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RealityMinds (Video Game)
- 320 statements
- 62 feature instances
- 30 referencing feature instances
RealityMinds (Video Game) | type |
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RealityMinds (リアリティ×マインズ) is a 2018 RPG Maker MV game developed by Yutaro Tsuyuki, originally as freeware. The game was later localized and published commercially by Gotcha Gotcha Games on Steam in 2021.Astrake Hedin and Udir Estner are a pair of boys training to become knights at Cielcanto Castle, but one day, a mysterious girl, Silvana Aldinence, attacks them with powerful magic. When Astrake awakens, he finds himself in Silvana's body with no one to turn to except a Kvena, a ghost. The two somehow have to find Silvana in Astrake's body and find a way to switch them back.Can be downloaded from Steam or itch. | |
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Dropped link to FallenHeroine: Not a Feature - UNKNOWN | |
RealityMinds (Video Game) | processingUnknown |
FallenHeroine | |
RealityMinds (Video Game) | isPartOf |
DBTropes | |
RealityMinds (Video Game) / int_1207d30 | type |
Villain's Dying Grace | |
RealityMinds (Video Game) / int_1207d30 | comment |
Villain's Dying Grace: As Kvena is sent to the afterlife, she uses the last of her power to restore life to Astrake's mortally wounded body, which was caused by her. | |
RealityMinds (Video Game) / int_1207d30 | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_1207d30 | featureConfidence |
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RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_1207d30 | |
RealityMinds (Video Game) / int_13f7da6 | type |
Instant Expert | |
RealityMinds (Video Game) / int_13f7da6 | comment |
Instant Expert: Astrake and Silvana are capable of using each other's combat movesets without any difficulty, despite the former being a swordsman with healing magic and the latter being an offensive mage. Subverted in the story, where other characters note that Silvana's swordplay is amateurish and Astrake cannot use custom spells that Silvana developed. | |
RealityMinds (Video Game) / int_13f7da6 | featureApplicability |
-0.3 | |
RealityMinds (Video Game) / int_13f7da6 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_13f7da6 | |
RealityMinds (Video Game) / int_173909 | type |
Brainwashed and Crazy | |
RealityMinds (Video Game) / int_173909 | comment |
Brainwashed and Crazy: Kvena has the ability to brainwash people into acting violently, as shown when she brainwashes Silvana into attacking Arkeld village, Astrake, and Udir. Later, she tries to brainwash Astrake into attacking Silvana, and then sics a brainwashed Udir on them. This is distinct from her possession ability, since possessing someone doesn't override their will. | |
RealityMinds (Video Game) / int_173909 | featureApplicability |
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RealityMinds (Video Game) / int_173909 | featureConfidence |
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RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_173909 | |
RealityMinds (Video Game) / int_1d2400e9 | type |
Green-Eyed Monster | |
RealityMinds (Video Game) / int_1d2400e9 | comment |
Green-Eyed Monster: Kvena admits that she finds Astrake's optimism both admirable and enviable, since she's secretly a deeply pessimistic person. This causes her to resent Astrake almost as much as she resents Silvana for the opposite reason. | |
RealityMinds (Video Game) / int_1d2400e9 | featureApplicability |
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RealityMinds (Video Game) / int_1d2400e9 | featureConfidence |
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RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_1d2400e9 | |
RealityMinds (Video Game) / int_21f3aa44 | type |
Good Is Not Nice | |
RealityMinds (Video Game) / int_21f3aa44 | comment |
Downplayed with Rasheed. A lot of his laid-back demeanor is an act and he can be ruthless if he suspects someone of being a criminal, but he's still a well-meaning soldier who wants to learn more about his country so he can do his duties as a prince. | |
RealityMinds (Video Game) / int_21f3aa44 | featureApplicability |
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RealityMinds (Video Game) / int_21f3aa44 | featureConfidence |
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RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_21f3aa44 | |
RealityMinds (Video Game) / int_2764d432 | type |
Bitch in Sheep's Clothing | |
RealityMinds (Video Game) / int_2764d432 | comment |
Bitch in Sheep's Clothing: Kvena seems like a Friendly Ghost who wants to help Silvana and Astrake. She turns out to be the one who forced Silvana to attack Arkeld and she later reveals that she resents Silvana for reminding her of her past self and failing to exorcise her. Downplayed with Rasheed. A lot of his laid-back demeanor is an act and he can be ruthless if he suspects someone of being a criminal, but he's still a well-meaning soldier who wants to learn more about his country so he can do his duties as a prince. | |
RealityMinds (Video Game) / int_2764d432 | featureApplicability |
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RealityMinds (Video Game) / int_2764d432 | featureConfidence |
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RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_2764d432 | |
RealityMinds (Video Game) / int_2882c8c1 | type |
Career-Ending Injury | |
RealityMinds (Video Game) / int_2882c8c1 | comment |
Career-Ending Injury: In Episode 0, a soldier, later revealed to be Silvana's father Deak, gets his eye slashed out by a monster. As a result, he has retire from combat and take up a clerical position. | |
RealityMinds (Video Game) / int_2882c8c1 | featureApplicability |
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RealityMinds (Video Game) / int_2882c8c1 | featureConfidence |
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RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_2882c8c1 | |
RealityMinds (Video Game) / int_29428ef | type |
Difficulty Levels | |
RealityMinds (Video Game) / int_29428ef | comment |
Difficulty Levels: There are easy, normal, and hard modes, which all affect the enemies' stat multipliers and the party's initial TP in combat. Easy mode increases combat rewards while hard mode prevents the use of healing checkpoints. | |
RealityMinds (Video Game) / int_29428ef | featureApplicability |
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RealityMinds (Video Game) / int_29428ef | featureConfidence |
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RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_29428ef | |
RealityMinds (Video Game) / int_326a44a1 | type |
Create Your Own Villain | |
RealityMinds (Video Game) / int_326a44a1 | comment |
Silvana refrained from finishing the spell to exorcise Kvena because she didn't want to lose the latter. This leads to Kvena going through Sanity Slippage from the tedium of being a ghost. | |
RealityMinds (Video Game) / int_326a44a1 | featureApplicability |
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RealityMinds (Video Game) / int_326a44a1 | featureConfidence |
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RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_326a44a1 | |
RealityMinds (Video Game) / int_36754cc7 | type |
"Freaky Friday" Flip | |
RealityMinds (Video Game) / int_36754cc7 | comment |
"Freaky Friday" Flip: Astrake and Silvana have their bodies switched after the latter attacks the former. This ends up switching their entire moveset as well. This turns out to be Kvena's doing, who secretly wants to torment Silvana and goad her into exorcising the former. | |
RealityMinds (Video Game) / int_36754cc7 | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_36754cc7 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_36754cc7 | |
RealityMinds (Video Game) / int_3b6a5d9b | type |
Skill Scores and Perks | |
RealityMinds (Video Game) / int_3b6a5d9b | comment |
Skill Scores and Perks: The playable characters have skill trees, which can be filled in by spending SP and "strong stones." These tree nodes include combat skills, passive skills, and stat increases. | |
RealityMinds (Video Game) / int_3b6a5d9b | featureApplicability |
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RealityMinds (Video Game) / int_3b6a5d9b | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_3b6a5d9b | |
RealityMinds (Video Game) / int_3cb6468e | type |
Bad Liar | |
RealityMinds (Video Game) / int_3cb6468e | comment |
Bad Liar: Silvana cannot lie without giving herself away with her facial expression, body language, and verbal hesitation, causing Rasheed to realize that she and Astrake switched bodies. | |
RealityMinds (Video Game) / int_3cb6468e | featureApplicability |
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RealityMinds (Video Game) / int_3cb6468e | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_3cb6468e | |
RealityMinds (Video Game) / int_402d8523 | type |
Cognizant Limbs | |
RealityMinds (Video Game) / int_402d8523 | comment |
Cognizant Limbs: The Tentacreature boss has two of its tentacles act as separate enemies. | |
RealityMinds (Video Game) / int_402d8523 | featureApplicability |
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RealityMinds (Video Game) / int_402d8523 | featureConfidence |
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RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_402d8523 | |
RealityMinds (Video Game) / int_40a533db | type |
Guest-Star Party Member | |
RealityMinds (Video Game) / int_40a533db | comment |
Guest-Star Party Member: Kvena is playable for the first two dungeons, but stops participating in combat in the third because it would be hard to explain her presence to Reffian. | |
RealityMinds (Video Game) / int_40a533db | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_40a533db | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_40a533db | |
RealityMinds (Video Game) / int_40e2ac3f | type |
Flunky Boss | |
RealityMinds (Video Game) / int_40e2ac3f | comment |
Flunky Boss: The Sculptor summons rock clones of Astrake and Reffian. Ridgefern has a White Essence and a Black Essence as allies, who reflect physical and magic attacks respectively. | |
RealityMinds (Video Game) / int_40e2ac3f | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_40e2ac3f | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_40e2ac3f | |
RealityMinds (Video Game) / int_44a1dd10 | type |
King Incognito | |
RealityMinds (Video Game) / int_44a1dd10 | comment |
King Incognito: Rasheed Glaudia is actually the prince of Cielcanto, but poses as an ordinary soldier. | |
RealityMinds (Video Game) / int_44a1dd10 | featureApplicability |
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RealityMinds (Video Game) / int_44a1dd10 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_44a1dd10 | |
RealityMinds (Video Game) / int_4781adbb | type |
Jerk with a Heart of Gold | |
RealityMinds (Video Game) / int_4781adbb | comment |
Jerk with a Heart of Gold: Astrake is a prickly man who nonetheless encourages his friends to stay positive and has a penchant of taking dangerous attacks in place of his allies. Rasheed usually gives his allies backhanded compliments, but is otherwise a reasonable soldier who gives Astrake and Silvana a chance to prove their innocence and helps Udir enlist faster despite the latter missing the soldier recruitment exam. | |
RealityMinds (Video Game) / int_4781adbb | featureApplicability |
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RealityMinds (Video Game) / int_4781adbb | featureConfidence |
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RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_4781adbb | |
RealityMinds (Video Game) / int_47ea8584 | type |
Defeat Means Playable | |
RealityMinds (Video Game) / int_47ea8584 | comment |
Defeat Means Playable: In the post-epilogue, Rasheed and Reffian will permanently join the party after their Dual Boss fight, though they'll be weaker as playable characters than as bosses. Reffian's enemy glossary entry notes that she's stronger when she's fighting the player than when she's playable. | |
RealityMinds (Video Game) / int_47ea8584 | featureApplicability |
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RealityMinds (Video Game) / int_47ea8584 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_47ea8584 | |
RealityMinds (Video Game) / int_486466ee | type |
Dual Boss | |
RealityMinds (Video Game) / int_486466ee | comment |
Dual Boss: The boss of Chapter 4 is Kvena and a copy of Revethor that she created as a puppet. In the post-epilogue, the party must defeat Rasheed and Reffian in order to recruit them and unlock the cameo boss battles. Lienne and Feliestasha from the author's other game, Feliestasha, are considered the easiest of the cameo boss pairs. Nelly and Sue from mobcharacter57's game, Genomessi Saga, are considered the second easiest of the cameo boss pairs. Alvar and Rihanna from the author's other game, Blood of Justice, are considered the second hardest of the cameo boss pairs. Elliette and Ruveira from the author's other game, Elemental Field, are considered the hardest of the cameo boss pairs. | |
RealityMinds (Video Game) / int_486466ee | featureApplicability |
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RealityMinds (Video Game) / int_486466ee | featureConfidence |
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RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_486466ee | |
RealityMinds (Video Game) / int_4ef92d0b | type |
The Atoner | |
RealityMinds (Video Game) / int_4ef92d0b | comment |
The Atoner: Silvana was manipulated into attacking her home, Arkeld Village, which causes her to have a Guilt Complex. In the epilogue, Silvana uses her position as a soldier to help repair Arkeld village and earn her fellow villagers' forgiveness. | |
RealityMinds (Video Game) / int_4ef92d0b | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_4ef92d0b | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_4ef92d0b | |
RealityMinds (Video Game) / int_4f37c96a | type |
Duel Boss | |
RealityMinds (Video Game) / int_4f37c96a | comment |
Duel Boss: In the Space of Mystery, Astrake has to fight Silvana to prevent her from killing herself. Depending on the dialogue choice before the battle, the player will control either Astrake or Silvana. In the final phase of the main story Final Boss, Astrake and Silvana share the latter's body in order to defeat Kvena. | |
RealityMinds (Video Game) / int_4f37c96a | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_4f37c96a | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_4f37c96a | |
RealityMinds (Video Game) / int_58204b95 | type |
Magic Knight | |
RealityMinds (Video Game) / int_58204b95 | comment |
Magic Knight: Rasheed is a swordsman who can cast offensive magic. He doesn't have the more powerful Ein series of spells, but he can cast all the stat-lowering spells and has his own unique skill to lower the enemies' resistance to these spells. | |
RealityMinds (Video Game) / int_58204b95 | featureApplicability |
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RealityMinds (Video Game) / int_58204b95 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_58204b95 | |
RealityMinds (Video Game) / int_59907e4f | type |
Police Are Useless | |
RealityMinds (Video Game) / int_59907e4f | comment |
Police Are Useless: The Cielcanto soldiers are understaffed and are struggling to contain monster threats. This is implied to be due to excessive negative essence lowering their confidence. Once essences are balanced and then removed in the epilogue, the soldiers become more confident in suppressing monsters. | |
RealityMinds (Video Game) / int_59907e4f | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_59907e4f | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_59907e4f | |
RealityMinds (Video Game) / int_599c74ea | type |
Zero-Approval Gambit | |
RealityMinds (Video Game) / int_599c74ea | comment |
Zero-Approval Gambit: Silvana was originally supposed to create a spell that could send Kvena's spirit to the afterlife, but secretly gave up on it because she didn't want to lose Kvena's company. Kvena then manipulates Silvana into attacking her village as part of a gambit to make the latter hate her, all to motivate Silvana to finish the spell in order to kill Kvena. | |
RealityMinds (Video Game) / int_599c74ea | featureApplicability |
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RealityMinds (Video Game) / int_599c74ea | featureConfidence |
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RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_599c74ea | |
RealityMinds (Video Game) / int_5ac26edf | type |
Friendly Ghost | |
RealityMinds (Video Game) / int_5ac26edf | comment |
Kvena seems like a Friendly Ghost who wants to help Silvana and Astrake. She turns out to be the one who forced Silvana to attack Arkeld and she later reveals that she resents Silvana for reminding her of her past self and failing to exorcise her. | |
RealityMinds (Video Game) / int_5ac26edf | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_5ac26edf | featureConfidence |
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RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_5ac26edf | |
RealityMinds (Video Game) / int_5f611b7e | type |
Good All Along | |
RealityMinds (Video Game) / int_5f611b7e | comment |
Good All Along: Silvana is initially pegged as a dangerous mage who destroyed her home village of Arkeld. In reality, Kvena mind controlled her and forced her to attack the village. | |
RealityMinds (Video Game) / int_5f611b7e | featureApplicability |
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RealityMinds (Video Game) / int_5f611b7e | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_5f611b7e | |
RealityMinds (Video Game) / int_5fc1c4b5 | type |
Mechanically Unusual Fighter | |
RealityMinds (Video Game) / int_5fc1c4b5 | comment |
Mechanically Unusual Fighter: Udir doesn't have the more traditional self-buffs of other characters. Instead, he can copy his allies' buffs or reverse his debuffs. | |
RealityMinds (Video Game) / int_5fc1c4b5 | featureApplicability |
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RealityMinds (Video Game) / int_5fc1c4b5 | featureConfidence |
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RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_5fc1c4b5 | |
RealityMinds (Video Game) / int_5fff364d | type |
Combat Medic | |
RealityMinds (Video Game) / int_5fff364d | comment |
Combat Medic: Astrake and Reffian are both melee fighters who can use healing magic. Of the two, Astrake is more focused on combat due to having more stackable attack buffs while Reffian is better at healing due to her higher speed and magic stats. | |
RealityMinds (Video Game) / int_5fff364d | featureApplicability |
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RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_5fff364d | |
RealityMinds (Video Game) / int_60f37373 | type |
Attack Reflector | |
RealityMinds (Video Game) / int_60f37373 | comment |
Attack Reflector: In the epilogue, the player characters can learn passive skills that increase their chances of reflecting physical and magic attacks. The minions of Ridgefern have permanent reflect statuses for one type of damage, forcing the player to be careful about which skills they use. Elliette can cast a physical reflect buff on herself at any time, making it risky to attack her with anything but magic. | |
RealityMinds (Video Game) / int_60f37373 | featureApplicability |
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RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_60f37373 | |
RealityMinds (Video Game) / int_637ef67 | type |
New Game Plus | |
RealityMinds (Video Game) / int_637ef67 | comment |
New Game Plus: After beating the main story, the player can start a new playthrough while carrying over accessories, equipment upgrades, skill tree progress, chain skill count, SP, and enemy glossary entries. The last part is important, since two enemies in the game are mutually exclusive in a single run. | |
RealityMinds (Video Game) / int_637ef67 | featureApplicability |
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RealityMinds (Video Game) / int_637ef67 | featureConfidence |
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RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_637ef67 | |
RealityMinds (Video Game) / int_65ad37c9 | type |
Pure Is Not Good | |
RealityMinds (Video Game) / int_65ad37c9 | comment |
Pure Is Not Good: Pure positive or negative essence isn't good, since positive essences increase people's motivation to act and negative essences increase their doubts. There are times when having too much motivation is bad, such as when Kvena uses positive essences to exploit Silvana's desire to kill herself. Likewise, having too much doubt prevents one from taking initiative in their life. Ridgefern originally created positive essences to motivate the lethargic people of his era, but when their motivation ran out of control and caused them to hurt each other, he had to create negative essences to balance it out. | |
RealityMinds (Video Game) / int_65ad37c9 | featureApplicability |
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RealityMinds (Video Game) / int_65ad37c9 | featureConfidence |
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RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_65ad37c9 | |
RealityMinds (Video Game) / int_6602cad | type |
Permanently Missable Content | |
RealityMinds (Video Game) / int_6602cad | comment |
Permanently Missable Content: Subevents are only available for a limited time and some subevents rely on previous ones, though the player can press the S key to get a hint about one of the currently available subevents. The Space of Mystery and the Space of Truth are the only dungeons that cannot be revisited in the post-epilogue, which means the player only has one chance to get all the treasure and enemy glossary information. This is because these realms are maintained by Ridgefern, who dies in the epilogue. | |
RealityMinds (Video Game) / int_6602cad | featureApplicability |
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RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_6602cad | |
RealityMinds (Video Game) / int_6d332aea | type |
Driven to Suicide | |
RealityMinds (Video Game) / int_6d332aea | comment |
Driven to Suicide: Kvena was ostracized by her peers and fell into despair when even her lover, Revethor, stopped seeing her. She jumps to her death, but is brought back as a ghost by Ridgefern. Revethor himself committed suicide out of guilt for abandoning her. | |
RealityMinds (Video Game) / int_6d332aea | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_6d332aea | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_6d332aea | |
RealityMinds (Video Game) / int_6edb0066 | type |
Zero-Effort Boss | |
RealityMinds (Video Game) / int_6edb0066 | comment |
Zero-Effort Boss: The first boss battle with the Forest Bear is unloseable because Kvena is immune to physical attacks. Even if Astrake is knocked out, Kvena can easily finish the battle by herself or by possessing Astrake. In an ironic twist, the final round against Kvena is unloseable for the same reason. Astrake, while in Silvana's body, absorbs the latter's spirit so that they can share a body. This allows them to effortlessly dodge all of Kvena's spells. | |
RealityMinds (Video Game) / int_6edb0066 | featureApplicability |
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RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_6edb0066 | |
RealityMinds (Video Game) / int_733e007a | type |
Unwitting Pawn | |
RealityMinds (Video Game) / int_733e007a | comment |
Unwitting Pawn: Ridgefern brought back Kvena as a ghost in order to observe whether or not she would misuse the power of the essences like he expected of people. | |
RealityMinds (Video Game) / int_733e007a | featureApplicability |
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RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_733e007a | |
RealityMinds (Video Game) / int_7deb3fb1 | type |
Crutch Character | |
RealityMinds (Video Game) / int_7deb3fb1 | comment |
Crutch Character: When Kvena is in the party, Astrake can continue fighting even at 0 HP. Kvena is also capable of dodging any physical attack and has decent magic defense, so she's unlikely to get knocked out. However, she permanently leaves the party after the second dungeon. | |
RealityMinds (Video Game) / int_7deb3fb1 | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_7deb3fb1 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_7deb3fb1 | |
RealityMinds (Video Game) / int_7fbb2a3 | type |
Nice Job Breaking It, Hero! | |
RealityMinds (Video Game) / int_7fbb2a3 | comment |
Nice Job Breaking It, Hero: Silvana refrained from finishing the spell to exorcise Kvena because she didn't want to lose the latter. This leads to Kvena going through Sanity Slippage from the tedium of being a ghost. Ridgefern later discovered that balance between positive and negative essences isn't sustainable, since people can absorb essences, but won't always emit the same kind. He decides to get rid of essences in the epilogue. | |
RealityMinds (Video Game) / int_7fbb2a3 | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_7fbb2a3 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_7fbb2a3 | |
RealityMinds (Video Game) / int_84f4a870 | type |
Puzzle Boss | |
RealityMinds (Video Game) / int_84f4a870 | comment |
Puzzle Boss: The boss of the epilogue, Ridgefern, has two minions, with one reflecting physical attacks and the other reflecting magic. This forces the player to pay attention to the types of moves they're using and avoid triggering any all-targeting chain skills, all while finding the best way to take out the minions one at a time. | |
RealityMinds (Video Game) / int_84f4a870 | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_84f4a870 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_84f4a870 | |
RealityMinds (Video Game) / int_884d7c39 | type |
Magically Inept Fighter | |
RealityMinds (Video Game) / int_884d7c39 | comment |
Magically Inept Fighter: Udir has no magic, but is considered a stronger swordsman than Astrake. Gameplay-wise, he has a higher base attack than all other playable characters. | |
RealityMinds (Video Game) / int_884d7c39 | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_884d7c39 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_884d7c39 | |
RealityMinds (Video Game) / int_906365a2 | type |
Demonic Possession | |
RealityMinds (Video Game) / int_906365a2 | comment |
Demonic Possession: Subverted. Due to the possession mechanic in combat, it looks like Kvena made Silvana attack Arkeld village by possessing the latter. However, the dev room reveals that Kvena actually mind controlled Silvana, since the act of possession doesn't allow her to control the target to the same degree as mind control. It's noted that possession is ineffective if the possessor and the possessed aren't on the same page. | |
RealityMinds (Video Game) / int_906365a2 | featureApplicability |
-0.3 | |
RealityMinds (Video Game) / int_906365a2 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_906365a2 | |
RealityMinds (Video Game) / int_9230c618 | type |
Hypocrisy Nod | |
RealityMinds (Video Game) / int_9230c618 | comment |
Hypocrisy Nod: Astrake inspires his friends with his optimism, but notes that he's harboring his own self-doubts and wonders if what he's saying is hollow. That said, others note that his encouragement does help to bring out their potential. | |
RealityMinds (Video Game) / int_9230c618 | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_9230c618 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_9230c618 | |
RealityMinds (Video Game) / int_926e0d7d | type |
Hot Springs Episode | |
RealityMinds (Video Game) / int_926e0d7d | comment |
Hot Springs Episode: In the epilogue, the party can return to the Cave of Silence and go to the deepest room to find a hot spring. This leads to a subevent where Silvana tries to inspect Astrake's body because of a wound she previously suffered while in his body, much to the latter's embarrassment. | |
RealityMinds (Video Game) / int_926e0d7d | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_926e0d7d | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_926e0d7d | |
RealityMinds (Video Game) / int_970c790a | type |
Big Bad | |
RealityMinds (Video Game) / int_970c790a | comment |
Big Bad: Kvena is revealed to be intentionally ruining Silvana's life by mind controlling her into attacking innocents with magic and is also the one who switched Astrake and Silvana's bodies. She wants to make the protagonists hate her and grant her the death she wishes for. | |
RealityMinds (Video Game) / int_970c790a | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_970c790a | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_970c790a | |
RealityMinds (Video Game) / int_98160158 | type |
I Hate Past Me | |
RealityMinds (Video Game) / int_98160158 | comment |
I Hate Past Me: Kvena was isolated from others and developed a pessimistic outlook on life. She secretly hates Silvana for reminding her of her past shut-in self. | |
RealityMinds (Video Game) / int_98160158 | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_98160158 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_98160158 | |
RealityMinds (Video Game) / int_99b22790 | type |
The Knights Who Say "Squee!" | |
RealityMinds (Video Game) / int_99b22790 | comment |
The Knights Who Say "Squee!": Astrake and Udir want to become Cielcanto soldiers out of admiration for the soldier who saved their life. They get a chance to talk to that soldier, Deak, who is proud of how far they've come. Downplayed with in that while Astrake successfully enlists, Udir missed his chance for the year due to being kidnapped, though Rasheed plans to help Udir join faster due to being impressed by the latter's skills. | |
RealityMinds (Video Game) / int_99b22790 | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_99b22790 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_99b22790 | |
RealityMinds (Video Game) / int_9b06e314 | type |
Greater-Scope Villain | |
RealityMinds (Video Game) / int_9b06e314 | comment |
Greater-Scope Villain: Ridgefern is the one who brought Kvena back as a ghost to determine if humans would abuse the essences he created, making him indirectly responsible for the havoc she caused. | |
RealityMinds (Video Game) / int_9b06e314 | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_9b06e314 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_9b06e314 | |
RealityMinds (Video Game) / int_9bcd82c0 | type |
Took a Level in Badass | |
RealityMinds (Video Game) / int_9bcd82c0 | comment |
Took a Level in Badass: Reffian struggles with her career as a soldier because she's too afraid to fight any monster stronger than a slimey slime. After Astrake encourages her to believe in herself, she becomes a competent Combat Medic who can stand against boss monsters. | |
RealityMinds (Video Game) / int_9bcd82c0 | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_9bcd82c0 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_9bcd82c0 | |
RealityMinds (Video Game) / int_9eb11fac | type |
Weak, but Skilled | |
RealityMinds (Video Game) / int_9eb11fac | comment |
Weak, but Skilled: Rasheed and Reffian cannot stack their offensive buffs as high as the main trio, but they have other subtle advantages that make up for their lack of damage output. Rasheed can lower enemies' resistance to stat down effects and has access to the burst series of chain skills, which have higher chances of inflicting stat downs. Reffian has the highest base agility, which means she has an easier time casting her healing spells before enemies can move. | |
RealityMinds (Video Game) / int_9eb11fac | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_9eb11fac | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_9eb11fac | |
RealityMinds (Video Game) / int_ad4a45be | type |
Final Boss | |
RealityMinds (Video Game) / int_ad4a45be | comment |
In the final phase of the main story Final Boss, Astrake and Silvana share the latter's body in order to defeat Kvena. | |
RealityMinds (Video Game) / int_ad4a45be | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_ad4a45be | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_ad4a45be | |
RealityMinds (Video Game) / int_afc6df04 | type |
What You Are in the Dark | |
RealityMinds (Video Game) / int_afc6df04 | comment |
What You Are in the Dark: In the appropriately named Space of Truth, Ridgefern sends the party into a space with no essences to influence their thoughts, meaning their judgements are entirely their own. This is to test how strong their wills are when confronted with some dark truths about essences and Kvena's past. | |
RealityMinds (Video Game) / int_afc6df04 | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_afc6df04 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_afc6df04 | |
RealityMinds (Video Game) / int_b43dfc8d | type |
Your Days Are Numbered | |
RealityMinds (Video Game) / int_b43dfc8d | comment |
Your Days Are Numbered: Anyone who learns too much about essences is slated to die in a few years through an illness created by Ridgefern, which explains how Refita died so young. This includes the protagonists, but after they defeat Ridgefern in the epilogue, he removes essences from the world and the illness that comes with it. | |
RealityMinds (Video Game) / int_b43dfc8d | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_b43dfc8d | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_b43dfc8d | |
RealityMinds (Video Game) / int_c0961831 | type |
Interrupted Suicide | |
RealityMinds (Video Game) / int_c0961831 | comment |
Interrupted Suicide: Kvena uses positive essences to enhance Silvana's desire to die, but Astrake intentionally thinks negatively in order to generate negative essences, allowing him to cancel out the positive essences and stop Silvana from killing herself. | |
RealityMinds (Video Game) / int_c0961831 | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_c0961831 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_c0961831 | |
RealityMinds (Video Game) / int_c868a42a | type |
Freudian Excuse | |
RealityMinds (Video Game) / int_c868a42a | comment |
Freudian Excuse: Despite all the evils she committed and her cruel personality, Kvena turned out that way because she was ostracized by her peers and her lover for her essence research, got turned into a ghost by Ridgefern, lost her only friend Refita, and went insane when it looked like Silvana couldn't send her to the afterlife. | |
RealityMinds (Video Game) / int_c868a42a | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_c868a42a | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_c868a42a | |
RealityMinds (Video Game) / int_cf92fea8 | type |
Cassandra Truth | |
RealityMinds (Video Game) / int_cf92fea8 | comment |
Cassandra Truth: Discussed. Astrake notes that few would believe Silvana was brainwashed by the ghost Kvena into attacking Arkeld village, but nonetheless gives this explanation to both the soldiers and the Arkeld villagers, since he thinks it's better than not saying anything and looking guilty anyways. On the flip side, Kvena was ostracized by her peers because no one believed her research about essences, due to essences only being observable to those with strong magic. This causes her to commit suicide and set her on the path to becoming an evil ghost. | |
RealityMinds (Video Game) / int_cf92fea8 | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_cf92fea8 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_cf92fea8 | |
RealityMinds (Video Game) / int_e640b487 | type |
Infodump | |
RealityMinds (Video Game) / int_e640b487 | comment |
Infodump: Kvena's explanations about essences are quite heavy and long, which the game compensates for by letting the player save between each explanation. | |
RealityMinds (Video Game) / int_e640b487 | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_e640b487 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_e640b487 | |
RealityMinds (Video Game) / int_e69e12b2 | type |
Combination Attack | |
RealityMinds (Video Game) / int_e69e12b2 | comment |
Combination Attack: If the player characters use specific skills in a round of combat, they will follow up with another skill that combines the effects of the original skills. Fortunately, the game allows the player to check on all chain skill combinations in and out of combat. | |
RealityMinds (Video Game) / int_e69e12b2 | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_e69e12b2 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_e69e12b2 | |
RealityMinds (Video Game) / int_ea39d156 | type |
Who Wants to Live Forever? | |
RealityMinds (Video Game) / int_ea39d156 | comment |
Who Wants to Live Forever?: Kvena was initially fine with her situation as a ghost, but goes mad because there are very few people who can interact with her. She eventually starts antagonizing Silvana in order to goad the latter into exorcising her. | |
RealityMinds (Video Game) / int_ea39d156 | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_ea39d156 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_ea39d156 | |
RealityMinds (Video Game) / int_eb002293 | type |
Shrinking Violet | |
RealityMinds (Video Game) / int_eb002293 | comment |
Shrinking Violet: Silvana spent most of her life too shy to talk to anyone outside of her family and Kvena. Kvena notes that this makes it so that Silvana will cling more to the few people she's comfortable with, which why Silvana doesn't suspect Kvena's treachery until it's too late. | |
RealityMinds (Video Game) / int_eb002293 | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_eb002293 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_eb002293 | |
RealityMinds (Video Game) / int_f25b1ae6 | type |
Unskilled, but Strong | |
RealityMinds (Video Game) / int_f25b1ae6 | comment |
Unskilled, but Strong: Astrake is stuck in Silvana's body, which has a lot of magic power. While he can learn all her offensive spells gameplay-wise, he can't use certain spells that she created in the story, such as the spell to exorcise Kvena. Story-wise, Silvana is stuck in Astrake's well-trained body, but doesn't have the experience to wield a sword properly. Gameplay-wise, she's still capable of using any sword skill from Astrake's skill tree. | |
RealityMinds (Video Game) / int_f25b1ae6 | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_f25b1ae6 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_f25b1ae6 | |
RealityMinds (Video Game) / int_fd4f8299 | type |
Well-Intentioned Extremist | |
RealityMinds (Video Game) / int_fd4f8299 | comment |
Well-Intentioned Extremist: Ridgefern originally created positive and negative essences to help humanity balance out their motivation and doubts, but also feared that people would learn how to abuse the power of essences, so he created an illness that specifically targets those who know too much. | |
RealityMinds (Video Game) / int_fd4f8299 | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_fd4f8299 | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_fd4f8299 | |
RealityMinds (Video Game) / int_ff369faa | type |
Symbiotic Possession | |
RealityMinds (Video Game) / int_ff369faa | comment |
Symbiotic Possession: Kvena can possess Astrake to give him bonus stats, but he'll lose HP every turn because a body cannot handle having two spirits. At the end of the main story, Astrake, while in Silvana's body, absorbs Silvana's spirit so that she can possess him. The dev room states that the possessor and the host must share the same goal, since the possessor cannot override their host's will. | |
RealityMinds (Video Game) / int_ff369faa | featureApplicability |
1.0 | |
RealityMinds (Video Game) / int_ff369faa | featureConfidence |
1.0 | |
RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_ff369faa | |
RealityMinds (Video Game) / int_name | type |
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RealityMinds (Video Game) / int_name | comment |
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RealityMinds (Video Game) / int_name | featureApplicability |
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RealityMinds (Video Game) / int_name | featureConfidence |
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RealityMinds (Video Game) | hasFeature |
RealityMinds (Video Game) / int_name | |
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