| Rakugaki Showtime (Video Game) |
type |
TVTItem |
| Rakugaki Showtime (Video Game) |
label |
Rakugaki Showtime (Video Game) |
| Rakugaki Showtime (Video Game) |
page |
RakugakiShowtime |
| Rakugaki Showtime (Video Game) |
comment |
Rakugaki Showtime is a Japan-only wacky Fighting Game by Treasure, released for the PlayStation in 1999. It tells the story of a few doodles drawn to life by the God Hand (not those ones) for the purpose of defeating a group of evil doodles... also drawn to life by the God Hand, who is merely staging this epic battle for its own amusement. (Sounds vaguely like Super Smash Bros.'s Master Hand, doesn't it?)The gameplay can be described as Power Stone meets Super Dodge Ball - the two-dimensional fighters move around on a 3D plane and can attack each other at will, but will spend most of their time picking up whatever they can and throwing it at their enemies. Gameplay is fast and frantic, the visuals are amusing, and the story is simple enough to be understood with little knowledge of Japanese. See also Tiny Toon Adventures: Defenders of the Universe, an unreleased game by Treasure for the Playstation 2 that plays similarly to this one. |
| Rakugaki Showtime (Video Game) |
fetched |
2023-11-16T03:02:20Z |
| Rakugaki Showtime (Video Game) |
parsed |
2023-11-16T03:02:20Z |
| Rakugaki Showtime (Video Game) |
processingComment |
Dropped link to FightingGame: Not a Feature - IGNORE |
| Rakugaki Showtime (Video Game) |
isPartOf |
DBTropes |
| Rakugaki Showtime (Video Game) / int_15aed120 |
type |
Shows Damage |
| Rakugaki Showtime (Video Game) / int_15aed120 |
comment |
Shows Damage: How close a character is to dying can be seen by how red-colored their outline is. |
| Rakugaki Showtime (Video Game) / int_15aed120 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_15aed120 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_15aed120 |
| Rakugaki Showtime (Video Game) / int_19769f50 |
type |
Defeat Means Friendship |
| Rakugaki Showtime (Video Game) / int_19769f50 |
comment |
Defeat Means Friendship: The God Hand grants the doodles their freedom after getting thoroughly trashed by them. A bit earlier than that, Daddy will send his bravest and least beaten-up Zakos to help you in the battle against the God Hand right after you beat him. |
| Rakugaki Showtime (Video Game) / int_19769f50 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_19769f50 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_19769f50 |
| Rakugaki Showtime (Video Game) / int_1ae71783 |
type |
Happy Fun Ball |
| Rakugaki Showtime (Video Game) / int_1ae71783 |
comment |
Happy Fun Ball: The Smiley Ball. Do not underestimate its power if you value your lifebar. |
| Rakugaki Showtime (Video Game) / int_1ae71783 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_1ae71783 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_1ae71783 |
| Rakugaki Showtime (Video Game) / int_1c3d047e |
type |
The Rival |
| Rakugaki Showtime (Video Game) / int_1c3d047e |
comment |
The Rival: John Calibur, who later upgrades to John Mk-2. |
| Rakugaki Showtime (Video Game) / int_1c3d047e |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_1c3d047e |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_1c3d047e |
| Rakugaki Showtime (Video Game) / int_2afb1a9 |
type |
Limit Break |
| Rakugaki Showtime (Video Game) / int_2afb1a9 |
comment |
Limit Break: By grabbing a charged Smiley Ball (which is charged as it hits fighters), fighters can execute a strong attack, unique to each character. Notably, two characters (Cannon Zako and Ex Calibur) can't actually perform these due to not being able to grab and throw items. |
| Rakugaki Showtime (Video Game) / int_2afb1a9 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_2afb1a9 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_2afb1a9 |
| Rakugaki Showtime (Video Game) / int_36249acd |
type |
Lethal Joke Character |
| Rakugaki Showtime (Video Game) / int_36249acd |
comment |
Lethal Joke Character: Lilo is a little girl who's normally about as powerful as a Zako. But if she grabs a charged Smiley Ball, she can change into the terrifying Mamu, as close to a Boss in Mook Clothing as this game gets, for about a minute. Ultra Johnny is a weaker version of John Mk-2, similar to how Zako is a weaker version of standard John Calibur. Unlike Zakos, however, Ultra Johnny has something to bring to the table even if John Mk-2 is unlocked: his disco death laser of a charged Smiley Ball attack is potentially the strongest attack in the game. |
| Rakugaki Showtime (Video Game) / int_36249acd |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_36249acd |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_36249acd |
| Rakugaki Showtime (Video Game) / int_3a1c2171 |
type |
The Man Behind the Man |
| Rakugaki Showtime (Video Game) / int_3a1c2171 |
comment |
The Man Behind the Man: The God Hand stages the entire plot to amuse itself. |
| Rakugaki Showtime (Video Game) / int_3a1c2171 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_3a1c2171 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_3a1c2171 |
| Rakugaki Showtime (Video Game) / int_3bc22d58 |
type |
Art Initiates Life |
| Rakugaki Showtime (Video Game) / int_3bc22d58 |
comment |
Art Initiates Life |
| Rakugaki Showtime (Video Game) / int_3bc22d58 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_3bc22d58 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_3bc22d58 |
| Rakugaki Showtime (Video Game) / int_40e2ac3f |
type |
Flunky Boss |
| Rakugaki Showtime (Video Game) / int_40e2ac3f |
comment |
Flunky Boss: The God Hand. |
| Rakugaki Showtime (Video Game) / int_40e2ac3f |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_40e2ac3f |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_40e2ac3f |
| Rakugaki Showtime (Video Game) / int_41dd77d |
type |
Zerg Rush |
| Rakugaki Showtime (Video Game) / int_41dd77d |
comment |
Zerg Rush: The main reason the Zako, Cannon Zako, and Ultra Johnny fights can be tough is that any battle with them includes at least two more fighting at the same time (Zakos/Cannon Zakos) or as backup (Ultra Johnnys). In the John Calibur/John Mk-2 fights, there can be up to six enemies on the opposing side. Even for simple enemies, that's a little absurd. |
| Rakugaki Showtime (Video Game) / int_41dd77d |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_41dd77d |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_41dd77d |
| Rakugaki Showtime (Video Game) / int_43e36f2f |
type |
Acrofatic |
| Rakugaki Showtime (Video Game) / int_43e36f2f |
comment |
Acrofatic: Mamu is easily the bulkiest character in the game. Doesn't stop her from running and jumping only slightly worse than most other characters. |
| Rakugaki Showtime (Video Game) / int_43e36f2f |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_43e36f2f |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_43e36f2f |
| Rakugaki Showtime (Video Game) / int_4510b368 |
type |
Ambiguous Gender |
| Rakugaki Showtime (Video Game) / int_4510b368 |
comment |
Ambiguous Gender: The God Hand has a child's voice that could easily belong to either gender. |
| Rakugaki Showtime (Video Game) / int_4510b368 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_4510b368 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_4510b368 |
| Rakugaki Showtime (Video Game) / int_4789b0b7 |
type |
The Hand Is God |
| Rakugaki Showtime (Video Game) / int_4789b0b7 |
comment |
The Hand Is God: The entire plot happened because a very literal one of these got bored. |
| Rakugaki Showtime (Video Game) / int_4789b0b7 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_4789b0b7 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_4789b0b7 |
| Rakugaki Showtime (Video Game) / int_4a7c6f60 |
type |
Personal Space Invader |
| Rakugaki Showtime (Video Game) / int_4a7c6f60 |
comment |
Personal Space Invader: Lilo can cling to an enemy and slowly drain their health until she is shook off. Her heart projectiles, as well as Mamu's kisses, are similar, but they only slow down fighters. |
| Rakugaki Showtime (Video Game) / int_4a7c6f60 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_4a7c6f60 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_4a7c6f60 |
| Rakugaki Showtime (Video Game) / int_58efc711 |
type |
The Goomba |
| Rakugaki Showtime (Video Game) / int_58efc711 |
comment |
The Goomba: Zakos. You shouldn't be expecting much when their name has just about the same meaning as "small fry" in Japanese. |
| Rakugaki Showtime (Video Game) / int_58efc711 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_58efc711 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_58efc711 |
| Rakugaki Showtime (Video Game) / int_5979acea |
type |
Fragile Speedster |
| Rakugaki Showtime (Video Game) / int_5979acea |
comment |
Fragile Speedster: Pii-tan and Hayate can outrun nearly everyone else, but have lower health. |
| Rakugaki Showtime (Video Game) / int_5979acea |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_5979acea |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_5979acea |
| Rakugaki Showtime (Video Game) / int_5b1a2f4e |
type |
Ain't Too Proud to Beg |
| Rakugaki Showtime (Video Game) / int_5b1a2f4e |
comment |
Ain't Too Proud to Beg: A lone, nearly-dead Zako can choose to stop fighting and start begging for mercy. |
| Rakugaki Showtime (Video Game) / int_5b1a2f4e |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_5b1a2f4e |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_5b1a2f4e |
| Rakugaki Showtime (Video Game) / int_5c18d958 |
type |
Video Game Flight |
| Rakugaki Showtime (Video Game) / int_5c18d958 |
comment |
Video Game Flight: Chosuke and Daddy are given mostly unrestricted flight, but can't jump normally. |
| Rakugaki Showtime (Video Game) / int_5c18d958 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_5c18d958 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_5c18d958 |
| Rakugaki Showtime (Video Game) / int_5fc1c4b5 |
type |
Mechanically Unusual Fighter |
| Rakugaki Showtime (Video Game) / int_5fc1c4b5 |
comment |
Mechanically Unusual Fighter: Nearly every character has some aspect of them that makes them play very differently from the others. |
| Rakugaki Showtime (Video Game) / int_5fc1c4b5 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_5fc1c4b5 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_5fc1c4b5 |
| Rakugaki Showtime (Video Game) / int_62259825 |
type |
Nintendo Hard |
| Rakugaki Showtime (Video Game) / int_62259825 |
comment |
Nintendo Hard: The game itself is not hard to beat - but to beat the game on hard mode, you not only have to be good enough to get to hard mode, but good enough to stay there. (See Dynamic Difficulty above) |
| Rakugaki Showtime (Video Game) / int_62259825 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_62259825 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_62259825 |
| Rakugaki Showtime (Video Game) / int_63c6c615 |
type |
Dynamic Difficulty |
| Rakugaki Showtime (Video Game) / int_63c6c615 |
comment |
Dynamic Difficulty: The game will increase or decrease difficulty based on your performance. |
| Rakugaki Showtime (Video Game) / int_63c6c615 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_63c6c615 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_63c6c615 |
| Rakugaki Showtime (Video Game) / int_70d8269d |
type |
Excuse Plot |
| Rakugaki Showtime (Video Game) / int_70d8269d |
comment |
Excuse Plot: In-Universe, within the context of the game - the doodles fight each other on rather flimsy pretenses and stop fighting when they no longer have to. |
| Rakugaki Showtime (Video Game) / int_70d8269d |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_70d8269d |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_70d8269d |
| Rakugaki Showtime (Video Game) / int_7e1f3c45 |
type |
Power-Up Magnet |
| Rakugaki Showtime (Video Game) / int_7e1f3c45 |
comment |
Power-Up Magnet: Lilo(through sheer force of cute) and Esper Dog(because he's got telekinesis as one of his powers) can manually attract items to themselves. |
| Rakugaki Showtime (Video Game) / int_7e1f3c45 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_7e1f3c45 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_7e1f3c45 |
| Rakugaki Showtime (Video Game) / int_8029fa50 |
type |
True Final Boss |
| Rakugaki Showtime (Video Game) / int_8029fa50 |
comment |
True Final Boss: After defeating Daddy, the God Hand will call him and his army 'lame' and move to erase him - provoking your character to pick a fight. |
| Rakugaki Showtime (Video Game) / int_8029fa50 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_8029fa50 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_8029fa50 |
| Rakugaki Showtime (Video Game) / int_823c6e3e |
type |
Large Ham |
| Rakugaki Showtime (Video Game) / int_823c6e3e |
comment |
Large Ham: Daddy is massive both in demeanor and in physical size. |
| Rakugaki Showtime (Video Game) / int_823c6e3e |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_823c6e3e |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_823c6e3e |
| Rakugaki Showtime (Video Game) / int_834420aa |
type |
BFS |
| Rakugaki Showtime (Video Game) / int_834420aa |
comment |
BFS: Excalibur wields one of these. His ginormo-sword is so large, he can't even throw items! He makes do with what he's got, though. |
| Rakugaki Showtime (Video Game) / int_834420aa |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_834420aa |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_834420aa |
| Rakugaki Showtime (Video Game) / int_874176be |
type |
Psychic Powers |
| Rakugaki Showtime (Video Game) / int_874176be |
comment |
Psychic Powers: Esper Dog. |
| Rakugaki Showtime (Video Game) / int_874176be |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_874176be |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_874176be |
| Rakugaki Showtime (Video Game) / int_8f1ec2c5 |
type |
Joke Character |
| Rakugaki Showtime (Video Game) / int_8f1ec2c5 |
comment |
Joke Character: Zako is about as useful as you'd expect The Goomba to be. What's worse is that John Calibur can do everything he can do better. Cannon Zako is more of a gimmick than anything else. Sure, it has projectiles, but they're weak, and it comes at the cost of no melee or throwing, meaning absolutely no Limit Break (Ex Calibur at least has strong melee). The only other thing it has is an auto-counter. Not to mention that a Zako wearing washing machine armor isn't very intimidating. |
| Rakugaki Showtime (Video Game) / int_8f1ec2c5 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_8f1ec2c5 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_8f1ec2c5 |
| Rakugaki Showtime (Video Game) / int_912b24c4 |
type |
Art Shift |
| Rakugaki Showtime (Video Game) / int_912b24c4 |
comment |
Art Shift: Yukiwo is briefly shown in a traditional anime-style in the intro cutscene. |
| Rakugaki Showtime (Video Game) / int_912b24c4 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_912b24c4 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_912b24c4 |
| Rakugaki Showtime (Video Game) / int_933576c8 |
type |
Mighty Glacier |
| Rakugaki Showtime (Video Game) / int_933576c8 |
comment |
Mighty Glacier: Mamu hits like a truck and is very hard to stun out of attacks, but has below-average speed and is the biggest target in the game. |
| Rakugaki Showtime (Video Game) / int_933576c8 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_933576c8 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_933576c8 |
| Rakugaki Showtime (Video Game) / int_970c790a |
type |
Big Bad |
| Rakugaki Showtime (Video Game) / int_970c790a |
comment |
Big Bad: Daddy certainly looks, sounds and fights the part. ...except he's just another pawn in God Hand's game. |
| Rakugaki Showtime (Video Game) / int_970c790a |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_970c790a |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_970c790a |
| Rakugaki Showtime (Video Game) / int_c36cba70 |
type |
Mooks |
| Rakugaki Showtime (Video Game) / int_c36cba70 |
comment |
Mooks: The comically inept Zako, and the slightly more imposing Ultra Johnny(s). |
| Rakugaki Showtime (Video Game) / int_c36cba70 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_c36cba70 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_c36cba70 |
| Rakugaki Showtime (Video Game) / int_c3e4b9fd |
type |
Final-Exam Boss |
| Rakugaki Showtime (Video Game) / int_c3e4b9fd |
comment |
Final-Exam Boss: The God Hand can draw grey-scale copies of other fighters in the game. Including the four starting characters that can't be fought otherwise. |
| Rakugaki Showtime (Video Game) / int_c3e4b9fd |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_c3e4b9fd |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_c3e4b9fd |
| Rakugaki Showtime (Video Game) / int_ca3ef034 |
type |
Evil Knockoff |
| Rakugaki Showtime (Video Game) / int_ca3ef034 |
comment |
Evil Knockoff: The God Hand sketches grey-scale fighters to assist him, which can include the player's character, even if they're playing as the (normally unfought) four starter characters. |
| Rakugaki Showtime (Video Game) / int_ca3ef034 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_ca3ef034 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_ca3ef034 |
| Rakugaki Showtime (Video Game) / int_cba91068 |
type |
Heli-Critter |
| Rakugaki Showtime (Video Game) / int_cba91068 |
comment |
Heli-Critter: Ultra Johnny, being a cyborg, can somehow transform his body into a helicopter, with his legs forming the propeller, allowing him to fly around as a head and arms. John MK-2 can do it too, and that makes even less sense, as John's not even a cyborg. |
| Rakugaki Showtime (Video Game) / int_cba91068 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_cba91068 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_cba91068 |
| Rakugaki Showtime (Video Game) / int_cc4d190a |
type |
Did You Just Punch Out Cthulhu? |
| Rakugaki Showtime (Video Game) / int_cc4d190a |
comment |
Did You Just Punch Out Cthulhu? |
| Rakugaki Showtime (Video Game) / int_cc4d190a |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_cc4d190a |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_cc4d190a |
| Rakugaki Showtime (Video Game) / int_cc884fdf |
type |
Hyper-Destructive Bouncing Ball |
| Rakugaki Showtime (Video Game) / int_cc884fdf |
comment |
Hyper-Destructive Bouncing Ball: John Mk-2's charge Smiley Ball move is to kick said smiley ball so it bounces off walls in random directions, dealing high damage if it hits. |
| Rakugaki Showtime (Video Game) / int_cc884fdf |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_cc884fdf |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_cc884fdf |
| Rakugaki Showtime (Video Game) / int_d687ba2a |
type |
Guest Fighter |
| Rakugaki Showtime (Video Game) / int_d687ba2a |
comment |
Guest Fighter: Marina from Mischief Makers. |
| Rakugaki Showtime (Video Game) / int_d687ba2a |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_d687ba2a |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_d687ba2a |
| Rakugaki Showtime (Video Game) / int_dae5c997 |
type |
Action Girl |
| Rakugaki Showtime (Video Game) / int_dae5c997 |
comment |
Action Girl: Sasami, Marina, Lilo, and Mamu. |
| Rakugaki Showtime (Video Game) / int_dae5c997 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_dae5c997 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_dae5c997 |
| Rakugaki Showtime (Video Game) / int_e69173b6 |
type |
Time-Limit Boss |
| Rakugaki Showtime (Video Game) / int_e69173b6 |
comment |
Time-Limit Boss: For some reason, the God Hand must be beat in about 270 seconds. A bit surprising, since every other fight had no timer. |
| Rakugaki Showtime (Video Game) / int_e69173b6 |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_e69173b6 |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_e69173b6 |
| Rakugaki Showtime (Video Game) / int_ebe5d89c |
type |
Disco Dan |
| Rakugaki Showtime (Video Game) / int_ebe5d89c |
comment |
Disco Dan: Ultra Johnny has the mannerisms and the voice to qualify, not to mention the disco lightshow that is his special attack. |
| Rakugaki Showtime (Video Game) / int_ebe5d89c |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_ebe5d89c |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_ebe5d89c |
| Rakugaki Showtime (Video Game) / int_name |
type |
ItemName |
| Rakugaki Showtime (Video Game) / int_name |
comment |
|
| Rakugaki Showtime (Video Game) / int_name |
featureApplicability |
1.0 |
| Rakugaki Showtime (Video Game) / int_name |
featureConfidence |
1.0 |
| Rakugaki Showtime (Video Game) |
hasFeature |
Rakugaki Showtime (Video Game) / int_name |
| Rakugaki Showtime (Video Game) / int_name |
itemName |
Rakugaki Showtime (Video Game) |