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Robotech: Invasion (Video Game)
- 89 statements
- 16 feature instances
- 1 referencing feature instances
Robotech: Invasion (Video Game) | type |
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Robotech: Invasion (Video Game) | |
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RobotechInvasion | |
Robotech: Invasion (Video Game) | comment |
...and knowing how the source material plays out - specifically, the Genesis Climber MOSPEADA arc - one can only imagine how it's going to end.Robotech: Invasion is a Third-Person Shooter developed by Vicious Cycle Software in 2004, a decade before it's merger with D3 Publisher.Like the title states, the game is based on the anime series, Robotech, this time based on the last story arc of the series adapted from Genesis Climber MOSPEADA.Four years into the human-Invid war, a human soldier is knocked out during an Invid ambush. Losing his memory, the soldier and Player Character recovers a set of transforming armor called a Cyclone from a fallen soldier bearing the dogtags, "Locke" and decide to name himself as such (the name can be changed via Hello, [Insert Name Here]), before resuming the war. | |
Robotech: Invasion (Video Game) | fetched |
2023-06-15T14:58:46Z | |
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Dropped link to LineOfSightName: Not a Feature - ITEM | |
Robotech: Invasion (Video Game) | isPartOf |
DBTropes | |
Robotech: Invasion (Video Game) / int_15385326 | type |
You Can't Thwart Stage One | |
Robotech: Invasion (Video Game) / int_15385326 | comment |
You Can't Thwart Stage One: The very first mission ends with a cutscene of the player and his fellow marines being Lured into a Trap by the Invids. Cornered by enemies, the player gets shot and left for dead before he's recovered by a second team of human soldiers. | |
Robotech: Invasion (Video Game) / int_15385326 | featureApplicability |
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Robotech: Invasion (Video Game) | hasFeature |
Robotech: Invasion (Video Game) / int_15385326 | |
Robotech: Invasion (Video Game) / int_21d2d3f | type |
Jump Jet Pack | |
Robotech: Invasion (Video Game) / int_21d2d3f | comment |
Jump Jet Pack: One of the functions of the Cyclone, where they can jump while in mid-air with built-in booster packs. | |
Robotech: Invasion (Video Game) / int_21d2d3f | featureApplicability |
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Robotech: Invasion (Video Game) | hasFeature |
Robotech: Invasion (Video Game) / int_21d2d3f | |
Robotech: Invasion (Video Game) / int_334e48a1 | type |
After the End | |
Robotech: Invasion (Video Game) / int_334e48a1 | comment |
After the End: Like the anime it's based on, the game is set in the aftermath of the Invid invasion, with cities in ruins a recurring sight. | |
Robotech: Invasion (Video Game) / int_334e48a1 | featureApplicability |
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Robotech: Invasion (Video Game) | hasFeature |
Robotech: Invasion (Video Game) / int_334e48a1 | |
Robotech: Invasion (Video Game) / int_3c26863b | type |
Assist Character | |
Robotech: Invasion (Video Game) / int_3c26863b | comment |
Assist Character: More than one mission sees the player fighting alongside fellow human soldiers wearing Cyclones of their own, where they'll help in battling against hordes of Invids. | |
Robotech: Invasion (Video Game) / int_3c26863b | featureApplicability |
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Robotech: Invasion (Video Game) / int_3c26863b | featureConfidence |
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Robotech: Invasion (Video Game) | hasFeature |
Robotech: Invasion (Video Game) / int_3c26863b | |
Robotech: Invasion (Video Game) / int_3d59c9a0 | type |
Powered Armor | |
Robotech: Invasion (Video Game) / int_3d59c9a0 | comment |
Powered Armor: The human defenses wears mechanical armors in order to do battle with the Invid invaders. The player protagonist notably dons the Cyclone, a mech suit that used to belong to another soldier named Locke which can transform into a motorcycle at will. | |
Robotech: Invasion (Video Game) / int_3d59c9a0 | featureApplicability |
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Robotech: Invasion (Video Game) | hasFeature |
Robotech: Invasion (Video Game) / int_3d59c9a0 | |
Robotech: Invasion (Video Game) / int_3d897748 | type |
Do Not Go Gentle | |
Robotech: Invasion (Video Game) / int_3d897748 | comment |
Do Not Go Gentle: The human commander in the opening stage, who doesn't live too long afterwards as the player's soldier is the Sole Survivor. | |
Robotech: Invasion (Video Game) / int_3d897748 | featureApplicability |
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Robotech: Invasion (Video Game) | hasFeature |
Robotech: Invasion (Video Game) / int_3d897748 | |
Robotech: Invasion (Video Game) / int_406315e | type |
Shield-Bearing Mook | |
Robotech: Invasion (Video Game) / int_406315e | comment |
Shield-Bearing Mook: The lanky blue Invids carries a shield alongside light machine-guns, and will keep using their shields to block your shots. Try shooting them from their sides or time your shots to damage them when their shields are momentarily lowered in hover mode. | |
Robotech: Invasion (Video Game) / int_406315e | featureApplicability |
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Robotech: Invasion (Video Game) | hasFeature |
Robotech: Invasion (Video Game) / int_406315e | |
Robotech: Invasion (Video Game) / int_56ba9b5e | type |
AirborneMooks | |
Robotech: Invasion (Video Game) / int_56ba9b5e | comment |
Airborne Mooks: The scout-class Invids can hover and take potshots at the player and fellow human defenders from an elevated position. | |
Robotech: Invasion (Video Game) / int_56ba9b5e | featureApplicability |
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Robotech: Invasion (Video Game) | hasFeature |
Robotech: Invasion (Video Game) / int_56ba9b5e | |
Robotech: Invasion (Video Game) / int_67e82be2 | type |
Shoulder Cannon | |
Robotech: Invasion (Video Game) / int_67e82be2 | comment |
Shoulder Cannon: The larger Invid grunts uses twin laser cannons mounted on their shoulders, just like in the show. Their blasts can get really thick at times. | |
Robotech: Invasion (Video Game) / int_67e82be2 | featureApplicability |
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Robotech: Invasion (Video Game) | hasFeature |
Robotech: Invasion (Video Game) / int_67e82be2 | |
Robotech: Invasion (Video Game) / int_823769b7 | type |
Night-Vision Goggles | |
Robotech: Invasion (Video Game) / int_823769b7 | comment |
Night-Vision Goggles: The Cyclone has a night-vision mode allowing the wearer to see in the dark. The screen is layered with a green filter when it's activated. | |
Robotech: Invasion (Video Game) / int_823769b7 | featureApplicability |
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Robotech: Invasion (Video Game) | hasFeature |
Robotech: Invasion (Video Game) / int_823769b7 | |
Robotech: Invasion (Video Game) / int_a8826e1e | type |
Giant Mook | |
Robotech: Invasion (Video Game) / int_a8826e1e | comment |
Giant Mook: Invid Shocktroopers are the largest and most durable Invid enemies out there, requiring plenty of hits to destroy. | |
Robotech: Invasion (Video Game) / int_a8826e1e | featureApplicability |
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Robotech: Invasion (Video Game) | hasFeature |
Robotech: Invasion (Video Game) / int_a8826e1e | |
Robotech: Invasion (Video Game) / int_bb0197af | type |
Cool Bike | |
Robotech: Invasion (Video Game) / int_bb0197af | comment |
Cool Bike: The motorcycle you transform into in bike mode. Kickass vehicular stunts aside, it can also fire homing missiles. | |
Robotech: Invasion (Video Game) / int_bb0197af | featureApplicability |
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Robotech: Invasion (Video Game) / int_bb0197af | featureConfidence |
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Robotech: Invasion (Video Game) | hasFeature |
Robotech: Invasion (Video Game) / int_bb0197af | |
Robotech: Invasion (Video Game) / int_bd50ec63 | type |
Battle in the Rain | |
Robotech: Invasion (Video Game) / int_bd50ec63 | comment |
Battle in the Rain: The battle in Bygone Marshes takes place in the middle of heavy downpour. Visibility can get really poor throughout the stage. | |
Robotech: Invasion (Video Game) / int_bd50ec63 | featureApplicability |
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Robotech: Invasion (Video Game) / int_bd50ec63 | |
Robotech: Invasion (Video Game) / int_c2d978fe | type |
Car Fu | |
Robotech: Invasion (Video Game) / int_c2d978fe | comment |
Car Fu: The player in motorcycle mode can perform some extreme Motorcycle-Fu, using their ride to run over and crash through Invid enemies while firing away with built-in guns. Including ramping and transforming when in mid-air, and landing on both feet in armor form. | |
Robotech: Invasion (Video Game) / int_c2d978fe | featureApplicability |
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Robotech: Invasion (Video Game) / int_c2d978fe | |
Robotech: Invasion (Video Game) / int_d5dddf0d | type |
Mooks, but no Bosses | |
Robotech: Invasion (Video Game) / int_d5dddf0d | comment |
Mooks, but no Bosses: Plenty of Invid soldiers and grunts are killed throughout gameplay, but no bosses in sight. | |
Robotech: Invasion (Video Game) / int_d5dddf0d | featureApplicability |
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The following is a list of statements referring to the current page from other pages.
Robotech: Invasion (Video Game) | hasFeature |
Video Games of 2000-2004 / int_3167858 |
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