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Resource Grid (Video Game)

 Resource Grid (Video Game)
type
TVTItem
 Resource Grid (Video Game)
label
Resource Grid (Video Game)
 Resource Grid (Video Game)
page
ResourceGrid
 Resource Grid (Video Game)
comment
Resource Grid is an Idle Game by Spotky1004 released in 2021. As the title suggests, it features a 9x9 grid of various resources. It starts with seeds that grow trees, which can then be logged, with logs turning into planks. As the game progresses, more resources show up and interact with each other, with the player needing to efficiently manage everything.The game is playable on galaxy.click or the developer's site.
 Resource Grid (Video Game)
fetched
2023-06-10T22:45:02Z
 Resource Grid (Video Game)
parsed
2023-06-10T22:45:02Z
 Resource Grid (Video Game)
isPartOf
DBTropes
 Resource Grid (Video Game) / int_29f44d3a
type
Adam Smith Hates Your Guts
 Resource Grid (Video Game) / int_29f44d3a
comment
Adam Smith Hates Your Guts: Normal resource requirements don't go up as you have more of them, but each subsequent producer and Divine Powder has its cost increase a little, sometimes even adding new resources into the mix. Eventually subverted with Divine Powder, which actually has its Replicanti cost use a weaker scaling formula once that requirement is above 100qD.
 Resource Grid (Video Game) / int_29f44d3a
featureApplicability
-0.3
 Resource Grid (Video Game) / int_29f44d3a
featureConfidence
1.0
 Resource Grid (Video Game)
hasFeature
Resource Grid (Video Game) / int_29f44d3a
 Resource Grid (Video Game) / int_53e6f4a
type
Diminishing Returns for Balance
 Resource Grid (Video Game) / int_53e6f4a
comment
Diminishing Returns for Balance: Zig-zagged with Replicanti. They increase faster the more of them you have, but the effectiveness of that also diminishes as they go up. Eventually, you have to rely on Replicanti Boosts and other multipliers to make their effectiveness better.
 Resource Grid (Video Game) / int_53e6f4a
featureApplicability
1.0
 Resource Grid (Video Game) / int_53e6f4a
featureConfidence
1.0
 Resource Grid (Video Game)
hasFeature
Resource Grid (Video Game) / int_53e6f4a
 Resource Grid (Video Game) / int_637ef67
type
New Game Plus
 Resource Grid (Video Game) / int_637ef67
comment
New Game Plus: Once you have 50 Divine Powder, you can reset most resources for Divine Shards that can be forged into Empowerers that boost various resources when assigned to them, Fast Forwards that multiply production speeds, and other useful stuff.
 Resource Grid (Video Game) / int_637ef67
featureApplicability
1.0
 Resource Grid (Video Game) / int_637ef67
featureConfidence
1.0
 Resource Grid (Video Game)
hasFeature
Resource Grid (Video Game) / int_637ef67
 Resource Grid (Video Game) / int_6df40e4b
type
Skill Point Reset
 Resource Grid (Video Game) / int_6df40e4b
comment
Skill Point Reset: You can reset Empowered resources in case you need to assign the multipliers differently, though this has a 10-minute cooldown.
 Resource Grid (Video Game) / int_6df40e4b
featureApplicability
1.0
 Resource Grid (Video Game) / int_6df40e4b
featureConfidence
1.0
 Resource Grid (Video Game)
hasFeature
Resource Grid (Video Game) / int_6df40e4b
 Resource Grid (Video Game) / int_7367e5f7
type
Random Drop
 Resource Grid (Video Game) / int_7367e5f7
comment
Random Drop: Several resources have a percentage chance to drop a resource when you make them that goes up if you increase their effectiveness. A few of them go into Rare Random Drop territory, with Cores that drop from Shiny Stones starting at a miniscule 1/1T chance.
 Resource Grid (Video Game) / int_7367e5f7
featureApplicability
1.0
 Resource Grid (Video Game) / int_7367e5f7
featureConfidence
1.0
 Resource Grid (Video Game)
hasFeature
Resource Grid (Video Game) / int_7367e5f7
 Resource Grid (Video Game) / int_7901c6f6
type
Export Save
 Resource Grid (Video Game) / int_7901c6f6
comment
Export Save: You can press a button to export the 13KB+ savefile to clipboard and another to import it into the game.
 Resource Grid (Video Game) / int_7901c6f6
featureApplicability
1.0
 Resource Grid (Video Game) / int_7901c6f6
featureConfidence
1.0
 Resource Grid (Video Game)
hasFeature
Resource Grid (Video Game) / int_7901c6f6
 Resource Grid (Video Game) / int_92dfffae
type
Retraux
 Resource Grid (Video Game) / int_92dfffae
comment
Retraux: The game uses 8-bit-styled pixelated icons for the various resources, but otherwise has a modern web appearance.
 Resource Grid (Video Game) / int_92dfffae
featureApplicability
1.0
 Resource Grid (Video Game) / int_92dfffae
featureConfidence
1.0
 Resource Grid (Video Game)
hasFeature
Resource Grid (Video Game) / int_92dfffae
 Resource Grid (Video Game) / int_d547387c
type
A.I.-Generated Economy
 Resource Grid (Video Game) / int_d547387c
comment
A.I.-Generated Economy: Row 8 items automatically make producers, taking costs and time needed to make them into account.
 Resource Grid (Video Game) / int_d547387c
featureApplicability
1.0
 Resource Grid (Video Game) / int_d547387c
featureConfidence
1.0
 Resource Grid (Video Game)
hasFeature
Resource Grid (Video Game) / int_d547387c
 Resource Grid (Video Game) / int_eec1d165
type
Color-Coded Item Tiers
 Resource Grid (Video Game) / int_eec1d165
comment
Color-Coded Item Tiers: Each resource has a differently-colored star depending on how high its Empower level is. 1 is blue, 2 is turquoise, 3 is green, 4 is yellow, 5 is red, 6 is pink, 7 is purple, 8 and above loop through the initial colors.
 Resource Grid (Video Game) / int_eec1d165
featureApplicability
1.0
 Resource Grid (Video Game) / int_eec1d165
featureConfidence
1.0
 Resource Grid (Video Game)
hasFeature
Resource Grid (Video Game) / int_eec1d165
 Resource Grid (Video Game) / int_name
type
ItemName
 Resource Grid (Video Game) / int_name
comment
 Resource Grid (Video Game) / int_name
featureApplicability
1.0
 Resource Grid (Video Game) / int_name
featureConfidence
1.0
 Resource Grid (Video Game)
hasFeature
Resource Grid (Video Game) / int_name
 Resource Grid (Video Game) / int_name
itemName
Resource Grid (Video Game)

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