-Over (Video Game) / int_name | comment |
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Push-Over (Video Game) / int_name | featureApplicability |
1.0 | |
Push-Over (Video Game) / int_name | featureConfidence |
1.0 | |
Push-Over (Video Game) | hasFeature |
Push-Over (Video Game) / int_name | |
Push-Over (Video Game) / int_name | itemName |
Push-Over (Video Game) |
The following is a list of statements referring to the current page from other pages.
Push-Over (Video Game) | hasFeature |
Hints Are for Losers / int_a8907021 | |
Push-Over (Video Game) | hasFeature |
Video Games of 1990–1994 / int_a8907021 |
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Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.