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RoboCop (Video Game)

 RoboCop (Video Game)
type
TVTItem
 RoboCop (Video Game)
label
RoboCop (Video Game)
 RoboCop (Video Game)
page
Robocop
 RoboCop (Video Game)
comment
Back in the late 80s / early 90s, when the RoboCop franchise was at its peak of popularity, Data East managed to obtain the rights to the series. And from there, create a duology of games, based on RoboCop (1987) and RoboCop 2.Dropping the film's storyline altogether, the games are as much a Pragmatic Adaptation as arcade adaptations go - the movie's themes of Alex Murphy's losing humanity after being converted into Robocop are dropped for an Excuse Plot consisting of "Robocop shoots bad guys". Gameplay is more or less recycled from DataEast's Bad Dudes a year earlier.The game was surprisingly a huge success, both critically and commercially. The first game sold over 1 million copies worldwide and is among one of the 1980s' best-selling home console games.
 RoboCop (Video Game)
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2023-06-15T23:30:20Z
 RoboCop (Video Game)
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2023-06-15T23:30:20Z
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Dropped link to Contra: Not a Feature - ITEM
 RoboCop (Video Game)
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Dropped link to InNameOnly: Not a Feature - ITEM
 RoboCop (Video Game)
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Dropped link to QuickTimeEvent: Not a Feature - UNKNOWN
 RoboCop (Video Game)
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 RoboCop (Video Game)
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DBTropes
 RoboCop (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 RoboCop (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: The second game loves doing thse: For most of the game, you're shooting enemies from a side-profile (think Contra), but there's an area in an alleyway and another in a weapons factory that suddenly shifts to a behind-the-back perspective (think Cabal). There's also two levels that suddenly drops Robocop into a first-person Rail Shooter, where Robocop hops on a motorbike and chases enemy vehicles down the streets of Detroit while shooting at everything in sight.
 RoboCop (Video Game) / int_1467a30c
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RoboCop (Video Game) / int_1467a30c
 RoboCop (Video Game) / int_1972ef89
type
Railing Kill
 RoboCop (Video Game) / int_1972ef89
comment
Railing Kill: Mooks behind railings and on balconies will automatically fall to their deaths in a single hit.
 RoboCop (Video Game) / int_1972ef89
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1.0
 RoboCop (Video Game) / int_1972ef89
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RoboCop (Video Game) / int_1972ef89
 RoboCop (Video Game) / int_26ac510e
type
Mythology Gag
 RoboCop (Video Game) / int_26ac510e
comment
Mythology Gag: The warehouse shootout stage resembles the interiors of the drug packaging plant from the first Robocop movie. Even the mooks have outfits similar to those worn by enemies from the live-action film. The Final Boss of the first game, an unnamed terrorist leader, is fought in a penthouse meeting room filled with windows, where he grabs the President as a Human Shield and tries shooting at Robocop from behind cover, practically remaking the ending where Dick Jones tries using the Head of OCP as a hostage. Even the ensuing dialogue is lifted from the movie!
 RoboCop (Video Game) / int_26ac510e
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 RoboCop (Video Game) / int_3601b886
type
Chicken Walker
 RoboCop (Video Game) / int_3601b886
comment
Chicken Walker: The ED-209 from the movies makes a return in video game form, appearing as regular Giant Mook enemies for both games.
 RoboCop (Video Game) / int_3601b886
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RoboCop (Video Game) / int_3601b886
 RoboCop (Video Game) / int_3d59c9a0
type
Powered Armor
 RoboCop (Video Game) / int_3d59c9a0
comment
Powered Armor: The second boss of the first game dons one of these to battle Robocop. Which comes with a built-in Grenade Launcher allowing it to spam exploding projectiles all over the area.
 RoboCop (Video Game) / int_3d59c9a0
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 RoboCop (Video Game) / int_42632336
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Mecha-Mooks
 RoboCop (Video Game) / int_42632336
comment
Mecha-Mooks: Robotic enemies appears in both games, in large numbers once Robocop made it into the factory stages. And of course, the ED-209, which made more numerous appearances than it's cinematic counterpart.
 RoboCop (Video Game) / int_42632336
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 RoboCop (Video Game) / int_4c7e3b7
type
Construction Vehicle Rampage
 RoboCop (Video Game) / int_4c7e3b7
comment
Construction Vehicle Rampage: The level set in a junkyard ends with Robocop fighting two car crusher vehicles trying to grab and squash him with their front claws. Another stage have Robocop fighting a wrecking ball vehicle.
 RoboCop (Video Game) / int_4c7e3b7
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RoboCop (Video Game) / int_4c7e3b7
 RoboCop (Video Game) / int_540cdedc
type
Robotic Undead
 RoboCop (Video Game) / int_540cdedc
comment
Robotic Undead: For reasons unexplained, there are mechanical zombie-like robots appearing in the warehouse stage, once Robocop made it deep enough into the building's interiors. Their appearance seems to be based on the deformed "Otomo" robots from the second movie, in yet another Mythology Gag.
 RoboCop (Video Game) / int_540cdedc
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RoboCop (Video Game) / int_540cdedc
 RoboCop (Video Game) / int_56ba9b5e
type
AirborneMooks
 RoboCop (Video Game) / int_56ba9b5e
comment
Airborne Mooks: Enemies on Jet Packs who attacks from above appears in outdoor areas from the first game.
 RoboCop (Video Game) / int_56ba9b5e
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1.0
 RoboCop (Video Game) / int_56ba9b5e
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RoboCop (Video Game) / int_56ba9b5e
 RoboCop (Video Game) / int_66bee5ea
type
Shooting Gallery
 RoboCop (Video Game) / int_66bee5ea
comment
Shooting Gallery: The Bonus Stage in-between levels have Robocop practicing in shooting targets before he resumes shooting mooks later on.
 RoboCop (Video Game) / int_66bee5ea
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1.0
 RoboCop (Video Game) / int_66bee5ea
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 RoboCop (Video Game)
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RoboCop (Video Game) / int_66bee5ea
 RoboCop (Video Game) / int_68ddad6b
type
Pedestrian Crushes Car
 RoboCop (Video Game) / int_68ddad6b
comment
Pedestrian Crushes Car: Sometimes mooks on vans and automobiles will try attacking Robocop while they're in vehicles. But they're fighting Robocop, who simply wrecks their rides easily, either shooting them enough before they can reach him or punching their rides into scrap. The second game have a Quick Time Event where Robocop out-pushes a car trying to crush him, squashing the vehicle and the mook in it into scrap.
 RoboCop (Video Game) / int_68ddad6b
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1.0
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RoboCop (Video Game) / int_68ddad6b
 RoboCop (Video Game) / int_82e9aaba
type
Down in the Dumps
 RoboCop (Video Game) / int_82e9aaba
comment
Down in the Dumps: The second stage in the first game is set in one filled with wrecked cars, and enemy mooks. And Robocop fights two car crusher vehicles at the end of said stage.
 RoboCop (Video Game) / int_82e9aaba
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1.0
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RoboCop (Video Game) / int_82e9aaba
 RoboCop (Video Game) / int_83ee0615
type
Rail Shooter
 RoboCop (Video Game) / int_83ee0615
comment
There's also two levels that suddenly drops Robocop into a first-person Rail Shooter, where Robocop hops on a motorbike and chases enemy vehicles down the streets of Detroit while shooting at everything in sight.
 RoboCop (Video Game) / int_83ee0615
featureApplicability
1.0
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1.0
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RoboCop (Video Game) / int_83ee0615
 RoboCop (Video Game) / int_85b5dc7
type
Never Bring a Knife to a Gun Fight
 RoboCop (Video Game) / int_85b5dc7
comment
Never Bring a Knife to a Gun Fight: Both games, especially the second, have enemy mooks who tries attacking Robocop - a firearm-wielding badass Cyborg - with melee weapons, like axes, batons, or dinky little shivs. It ends as predictably as you'd expect.
 RoboCop (Video Game) / int_85b5dc7
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 RoboCop (Video Game) / int_a3c667b1
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Hopping Machine
 RoboCop (Video Game) / int_a3c667b1
comment
Hopping Machine: One of the bosses in the second game, a gigantic robot turret with one foot which hops around the area while taking potshots at Robocop.
 RoboCop (Video Game) / int_a3c667b1
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 RoboCop (Video Game) / int_ad4a45be
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Final Boss
 RoboCop (Video Game) / int_ad4a45be
comment
The Final Boss of the first game, an unnamed terrorist leader, is fought in a penthouse meeting room filled with windows, where he grabs the President as a Human Shield and tries shooting at Robocop from behind cover, practically remaking the ending where Dick Jones tries using the Head of OCP as a hostage. Even the ensuing dialogue is lifted from the movie!
 RoboCop (Video Game) / int_ad4a45be
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1.0
 RoboCop (Video Game) / int_ad4a45be
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RoboCop (Video Game) / int_ad4a45be
 RoboCop (Video Game) / int_c2c80ef
type
Neck Lift
 RoboCop (Video Game) / int_c2c80ef
comment
Neck Lift: The second game have Robocop interrogating a mook during a cutscene by lifting him from the neck.
 RoboCop (Video Game) / int_c2c80ef
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1.0
 RoboCop (Video Game) / int_c2c80ef
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 RoboCop (Video Game) / int_c2d978fe
type
Car Fu
 RoboCop (Video Game) / int_c2d978fe
comment
Car Fu: Enemy mooks on motorcycles and automobiles will repeatedly attempt ramming their vehicles into Robocop.
 RoboCop (Video Game) / int_c2d978fe
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 RoboCop (Video Game) / int_d3c2c6b2
type
Spread Shot
 RoboCop (Video Game) / int_d3c2c6b2
comment
Spread Shot: One power-up allows Robocop's gun to fire a spread of three shots at once.
 RoboCop (Video Game) / int_d3c2c6b2
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RoboCop (Video Game) / int_d3c2c6b2
 RoboCop (Video Game) / int_e7b73414
type
Sniper Rifle
 RoboCop (Video Game) / int_e7b73414
comment
Sniper Rifle: One of the available pickups Robocop can obtain in both games, which looks somewhat like a Barrett M82CQ - an obscenely huge real-life sniper. In-game, it fires a massive projectile shot that allows Robocop to penetrate multiple enemies standing in a straight line, and yet Robocop can easily carry it around on one hand. Then again it's Robocop...
 RoboCop (Video Game) / int_e7b73414
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RoboCop (Video Game) / int_e7b73414
 RoboCop (Video Game) / int_ea2353d3
type
Weak Turret Gun
 RoboCop (Video Game) / int_ea2353d3
comment
Weak Turret Gun: Turrets appears as minor enemies, which can be blasted apart in a single shot.
 RoboCop (Video Game) / int_ea2353d3
featureApplicability
1.0
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RoboCop (Video Game) / int_ea2353d3
 RoboCop (Video Game) / int_ee3438ee
type
The Battle Didn't Count
 RoboCop (Video Game) / int_ee3438ee
comment
The Battle Didn't Count: RoboCain, the Final Boss of the sequel (or at least, a robot prototype resembling it's live-action counterpart), in which the entirety of the last stage is pretty much Robocop battling Cain over and over, again, in a number of areas. He's fought in the center of the factory, then escapes after having it's health reduced to a fraction, only to return with a new health bar in a rising platform. It escapes again and is fought on the rooftops, again with a new healthbar. Defeat it and... RoboCain grabs Robocop and tackles him over a railing in a Taking You with Me moment, only to crash in the streets and behold, RoboCain gets another health bar upon hitting the streets. The fourth battle is the longest, but luckily it's also the last.
 RoboCop (Video Game) / int_ee3438ee
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RoboCop (Video Game)

The following is a list of statements referring to the current page from other pages.

 RoboCop (Video Game)
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Japanese Video Games / int_117eaa87
 RoboCop (Video Game)
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Pedestrian Crushes Car / int_df42eea7
 RoboCop (Video Game)
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Run-and-Gun / int_117eaa87
 RoboCop (Video Game)
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Vehicular Assault / int_117eaa87
 Robocop
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RoboCop (Video Game)