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Pushmo (Video Game)
- 43 statements
- 7 feature instances
- 12 referencing feature instances
Pushmo (Video Game) | type |
TVTItem | |
Pushmo (Video Game) | label |
Pushmo (Video Game) | |
Pushmo (Video Game) | page |
Pushmo | |
Pushmo (Video Game) | comment |
Pushmo (also called Pullblox in different regions) is a 2011 puzzle game for the Nintendo 3DS. You play as a little Cartoon Creature akin to a sumo wrestler known as Mallo, who pulls and pushes on blocks to create platforms which he then climbs on to progress through the level.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })A sequel, Crashmo (also known as Fallblox) was released a year later. In this game, rather than manipulating depth, the blocks are affected by gravity and must thus be manipulated in different ways.The third game, Pushmo World was released to the Wii U in Summer 2014. It's a Mission-Pack Sequel to the original Pushmo that returns to that game's mechanics while adding in new puzzle elements.Another sequel, Stretchmo (Fullblox) was released in 2015. Like Crashmo, it features a new variation on the game mechanic; this time allowing blocks to be pulled out to the sides instead of just forward and back. Unlike the other games, this one is "free-to-start" (as Nintendo puts it); with everything past the tutorial puzzles sold separately in different bundles. Stretchmo also introduces the option to play as other characters depending on the pack.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); }) | |
Pushmo (Video Game) | fetched |
2022-06-19T13:10:54Z | |
Pushmo (Video Game) | parsed |
2022-06-19T13:10:54Z | |
Pushmo (Video Game) | isPartOf |
DBTropes | |
Pushmo (Video Game) / int_67fedd35 | type |
Bizarrchitecture | |
Pushmo (Video Game) / int_67fedd35 | comment |
Bizarrchitecture: Giant objects type. | |
Pushmo (Video Game) / int_67fedd35 | featureApplicability |
1.0 | |
Pushmo (Video Game) / int_67fedd35 | featureConfidence |
1.0 | |
Pushmo (Video Game) | hasFeature |
Pushmo (Video Game) / int_67fedd35 | |
Pushmo (Video Game) / int_70d8269d | type |
Excuse Plot | |
Pushmo (Video Game) / int_70d8269d | comment |
Excuse Plot: The puzzles in the story have you rescuing the children that all got stuck in the Pushmos while playing on them. Once you've saved them all and you revisit the levels, the children are replaced with flags. Puzzles outside the story have flags as well.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); }) | |
Pushmo (Video Game) / int_70d8269d | featureApplicability |
1.0 | |
Pushmo (Video Game) / int_70d8269d | featureConfidence |
1.0 | |
Pushmo (Video Game) | hasFeature |
Pushmo (Video Game) / int_70d8269d | |
Pushmo (Video Game) / int_71d75417 | type |
Anti Poop-Socking | |
Pushmo (Video Game) / int_71d75417 | comment |
Anti Poop-Socking: Papa Blox, the Pushmos' creator, would sometimes advice you to "take a break" after completing a stage. The robot guides in Stretchmo do the same if you play a good deal of levels. | |
Pushmo (Video Game) / int_71d75417 | featureApplicability |
1.0 | |
Pushmo (Video Game) / int_71d75417 | featureConfidence |
1.0 | |
Pushmo (Video Game) | hasFeature |
Pushmo (Video Game) / int_71d75417 | |
Pushmo (Video Game) / int_9aeee007 | type |
Console Cameo | |
Pushmo (Video Game) / int_9aeee007 | comment |
Console Cameo: The 2nd stage of 'Murals 2' of the 3DS version of Pushmo is a giant blue Nintendo 3DS. | |
Pushmo (Video Game) / int_9aeee007 | featureApplicability |
1.0 | |
Pushmo (Video Game) / int_9aeee007 | featureConfidence |
1.0 | |
Pushmo (Video Game) | hasFeature |
Pushmo (Video Game) / int_9aeee007 | |
Pushmo (Video Game) / int_a13bda01 | type |
*Crack!* "Oh, My Back!" | |
Pushmo (Video Game) / int_a13bda01 | comment |
*Crack!* "Oh, My Back!": The reason Papa Blox can't help you in later stages. In Stretchmo, however, he states his back feels much better and as such, you can control him in the NES Expo pack. | |
Pushmo (Video Game) / int_a13bda01 | featureApplicability |
1.0 | |
Pushmo (Video Game) / int_a13bda01 | featureConfidence |
1.0 | |
Pushmo (Video Game) | hasFeature |
Pushmo (Video Game) / int_a13bda01 | |
Pushmo (Video Game) / int_dda5d5b7 | type |
Cat Smile | |
Pushmo (Video Game) / int_dda5d5b7 | comment |
Cat Smile: All the characters have a variation of this as their default expression, as well as the Floatos. | |
Pushmo (Video Game) / int_dda5d5b7 | featureApplicability |
1.0 | |
Pushmo (Video Game) / int_dda5d5b7 | featureConfidence |
1.0 | |
Pushmo (Video Game) | hasFeature |
Pushmo (Video Game) / int_dda5d5b7 | |
Pushmo (Video Game) / int_name | type |
ItemName | |
Pushmo (Video Game) / int_name | comment |
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Pushmo (Video Game) / int_name | featureApplicability |
1.0 | |
Pushmo (Video Game) / int_name | featureConfidence |
1.0 | |
Pushmo (Video Game) | hasFeature |
Pushmo (Video Game) / int_name | |
Pushmo (Video Game) / int_name | itemName |
Pushmo (Video Game) |
The following is a list of statements referring to the current page from other pages.
ElisonCruz | seeAlso |
Pushmo (Video Game) | |
Pushmo (Video Game) | hasFeature |
Bizarrchitecture / int_dc7ab40f | |
Pushmo (Video Game) | hasFeature |
Console Cameo / int_dc7ab40f | |
Pushmo (Video Game) | hasFeature |
Japanese Video Games / int_dc7ab40f | |
Pushmo (Video Game) | hasFeature |
Level Editor / int_dc7ab40f | |
Pushmo (Video Game) | hasFeature |
Mercy Mode / int_dc7ab40f | |
Pushmo (Video Game) | hasFeature |
Mini-Game Credits / int_dc7ab40f | |
Pushmo (Video Game) | hasFeature |
Player Creation Sharing / int_dc7ab40f | |
Pushmo (Video Game) | hasFeature |
Sumo Wrestling / int_dc7ab40f | |
Pushmo (Video Game) | hasFeature |
Surprise Difficulty / int_dc7ab40f | |
Pushmo (Video Game) | hasFeature |
Video Games of 2010–2014 / int_dc7ab40f | |
Pushmo (Video Game) | hasFeature |
Video Games of 2015–2019 / int_dc7ab40f |
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Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.