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Revolution Idle (Video Game)
- 38 statements
- 6 feature instances
- 0 referencing feature instances
Revolution Idle (Video Game) | type |
TVTItem | |
Revolution Idle (Video Game) | label |
Revolution Idle (Video Game) | |
Revolution Idle (Video Game) | page |
RevolutionIdle | |
Revolution Idle (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Revolution Idle is an Idle Game series by Ninjanic, with the second game also made by Gumrok and Denis Berger. You watch a circle fill up, which gives you points and adds to a multiplier. Points can be spent on making the circle fill faster and adding additional colored layers.The original from 2017 very simplistic, with only six layers and a simple ascend mechanic where you reset the layer and increase overall power by 0.01. Since the costs don't increase, with enough patience and button mashing, it's possible to break the game.Revolution Idle 2 that came out three days later is much larger, with twelve layers, three prestige mechanics, and no real way to break it.Idle R3volutions came out in 2018. Since Ninjanic was not the second game's administrator, they had to make a new game. It has six layers and three ascension systems, but it's really more like the first game.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); }) | |
Revolution Idle (Video Game) | fetched |
2022-01-13T11:11:24Z | |
Revolution Idle (Video Game) | parsed |
2022-01-13T11:11:24Z | |
Revolution Idle (Video Game) | isPartOf |
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Revolution Idle (Video Game) / int_53e6f4a | type |
Diminishing Returns for Balance | |
Revolution Idle (Video Game) / int_53e6f4a | comment |
Diminishing Returns for Balance: In the second game. The prestige multiplier gain is cut by one-fourth logarithmically above e300. Multiplier amount per ascensions gain goes up 1/4 times as fast at 500, which drops to 1/20 at 1000. | |
Revolution Idle (Video Game) / int_53e6f4a | featureApplicability |
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Revolution Idle (Video Game) / int_53e6f4a | featureConfidence |
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Revolution Idle (Video Game) | hasFeature |
Revolution Idle (Video Game) / int_53e6f4a | |
Revolution Idle (Video Game) / int_71d75417 | type |
Anti Poop-Socking | |
Revolution Idle (Video Game) / int_71d75417 | comment |
Anti Poop-Socking: While the second game does not have a traditional Offline Progress mechanic, it allocates Speed-Up time while you're away. Pressing the button to speed the game up for just a fraction of a second will more than make up for the time spent away. | |
Revolution Idle (Video Game) / int_71d75417 | featureApplicability |
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Revolution Idle (Video Game) / int_71d75417 | |
Revolution Idle (Video Game) / int_73937e17 | type |
Ad Reward | |
Revolution Idle (Video Game) / int_73937e17 | comment |
Ad Reward: In Re, at least the Crazy Games version, you can watch an ad for 5 minutes of Speed-Up time. | |
Revolution Idle (Video Game) / int_73937e17 | featureApplicability |
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Revolution Idle (Video Game) / int_73937e17 | featureConfidence |
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Revolution Idle (Video Game) / int_73937e17 | |
Revolution Idle (Video Game) / int_834427cd | type |
Cap | |
Revolution Idle (Video Game) / int_834427cd | comment |
Cap: Speed-Up time caps at 300s, 1h in the remake. | |
Revolution Idle (Video Game) / int_834427cd | featureApplicability |
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Revolution Idle (Video Game) / int_834427cd | featureConfidence |
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Revolution Idle (Video Game) | hasFeature |
Revolution Idle (Video Game) / int_834427cd | |
Revolution Idle (Video Game) / int_91526ff7 | type |
Absurdly High Level Cap | |
Revolution Idle (Video Game) / int_91526ff7 | comment |
Absurdly High Level Cap: In the second game, each layer initially has a level cap of 100, but you can perform an ascension once you have enough money that resets its level but increases its max level by 100 and multiplies multiplier gain for it by 10. | |
Revolution Idle (Video Game) / int_91526ff7 | featureApplicability |
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Revolution Idle (Video Game) / int_91526ff7 | featureConfidence |
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Revolution Idle (Video Game) | hasFeature |
Revolution Idle (Video Game) / int_91526ff7 | |
Revolution Idle (Video Game) / int_name | type |
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Revolution Idle (Video Game) / int_name | featureApplicability |
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Revolution Idle (Video Game) / int_name | featureConfidence |
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Revolution Idle (Video Game) | hasFeature |
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Revolution Idle (Video Game) / int_name | itemName |
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