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Reunion (1994) (Video Game)
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Reunion (published in North America as Merit's Galactic Reunion) is a 1994 cross-genre 4X Real-Time Strategy for DOS, created by Hungarian company Amnesty Design, (now Digital Reality, better known for Imperium Galactica and Haegemonia: Legions of Iron). It combined gameplay elements from multiple contemporary strategy games with a rather deep plot. Like another plot-heavy cross-genre strategy in real time from 1994 — Alien Legacy — it wasn't very successful.By the middle of the 21st century Earth ecology was in such a bad shape, that only drastic measures could save degrading biosphere. UN member states agreed to forfeit self-determination and work together to survive. Resisting corporations were dissolved and had all their property commandeered. Armed resistance of population was swiftly suppressed. And it worked. By 2109 holes in ozone layer started to get smaller and by the 26th century all humanitarian and ecological problems were eliminated. Weapons were abolished and Earth became conflict-free.But in 2616 a strange uprising began. People were becoming hostile and overthrowing the establishment seemingly for no reason. After a brief but bloody conflict rebels seized control of Earth. The last order of the old regime was the emergency departure of the interstellar colony mission to the recently discovered habitable planet.The colony ship suffered damage from an asteroid field en route and its engines exploded from deceleration upon arrival. The crew escaped in life pods, but most did not make it.300 years later the colony New Earth is finally stable, free from conflict and disease and ready to start exploring space. The goal is to find Old Earth and reunite.The game is fondly remembered for its bold attempt to combine Master of Orion, Dune II, SimCity, Star Control 2 and a bit of Adventure Game, as well as for its lengthy intro.Provides examples of: | |
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