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Regular Pasta (Video Game)

 Regular Pasta (Video Game)
type
TVTItem
 Regular Pasta (Video Game)
label
Regular Pasta (Video Game)
 Regular Pasta (Video Game)
page
RegularPasta
 Regular Pasta (Video Game)
comment
Regular Pasta is a Super Mario 64 ROM hack by anonymous_moose entered in the 8th version of Simple Flips ROM Hacking Competitions, and won first place.In it, Mario is relaxing in a pasta restaurant with great pasta. But this is no ordinary establishment — it was founded by a famous painter who painted a portal to an alternate pasta dimension, where they get all their pasta from. Mario decides to jump in the painting upon learning that Princess Peach has gone in it herself to make sure she is okay. Inside, a Bob-omb mistakes him for the electrician and tells him to check out the light switch, so being the hero he is, he agrees to it.And then everything goes insane as reality starts tearing itself apart.
 Regular Pasta (Video Game)
fetched
2024-04-11T00:46:50Z
 Regular Pasta (Video Game)
parsed
2024-04-11T00:46:50Z
 Regular Pasta (Video Game)
isPartOf
DBTropes
 Regular Pasta (Video Game) / int_1e7487cd
type
Breaking the Fourth Wall
 Regular Pasta (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: One Bob-omb Buddy lampshades a music change early on. The Princess refers to murdering Bowser as freeing his object bank, and tells Mario that “there's not enough RAM for the two of us�.
 Regular Pasta (Video Game) / int_1e7487cd
featureApplicability
1.0
 Regular Pasta (Video Game) / int_1e7487cd
featureConfidence
1.0
 Regular Pasta (Video Game)
hasFeature
Regular Pasta (Video Game) / int_1e7487cd
 Regular Pasta (Video Game) / int_20f689e9
type
Adaptational Villainy
 Regular Pasta (Video Game) / int_20f689e9
comment
Adaptational Villainy: Princess Peach is the Big Bad of the hack seeking to ascend into a godlike form by destroying reality.
 Regular Pasta (Video Game) / int_20f689e9
featureApplicability
1.0
 Regular Pasta (Video Game) / int_20f689e9
featureConfidence
1.0
 Regular Pasta (Video Game)
hasFeature
Regular Pasta (Video Game) / int_20f689e9
 Regular Pasta (Video Game) / int_299dae0
type
Background Boss
 Regular Pasta (Video Game) / int_299dae0
comment
Background Boss: The Princess stands in an unreachable spot while fighting you with various projectiles.
 Regular Pasta (Video Game) / int_299dae0
featureApplicability
1.0
 Regular Pasta (Video Game) / int_299dae0
featureConfidence
1.0
 Regular Pasta (Video Game)
hasFeature
Regular Pasta (Video Game) / int_299dae0
 Regular Pasta (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Regular Pasta (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Mario defeats the Princess and reality is saved from total destruction but the Mushroom Kingdom and reality are still left in shambles and Mario grieves beside the now-static screens that once were the Princess inside the ruined remains of her castle.
 Regular Pasta (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Regular Pasta (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Regular Pasta (Video Game)
hasFeature
Regular Pasta (Video Game) / int_40cc0c7e
 Regular Pasta (Video Game) / int_4fa637b0
type
Surprisingly Creepy Moment
 Regular Pasta (Video Game) / int_4fa637b0
comment
Surprisingly Creepy Moment: The hack seems to be more comedic despite being inserted into a creepypasta-themed contest. Mario is chilling in a pasta restaurant and decides to go find Peach, who went inside a painting to an alternate pasta dimension where all their pasta is from. At first, everything seems relatively fine. Then Mario finds Bowser's mutilated, dismembered corpse and learns that reality itself is being torn apart, and it gets darker from there culminating in a fight against the princess herself having turned into a Mechanical Abomination.
 Regular Pasta (Video Game) / int_4fa637b0
featureApplicability
1.0
 Regular Pasta (Video Game) / int_4fa637b0
featureConfidence
1.0
 Regular Pasta (Video Game)
hasFeature
Regular Pasta (Video Game) / int_4fa637b0
 Regular Pasta (Video Game) / int_5c8fa553
type
Level Ate
 Regular Pasta (Video Game) / int_5c8fa553
comment
The pasta dimension is a goofy Level Ate where everything is made of pasta. Until Mario presses the giant switch at the end, at which point it turns into a darker version and the soundtrack switches to the dramatic 'Bowser In The Dark World'.
 Regular Pasta (Video Game) / int_5c8fa553
featureApplicability
1.0
 Regular Pasta (Video Game) / int_5c8fa553
featureConfidence
1.0
 Regular Pasta (Video Game)
hasFeature
Regular Pasta (Video Game) / int_5c8fa553
 Regular Pasta (Video Game) / int_806b07e7
type
Black Eyes of Evil
 Regular Pasta (Video Game) / int_806b07e7
comment
Black Eyes of Evil: The Princess, the reality-destroying Big Bad, has them in her image on her giant monitor.
 Regular Pasta (Video Game) / int_806b07e7
featureApplicability
1.0
 Regular Pasta (Video Game) / int_806b07e7
featureConfidence
1.0
 Regular Pasta (Video Game)
hasFeature
Regular Pasta (Video Game) / int_806b07e7
 Regular Pasta (Video Game) / int_80874b5d
type
Mechanical Abomination
 Regular Pasta (Video Game) / int_80874b5d
comment
Mechanical Abomination: The Princess has become a giant computer with several tentacles sticking out of her and the power to tear the fabric of reality itself asunder.
 Regular Pasta (Video Game) / int_80874b5d
featureApplicability
1.0
 Regular Pasta (Video Game) / int_80874b5d
featureConfidence
1.0
 Regular Pasta (Video Game)
hasFeature
Regular Pasta (Video Game) / int_80874b5d
 Regular Pasta (Video Game) / int_970c790a
type
Big Bad
 Regular Pasta (Video Game) / int_970c790a
comment
Big Bad: The Princess is the entity tearing reality apart in order to ascend to godhood.
 Regular Pasta (Video Game) / int_970c790a
featureApplicability
1.0
 Regular Pasta (Video Game) / int_970c790a
featureConfidence
1.0
 Regular Pasta (Video Game)
hasFeature
Regular Pasta (Video Game) / int_970c790a
 Regular Pasta (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Regular Pasta (Video Game) / int_a4c37cbe
comment
Mood Whiplash: The pasta dimension is a goofy Level Ate where everything is made of pasta. Until Mario presses the giant switch at the end, at which point it turns into a darker version and the soundtrack switches to the dramatic 'Bowser In The Dark World'. At the end of said level, Mario finds Bowser's corpse, which has been completely torn apart in gruesome detail, and from there the Surprisingly Creepy elements kick into overdrive.
 Regular Pasta (Video Game) / int_a4c37cbe
featureApplicability
1.0
 Regular Pasta (Video Game) / int_a4c37cbe
featureConfidence
1.0
 Regular Pasta (Video Game)
hasFeature
Regular Pasta (Video Game) / int_a4c37cbe
 Regular Pasta (Video Game) / int_bda3b88e
type
Sudden Soundtrack Stop
 Regular Pasta (Video Game) / int_bda3b88e
comment
Sudden Soundtrack Stop: In the second area, the music stops as soon as Mario steps on the platform with Bowser's dismembered corpse, just to drive home the Wham Shot.
 Regular Pasta (Video Game) / int_bda3b88e
featureApplicability
1.0
 Regular Pasta (Video Game) / int_bda3b88e
featureConfidence
1.0
 Regular Pasta (Video Game)
hasFeature
Regular Pasta (Video Game) / int_bda3b88e
 Regular Pasta (Video Game) / int_bef696dd
type
Mind Screw
 Regular Pasta (Video Game) / int_bef696dd
comment
Mind Screw: A lot of the story is rather confusing due to the cryptic dialogue.
 Regular Pasta (Video Game) / int_bef696dd
featureApplicability
1.0
 Regular Pasta (Video Game) / int_bef696dd
featureConfidence
1.0
 Regular Pasta (Video Game)
hasFeature
Regular Pasta (Video Game) / int_bef696dd
 Regular Pasta (Video Game) / int_d6dee153
type
Tactical Suicide Boss
 Regular Pasta (Video Game) / int_d6dee153
comment
Tactical Suicide Boss: The Princess can only be defeated by luring the giant flame projectiles she shoots periodically back at her screen.
 Regular Pasta (Video Game) / int_d6dee153
featureApplicability
1.0
 Regular Pasta (Video Game) / int_d6dee153
featureConfidence
1.0
 Regular Pasta (Video Game)
hasFeature
Regular Pasta (Video Game) / int_d6dee153
 Regular Pasta (Video Game) / int_e3ab9e00
type
Turns Red
 Regular Pasta (Video Game) / int_e3ab9e00
comment
Turns Red: After hitting the Princess twice, she will cause the floor to start bumping up and down, making it a little harder to dodge her attacks, and fire bombs that home in on wherever you are standing. Then when hit some more, she will cause several tiles to disappear, leaving you with less solid ground to stand on.
 Regular Pasta (Video Game) / int_e3ab9e00
featureApplicability
1.0
 Regular Pasta (Video Game) / int_e3ab9e00
featureConfidence
1.0
 Regular Pasta (Video Game)
hasFeature
Regular Pasta (Video Game) / int_e3ab9e00
 Regular Pasta (Video Game) / int_e5421161
type
Expy
 Regular Pasta (Video Game) / int_e5421161
comment
Expy: The Princess blatantly resembles Photoshop Flowey from Undertale, as both are eldritch final bosses with tentacles and a monitor that features a flickering, human-like face with Black Eyes of Evil.
 Regular Pasta (Video Game) / int_e5421161
featureApplicability
1.0
 Regular Pasta (Video Game) / int_e5421161
featureConfidence
1.0
 Regular Pasta (Video Game)
hasFeature
Regular Pasta (Video Game) / int_e5421161
 Regular Pasta (Video Game) / int_fc151e9d
type
Department of Redundancy Department
 Regular Pasta (Video Game) / int_fc151e9d
comment
Department of Redundancy Department: A Bob-omb Buddy, when giving the history of the pasta restaurant, trips up a little.
 Regular Pasta (Video Game) / int_fc151e9d
featureApplicability
1.0
 Regular Pasta (Video Game) / int_fc151e9d
featureConfidence
1.0
 Regular Pasta (Video Game)
hasFeature
Regular Pasta (Video Game) / int_fc151e9d
 Regular Pasta (Video Game) / int_name
type
ItemName
 Regular Pasta (Video Game) / int_name
comment
 Regular Pasta (Video Game) / int_name
featureApplicability
1.0
 Regular Pasta (Video Game) / int_name
featureConfidence
1.0
 Regular Pasta (Video Game)
hasFeature
Regular Pasta (Video Game) / int_name
 Regular Pasta (Video Game) / int_name
itemName
Regular Pasta (Video Game)

The following is a list of statements referring to the current page from other pages.

 Regular Pasta (Video Game)
hasFeature
Disguised Horror Story / int_63e6dbe6