| Quest: Brian's Journey (Video Game) |
type |
TVTItem |
| Quest: Brian's Journey (Video Game) |
label |
Quest: Brian's Journey (Video Game) |
| Quest: Brian's Journey (Video Game) |
page |
QuestBriansJourney |
| Quest: Brian's Journey (Video Game) |
comment |
Quest: Brian's Journey is a demake of the Nintendo 64 title Quest 64, first came out in 1999, literally 8 days after the Japanese version. It's on the Game Boy Color, but can be played on the regular Game Boy due to its design.This game stars Brian, an apprentice Spirit Tamer living at Melrode Monastery with his father, a master Spirit Tamer named Lord Bartholomy. Bartholomy set off on a journey to reclaim the Eletale Book, a mysterious book of power. This book was somehow stolen by Lavaar, the book's ex-protector, with help from Gabriel, a child who never is seen or mentioned in the game after the introductory cutscenes are over. After Lord Bartholomy goes missing, Brian is sent out by the Grand Abbott to find him and the Book.Published later than the Nintendo 64 game, there are actually quite a few changes in this game for the better! The spell elements have new icons that look like the elements they represent. Water is a droplet of water, Fire is a fireball, Wind is a feather, and Earth is a rock. There was also a change to how items work. They can now drop from any enemy, even if you have one of that item already. Your inventory is now limited to 20 instead of 150, however, which balances this out. In addition, the menu is much more intuitive and you can save outside of an Inn.The game also has cutscenes! Events flow generally better and smoother now, due to how the events of the game are rearranged slightly to accommodate the cutscenes. The sequence of main events are still the same, but tend to happen further apart or closer together depending on what happens in a cutscene (a drastic change from Quest 64, where these such events apparently happened just before you arrived). The story is now much easier to understand, as well as there being additional story elements that were not in Quest 64 (or were not readily apparent in that game).As with the N64 version of the game, there is a quite in-depth spell system, where you combine different Elements in different ways to produce different spells. For example, if you wanted to cast a spell that drained MP from an enemy, you would use Water, Earth, and Fire, in that order. If you used it in the opposite order, you would get a completely different spell. If you omitted Fire, you would get a healing spell, and if you omitted Earth you would get a spell that tells you the stats of an enemy. HOWEVER, you can't do this all willy nilly! You have to level up each individual Element to a certain level (different for each element, and depending on what spell you want) before you can make these spells!To level these up, you can find Spirits floating around in various areas of towns and the overworld...or you can use spells of those elements in battle. Leveling up your other stats is similar. To increase physical attack, attack with your staff (and, supposedly, gain more Element levels). To increase physical defense, get hit by an enemy's physical attack. To increase magical defense, get hit by an enemy's magic attack. The only stat this kind of thing doesn't work on is your area of movement, which simply increases as you level up. |
| Quest: Brian's Journey (Video Game) |
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2023-05-31T19:58:18Z |
| Quest: Brian's Journey (Video Game) |
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2023-05-31T19:58:18Z |
| Quest: Brian's Journey (Video Game) |
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| Quest: Brian's Journey (Video Game) |
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Dropped link to ByThePowerOfGreyskull: Not a Feature - UNKNOWN |
| Quest: Brian's Journey (Video Game) |
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Dropped link to OurMonstersAreDifferent: Not a Feature - IGNORE |
| Quest: Brian's Journey (Video Game) |
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Dropped link to Pirate: Not a Feature - ITEM |
| Quest: Brian's Journey (Video Game) |
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Dropped link to RecurringTraveler: Not a Feature - UNKNOWN |
| Quest: Brian's Journey (Video Game) |
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Border-Occupying Decorations |
| Quest: Brian's Journey (Video Game) |
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ByThePowerOfGreyskull |
| Quest: Brian's Journey (Video Game) |
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RecurringTraveler |
| Quest: Brian's Journey (Video Game) |
isPartOf |
DBTropes |
| Quest: Brian's Journey (Video Game) / int_1045c71a |
type |
Dying Town |
| Quest: Brian's Journey (Video Game) / int_1045c71a |
comment |
Dying Town: Greenoch.note It was largely burned to the ground by King Beigis |
| Quest: Brian's Journey (Video Game) / int_1045c71a |
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| Quest: Brian's Journey (Video Game) / int_1045c71a |
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| Quest: Brian's Journey (Video Game) |
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Quest: Brian's Journey (Video Game) / int_1045c71a |
| Quest: Brian's Journey (Video Game) / int_10ad7cfe |
type |
Elemental Baggage |
| Quest: Brian's Journey (Video Game) / int_10ad7cfe |
comment |
Elemental Baggage |
| Quest: Brian's Journey (Video Game) / int_10ad7cfe |
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| Quest: Brian's Journey (Video Game) / int_10ad7cfe |
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| Quest: Brian's Journey (Video Game) |
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Quest: Brian's Journey (Video Game) / int_10ad7cfe |
| Quest: Brian's Journey (Video Game) / int_10b6b5f7 |
type |
Cherry Tapping |
| Quest: Brian's Journey (Video Game) / int_10b6b5f7 |
comment |
Cherry Tapping: There's a multitude of spells that have such pathetic damage input, that most avoid using them. However, the only way to successfully level up your MP is with them. |
| Quest: Brian's Journey (Video Game) / int_10b6b5f7 |
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Quest: Brian's Journey (Video Game) / int_10b6b5f7 |
| Quest: Brian's Journey (Video Game) / int_15756c9d |
type |
Where It All Began |
| Quest: Brian's Journey (Video Game) / int_15756c9d |
comment |
Where It All Began: Your starting place eventually gets sent into the sky at the end, where you go through a variant based upon it as a Dungeon. |
| Quest: Brian's Journey (Video Game) / int_15756c9d |
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Quest: Brian's Journey (Video Game) / int_15756c9d |
| Quest: Brian's Journey (Video Game) / int_178cb4b9 |
type |
RPGs Equal Combat |
| Quest: Brian's Journey (Video Game) / int_178cb4b9 |
comment |
RPGs Equal Combat: There's no other notable type of gameplay, having zero mini-games whatsoever. The Lottery comes close, but you simply use Spirit Gemstones(Tickets, basically) up to the number of the Item you want, then wait 5 minutes. |
| Quest: Brian's Journey (Video Game) / int_178cb4b9 |
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| Quest: Brian's Journey (Video Game) / int_178cb4b9 |
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| Quest: Brian's Journey (Video Game) |
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Quest: Brian's Journey (Video Game) / int_178cb4b9 |
| Quest: Brian's Journey (Video Game) / int_18683fc2 |
type |
Power-Up Letdown |
| Quest: Brian's Journey (Video Game) / int_18683fc2 |
comment |
Power Up Letdown: Any Power-Up spell that fails, literally. In addition, all the subtropes may apply one way or another. |
| Quest: Brian's Journey (Video Game) / int_18683fc2 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_18683fc2 |
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| Quest: Brian's Journey (Video Game) |
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Quest: Brian's Journey (Video Game) / int_18683fc2 |
| Quest: Brian's Journey (Video Game) / int_19f27a05 |
type |
Ancient Keeper |
| Quest: Brian's Journey (Video Game) / int_19f27a05 |
comment |
Ancient Keeper: Grand Abbot and Lavaar, while the latter is also joined by Gabriel. |
| Quest: Brian's Journey (Video Game) / int_19f27a05 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_19f27a05 |
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| Quest: Brian's Journey (Video Game) |
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Quest: Brian's Journey (Video Game) / int_19f27a05 |
| Quest: Brian's Journey (Video Game) / int_19f8dabe |
type |
Victory Pose |
| Quest: Brian's Journey (Video Game) / int_19f8dabe |
comment |
Victory Pose: You, of course, have a kick-ass victory pose and a nice little jingle as you win a battle. |
| Quest: Brian's Journey (Video Game) / int_19f8dabe |
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1.0 |
| Quest: Brian's Journey (Video Game) / int_19f8dabe |
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| Quest: Brian's Journey (Video Game) |
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Quest: Brian's Journey (Video Game) / int_19f8dabe |
| Quest: Brian's Journey (Video Game) / int_1cc9f5e5 |
type |
Playing with Fire |
| Quest: Brian's Journey (Video Game) / int_1cc9f5e5 |
comment |
Playing with Fire: Of course there's fire spells. What rpg is complete without them? Naturally, like all elements, there are status spells that come with the burn. |
| Quest: Brian's Journey (Video Game) / int_1cc9f5e5 |
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| Quest: Brian's Journey (Video Game) / int_1cc9f5e5 |
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| Quest: Brian's Journey (Video Game) |
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Quest: Brian's Journey (Video Game) / int_1cc9f5e5 |
| Quest: Brian's Journey (Video Game) / int_20210131 |
type |
Poor, Predictable Rock |
| Quest: Brian's Journey (Video Game) / int_20210131 |
comment |
Poor, Predictable Rock: Or any other obvious elemental-aligned monster. A lot of monsters seem to avert it by throwing off spells that don't relate to its element, however, they make no difference since you're non-elemental. |
| Quest: Brian's Journey (Video Game) / int_20210131 |
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| Quest: Brian's Journey (Video Game) / int_20210131 |
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| Quest: Brian's Journey (Video Game) |
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Quest: Brian's Journey (Video Game) / int_20210131 |
| Quest: Brian's Journey (Video Game) / int_207af763 |
type |
Ominous Floating Castle |
| Quest: Brian's Journey (Video Game) / int_207af763 |
comment |
Ominous Floating Castle: Brannoch Castle is this when it combines with Melrode. |
| Quest: Brian's Journey (Video Game) / int_207af763 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_207af763 |
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| Quest: Brian's Journey (Video Game) |
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Quest: Brian's Journey (Video Game) / int_207af763 |
| Quest: Brian's Journey (Video Game) / int_2557e3a9 |
type |
Palette Swap |
| Quest: Brian's Journey (Video Game) / int_2557e3a9 |
comment |
Palette Swap: Many enemies have a different colored version, or some use a similar character model. A few are slightly bigger. |
| Quest: Brian's Journey (Video Game) / int_2557e3a9 |
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1.0 |
| Quest: Brian's Journey (Video Game) / int_2557e3a9 |
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| Quest: Brian's Journey (Video Game) |
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Quest: Brian's Journey (Video Game) / int_2557e3a9 |
| Quest: Brian's Journey (Video Game) / int_263bb4ec |
type |
Wave-Motion Gun |
| Quest: Brian's Journey (Video Game) / int_263bb4ec |
comment |
Wave-Motion Gun: The giant guns in Brannoch Castle are fired directly at Melrode near the end of the game, but it doesn't destroy it, apparently. |
| Quest: Brian's Journey (Video Game) / int_263bb4ec |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_263bb4ec |
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| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_263bb4ec |
| Quest: Brian's Journey (Video Game) / int_2673425b |
type |
Kid Hero |
| Quest: Brian's Journey (Video Game) / int_2673425b |
comment |
Kid Hero: Brian appears to be around 10-15 years old. |
| Quest: Brian's Journey (Video Game) / int_2673425b |
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1.0 |
| Quest: Brian's Journey (Video Game) / int_2673425b |
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| Quest: Brian's Journey (Video Game) |
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Quest: Brian's Journey (Video Game) / int_2673425b |
| Quest: Brian's Journey (Video Game) / int_28cd01ca |
type |
Disappeared Dad |
| Quest: Brian's Journey (Video Game) / int_28cd01ca |
comment |
Disappeared Dad: One-half of the plot. |
| Quest: Brian's Journey (Video Game) / int_28cd01ca |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_28cd01ca |
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1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_28cd01ca |
| Quest: Brian's Journey (Video Game) / int_294df577 |
type |
Dark World |
| Quest: Brian's Journey (Video Game) / int_294df577 |
comment |
Dark World: The final level has a mix of earlier areas with a darkened look. It's possible for it to be Nightmare Fuel to some. |
| Quest: Brian's Journey (Video Game) / int_294df577 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_294df577 |
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1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_294df577 |
| Quest: Brian's Journey (Video Game) / int_29c50e28 |
type |
Trial-and-Error Gameplay |
| Quest: Brian's Journey (Video Game) / int_29c50e28 |
comment |
Trial-and-Error Gameplay: Have you been saving your healing items for the final boss? Not any previous boss, but the very last one? Then you better get good at dodging, because none of your healing spells are worth a damn in combat. |
| Quest: Brian's Journey (Video Game) / int_29c50e28 |
featureApplicability |
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| Quest: Brian's Journey (Video Game) / int_29c50e28 |
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| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_29c50e28 |
| Quest: Brian's Journey (Video Game) / int_2b134d54 |
type |
Roaming Enemy |
| Quest: Brian's Journey (Video Game) / int_2b134d54 |
comment |
Roaming Enemy: Type 2 |
| Quest: Brian's Journey (Video Game) / int_2b134d54 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_2b134d54 |
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1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_2b134d54 |
| Quest: Brian's Journey (Video Game) / int_2bfd6a1e |
type |
Check-Point Starvation |
| Quest: Brian's Journey (Video Game) / int_2bfd6a1e |
comment |
Checkpoint Starvation: You can save at any time, except that the first part is a very long cutscene. |
| Quest: Brian's Journey (Video Game) / int_2bfd6a1e |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_2bfd6a1e |
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1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_2bfd6a1e |
| Quest: Brian's Journey (Video Game) / int_2c1ce1fc |
type |
Sound Test |
| Quest: Brian's Journey (Video Game) / int_2c1ce1fc |
comment |
Sound Test: The Lottery Item, Orchestra, allows you to listen too all the music in the game. Unfortunately, this is absent from the much better sounding Nintendo 64 version. |
| Quest: Brian's Journey (Video Game) / int_2c1ce1fc |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_2c1ce1fc |
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| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_2c1ce1fc |
| Quest: Brian's Journey (Video Game) / int_2f41cac1 |
type |
Our Werebeasts Are Different |
| Quest: Brian's Journey (Video Game) / int_2f41cac1 |
comment |
Our Werebeasts Are Different: A werehare and a werecat. |
| Quest: Brian's Journey (Video Game) / int_2f41cac1 |
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1.0 |
| Quest: Brian's Journey (Video Game) / int_2f41cac1 |
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| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_2f41cac1 |
| Quest: Brian's Journey (Video Game) / int_323f135b |
type |
Sorting Algorithm of Evil |
| Quest: Brian's Journey (Video Game) / int_323f135b |
comment |
Sorting Algorithm of Evil: The bosses are pretty much this. The enemies stats are a bit more balanced this time than in the 64 version. |
| Quest: Brian's Journey (Video Game) / int_323f135b |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_323f135b |
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1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_323f135b |
| Quest: Brian's Journey (Video Game) / int_3346919 |
type |
Standard RPG Items |
| Quest: Brian's Journey (Video Game) / int_3346919 |
comment |
Standard RPG Items: HP and MP restorations, and some that cast spells. There's no Poison-based spells, though. |
| Quest: Brian's Journey (Video Game) / int_3346919 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_3346919 |
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1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_3346919 |
| Quest: Brian's Journey (Video Game) / int_348c1707 |
type |
Sword Beam |
| Quest: Brian's Journey (Video Game) / int_348c1707 |
comment |
Sword Beam: King Beigus' close attack. Also Tim's, Apophis', Frog King's, Skeleton's, Zelse's, Blue Man's, Ghost Stalker's, Pale Rider's, Spriggan's, and your Large Cutter spells. |
| Quest: Brian's Journey (Video Game) / int_348c1707 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_348c1707 |
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1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_348c1707 |
| Quest: Brian's Journey (Video Game) / int_34bd972d |
type |
One-Man Party |
| Quest: Brian's Journey (Video Game) / int_34bd972d |
comment |
One-Man Party: Literally. You're the only playable character. Intimidated by that pack of monsters? Don't be. Instead of all your enemies taking a turn ahead of you, turns alternate between you and your enemies, so that the more enemies you have attacking you, the more actions you get to take. |
| Quest: Brian's Journey (Video Game) / int_34bd972d |
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| Quest: Brian's Journey (Video Game) / int_34bd972d |
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| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_34bd972d |
| Quest: Brian's Journey (Video Game) / int_355215ef |
type |
RandomlyDrops |
| Quest: Brian's Journey (Video Game) / int_355215ef |
comment |
Randomly Drops: Lots of enemies drop stuff, but you can carry 20 regular Items max. |
| Quest: Brian's Journey (Video Game) / int_355215ef |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_355215ef |
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| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_355215ef |
| Quest: Brian's Journey (Video Game) / int_36736927 |
type |
Stat Grinding |
| Quest: Brian's Journey (Video Game) / int_36736927 |
comment |
Stat Grinding: One of the most important parts to this game. You can't win if you don't grind your Defense a bit. Unless of course you abuse the exploit that is putting all of your spell into earth and water |
| Quest: Brian's Journey (Video Game) / int_36736927 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_36736927 |
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1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_36736927 |
| Quest: Brian's Journey (Video Game) / int_39aeb09e |
type |
Rare Candy |
| Quest: Brian's Journey (Video Game) / int_39aeb09e |
comment |
Rare Candy: There's floating spirits on the ground, hidden in places, and just about anywhere you might think. They level up your spirit power, giving you new spells. The aversion is that your experience itself doesn't change at all. |
| Quest: Brian's Journey (Video Game) / int_39aeb09e |
featureApplicability |
-1.0 |
| Quest: Brian's Journey (Video Game) / int_39aeb09e |
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| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_39aeb09e |
| Quest: Brian's Journey (Video Game) / int_3a4898fb |
type |
Power-Up |
| Quest: Brian's Journey (Video Game) / int_3a4898fb |
comment |
Power-Up: There's an item to help every statistic, as well as a bunch for healing both HP and MP. |
| Quest: Brian's Journey (Video Game) / int_3a4898fb |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_3a4898fb |
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1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_3a4898fb |
| Quest: Brian's Journey (Video Game) / int_4108bb3e |
type |
Doomed Hometown |
| Quest: Brian's Journey (Video Game) / int_4108bb3e |
comment |
Doomed Hometown: Melrode after Brannoch Castle combines with it. |
| Quest: Brian's Journey (Video Game) / int_4108bb3e |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_4108bb3e |
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1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_4108bb3e |
| Quest: Brian's Journey (Video Game) / int_4221e01a |
type |
Elemental Embodiment |
| Quest: Brian's Journey (Video Game) / int_4221e01a |
comment |
Elemental Embodiment: Oh, so much. Some notable ones are the Earth-aligned Man Eater, which is a pile of rocks and bones, the Fire-aligned Will O' Wisp, which is a living fireball, the Water-aligned Multi-Optics, which is a small slime with tons of eyeballs, and... nothing stands out for Wind whatsoever. |
| Quest: Brian's Journey (Video Game) / int_4221e01a |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_4221e01a |
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1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_4221e01a |
| Quest: Brian's Journey (Video Game) / int_42846e90 |
type |
Elemental Powers |
| Quest: Brian's Journey (Video Game) / int_42846e90 |
comment |
Elemental Powers |
| Quest: Brian's Journey (Video Game) / int_42846e90 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_42846e90 |
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1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_42846e90 |
| Quest: Brian's Journey (Video Game) / int_431b76b5 |
type |
Smash Mook |
| Quest: Brian's Journey (Video Game) / int_431b76b5 |
comment |
Smash Mook: The Ogre can whack you with its large bone stick, or blast you with fire. Played straight with a monster called a Spriggan. No weapons, but he sure loves to pound you like a nail. |
| Quest: Brian's Journey (Video Game) / int_431b76b5 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_431b76b5 |
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1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_431b76b5 |
| Quest: Brian's Journey (Video Game) / int_43555d33 |
type |
Heroes Prefer Swords |
| Quest: Brian's Journey (Video Game) / int_43555d33 |
comment |
Heroes Prefer Swords: You prefer a staff, as does some other magicians like Leo D'Nardo and Zelse. Flora plays the name straight though. |
| Quest: Brian's Journey (Video Game) / int_43555d33 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_43555d33 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_43555d33 |
| Quest: Brian's Journey (Video Game) / int_477bcc9f |
type |
Greasy Spoon |
| Quest: Brian's Journey (Video Game) / int_477bcc9f |
comment |
Greasy Spoon: Some cities have a tavern. |
| Quest: Brian's Journey (Video Game) / int_477bcc9f |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_477bcc9f |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_477bcc9f |
| Quest: Brian's Journey (Video Game) / int_4814d132 |
type |
Big Fancy House |
| Quest: Brian's Journey (Video Game) / int_4814d132 |
comment |
Big Fancy House: Pretty much all houses is Limelin. |
| Quest: Brian's Journey (Video Game) / int_4814d132 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_4814d132 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_4814d132 |
| Quest: Brian's Journey (Video Game) / int_4a9c731e |
type |
When Trees Attack |
| Quest: Brian's Journey (Video Game) / int_4a9c731e |
comment |
When Trees Attack: Treant, natch. |
| Quest: Brian's Journey (Video Game) / int_4a9c731e |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_4a9c731e |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_4a9c731e |
| Quest: Brian's Journey (Video Game) / int_4ac55d49 |
type |
Opening the Sandbox |
| Quest: Brian's Journey (Video Game) / int_4ac55d49 |
comment |
Opening the Sandbox: Effectively works with the Locked Door and Broken Bridge descriptions. Averted with the Point of No Return. |
| Quest: Brian's Journey (Video Game) / int_4ac55d49 |
featureApplicability |
-1.0 |
| Quest: Brian's Journey (Video Game) / int_4ac55d49 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_4ac55d49 |
| Quest: Brian's Journey (Video Game) / int_52281b4e |
type |
Segmented Serpent |
| Quest: Brian's Journey (Video Game) / int_52281b4e |
comment |
Segmented Serpent: Apophis, Lamia, Dragon, and Pinhead. |
| Quest: Brian's Journey (Video Game) / int_52281b4e |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_52281b4e |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_52281b4e |
| Quest: Brian's Journey (Video Game) / int_53f5119f |
type |
The Dragon |
| Quest: Brian's Journey (Video Game) / int_53f5119f |
comment |
The Dragon: There's Guilty, who is King Beigis' dragon. |
| Quest: Brian's Journey (Video Game) / int_53f5119f |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_53f5119f |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_53f5119f |
| Quest: Brian's Journey (Video Game) / int_5405b144 |
type |
Scratch Damage |
| Quest: Brian's Journey (Video Game) / int_5405b144 |
comment |
Scratch Damage: This'll happen when your Defense gets high enough. Some monsters still have a higher output though, which are mostly late-game monsters anyway. |
| Quest: Brian's Journey (Video Game) / int_5405b144 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_5405b144 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_5405b144 |
| Quest: Brian's Journey (Video Game) / int_55c63e0 |
type |
Saving the World |
| Quest: Brian's Journey (Video Game) / int_55c63e0 |
comment |
Saving the World: Or more specifically, Celtland. |
| Quest: Brian's Journey (Video Game) / int_55c63e0 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_55c63e0 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_55c63e0 |
| Quest: Brian's Journey (Video Game) / int_57a70347 |
type |
Homing Boulders |
| Quest: Brian's Journey (Video Game) / int_57a70347 |
comment |
Homing Boulders: Magnet Rock |
| Quest: Brian's Journey (Video Game) / int_57a70347 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_57a70347 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_57a70347 |
| Quest: Brian's Journey (Video Game) / int_5869bd44 |
type |
Arrows on Fire |
| Quest: Brian's Journey (Video Game) / int_5869bd44 |
comment |
Arrows on Fire: Homing Arrow is literally a bunch of arrows...of the fire element. This time around they're colored Green. |
| Quest: Brian's Journey (Video Game) / int_5869bd44 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_5869bd44 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_5869bd44 |
| Quest: Brian's Journey (Video Game) / int_58e43f17 |
type |
Cats Are Mean |
| Quest: Brian's Journey (Video Game) / int_58e43f17 |
comment |
Cats Are Mean: The werecat embodies this trope, despite being technically a catgirl. The only regular cat is called Flamed Mane... despite being red and breathing fire. |
| Quest: Brian's Journey (Video Game) / int_58e43f17 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_58e43f17 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_58e43f17 |
| Quest: Brian's Journey (Video Game) / int_58efc711 |
type |
The Goomba |
| Quest: Brian's Journey (Video Game) / int_58efc711 |
comment |
The Goomba: Were Hare, being the weakest monster in the game. |
| Quest: Brian's Journey (Video Game) / int_58efc711 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_58efc711 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_58efc711 |
| Quest: Brian's Journey (Video Game) / int_598c85e0 |
type |
Enemy Scan |
| Quest: Brian's Journey (Video Game) / int_598c85e0 |
comment |
Enemy Scan: Soul Searcher 1 and 2 |
| Quest: Brian's Journey (Video Game) / int_598c85e0 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_598c85e0 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_598c85e0 |
| Quest: Brian's Journey (Video Game) / int_59df21f1 |
type |
Let's Play |
| Quest: Brian's Journey (Video Game) / int_59df21f1 |
comment |
Let's Play: It gets a little love on YouTube, but not as much as the N64 version. |
| Quest: Brian's Journey (Video Game) / int_59df21f1 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_59df21f1 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_59df21f1 |
| Quest: Brian's Journey (Video Game) / int_5bf33fc4 |
type |
Convenient Questing |
| Quest: Brian's Journey (Video Game) / int_5bf33fc4 |
comment |
Convenient Questing: How are you given a quest to save the world? A book gets stolen. That's it. |
| Quest: Brian's Journey (Video Game) / int_5bf33fc4 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_5bf33fc4 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_5bf33fc4 |
| Quest: Brian's Journey (Video Game) / int_5cfeb43f |
type |
Save Scumming |
| Quest: Brian's Journey (Video Game) / int_5cfeb43f |
comment |
Save Scumming: Only usable for the Lottery. If you save a bit before you would get the item, the Random Number Generator can let you win. |
| Quest: Brian's Journey (Video Game) / int_5cfeb43f |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_5cfeb43f |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_5cfeb43f |
| Quest: Brian's Journey (Video Game) / int_5e7c0ab7 |
type |
Kleptomaniac Hero |
| Quest: Brian's Journey (Video Game) / int_5e7c0ab7 |
comment |
Kleptomaniac Hero: You can grab Items in Treasure Chests from any house or castle. |
| Quest: Brian's Journey (Video Game) / int_5e7c0ab7 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_5e7c0ab7 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_5e7c0ab7 |
| Quest: Brian's Journey (Video Game) / int_610afe0a |
type |
Flechette Storm |
| Quest: Brian's Journey (Video Game) / int_610afe0a |
comment |
Flechette Storm: Wind Cutter 2 and 3, Zelse and Shilf's variations of the of Wind Cutters. |
| Quest: Brian's Journey (Video Game) / int_610afe0a |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_610afe0a |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_610afe0a |
| Quest: Brian's Journey (Video Game) / int_63338a91 |
type |
Plot Lock |
| Quest: Brian's Journey (Video Game) / int_63338a91 |
comment |
Plot Lock: It's impossible to get all the parts of the plot if you use something to do it out of order. It will not prevent you from reaching the final boss, however. |
| Quest: Brian's Journey (Video Game) / int_63338a91 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_63338a91 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_63338a91 |
| Quest: Brian's Journey (Video Game) / int_64fa0ea8 |
type |
Random Encounters |
| Quest: Brian's Journey (Video Game) / int_64fa0ea8 |
comment |
Random Encounters: Many, many of these, to the point of being every few steps. |
| Quest: Brian's Journey (Video Game) / int_64fa0ea8 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_64fa0ea8 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_64fa0ea8 |
| Quest: Brian's Journey (Video Game) / int_6602cad |
type |
Permanently Missable Content |
| Quest: Brian's Journey (Video Game) / int_6602cad |
comment |
Permanently Missable Content: If you save in the final area of the game (or Brannoch Castle), you can never go back to any other area, thus, you can lose any items or hidden spirits. |
| Quest: Brian's Journey (Video Game) / int_6602cad |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_6602cad |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_6602cad |
| Quest: Brian's Journey (Video Game) / int_68068108 |
type |
Evil Laugh |
| Quest: Brian's Journey (Video Game) / int_68068108 |
comment |
Evil Laugh: Mammon says "Ha" around twenty-two times when first encountered. |
| Quest: Brian's Journey (Video Game) / int_68068108 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_68068108 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_68068108 |
| Quest: Brian's Journey (Video Game) / int_6bda9a30 |
type |
Meaningful Name |
| Quest: Brian's Journey (Video Game) / int_6bda9a30 |
comment |
Meaningful Name: Zelse probably comes from Zephyr, Shilf from Shief, Nepty from Neptune. Others include Multi-Optics, who has lots of eyes, and Rocky who is made of rock. Mammon comes from the demonic representative of the sin of greed. Epona also means Horse goddess, which is rather appropriate, especially in her same-named counterpart in the Zelda series. |
| Quest: Brian's Journey (Video Game) / int_6bda9a30 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_6bda9a30 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_6bda9a30 |
| Quest: Brian's Journey (Video Game) / int_6e7a3cd |
type |
Underground Monkey |
| Quest: Brian's Journey (Video Game) / int_6e7a3cd |
comment |
Underground Monkey: Red Wyvern(of Wyvern), Pixie and Sprite(of Temptress), Red Rose Knight(of White Rose Knight), Winged Sunfish(of Magma Fish), Caterpillar(of Crawler), Gloom Wing(of Nightmare), Hot Lips(of Man Plant), Mad Doll(of Marionasty), Death Hugger(of Bat), Ghost Hound(of Hell Hound), Gremlin(of Parassault), Ghost(of Jack O' Lantern), Rocky(of Sandman), and Dark Goblin(of Goblin) |
| Quest: Brian's Journey (Video Game) / int_6e7a3cd |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_6e7a3cd |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_6e7a3cd |
| Quest: Brian's Journey (Video Game) / int_6ec989d8 |
type |
Guide Dang It! |
| Quest: Brian's Journey (Video Game) / int_6ec989d8 |
comment |
Guide Dang It!: In order to get an item from the Lottery, you have to not only wait to win it, but there's a mailbox in Melrode Monastery. It is permanently missable when it gets combined with Brannoch Castle. |
| Quest: Brian's Journey (Video Game) / int_6ec989d8 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_6ec989d8 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_6ec989d8 |
| Quest: Brian's Journey (Video Game) / int_6edd96b8 |
type |
Making a Splash |
| Quest: Brian's Journey (Video Game) / int_6edd96b8 |
comment |
Making a Splash: There's quite a lot of spells that are water-related, and you can literally use an effective Splash attack with Water Pillar. |
| Quest: Brian's Journey (Video Game) / int_6edd96b8 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_6edd96b8 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_6edd96b8 |
| Quest: Brian's Journey (Video Game) / int_7086b98 |
type |
Port Town |
| Quest: Brian's Journey (Video Game) / int_7086b98 |
comment |
Port Town: This is Larapool the City of Water. It also houses the means to get to the aforementioned Blue Cave. Not too far from it is the actual Port itself. There's one boat in Celtland, and it goes to three ports. You can't even use the boat again till you defeat two bosses. Just how did people get to the other continents in the first place then? Oh, wait, they Took a Shortcut. |
| Quest: Brian's Journey (Video Game) / int_7086b98 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_7086b98 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_7086b98 |
| Quest: Brian's Journey (Video Game) / int_7228d0cb |
type |
Game Over |
| Quest: Brian's Journey (Video Game) / int_7228d0cb |
comment |
Game Over: Once you die, the actual battle and graphics freezes, while Brian slumps down. You're quickly brought to the Title Screen. |
| Quest: Brian's Journey (Video Game) / int_7228d0cb |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_7228d0cb |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_7228d0cb |
| Quest: Brian's Journey (Video Game) / int_72586221 |
type |
Get on the Boat |
| Quest: Brian's Journey (Video Game) / int_72586221 |
comment |
Get on the Boat: Required for not only an element bubble, but to simply progress. |
| Quest: Brian's Journey (Video Game) / int_72586221 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_72586221 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_72586221 |
| Quest: Brian's Journey (Video Game) / int_7448cc4c |
type |
Kamehame Hadoken |
| Quest: Brian's Journey (Video Game) / int_7448cc4c |
comment |
Kamehame Hadoken: Solvaring, Shilf, and King Beigus has an attack of each. |
| Quest: Brian's Journey (Video Game) / int_7448cc4c |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_7448cc4c |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_7448cc4c |
| Quest: Brian's Journey (Video Game) / int_74828aea |
type |
Killer Rabbit |
| Quest: Brian's Journey (Video Game) / int_74828aea |
comment |
Killer Rabbit: Averted, as the first enemy is a Were Hare, and is rather weak. |
| Quest: Brian's Journey (Video Game) / int_74828aea |
featureApplicability |
-1.0 |
| Quest: Brian's Journey (Video Game) / int_74828aea |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_74828aea |
| Quest: Brian's Journey (Video Game) / int_767ef8a0 |
type |
Flying Seafood Special |
| Quest: Brian's Journey (Video Game) / int_767ef8a0 |
comment |
Flying Seafood Special: Magma Fish (who is unexpectedly fire-aligned) and Winged Sunfish. |
| Quest: Brian's Journey (Video Game) / int_767ef8a0 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_767ef8a0 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_767ef8a0 |
| Quest: Brian's Journey (Video Game) / int_7a007c83 |
type |
Betting Mini-Game |
| Quest: Brian's Journey (Video Game) / int_7a007c83 |
comment |
Betting Mini-Game: In Limelin. It's quite literally a lottery. |
| Quest: Brian's Journey (Video Game) / int_7a007c83 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_7a007c83 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_7a007c83 |
| Quest: Brian's Journey (Video Game) / int_7a01d7ac |
type |
Mana Drain |
| Quest: Brian's Journey (Video Game) / int_7a01d7ac |
comment |
Mana Drain: One of the spells, Drain Magic, does this. |
| Quest: Brian's Journey (Video Game) / int_7a01d7ac |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_7a01d7ac |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_7a01d7ac |
| Quest: Brian's Journey (Video Game) / int_7ae4d273 |
type |
Point of No Return |
| Quest: Brian's Journey (Video Game) / int_7ae4d273 |
comment |
Point of No Return: Entering Brannoch Castle starts a chain of events that locks you out of Melrode. Heading back to Brannoch Castle also stops your from leaving. Mammon's World cannot be gotten back from either. |
| Quest: Brian's Journey (Video Game) / int_7ae4d273 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_7ae4d273 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_7ae4d273 |
| Quest: Brian's Journey (Video Game) / int_7b7965dd |
type |
Boss in Mook Clothing |
| Quest: Brian's Journey (Video Game) / int_7b7965dd |
comment |
Boss in Mook Clothing: Lamia, Winged Sunfish, Kobold, Goblin, and later practically all the Mammon's World monsters. Literally done via a Palette Swap with Tim, a different colored version of Blue Man. |
| Quest: Brian's Journey (Video Game) / int_7b7965dd |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_7b7965dd |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_7b7965dd |
| Quest: Brian's Journey (Video Game) / int_81f909f2 |
type |
Dishing Out Dirt |
| Quest: Brian's Journey (Video Game) / int_81f909f2 |
comment |
Dishing Out Dirt: Earth monsters are rampant, as are spells. Some are even made of rock itself! |
| Quest: Brian's Journey (Video Game) / int_81f909f2 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_81f909f2 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_81f909f2 |
| Quest: Brian's Journey (Video Game) / int_82108e3d |
type |
Attack Its Weak Point |
| Quest: Brian's Journey (Video Game) / int_82108e3d |
comment |
Attack Its Weak Point: Every Monster/Boss has an Element of Fire, Earth, Water, and Wind. Using the opposite Element to attack will do the most damage. |
| Quest: Brian's Journey (Video Game) / int_82108e3d |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_82108e3d |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_82108e3d |
| Quest: Brian's Journey (Video Game) / int_86e12b9a |
type |
City Noir |
| Quest: Brian's Journey (Video Game) / int_86e12b9a |
comment |
City Noir: Brannoch, filled with a dark glow and locked houses with the words "This door does not open." |
| Quest: Brian's Journey (Video Game) / int_86e12b9a |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_86e12b9a |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_86e12b9a |
| Quest: Brian's Journey (Video Game) / int_874c712f |
type |
Dug Too Deep |
| Quest: Brian's Journey (Video Game) / int_874c712f |
comment |
Dug Too Deep: According to an NPC, the monsters infesting the world were released from Baragoon Tunnel when Miners accidentally dug into it. |
| Quest: Brian's Journey (Video Game) / int_874c712f |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_874c712f |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_874c712f |
| Quest: Brian's Journey (Video Game) / int_87de091e |
type |
Improbable Power Discrepancy |
| Quest: Brian's Journey (Video Game) / int_87de091e |
comment |
Improbable Power Discrepancy |
| Quest: Brian's Journey (Video Game) / int_87de091e |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_87de091e |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_87de091e |
| Quest: Brian's Journey (Video Game) / int_88e615a9 |
type |
Lovable Traitor |
| Quest: Brian's Journey (Video Game) / int_88e615a9 |
comment |
Lovable Traitor: Despite betraying your dad, Shannon doesn't seem especially compelled to fight for the Big Bad and quickly joins the Humans are alright crowd after you beat the final boss. |
| Quest: Brian's Journey (Video Game) / int_88e615a9 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_88e615a9 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_88e615a9 |
| Quest: Brian's Journey (Video Game) / int_89370eaa |
type |
Completely Different Title |
| Quest: Brian's Journey (Video Game) / int_89370eaa |
comment |
Completely Different Title: Quest (RPG): Brian's Journey in America, Elemental Tale - Jack no Daibouken: Daimaou no Gyakushuu in Japan. The part saying RPG is not on Quest: Brian's Journey's box itself, but does show up on the Title Screen. |
| Quest: Brian's Journey (Video Game) / int_89370eaa |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_89370eaa |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_89370eaa |
| Quest: Brian's Journey (Video Game) / int_89a17726 |
type |
Spell My Name with an S |
| Quest: Brian's Journey (Video Game) / int_89a17726 |
comment |
Spell My Name with an S: Crawler got its name changed to Crowler in this version for some reason. |
| Quest: Brian's Journey (Video Game) / int_89a17726 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_89a17726 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_89a17726 |
| Quest: Brian's Journey (Video Game) / int_8aaa6f4f |
type |
Character Customization |
| Quest: Brian's Journey (Video Game) / int_8aaa6f4f |
comment |
Character Customization: Downplayed heavily in this game. You have to put a lot into every Element to get all the Spells in one Element. You can however get a few upgrades to your equipment. |
| Quest: Brian's Journey (Video Game) / int_8aaa6f4f |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_8aaa6f4f |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_8aaa6f4f |
| Quest: Brian's Journey (Video Game) / int_8b93a168 |
type |
Macross Missile Massacre |
| Quest: Brian's Journey (Video Game) / int_8b93a168 |
comment |
Macross Missile Massacre: Homing Arrow 1 and 2 are weak versions of this, however, Mammon's suped-up version is another story. It's called(at least in some of the faqs) Serpentine Arrow for a reason. |
| Quest: Brian's Journey (Video Game) / int_8b93a168 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_8b93a168 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_8b93a168 |
| Quest: Brian's Journey (Video Game) / int_8b9c512e |
type |
Down the Drain |
| Quest: Brian's Journey (Video Game) / int_8b9c512e |
comment |
Down the Drain: The Blue Cave, which is one of the biggest Dungeons. It however is early on, and the enemies drop Experience very fast, so leveling up there is inevitable. |
| Quest: Brian's Journey (Video Game) / int_8b9c512e |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_8b9c512e |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_8b9c512e |
| Quest: Brian's Journey (Video Game) / int_8ebd7403 |
type |
Action Commands |
| Quest: Brian's Journey (Video Game) / int_8ebd7403 |
comment |
Action Commands: When an enemy attacks, you can move the d-pad to dodge some attacks. As long as they don't home in on, like most projectiles except Rock Level 1, 2, 3. |
| Quest: Brian's Journey (Video Game) / int_8ebd7403 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_8ebd7403 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_8ebd7403 |
| Quest: Brian's Journey (Video Game) / int_8f788a30 |
type |
Color-Coded Elements |
| Quest: Brian's Journey (Video Game) / int_8f788a30 |
comment |
Color-Coded Elements: The four Elements are specifically designated by Fire(Red), Earth(Yellow), Water(Blue), and Wind(Green). |
| Quest: Brian's Journey (Video Game) / int_8f788a30 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_8f788a30 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_8f788a30 |
| Quest: Brian's Journey (Video Game) / int_902fa0b4 |
type |
Giant Space Flea from Nowhere |
| Quest: Brian's Journey (Video Game) / int_902fa0b4 |
comment |
Giant Space Flea from Nowhere: The final boss, Mammon, is mentioned twice before he is introduced at the end of the game, and one of these can be missed, leaving the player with no idea what Mammon is. More faithful to this trope, Guilty appears as a boss towards the end of the game with absolutely no prior mention of who he is. |
| Quest: Brian's Journey (Video Game) / int_902fa0b4 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_902fa0b4 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_902fa0b4 |
| Quest: Brian's Journey (Video Game) / int_920ca805 |
type |
Night of the Living Mooks |
| Quest: Brian's Journey (Video Game) / int_920ca805 |
comment |
Night of the Living Mooks: Some monsters, like the Ghost, Skeleton, Jack O' Lantern, and Ghost Stalker. |
| Quest: Brian's Journey (Video Game) / int_920ca805 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_920ca805 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_920ca805 |
| Quest: Brian's Journey (Video Game) / int_92760069 |
type |
Child Mage |
| Quest: Brian's Journey (Video Game) / int_92760069 |
comment |
Child Mage: Brian is a literal example of this trope. The trope also applies to the Ork Jr. |
| Quest: Brian's Journey (Video Game) / int_92760069 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_92760069 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_92760069 |
| Quest: Brian's Journey (Video Game) / int_93ed8515 |
type |
Set Right What Once Went Wrong |
| Quest: Brian's Journey (Video Game) / int_93ed8515 |
comment |
Set Right What Once Went Wrong: You're fixing Lavaar's mistake. |
| Quest: Brian's Journey (Video Game) / int_93ed8515 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_93ed8515 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_93ed8515 |
| Quest: Brian's Journey (Video Game) / int_97ecc34a |
type |
Stock Monsters |
| Quest: Brian's Journey (Video Game) / int_97ecc34a |
comment |
Stock Monsters: Naturally |
| Quest: Brian's Journey (Video Game) / int_97ecc34a |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_97ecc34a |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_97ecc34a |
| Quest: Brian's Journey (Video Game) / int_99fe88e1 |
type |
Event Flag |
| Quest: Brian's Journey (Video Game) / int_99fe88e1 |
comment |
Event Flag: You cannot return to Crystal Valley once you have the Water Orb. The game follows a strict order of events that glitches/gamesharks can screw up. |
| Quest: Brian's Journey (Video Game) / int_99fe88e1 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_99fe88e1 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_99fe88e1 |
| Quest: Brian's Journey (Video Game) / int_9b0b8109 |
type |
Floating Continent |
| Quest: Brian's Journey (Video Game) / int_9b0b8109 |
comment |
Floating Continent: Melrode becomes this. Mammon's World as a whole. |
| Quest: Brian's Journey (Video Game) / int_9b0b8109 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_9b0b8109 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_9b0b8109 |
| Quest: Brian's Journey (Video Game) / int_9bee1a7f |
type |
Eldritch Location |
| Quest: Brian's Journey (Video Game) / int_9bee1a7f |
comment |
Eldritch Location: Mammon's World, which contains many Demons. |
| Quest: Brian's Journey (Video Game) / int_9bee1a7f |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_9bee1a7f |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_9bee1a7f |
| Quest: Brian's Journey (Video Game) / int_9f50dbe6 |
type |
Infinite Supplies |
| Quest: Brian's Journey (Video Game) / int_9f50dbe6 |
comment |
Infinite Supplies: If you don't have an item, a set of npc's can always supply you with that particular item. |
| Quest: Brian's Journey (Video Game) / int_9f50dbe6 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_9f50dbe6 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_9f50dbe6 |
| Quest: Brian's Journey (Video Game) / int_a4cb54b4 |
type |
Shifting Sand Land |
| Quest: Brian's Journey (Video Game) / int_a4cb54b4 |
comment |
Shifting Sand Land: Right before the Boil Hole(see Lethal Lava Land from earlier) is a large and ominous desert. It's complete with an ancient pyramid, housing a servant of the Mirror, Shilf. |
| Quest: Brian's Journey (Video Game) / int_a4cb54b4 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_a4cb54b4 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_a4cb54b4 |
| Quest: Brian's Journey (Video Game) / int_a51467fe |
type |
Chest Monster |
| Quest: Brian's Journey (Video Game) / int_a51467fe |
comment |
Chest Monster: The Mimic, quite traditionally. However, since battles are random, the Mimic is simply an enemy that appears whenever, as opposed to specifically appearing when you try to open a chest. |
| Quest: Brian's Journey (Video Game) / int_a51467fe |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_a51467fe |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_a51467fe |
| Quest: Brian's Journey (Video Game) / int_a6c69bd |
type |
MacGuffin |
| Quest: Brian's Journey (Video Game) / int_a6c69bd |
comment |
MacGuffin: The other half of the plot. |
| Quest: Brian's Journey (Video Game) / int_a6c69bd |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_a6c69bd |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_a6c69bd |
| Quest: Brian's Journey (Video Game) / int_abda7226 |
type |
There Are No Tents |
| Quest: Brian's Journey (Video Game) / int_abda7226 |
comment |
There Are No Tents: Played straight, but played with as one of the "Inns" is literally a tent you can save in. |
| Quest: Brian's Journey (Video Game) / int_abda7226 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_abda7226 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_abda7226 |
| Quest: Brian's Journey (Video Game) / int_adab0a2b |
type |
Took a Shortcut |
| Quest: Brian's Journey (Video Game) / int_adab0a2b |
comment |
Took a Shortcut: There's teleporting items for almost every city in the game. There's also a character who appears in every inn. |
| Quest: Brian's Journey (Video Game) / int_adab0a2b |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_adab0a2b |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_adab0a2b |
| Quest: Brian's Journey (Video Game) / int_adfd3165 |
type |
For the Evulz |
| Quest: Brian's Journey (Video Game) / int_adfd3165 |
comment |
For the Evulz: Shannon remarks that King Beigis burned Greenoch to the ground for no reason than to test his newfound power. |
| Quest: Brian's Journey (Video Game) / int_adfd3165 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_adfd3165 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_adfd3165 |
| Quest: Brian's Journey (Video Game) / int_b0e1ca3f |
type |
Non-Elemental |
| Quest: Brian's Journey (Video Game) / int_b0e1ca3f |
comment |
Non-Elemental: You have no element, and take any elemental attacks equally. Other enemies actually take less damage depending the element. |
| Quest: Brian's Journey (Video Game) / int_b0e1ca3f |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_b0e1ca3f |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_b0e1ca3f |
| Quest: Brian's Journey (Video Game) / int_b8ba9b1f |
type |
Crossing the Desert |
| Quest: Brian's Journey (Video Game) / int_b8ba9b1f |
comment |
Crossing the Desert: Naturally with a huge desert comes some crossing of it. There's a few things to find, and well worth it if you do. |
| Quest: Brian's Journey (Video Game) / int_b8ba9b1f |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_b8ba9b1f |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_b8ba9b1f |
| Quest: Brian's Journey (Video Game) / int_b8ecfe56 |
type |
Storm of Blades |
| Quest: Brian's Journey (Video Game) / int_b8ecfe56 |
comment |
Storm of Blades: Ice Knife and Ultimate Wind |
| Quest: Brian's Journey (Video Game) / int_b8ecfe56 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_b8ecfe56 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_b8ecfe56 |
| Quest: Brian's Journey (Video Game) / int_bb01ad0e |
type |
Cool Boat |
| Quest: Brian's Journey (Video Game) / int_bb01ad0e |
comment |
Cool Boat: Kiliac's Pirate Ship. |
| Quest: Brian's Journey (Video Game) / int_bb01ad0e |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_bb01ad0e |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_bb01ad0e |
| Quest: Brian's Journey (Video Game) / int_bcc2f921 |
type |
An Adventurer Is You |
| Quest: Brian's Journey (Video Game) / int_bcc2f921 |
comment |
An Adventurer Is You: And only you... |
| Quest: Brian's Journey (Video Game) / int_bcc2f921 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_bcc2f921 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_bcc2f921 |
| Quest: Brian's Journey (Video Game) / int_bf7cad7d |
type |
Locked Door |
| Quest: Brian's Journey (Video Game) / int_bf7cad7d |
comment |
Locked Door: This works simultaneously with the Broken Bridge description. You open doors the exact same way. |
| Quest: Brian's Journey (Video Game) / int_bf7cad7d |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_bf7cad7d |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_bf7cad7d |
| Quest: Brian's Journey (Video Game) / int_c152042a |
type |
Multi-Directional Barrage |
| Quest: Brian's Journey (Video Game) / int_c152042a |
comment |
Multi-Directional Barrage: To an extent, you can also use moves like that. Notably, Ultimate Wind, Magma Ball, and Ice Wall have this as well. |
| Quest: Brian's Journey (Video Game) / int_c152042a |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_c152042a |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_c152042a |
| Quest: Brian's Journey (Video Game) / int_c185022a |
type |
"Instant Death" Radius |
| Quest: Brian's Journey (Video Game) / int_c185022a |
comment |
"Instant Death" Radius: Multiple bosses have a close and ranged attack. The former is often times more powerful than the latter. Multi-Directional Barrage: To an extent, you can also use moves like that. Notably, Ultimate Wind, Magma Ball, and Ice Wall have this as well. |
| Quest: Brian's Journey (Video Game) / int_c185022a |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_c185022a |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_c185022a |
| Quest: Brian's Journey (Video Game) / int_c1cc369f |
type |
Character Portrait |
| Quest: Brian's Journey (Video Game) / int_c1cc369f |
comment |
Character Portrait: In the basic start menu. |
| Quest: Brian's Journey (Video Game) / int_c1cc369f |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_c1cc369f |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_c1cc369f |
| Quest: Brian's Journey (Video Game) / int_c2ab0eaf |
type |
Double Agent |
| Quest: Brian's Journey (Video Game) / int_c2ab0eaf |
comment |
Double Agent: Your only recurring ally is an enigmatic woman named Shannon. Naturally, she's working for the Big Bad, and may have even kicked your dad's ass just before you showed up to help him. However, see Lovable Traitor below. |
| Quest: Brian's Journey (Video Game) / int_c2ab0eaf |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_c2ab0eaf |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_c2ab0eaf |
| Quest: Brian's Journey (Video Game) / int_c5f23623 |
type |
Broken Bridge |
| Quest: Brian's Journey (Video Game) / int_c5f23623 |
comment |
Broken Bridge: Getting into any new area requires you to beat a boss who holds a key item that just happens to "open" up the next area. There's a literal broken bridge too. |
| Quest: Brian's Journey (Video Game) / int_c5f23623 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_c5f23623 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_c5f23623 |
| Quest: Brian's Journey (Video Game) / int_c89f0472 |
type |
Troperiffic |
| Quest: Brian's Journey (Video Game) / int_c89f0472 |
comment |
Troperiffic: Despite being a fairly short GBC game, it hits a lot of tropes right in book. |
| Quest: Brian's Journey (Video Game) / int_c89f0472 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_c89f0472 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_c89f0472 |
| Quest: Brian's Journey (Video Game) / int_cadf2d2a |
type |
Death of a Thousand Cuts |
| Quest: Brian's Journey (Video Game) / int_cadf2d2a |
comment |
Death of a Thousand Cuts: Wind Cutter Level 2-3 and the Homing Arrow spells. |
| Quest: Brian's Journey (Video Game) / int_cadf2d2a |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_cadf2d2a |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_cadf2d2a |
| Quest: Brian's Journey (Video Game) / int_ce1b6f32 |
type |
Temple of Doom |
| Quest: Brian's Journey (Video Game) / int_ce1b6f32 |
comment |
Temple of Doom: Baragoon Tunnel is one very long place, with Lavaar near the end. |
| Quest: Brian's Journey (Video Game) / int_ce1b6f32 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_ce1b6f32 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_ce1b6f32 |
| Quest: Brian's Journey (Video Game) / int_d7d588c8 |
type |
Lethal Lava Land |
| Quest: Brian's Journey (Video Game) / int_d7d588c8 |
comment |
Lethal Lava Land: Oddly, this one's only lethal because of monsters, because you can't fall in the lava itself. It's a cave inside a volcano. |
| Quest: Brian's Journey (Video Game) / int_d7d588c8 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_d7d588c8 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_d7d588c8 |
| Quest: Brian's Journey (Video Game) / int_d88e125e |
type |
Our Dragons Are Different |
| Quest: Brian's Journey (Video Game) / int_d88e125e |
comment |
Our Dragons Are Different: Only three types of dragons appears, and two are a Wyvern(and Red Wyvern). It's based off of the Dungeons & Dragons version with no arms, but two legs. The Wyverns in this game have Jay Leno chins. The other enemy is just a giant sea serpent named Dragon. |
| Quest: Brian's Journey (Video Game) / int_d88e125e |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_d88e125e |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_d88e125e |
| Quest: Brian's Journey (Video Game) / int_dae59ff8 |
type |
Empty Room Psych |
| Quest: Brian's Journey (Video Game) / int_dae59ff8 |
comment |
Empty Room Psych: When you first head downstairs in the monstary, the first room has a character you can talk to, but all other rooms are empty. Other empty rooms are visible. |
| Quest: Brian's Journey (Video Game) / int_dae59ff8 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_dae59ff8 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_dae59ff8 |
| Quest: Brian's Journey (Video Game) / int_df1793de |
type |
Updated Re-release |
| Quest: Brian's Journey (Video Game) / int_df1793de |
comment |
Updated Re-release: To Quest 64. It gave the game more story, more bosses, more gameplay choices, more items, and even more important NPC's. |
| Quest: Brian's Journey (Video Game) / int_df1793de |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_df1793de |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_df1793de |
| Quest: Brian's Journey (Video Game) / int_df237522 |
type |
Hellhound |
| Quest: Brian's Journey (Video Game) / int_df237522 |
comment |
Hellhound: Literally. One of the monsters is named it, and his big brother Ghosthound eventually comes to play. Luckily, they don't travel in a pack directly together. |
| Quest: Brian's Journey (Video Game) / int_df237522 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_df237522 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_df237522 |
| Quest: Brian's Journey (Video Game) / int_e3c97e7a |
type |
Story to Gameplay Ratio |
| Quest: Brian's Journey (Video Game) / int_e3c97e7a |
comment |
Story to Gameplay Ratio: It still tends to be less about gameplay this time, but there's a lot more Story. |
| Quest: Brian's Journey (Video Game) / int_e3c97e7a |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_e3c97e7a |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_e3c97e7a |
| Quest: Brian's Journey (Video Game) / int_e4884264 |
type |
No Sidepaths, No Exploration, No Freedom |
| Quest: Brian's Journey (Video Game) / int_e4884264 |
comment |
No Sidepaths, No Exploration, No Freedom: Surprisingly avoided. Despite being a mostly bareboned rpg, exploring meant leveling up and finding some storyline plots amongst other things. Ironically, a few Final Fantasy games perfectly fits this trope. |
| Quest: Brian's Journey (Video Game) / int_e4884264 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_e4884264 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_e4884264 |
| Quest: Brian's Journey (Video Game) / int_e545e190 |
type |
Nerf |
| Quest: Brian's Journey (Video Game) / int_e545e190 |
comment |
Nerf: Your Staff is far weaker than in the original version. You do get an upgrade to further increase its power, not including Spells that do so as well. |
| Quest: Brian's Journey (Video Game) / int_e545e190 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_e545e190 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_e545e190 |
| Quest: Brian's Journey (Video Game) / int_e63317eb |
type |
Green Hill Zone |
| Quest: Brian's Journey (Video Game) / int_e63317eb |
comment |
Green Hill Zone: As soon as you leave the first city, you can see many surroundings with trees, ponds, and even a great big ocean. The second continent fits this trope by adding in bridges. |
| Quest: Brian's Journey (Video Game) / int_e63317eb |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_e63317eb |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_e63317eb |
| Quest: Brian's Journey (Video Game) / int_e758e4d6 |
type |
Ghibli Hills |
| Quest: Brian's Journey (Video Game) / int_e758e4d6 |
comment |
Ghibli Hills: Connor Forest for Solvaring, Windward Forest for Zelse |
| Quest: Brian's Journey (Video Game) / int_e758e4d6 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_e758e4d6 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_e758e4d6 |
| Quest: Brian's Journey (Video Game) / int_e9d6eff8 |
type |
Cool Airship |
| Quest: Brian's Journey (Video Game) / int_e9d6eff8 |
comment |
Cool Airship: Brannoch Castle becomes this when it combines with Melrode. |
| Quest: Brian's Journey (Video Game) / int_e9d6eff8 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_e9d6eff8 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_e9d6eff8 |
| Quest: Brian's Journey (Video Game) / int_ea2a808a |
type |
This Is the Final Battle |
| Quest: Brian's Journey (Video Game) / int_ea2a808a |
comment |
This Is the Final Battle: Played with, as they make it seem like King Beigus is the final boss, but he's not. |
| Quest: Brian's Journey (Video Game) / int_ea2a808a |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_ea2a808a |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_ea2a808a |
| Quest: Brian's Journey (Video Game) / int_ed3a5a30 |
type |
Big Labyrinthine Building |
| Quest: Brian's Journey (Video Game) / int_ed3a5a30 |
comment |
Big Labyrinthine Building: The second half of the Baragoon Tunnel |
| Quest: Brian's Journey (Video Game) / int_ed3a5a30 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_ed3a5a30 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_ed3a5a30 |
| Quest: Brian's Journey (Video Game) / int_eea93c96 |
type |
Blow You Away |
| Quest: Brian's Journey (Video Game) / int_eea93c96 |
comment |
Blow You Away: Naturally, it's one of the elements. This is just one of them. Specifically, very few spells apply here. Cyclone, Wind Walk, Wind Wall, and that's about it. Razor Wind: The Wind Cutters and Large Cutter. |
| Quest: Brian's Journey (Video Game) / int_eea93c96 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_eea93c96 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_eea93c96 |
| Quest: Brian's Journey (Video Game) / int_efe63dcf |
type |
Creepy Cathedral |
| Quest: Brian's Journey (Video Game) / int_efe63dcf |
comment |
Creepy Cathedral: The start of Mammon's World |
| Quest: Brian's Journey (Video Game) / int_efe63dcf |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_efe63dcf |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_efe63dcf |
| Quest: Brian's Journey (Video Game) / int_f11c3835 |
type |
Anti-Grinding |
| Quest: Brian's Journey (Video Game) / int_f11c3835 |
comment |
Anti-Grinding: It doesn't take very long to get your stats up at all (except Defense), and it's pretty fast to grind for Items and Elements. |
| Quest: Brian's Journey (Video Game) / int_f11c3835 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_f11c3835 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_f11c3835 |
| Quest: Brian's Journey (Video Game) / int_f32528de |
type |
Cut-and-Paste Suburb |
| Quest: Brian's Journey (Video Game) / int_f32528de |
comment |
Cut-and-Paste Suburb: What'd you expect? |
| Quest: Brian's Journey (Video Game) / int_f32528de |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_f32528de |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_f32528de |
| Quest: Brian's Journey (Video Game) / int_f482b431 |
type |
Razor Wind |
| Quest: Brian's Journey (Video Game) / int_f482b431 |
comment |
Razor Wind: The Wind Cutters and Large Cutter. |
| Quest: Brian's Journey (Video Game) / int_f482b431 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_f482b431 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_f482b431 |
| Quest: Brian's Journey (Video Game) / int_f4a0408f |
type |
Wake-Up Call Boss |
| Quest: Brian's Journey (Video Game) / int_f4a0408f |
comment |
Wake-Up Call Boss: The first boss, Solvaring, can be pretty brutal due to his large attack range and immense power. His HP is lower than in Quest 64, and your magic is stronger as well, so it's not nearly as bad. In what must be the latest example of the trope ever, King Beigis can be a seriously late-game wake-up boss. If you've been plowing through and using your healing items willy-nilly, you might not have enough healing to keep yourself alive against him... and you're not getting any more healing items after that point... and the final boss is even harder. |
| Quest: Brian's Journey (Video Game) / int_f4a0408f |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_f4a0408f |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_f4a0408f |
| Quest: Brian's Journey (Video Game) / int_f8173bd9 |
type |
Medieval European Fantasy |
| Quest: Brian's Journey (Video Game) / int_f8173bd9 |
comment |
Medieval European Fantasy |
| Quest: Brian's Journey (Video Game) / int_f8173bd9 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_f8173bd9 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_f8173bd9 |
| Quest: Brian's Journey (Video Game) / int_f821e963 |
type |
The Very Definitely Final Dungeon |
| Quest: Brian's Journey (Video Game) / int_f821e963 |
comment |
The Very Definitely Final Dungeon: It seems to be Brannoch Castle, as the plots forces you there, but it's Mammon's World instead. This Is the Final Battle: Played with, as they make it seem like King Beigus is the final boss, but he's not. |
| Quest: Brian's Journey (Video Game) / int_f821e963 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_f821e963 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_f821e963 |
| Quest: Brian's Journey (Video Game) / int_ffd816e7 |
type |
Everything Trying to Kill You |
| Quest: Brian's Journey (Video Game) / int_ffd816e7 |
comment |
Everything Trying to Kill You: Literally. While there's no machines, there's multiple different mythological as well as humanoid monsters. Most of the bosses are human as well, with only Guilty and Mammon being non-human, and Nepty only having Cute Monster Girl fin-ears. |
| Quest: Brian's Journey (Video Game) / int_ffd816e7 |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_ffd816e7 |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_ffd816e7 |
| Quest: Brian's Journey (Video Game) / int_name |
type |
ItemName |
| Quest: Brian's Journey (Video Game) / int_name |
comment |
|
| Quest: Brian's Journey (Video Game) / int_name |
featureApplicability |
1.0 |
| Quest: Brian's Journey (Video Game) / int_name |
featureConfidence |
1.0 |
| Quest: Brian's Journey (Video Game) |
hasFeature |
Quest: Brian's Journey (Video Game) / int_name |
| Quest: Brian's Journey (Video Game) / int_name |
itemName |
Quest: Brian's Journey (Video Game) |