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RFLEX (Video Game)
- 43 statements
- 7 feature instances
- 1 referencing feature instances
RFLEX (Video Game) | type |
TVTItem | |
RFLEX (Video Game) | label |
RFLEX (Video Game) | |
RFLEX (Video Game) | page |
RFLEX | |
RFLEX (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })RFLEX is a game developed by Wesley LaFerriere. Its neo-arcade reflex gameplay involves a 3x3 grid navigated by a pentagon (whose position instead of motion is determined by the arrow keys) that dodges quick-moving rectangles (briefly telegraphed with thin black lasers) for as long as possible. Each of the five levels takes one minute to beat, and has an additional "drunk mode" that messes with the seemingly simple controls.You can get the game and its "Awesome Soundtrack" (the latter consisting of music by ForeverBound, Valiant, and RollingFacade) on Steam (for free as of late!).See also Super Hexagon for simplistic yet difficult and reflex-oriented gameplay. | |
RFLEX (Video Game) | fetched |
2022-02-08T10:55:16Z | |
RFLEX (Video Game) | parsed |
2022-02-08T10:55:16Z | |
RFLEX (Video Game) | isPartOf |
DBTropes | |
RFLEX (Video Game) / int_3d27bdc0 | type |
Color Contrast | |
RFLEX (Video Game) / int_3d27bdc0 | comment |
Color Contrast: All of the level's colors are inverted once the player lasts at least 60 seconds. The background's color fluctuates more as the level progresses (but the last level does this the most wildly!), though this can be disabled to protect those with epilepsy. | |
RFLEX (Video Game) / int_3d27bdc0 | featureApplicability |
1.0 | |
RFLEX (Video Game) / int_3d27bdc0 | featureConfidence |
1.0 | |
RFLEX (Video Game) | hasFeature |
RFLEX (Video Game) / int_3d27bdc0 | |
RFLEX (Video Game) / int_56a6927b | type |
All the Worlds Are a Stage | |
RFLEX (Video Game) / int_56a6927b | comment |
All the Worlds Are a Stage: All of the last level's patterns are borrowed from the previous levels. | |
RFLEX (Video Game) / int_56a6927b | featureApplicability |
1.0 | |
RFLEX (Video Game) / int_56a6927b | featureConfidence |
1.0 | |
RFLEX (Video Game) | hasFeature |
RFLEX (Video Game) / int_56a6927b | |
RFLEX (Video Game) / int_594bbf48 | type |
Blue Is Calm | |
RFLEX (Video Game) / int_594bbf48 | comment |
Blue Is Calm: The first (and fittingly easiest) level uses such a color scheme. | |
RFLEX (Video Game) / int_594bbf48 | featureApplicability |
1.0 | |
RFLEX (Video Game) / int_594bbf48 | featureConfidence |
1.0 | |
RFLEX (Video Game) | hasFeature |
RFLEX (Video Game) / int_594bbf48 | |
RFLEX (Video Game) / int_963086ce | type |
Damn You, Muscle Memory! | |
RFLEX (Video Game) / int_963086ce | comment |
Damn You, Muscle Memory!: Players who get used to rectangle patterns of certain levels and then play less familiar levels can get the movements they developed into second nature turned from strengths into undoings. | |
RFLEX (Video Game) / int_963086ce | featureApplicability |
1.0 | |
RFLEX (Video Game) / int_963086ce | featureConfidence |
1.0 | |
RFLEX (Video Game) | hasFeature |
RFLEX (Video Game) / int_963086ce | |
RFLEX (Video Game) / int_a0b2a1a8 | type |
Amazing Technicolor Battlefield | |
RFLEX (Video Game) / int_a0b2a1a8 | comment |
Amazing Technicolor Battlefield: The player dodges rectangles amongst a bright and somewhat trippy screen. | |
RFLEX (Video Game) / int_a0b2a1a8 | featureApplicability |
1.0 | |
RFLEX (Video Game) / int_a0b2a1a8 | featureConfidence |
1.0 | |
RFLEX (Video Game) | hasFeature |
RFLEX (Video Game) / int_a0b2a1a8 | |
RFLEX (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
RFLEX (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: Every time the controls are flipped while "drunk", all onscreen rectangles become intangible. | |
RFLEX (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
RFLEX (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
RFLEX (Video Game) | hasFeature |
RFLEX (Video Game) / int_d6f284a3 | |
RFLEX (Video Game) / int_name | type |
ItemName | |
RFLEX (Video Game) / int_name | comment |
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RFLEX (Video Game) / int_name | featureApplicability |
1.0 | |
RFLEX (Video Game) / int_name | featureConfidence |
1.0 | |
RFLEX (Video Game) | hasFeature |
RFLEX (Video Game) / int_name | |
RFLEX (Video Game) / int_name | itemName |
RFLEX (Video Game) |
The following is a list of statements referring to the current page from other pages.
RFLEX (Video Game) | hasFeature |
Video Games of 2015–2019 / int_d5969338 |
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