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Rod Land (Video Game)
- 48 statements
- 8 feature instances
- 10 referencing feature instances
Rod Land (Video Game) | type |
TVTItem | |
Rod Land (Video Game) | label |
Rod Land (Video Game) | |
Rod Land (Video Game) | page |
RodLand | |
Rod Land (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Rod Land (known in Japan as Yousei Monogatari Rod Land, lit. "Rod Land: A Fairy Tale") is a 1990 arcade Elimination Platformer by Jaleco. Rit and Tam must save their kidnapped mother.The gameplay is fairly simple. On each screen, there is a set amount of enemies, and you must kill all of them to advance to the next screen. Your weapon is a magic rod that can immobilize enemies. You use the rod to beat enemies against the floor, or each other, until they poof. There are also magic shoes capable of creating ladders, since your character cannot jump — since they never appear or get mentioned again outside the intro, this ability is sometimes attributed to the rods.The game received ports to several systems, such as Atari ST, Commodore 64, Game Boy, Nintendo Entertainment System, and ZX Spectrum.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); }) | |
Rod Land (Video Game) | fetched |
2020-08-30T12:22:09Z | |
Rod Land (Video Game) | parsed |
2020-08-30T12:22:09Z | |
Rod Land (Video Game) | isPartOf |
DBTropes | |
Rod Land (Video Game) / int_15da4941 | type |
Badass Adorable | |
Rod Land (Video Game) / int_15da4941 | comment |
Badass Adorable: Rit and Tam beat up sharks with magic wands. | |
Rod Land (Video Game) / int_15da4941 | featureApplicability |
1.0 | |
Rod Land (Video Game) / int_15da4941 | featureConfidence |
1.0 | |
Rod Land (Video Game) | hasFeature |
Rod Land (Video Game) / int_15da4941 | |
Rod Land (Video Game) / int_40cc0c7e | type |
Bittersweet Ending | |
Rod Land (Video Game) / int_40cc0c7e | comment |
Bittersweet Ending: The second quest. You defeat the villain, but Rit and Tam's father is dead. | |
Rod Land (Video Game) / int_40cc0c7e | featureApplicability |
1.0 | |
Rod Land (Video Game) / int_40cc0c7e | featureConfidence |
1.0 | |
Rod Land (Video Game) | hasFeature |
Rod Land (Video Game) / int_40cc0c7e | |
Rod Land (Video Game) / int_479ea2c1 | type |
A.I. Roulette | |
Rod Land (Video Game) / int_479ea2c1 | comment |
A.I. Roulette: Sometimes the enemies swarm you and kill you to death immediately. Other times they just wander around at the tops of ladders and stare into space. | |
Rod Land (Video Game) / int_479ea2c1 | featureApplicability |
1.0 | |
Rod Land (Video Game) / int_479ea2c1 | featureConfidence |
1.0 | |
Rod Land (Video Game) | hasFeature |
Rod Land (Video Game) / int_479ea2c1 | |
Rod Land (Video Game) / int_7ccd3698 | type |
Attack of the 50-Foot Whatever | |
Rod Land (Video Game) / int_7ccd3698 | comment |
Attack of the 50-Foot Whatever: All the bosses are much larger than you. That said, Minotaur's final form takes the cake in this departament - it's as high as the screen. | |
Rod Land (Video Game) / int_7ccd3698 | featureApplicability |
1.0 | |
Rod Land (Video Game) / int_7ccd3698 | featureConfidence |
1.0 | |
Rod Land (Video Game) | hasFeature |
Rod Land (Video Game) / int_7ccd3698 | |
Rod Land (Video Game) / int_82108e3d | type |
Attack Its Weak Point | |
Rod Land (Video Game) / int_82108e3d | comment |
Attack Its Weak Point: The whale's weak point is its eye, but it can be attacked easily thanks to the large hitbox and there can be two eyes if it's facing from the front. | |
Rod Land (Video Game) / int_82108e3d | featureApplicability |
1.0 | |
Rod Land (Video Game) / int_82108e3d | featureConfidence |
1.0 | |
Rod Land (Video Game) | hasFeature |
Rod Land (Video Game) / int_82108e3d | |
Rod Land (Video Game) / int_c067b082 | type |
Black Bead Eyes | |
Rod Land (Video Game) / int_c067b082 | comment |
Black Bead Eyes: Both player characters have eyes which are small and black like this. | |
Rod Land (Video Game) / int_c067b082 | featureApplicability |
1.0 | |
Rod Land (Video Game) / int_c067b082 | featureConfidence |
1.0 | |
Rod Land (Video Game) | hasFeature |
Rod Land (Video Game) / int_c067b082 | |
Rod Land (Video Game) / int_f5a22215 | type |
Ambidextrous Sprite | |
Rod Land (Video Game) / int_f5a22215 | comment |
Ambidextrous Sprite: There's no difference in the wand Rit and Tam hold depending on direction. | |
Rod Land (Video Game) / int_f5a22215 | featureApplicability |
1.0 | |
Rod Land (Video Game) / int_f5a22215 | featureConfidence |
1.0 | |
Rod Land (Video Game) | hasFeature |
Rod Land (Video Game) / int_f5a22215 | |
Rod Land (Video Game) / int_name | type |
ItemName | |
Rod Land (Video Game) / int_name | comment |
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Rod Land (Video Game) / int_name | featureApplicability |
1.0 | |
Rod Land (Video Game) / int_name | featureConfidence |
1.0 | |
Rod Land (Video Game) | hasFeature |
Rod Land (Video Game) / int_name | |
Rod Land (Video Game) / int_name | itemName |
Rod Land (Video Game) |
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