...it's like TV Tropes, but LINKED DATA!
Requiem - The Roleplaying Overhaul (Video Game)
- 28 statements
- 4 feature instances
- 1 referencing feature instances
Requiem - The Roleplaying Overhaul (Video Game) | type |
TVTItem | |
Requiem - The Roleplaying Overhaul (Video Game) | label |
Requiem - The Roleplaying Overhaul (Video Game) | |
Requiem - The Roleplaying Overhaul (Video Game) | page |
RequiemTheRoleplayingOverhaul | |
Requiem - The Roleplaying Overhaul (Video Game) | comment |
Requiem - The Roleplaying Overhaul is a mod for The Elder Scrolls V: Skyrim, developped by the modding team The Requiem Dungeon Masters, and which first version was released in 2012.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Requiem is a complete overhaul of Skyrim gameplay which changes a lot of gameplay features, but the mod most notable features are the complete removal of Level Scaling, and a reworked skills-perks system in which skill level alone is worthless without perks, which results in a much harder game where you must actually invest in skill trees to be competent.Requiem only exists for the original version of Skyrim, and requires all three DLCs, though Requiem stats and gameplay modifications haven't been ported to Dragonborn content. The mod can be found here. | |
Requiem - The Roleplaying Overhaul (Video Game) | fetched |
2021-10-15T09:41:35Z | |
Requiem - The Roleplaying Overhaul (Video Game) | parsed |
2021-10-15T09:41:35Z | |
Requiem - The Roleplaying Overhaul (Video Game) | isPartOf |
DBTropes | |
Requiem - The Roleplaying Overhaul (Video Game) / int_43f2f606 | type |
Annoying Arrows | |
Requiem - The Roleplaying Overhaul (Video Game) / int_43f2f606 | comment |
Annoying Arrows: Averted. Requiem drastically increases ranged weapons damage, and hostile archers are the bane of low level player characters: a heavy armor warrior may survive being hit by two or three arrows, but unlucky light armor fighters, rogues, and especially mages in robes may be killed at full health by the impact of a single arrow. | |
Requiem - The Roleplaying Overhaul (Video Game) / int_43f2f606 | featureApplicability |
-1.0 | |
Requiem - The Roleplaying Overhaul (Video Game) / int_43f2f606 | featureConfidence |
1.0 | |
Requiem - The Roleplaying Overhaul (Video Game) | hasFeature |
Requiem - The Roleplaying Overhaul (Video Game) / int_43f2f606 | |
Requiem - The Roleplaying Overhaul (Video Game) / int_91526ff7 | type |
Absurdly High Level Cap | |
Requiem - The Roleplaying Overhaul (Video Game) / int_91526ff7 | comment |
Absurdly High Level Cap: Requiem keeps the Skyrim levelling system but reworks the legendary skills features (the perks points are reimbursed, but the skill remains at level 100), which means Requiem has a hard level cap of 81. Albeit lower than the theorically infinite level cap of unmodded Skyrimnote The game crashes if you have 255 unspent perk points (which corresponds to a hard level cap of 510 if playing with the Vanilla perk system, and potentially an even higher cap with perk trees overhaul mods), which requires an ungodly amount of grinding, that's still a very high cap, since raising every single skill to 100 is very long. | |
Requiem - The Roleplaying Overhaul (Video Game) / int_91526ff7 | featureApplicability |
1.0 | |
Requiem - The Roleplaying Overhaul (Video Game) / int_91526ff7 | featureConfidence |
1.0 | |
Requiem - The Roleplaying Overhaul (Video Game) | hasFeature |
Requiem - The Roleplaying Overhaul (Video Game) / int_91526ff7 | |
Requiem - The Roleplaying Overhaul (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
Requiem - The Roleplaying Overhaul (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features:Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); }) | |
Requiem - The Roleplaying Overhaul (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
Requiem - The Roleplaying Overhaul (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
Requiem - The Roleplaying Overhaul (Video Game) | hasFeature |
Requiem - The Roleplaying Overhaul (Video Game) / int_d6f284a3 | |
Requiem - The Roleplaying Overhaul (Video Game) / int_name | type |
ItemName | |
Requiem - The Roleplaying Overhaul (Video Game) / int_name | comment |
||
Requiem - The Roleplaying Overhaul (Video Game) / int_name | featureApplicability |
1.0 | |
Requiem - The Roleplaying Overhaul (Video Game) / int_name | featureConfidence |
1.0 | |
Requiem - The Roleplaying Overhaul (Video Game) | hasFeature |
Requiem - The Roleplaying Overhaul (Video Game) / int_name | |
Requiem - The Roleplaying Overhaul (Video Game) / int_name | itemName |
Requiem - The Roleplaying Overhaul (Video Game) |
The following is a list of statements referring to the current page from other pages.
Requiem - The Roleplaying Overhaul (Video Game) | hasFeature |
Forced Level-Grinding / int_677cc052 |
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.