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Rule of Rose (Video Game)
- 530 statements
- 104 feature instances
- 121 referencing feature instances
Rule of Rose (Video Game) | type |
TVTItem | |
Rule of Rose (Video Game) | label |
Rule of Rose (Video Game) | |
Rule of Rose (Video Game) | page |
RuleOfRose | |
Rule of Rose (Video Game) | comment |
Rule of Rose is a 2006 psychological/survival horror game developed by Japanese studio Punchline (whose only other game was Chulip) and published by Sony Computer Entertainmentnote (later released by Atlus in North America and by 505 Game Street in Europe) for the PlayStation 2.Set in interwar England, the plot revolves around a nineteen-year-old Doom Magnet named Jennifer. After getting stranded in the countryside in the dead of night after being given a book by a strange young boy, Jennifer chases the kid down and stumbles across a dilapidated orphanage. The children who reside there quickly ambush and kidnap her, trapping her on an odd airship where she is forced to honor the demands of a rigid and cruel organization called the Red Crayon Aristocrats. Thankfully, she can take some solace in Brown, a friendly dog that quickly becomes her only friend on the hellish zeppelin. And running around at the beck and call of all these unruly kids is strangely bringing to mind some long-forgotten memories that may just help explain what's really going on...Gameplay consists mostly of finding items with Brown's help, interspersed with combat sections at the climax of each chapter that see Jennifer using a variety of improvised weapons, such as a kitchen knife, an ice pick, or a hatchet.Not to be mistaken for the rule that requires all shoujo anime to have a plethora of roses about.Warning: due to the nature of this game, expect unmarked spoilers below regarding several plot details. Read at your own risk. | |
Rule of Rose (Video Game) | fetched |
2024-02-24T18:15:23Z | |
Rule of Rose (Video Game) | parsed |
2024-02-24T18:15:23Z | |
Rule of Rose (Video Game) | processingComment |
Dropped link to EnglishRose: Not a Feature - IGNORE | |
Rule of Rose (Video Game) | processingComment |
Dropped link to Yandere: Not a Feature - ITEM | |
Rule of Rose (Video Game) | isPartOf |
DBTropes | |
Rule of Rose (Video Game) / int_1073963d | type |
Psychosexual Horror | |
Rule of Rose (Video Game) / int_1073963d | comment |
Psychosexual Horror: The player controls a girl in her late teens named Jennifer, who goes back to the orphanage where she spent her childhood. The game very much hinges on Psychological Horror and subtle hints as to what is happening, leaving the story up to the player's interpretation. However, the game does provide some elements of the genre: there are hints that the orphanage's director sexually abused some of the female orphans; the antagonist shows a very possessive love for Jennifer; there are hints — nothing explicit — of a female-oriented sexual/romantic attraction between some of the orphans of the Aristocrats Club. | |
Rule of Rose (Video Game) / int_1073963d | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_1073963d | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_1073963d | |
Rule of Rose (Video Game) / int_127027b1 | type |
Shop Fodder | |
Rule of Rose (Video Game) / int_127027b1 | comment |
Shop Fodder: Marbles, ribbons, socks and clothespins have no other use than to get traded in at the Red Crayon Aristocrat Club for health items, though it's always advisable to keep at least one of each for further tracking. | |
Rule of Rose (Video Game) / int_127027b1 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_127027b1 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_127027b1 | |
Rule of Rose (Video Game) / int_141a6acb | type |
Madness Mantra | |
Rule of Rose (Video Game) / int_141a6acb | comment |
Madness Mantra: The imps' incomprehensible babble is actually this spoken backwards: A bright red crayon just for you. Lots and lots and LOTS for you! | |
Rule of Rose (Video Game) / int_141a6acb | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_141a6acb | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_141a6acb | |
Rule of Rose (Video Game) / int_146f8df0 | type |
Situational Sexuality | |
Rule of Rose (Video Game) / int_146f8df0 | comment |
Situational Sexuality: Implied for at least some of the main characters - a victim of molestation; and her same-sex adolescent peers, with whom (or on whom) she seeks to normalize the abuse. | |
Rule of Rose (Video Game) / int_146f8df0 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_146f8df0 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_146f8df0 | |
Rule of Rose (Video Game) / int_15b09af9 | type |
Heel–Face Door-Slam | |
Rule of Rose (Video Game) / int_15b09af9 | comment |
Heel–Face Door-Slam: The Aristocat Club members seem to be genuinely trying to earn Jennifer's forgiveness after she is appointed the new Princess, but they are killed by a crazed Gregory before anything can come of it. | |
Rule of Rose (Video Game) / int_15b09af9 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_15b09af9 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_15b09af9 | |
Rule of Rose (Video Game) / int_17761744 | type |
Heal Thyself | |
Rule of Rose (Video Game) / int_17761744 | comment |
Heal Thyself: With biscuits, lollipops, candy, scones, shortbread, minced pie and two flavors of chocolate. Jennifer can heal Brown with chicken, bacon and bones as well. | |
Rule of Rose (Video Game) / int_17761744 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_17761744 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_17761744 | |
Rule of Rose (Video Game) / int_1869b4b1 | type |
Unreliable Narrator | |
Rule of Rose (Video Game) / int_1869b4b1 | comment |
Unreliable Narrator: Unreliable because Jennifer has amnesia, and the events as depicted in the story are a conglomeration of half-recalled events and traumatic incidents. Example: In the "Once Upon a Time..." chapter, it's revealed that the goats and Eleanor's bird were actually stuffed toys. | |
Rule of Rose (Video Game) / int_1869b4b1 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_1869b4b1 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_1869b4b1 | |
Rule of Rose (Video Game) / int_19851b86 | type |
The Sociopath | |
Rule of Rose (Video Game) / int_19851b86 | comment |
The Sociopath: Wendy. She's selfish, manipulative and theriocidal, with expectations that hinge on Jennifer acting in a specific way that implies Wendy does not understand basic human emotions. | |
Rule of Rose (Video Game) / int_19851b86 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_19851b86 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_19851b86 | |
Rule of Rose (Video Game) / int_1b2b1d2c | type |
Violation of Common Sense | |
Rule of Rose (Video Game) / int_1b2b1d2c | comment |
Violation of Common Sense: In order to get the good ending, it is necessary to hand your gun to the homicidal maniac attacking you, during his brief moments of clarity. | |
Rule of Rose (Video Game) / int_1b2b1d2c | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_1b2b1d2c | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_1b2b1d2c | |
Rule of Rose (Video Game) / int_1b590025 | type |
Dead All Along | |
Rule of Rose (Video Game) / int_1b590025 | comment |
Dead All Along: Everyone except Jennifer is just a memory. | |
Rule of Rose (Video Game) / int_1b590025 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_1b590025 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_1b590025 | |
Rule of Rose (Video Game) / int_1cc527d7 | type |
Asskicking Leads to Leadership | |
Rule of Rose (Video Game) / int_1cc527d7 | comment |
Asskicking Leads to Leadership: One interpretation of why the aristocrats make Jennifer the new Princess after she slaps down Wendy. | |
Rule of Rose (Video Game) / int_1cc527d7 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_1cc527d7 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_1cc527d7 | |
Rule of Rose (Video Game) / int_1da5941e | type |
The Quiet One | |
Rule of Rose (Video Game) / int_1da5941e | comment |
The Quiet One: Jennifer doesn't have much to say to the kids that are constantly bullying her. At first. Eleanor, by virtue of her emotionless demeanor. Even during Aristocrat Club meetings, she only speaks when they start chanting, despite being the third highest in ranking (after the Princess and Diana). Clara, who only has one spoken line in the entire game. It's very likely that her timid nature is linked to Hoffman molesting her. | |
Rule of Rose (Video Game) / int_1da5941e | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_1da5941e | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_1da5941e | |
Rule of Rose (Video Game) / int_1e75509c | type |
Adventure-Friendly World | |
Rule of Rose (Video Game) / int_1e75509c | comment |
Adventure-Friendly World: The Aristocrat Club's objectives set the goal for the player, and while their methods and punishments are cruel they also drive the gameplay and give a purpose to proceedings. Then consider the mindset that children in an orphanage would have without that kind of purpose, and you can see how the Club could have formed.. | |
Rule of Rose (Video Game) / int_1e75509c | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_1e75509c | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_1e75509c | |
Rule of Rose (Video Game) / int_22cf536c | type |
Chekhov's Gun | |
Rule of Rose (Video Game) / int_22cf536c | comment |
Chekhov's Gun: A sneaky example thereof. Gregory is seen aiming a revolver at his head in one chapter, contemplating suicide. In a later chapter, you're given a revolver called "Gregory's Gun" and promptly face Gregory in a boss fight. The normal thing to do would be blast him with it, but by giving him back his gun rather than fighting him, he will kill himself instead. | |
Rule of Rose (Video Game) / int_22cf536c | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_22cf536c | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_22cf536c | |
Rule of Rose (Video Game) / int_26764512 | type |
I Just Want to Have Friends | |
Rule of Rose (Video Game) / int_26764512 | comment |
"The unlucky girl felt the chilling gaze of many eyes upon her... Yet, she was all alone." | |
Rule of Rose (Video Game) / int_26764512 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_26764512 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_26764512 | |
Rule of Rose (Video Game) / int_285f34c7 | type |
World of Symbolism | |
Rule of Rose (Video Game) / int_285f34c7 | comment |
World of Symbolism: Oh God yes. Animal Motifs, Fairytale Motifs, and Flower Motifs abound. As do Magical Realism, and things that just plain don't make sense. | |
Rule of Rose (Video Game) / int_285f34c7 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_285f34c7 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_285f34c7 | |
Rule of Rose (Video Game) / int_30a57d1a | type |
Stock Video Game Puzzle | |
Rule of Rose (Video Game) / int_30a57d1a | comment |
Stock Video Game Puzzle: You think the scrap of paper with the three numbers on it is related to the chest with the three-number padlock? Is the fact that both the paper and the chest are in the same room, literally next to each other, of any help? | |
Rule of Rose (Video Game) / int_30a57d1a | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_30a57d1a | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_30a57d1a | |
Rule of Rose (Video Game) / int_31083edb | type |
Logic Bomb | |
Rule of Rose (Video Game) / int_31083edb | comment |
Brown can trace any item, anywhere, anytime... unless the target item is on a different level, you haven't triggered the right cutscene, or you're too many rooms away from the item you're looking for. | |
Rule of Rose (Video Game) / int_31083edb | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_31083edb | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_31083edb | |
Rule of Rose (Video Game) / int_34dcfc96 | type |
Kick the Dog | |
Rule of Rose (Video Game) / int_34dcfc96 | comment |
Kick the Dog: Everyone except Jennifer hates Brown. | |
Rule of Rose (Video Game) / int_34dcfc96 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_34dcfc96 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_34dcfc96 | |
Rule of Rose (Video Game) / int_373e2b9f | type |
Murder the Hypotenuse | |
Rule of Rose (Video Game) / int_373e2b9f | comment |
Murder the Hypotenuse: Poor, poor Brown. Wendy certainly does not like the idea of sharing Jennifer. | |
Rule of Rose (Video Game) / int_373e2b9f | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_373e2b9f | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_373e2b9f | |
Rule of Rose (Video Game) / int_38975db4 | type |
There Are Two Kinds of People in the World | |
Rule of Rose (Video Game) / int_38975db4 | comment |
There Are Two Kinds of People in the World: "Those who take orders and those who give them." | |
Rule of Rose (Video Game) / int_38975db4 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_38975db4 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_38975db4 | |
Rule of Rose (Video Game) / int_3b9b21c9 | type |
So Beautiful, It's a Curse | |
Rule of Rose (Video Game) / int_3b9b21c9 | comment |
So Beautiful, It's a Curse: Implied to be the case with Diana. As the most beautiful of the girls in the orphanage, she appears to have been the one most often targeted for molestation by Mr. Hoffman, with the obvious exception of the far older and more physically developed Clara. Disturbingly, Diana seems to have coped with this by embracing and exaggerating her literally budding sexuality (a symptom not uncommon in many girls with certain, trauma-related mental disorders). Her seductive behavior, combined with her unique appearance (being just mature enough to arouse but clearly not enough for anyone's comfort) makes her the creepiest of the Aristocrats for many people. | |
Rule of Rose (Video Game) / int_3b9b21c9 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_3b9b21c9 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_3b9b21c9 | |
Rule of Rose (Video Game) / int_3babae20 | type |
Degraded Boss | |
Rule of Rose (Video Game) / int_3babae20 | comment |
Degraded Boss: Every new enemy type Jennifer encounters is presented as a one-on-one boss fight, but soon after you're fighting the new type by the truckload. | |
Rule of Rose (Video Game) / int_3babae20 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_3babae20 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_3babae20 | |
Rule of Rose (Video Game) / int_40cad744 | type |
Flower Motifs | |
Rule of Rose (Video Game) / int_40cad744 | comment |
Flower Motifs: Three guesses which flower it is. Surprisingly, it's used quite sparingly, so when a massive bouquet of red roses appear for the game's big twist in the penultimate chapter, it's quite a shock. | |
Rule of Rose (Video Game) / int_40cad744 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_40cad744 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_40cad744 | |
Rule of Rose (Video Game) / int_40cc0c7e | type |
Bittersweet Ending | |
Rule of Rose (Video Game) / int_40cc0c7e | comment |
Bittersweet Ending: An odd example of one occurring before the story even starts. Despite everything she went through in the orphanage, Jennifer survived and is implied to have been living a normal life before she regained her memories… and because the game was All Just a Dream, she’ll likely continue on living her life. | |
Rule of Rose (Video Game) / int_40cc0c7e | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_40cc0c7e | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_40cc0c7e | |
Rule of Rose (Video Game) / int_480c69ba | type |
Infinity -1 Sword | |
Rule of Rose (Video Game) / int_480c69ba | comment |
Infinity -1 Sword: If you missed the five knives, in the same chapter are two coins that will give you the Stick of Justice, which has almost as much power as the sword, but is slower and with less range. The Lumberjack Axe is the final two-handed weapon given to if you progress naturally through the story, dealing respectable damage and can hit multiple enemies too, which is a godsend if you weren't able to get the gift weapons before the final chapters. | |
Rule of Rose (Video Game) / int_480c69ba | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_480c69ba | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_480c69ba | |
Rule of Rose (Video Game) / int_4b316d47 | type |
Break the Cutie | |
Rule of Rose (Video Game) / int_4b316d47 | comment |
Break the Cutie: The game focuses on Jennifer's suffering, but Amanda, Eleanor, Clara, Meg, Wendy and Gregory all have breakdowns at some point or another. | |
Rule of Rose (Video Game) / int_4b316d47 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_4b316d47 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_4b316d47 | |
Rule of Rose (Video Game) / int_4c8e8078 | type |
All of the Other Reindeer | |
Rule of Rose (Video Game) / int_4c8e8078 | comment |
All of the Other Reindeer: Everyone's so mean to Jennifer, even the adults. | |
Rule of Rose (Video Game) / int_4c8e8078 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_4c8e8078 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_4c8e8078 | |
Rule of Rose (Video Game) / int_4e3d253b | type |
Downer Ending | |
Rule of Rose (Video Game) / int_4e3d253b | comment |
Downer Ending: Whatever ending you get, interpretations are bleak at best. | |
Rule of Rose (Video Game) / int_4e3d253b | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_4e3d253b | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_4e3d253b | |
Rule of Rose (Video Game) / int_504e271f | type |
But Thou Must! | |
Rule of Rose (Video Game) / int_504e271f | comment |
But Thou Must!: Early on, Jennifer is given a series of mildly threatening yes-or-no questions while tied to a pillar. No matter what you answer, the outcome is unchanged, and the trope is lampshaded when the interrogator tells Jennifer that her opinion and choices don't matter - they're the one making the rules around here. This arguably sets up the recurring theme of helplessness surrounding Jennifer. | |
Rule of Rose (Video Game) / int_504e271f | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_504e271f | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_504e271f | |
Rule of Rose (Video Game) / int_5313c266 | type |
Bookends | |
Rule of Rose (Video Game) / int_5313c266 | comment |
Book Ends: The first location you find in the game is a shed with a padlock, accompanied by the sound of a dog whining. The game ends with Jennifer locking Brown in the shed as he whines for her, the narration clarifying that she is doing so to keep him safe. | |
Rule of Rose (Video Game) / int_5313c266 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_5313c266 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_5313c266 | |
Rule of Rose (Video Game) / int_54cbd0cb | type |
This Is Unforgivable! | |
Rule of Rose (Video Game) / int_54cbd0cb | comment |
This Is Unforgivable!: Jennifer justifiably has this reaction after Wendy has the Aristocrat Club kill Brown. | |
Rule of Rose (Video Game) / int_54cbd0cb | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_54cbd0cb | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_54cbd0cb | |
Rule of Rose (Video Game) / int_5561eef8 | type |
Suspicious Video-Game Generosity | |
Rule of Rose (Video Game) / int_5561eef8 | comment |
Suspicious Video-Game Generosity: The game doesn't usually throw healing items at you, so when there's a trail of them leading to a new area... expect a nasty surprise. | |
Rule of Rose (Video Game) / int_5561eef8 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_5561eef8 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_5561eef8 | |
Rule of Rose (Video Game) / int_56515a39 | type |
Artistic License – History | |
Rule of Rose (Video Game) / int_56515a39 | comment |
Artistic License – History: Several bright red fire extinguishers can be found aboard the airship, under signs reading "FIRE HOSE" — despite 1920s-30s extinguishers' lack of full-body paint, red or otherwise; as well as the in-game extinguishers' having no hose. | |
Rule of Rose (Video Game) / int_56515a39 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_56515a39 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_56515a39 | |
Rule of Rose (Video Game) / int_59ddd555 | type |
Psycho Lesbian | |
Rule of Rose (Video Game) / int_59ddd555 | comment |
Psycho Lesbian: Wendy wants Jennifer all to herself and ordered the death of Brown because she thought Brown was taking up all of Jennifer's attention. To some extent, Meg's one-sided obsession with Diana is this. She is clearly in love with her, but Diana only pretends to be friends with her in order to exert control, while Meg seems to be aware of this but takes her anger out on Jennifer in very cruel ways. | |
Rule of Rose (Video Game) / int_59ddd555 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_59ddd555 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_59ddd555 | |
Rule of Rose (Video Game) / int_5a5de5ca | type |
Boss Rush | |
Rule of Rose (Video Game) / int_5a5de5ca | comment |
Boss Rush: "The Funeral" chapter pits Jennifer against every animal-themed mini-boss the player has encountered throughout the game and forces confrontation by blocking their progress until they defeat not one, but TWO of each. | |
Rule of Rose (Video Game) / int_5a5de5ca | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_5a5de5ca | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_5a5de5ca | |
Rule of Rose (Video Game) / int_5b565147 | type |
Meaningful Background Event | |
Rule of Rose (Video Game) / int_5b565147 | comment |
Meaningful Background Event: When Jennifer wakes up in "The Funeral"'s opening cutscene, the floor around her is clearly empty save for a blanket. When the cutscene ends, Brown has inexplicably appeared on the blanket. This is a big hint as to his true nature. | |
Rule of Rose (Video Game) / int_5b565147 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_5b565147 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_5b565147 | |
Rule of Rose (Video Game) / int_5d5cc3fd | type |
Through the Eyes of Madness | |
Rule of Rose (Video Game) / int_5d5cc3fd | comment |
Through the Eyes of Madness: The source of all the "supernatural" elements. Jennifer is actually re-visiting the Rose Garden Orphanage, literally walking through her disjointed childhood memories in an attempt to overcome her Trauma-Induced Amnesia of her year there a decade earlier. | |
Rule of Rose (Video Game) / int_5d5cc3fd | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_5d5cc3fd | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_5d5cc3fd | |
Rule of Rose (Video Game) / int_6126185e | type |
You Wake Up in a Room | |
Rule of Rose (Video Game) / int_6126185e | comment |
You Wake Up in a Room: Jennifer wakes up in an unfamiliar room tied to a post. | |
Rule of Rose (Video Game) / int_6126185e | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_6126185e | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_6126185e | |
Rule of Rose (Video Game) / int_637ef67 | type |
New Game Plus | |
Rule of Rose (Video Game) / int_637ef67 | comment |
And then it's possible to go Infinity+2 by waiting until New Game+ and trading the Rusty Sword for the Knight Rapier. Enjoy killing just about everything in one hit, because unlike all other weapons, it also won't carry over into the next New Game+. | |
Rule of Rose (Video Game) / int_637ef67 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_637ef67 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_637ef67 | |
Rule of Rose (Video Game) / int_65ad37c9 | type |
Pure Is Not Good | |
Rule of Rose (Video Game) / int_65ad37c9 | comment |
Pure Is Not Good: The game shows just what kind of cruelty children can inflict on each other when they're too innocent to comprehend their complicated emotions or the traumatic events they've gone through. The fact that fairytale terminology is used to describe many of these acts of cruelty just drives this point home further. | |
Rule of Rose (Video Game) / int_65ad37c9 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_65ad37c9 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_65ad37c9 | |
Rule of Rose (Video Game) / int_6602cad | type |
Permanently Missable Content | |
Rule of Rose (Video Game) / int_6602cad | comment |
Permanently Missable Content: Anything you fail to pick up during the current chapter/month is gone once you move on to the next chapter/month. This is particularly irritating if you're trying to work your way through a Chain of Deals and save past the Point of No Return. | |
Rule of Rose (Video Game) / int_6602cad | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_6602cad | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_6602cad | |
Rule of Rose (Video Game) / int_665f500e | type |
Give Me Your Inventory Item | |
Rule of Rose (Video Game) / int_665f500e | comment |
Give Me Your Inventory Item: The point of each chapter is to bring the Red Crayon Aristocrats some kind of trinket, often something confusing or impossible. It's subverted a few times, as merely finding the item in question will end the chapter, without it ever entering the player's inventory at all. | |
Rule of Rose (Video Game) / int_665f500e | featureApplicability |
-0.3 | |
Rule of Rose (Video Game) / int_665f500e | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_665f500e | |
Rule of Rose (Video Game) / int_68068108 | type |
Evil Laugh | |
Rule of Rose (Video Game) / int_68068108 | comment |
Evil Laugh: Wendy gets a terrifyingly huge one in the bad ending. | |
Rule of Rose (Video Game) / int_68068108 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_68068108 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_68068108 | |
Rule of Rose (Video Game) / int_6ac6a56a | type |
And Your Reward Is Clothes | |
Rule of Rose (Video Game) / int_6ac6a56a | comment |
While all of the weapons associated with the ridiculous unlockable costumes are pretty powerful, the weapon that outshines them in both damage and difficulty to obtain is the Rusty Sword. In order to receive it, five fancy, easily missed dessert knives must be gathered from the various chapters throughout the game and traded for a key to a secret door that the player has most likely forgotten about by the time they receive the means to unlock it. | |
Rule of Rose (Video Game) / int_6ac6a56a | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_6ac6a56a | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_6ac6a56a | |
Rule of Rose (Video Game) / int_6bd689ca | type |
Meaningful Echo | |
Rule of Rose (Video Game) / int_6bd689ca | comment |
Meaningful Echo: Jennifer tells Brown to search for the source of an object by pointing and calling "Go!". Wendy does exactly the same thing when she arrives with Stray Dog. | |
Rule of Rose (Video Game) / int_6bd689ca | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_6bd689ca | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_6bd689ca | |
Rule of Rose (Video Game) / int_6bda9a30 | type |
Meaningful Name | |
Rule of Rose (Video Game) / int_6bda9a30 | comment |
Meaningful Name: Literally, every name has some sort of symbolic origin or meaning behind it. | |
Rule of Rose (Video Game) / int_6bda9a30 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_6bda9a30 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_6bda9a30 | |
Rule of Rose (Video Game) / int_6d332aea | type |
Driven to Suicide | |
Rule of Rose (Video Game) / int_6d332aea | comment |
Driven to Suicide: One of the possible outcomes for Stray Dog. Provided you hand him back his gun during the Final Boss fight. | |
Rule of Rose (Video Game) / int_6d332aea | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_6d332aea | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_6d332aea | |
Rule of Rose (Video Game) / int_6ec989d8 | type |
Guide Dang It! | |
Rule of Rose (Video Game) / int_6ec989d8 | comment |
Guide Dang It!: Brown can trace any item, anywhere, anytime... unless the target item is on a different level, you haven't triggered the right cutscene, or you're too many rooms away from the item you're looking for. Then there's incredibly non-intuitive way to earn the best ending: you have to give your gun to the final boss. | |
Rule of Rose (Video Game) / int_6ec989d8 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_6ec989d8 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_6ec989d8 | |
Rule of Rose (Video Game) / int_710bd545 | type |
Mind Screwdriver | |
Rule of Rose (Video Game) / int_710bd545 | comment |
Mind Screwdriver: "Once Upon a Time..." makes the ending clearer. Jennifer has amnesia, yeah? As her memories began to resurface, they formed another world (possibly real, possibly imaginary), in which Jennifer lived out the events of her childhood at the orphanage. Eventually, she realizes that they are her own, and gets the rest of her memories back (gaps in the plot are a big part of Mind Screw), deciding to lock them away forever and move on. Yet her napping on that park bench in the FMV intro points more toward All Just a Dream / a symbolic trip down memory lane. | |
Rule of Rose (Video Game) / int_710bd545 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_710bd545 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_710bd545 | |
Rule of Rose (Video Game) / int_7296e5cf | type |
Everything Talks | |
Rule of Rose (Video Game) / int_7296e5cf | comment |
Everything Talks: Inanimate objects, such as scissors, locked doors, save points and inventory bins speak to the protagonist every now and then. | |
Rule of Rose (Video Game) / int_7296e5cf | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_7296e5cf | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_7296e5cf | |
Rule of Rose (Video Game) / int_7464705c | type |
Arc Words | |
Rule of Rose (Video Game) / int_7464705c | comment |
Arc Words: Gathered slowly through three chapters: Everlasting / True love / I am yours. | |
Rule of Rose (Video Game) / int_7464705c | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_7464705c | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_7464705c | |
Rule of Rose (Video Game) / int_74a7d2d | type |
Creator's Culture Carryover | |
Rule of Rose (Video Game) / int_74a7d2d | comment |
Creator's Culture Carryover: The game takes place in England, but as the game was made by Japanese developers, some Japanese mannerisms appear in the game. For example, characters use the Japanese gesture for "come here" (palm faced down instead of up) and tend to greet each other by bowing. | |
Rule of Rose (Video Game) / int_74a7d2d | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_74a7d2d | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_74a7d2d | |
Rule of Rose (Video Game) / int_76d167c0 | type |
Hazy-Feel Turn | |
Rule of Rose (Video Game) / int_76d167c0 | comment |
Hazy-Feel Turn: After Jennifer calls out Wendy for her awful behavior and slaps her down, the little tyrant runs away and the remaining aristocrats decide to make Jennifer the new Princess. It's unclear as to whether they were truly shamed by Jennifer's "The Reason You Suck" Speech, were simply left leaderless with Wendy abandoning them and turned to the now proven Jennifer for guidance, or deposed Wendy themselves in the interim between the attic scene and Jennifer's "coronation." | |
Rule of Rose (Video Game) / int_76d167c0 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_76d167c0 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_76d167c0 | |
Rule of Rose (Video Game) / int_7ab81664 | type |
Kick Them While They Are Down | |
Rule of Rose (Video Game) / int_7ab81664 | comment |
Kick Them While They Are Down: Jennifer has a stomp attack that's usable on downed enemies, but it's slow and has a tiny hitbox, and enemies are invincible during their lengthy standing-up animation, making it borderline useless. | |
Rule of Rose (Video Game) / int_7ab81664 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_7ab81664 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_7ab81664 | |
Rule of Rose (Video Game) / int_7cbe4363 | type |
Brown Bag Mask | |
Rule of Rose (Video Game) / int_7cbe4363 | comment |
Brown Bag Mask: The Aristocrats are seen wearing these early in the game, and later on some imps are seen wearing them as well. | |
Rule of Rose (Video Game) / int_7cbe4363 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_7cbe4363 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_7cbe4363 | |
Rule of Rose (Video Game) / int_7d89315b | type |
"The Reason You Suck" Speech | |
Rule of Rose (Video Game) / int_7d89315b | comment |
"The Reason You Suck" Speech: Near the end of the game, Jennifer finally makes a stand and tells each and every one of the Aristocrats what she thinks of them and their cruel games. It's so effective that they make her head of the Aristocrat Club shortly afterward. | |
Rule of Rose (Video Game) / int_7d89315b | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_7d89315b | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_7d89315b | |
Rule of Rose (Video Game) / int_7e02bded | type |
Fetch Quest | |
Rule of Rose (Video Game) / int_7e02bded | comment |
Fetch Quest: What the gameplay is all about, give or take some awkward combat. See Chain of Deals above. | |
Rule of Rose (Video Game) / int_7e02bded | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_7e02bded | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_7e02bded | |
Rule of Rose (Video Game) / int_825f60fa | type |
Mercy Invincibility | |
Rule of Rose (Video Game) / int_825f60fa | comment |
Mercy Invincibility: This applies to both Jennifer and her enemies, but the enemies far, far more so, to the point where theirs is a constant issue, but Jennifer's is small enough to never notice. | |
Rule of Rose (Video Game) / int_825f60fa | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_825f60fa | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_825f60fa | |
Rule of Rose (Video Game) / int_84e189a8 | type |
Life Meter | |
Rule of Rose (Video Game) / int_84e189a8 | comment |
Life Meter: A squiggly red chalk line for Jennifer in the inventory screen, but no meter for Brown for some reason. They both have stick figure representations of themselves next to the red line, which become more tired-looking as they take damage. | |
Rule of Rose (Video Game) / int_84e189a8 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_84e189a8 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_84e189a8 | |
Rule of Rose (Video Game) / int_863fa679 | type |
What Happened to the Mouse? | |
Rule of Rose (Video Game) / int_863fa679 | comment |
What Happened to the Mouse?: It's left unknown what exactly happened to Clara by the end of the game. Also Jennifer, for that matter. | |
Rule of Rose (Video Game) / int_863fa679 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_863fa679 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_863fa679 | |
Rule of Rose (Video Game) / int_96144372 | type |
Aristocrats Are Evil | |
Rule of Rose (Video Game) / int_96144372 | comment |
Aristocrats Are Evil: The Red Crayon Aristocrats are the game's primary antagonists. Diana, Meg and Eleanor are titled respectively as the Duchess, Baroness and Countess. | |
Rule of Rose (Video Game) / int_96144372 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_96144372 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_96144372 | |
Rule of Rose (Video Game) / int_9a1f23bf | type |
Controllable Helplessness | |
Rule of Rose (Video Game) / int_9a1f23bf | comment |
Controllable Helplessness: Both times Jennifer is tied up, you can make her struggle. The second time, you have to make her call for Brown's help. | |
Rule of Rose (Video Game) / int_9a1f23bf | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_9a1f23bf | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_9a1f23bf | |
Rule of Rose (Video Game) / int_9b9435d0 | type |
AntiFrustrationFeature | |
Rule of Rose (Video Game) / int_9b9435d0 | comment |
Anti-Frustration Feature: Dropping an item anywhere in the game automatically teleports it to the rubbish bin. While there is a lot of backtracking in the game, it at least isn't caused by inventory management. An unused cutscene on the game disk showed that originally Brown could die and cause a Game Over. In the released version, if Brown runs out of health, he becomes incapacitated for the rest of the current encounter or location and then automatically heals in the next one. This is a very fortunate change, as on some encounters (such as the Mermaid Princess boss), it is almost impossible to protect Brown. | |
Rule of Rose (Video Game) / int_9b9435d0 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_9b9435d0 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_9b9435d0 | |
Rule of Rose (Video Game) / int_9c495599 | type |
Hide Your Children | |
Rule of Rose (Video Game) / int_9c495599 | comment |
Hide Your Children: After the final boss fight, when Jennifer walks outside of the orphanage. Instead of seeing the bodies of all the children, she only sees their clothes. | |
Rule of Rose (Video Game) / int_9c495599 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_9c495599 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_9c495599 | |
Rule of Rose (Video Game) / int_9c8701b5 | type |
A Day in the Limelight | |
Rule of Rose (Video Game) / int_9c8701b5 | comment |
A Day in the Limelight: The game has an episodic structure in the style of a TV series, where most of the episodes puts one of the Red Crayon Aristocrats in the spotlight. | |
Rule of Rose (Video Game) / int_9c8701b5 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_9c8701b5 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_9c8701b5 | |
Rule of Rose (Video Game) / int_9d12bbc1 | type |
Foreshadowing | |
Rule of Rose (Video Game) / int_9d12bbc1 | comment |
Foreshadowing: Whenever the game is not symbolic, it is usually foreshadowing something. To simply name a few from the very beginning: The opening foreshadows parts of the plot, the gameplay loop, and even the natures of the three Aristocrats: Diana raises her skirt way too high for a curtsey (off camera), Eleanor looks away, and Meg smiles sadistically. The shed with the open padlock and the dog whining inside. The chalk drawings of Stray Dog. The children with the bags on their heads hitting something in a sack. The boarding pass for a flying fish. The small items underneath the balcony, such as the fish. "The unlucky girl felt the chilling gaze of many eyes upon her... Yet, she was all alone." The doll that is tied to the pillar. The chair that the boy is sitting on when meeting him in the club room. The very first room after being captured has a pair of scissors on a rope. If you attempt to take it, Jennifer will say she can't reach, even though she's clearly tall enough. It's easily put down to a graphical mismatch or bad puzzle design, but it actually foreshadows something much more important: Jennifer's a young adult now, but the scene is from her childhood, when she would indeed have been too short to reach the scissors. | |
Rule of Rose (Video Game) / int_9d12bbc1 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_9d12bbc1 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_9d12bbc1 | |
Rule of Rose (Video Game) / int_a0efb4e7 | type |
It's Probably Nothing | |
Rule of Rose (Video Game) / int_a0efb4e7 | comment |
It's Probably Nothing: The aptly named Constable Dolittle chooses to ignores Martha's worries about the strange occurrences at the orphanage. | |
Rule of Rose (Video Game) / int_a0efb4e7 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_a0efb4e7 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_a0efb4e7 | |
Rule of Rose (Video Game) / int_a5e02e9e | type |
Infinity +1 Sword | |
Rule of Rose (Video Game) / int_a5e02e9e | comment |
Infinity +1 Sword: While all of the weapons associated with the ridiculous unlockable costumes are pretty powerful, the weapon that outshines them in both damage and difficulty to obtain is the Rusty Sword. In order to receive it, five fancy, easily missed dessert knives must be gathered from the various chapters throughout the game and traded for a key to a secret door that the player has most likely forgotten about by the time they receive the means to unlock it. And then it's possible to go Infinity+2 by waiting until New Game+ and trading the Rusty Sword for the Knight Rapier. Enjoy killing just about everything in one hit, because unlike all other weapons, it also won't carry over into the next New Game+. | |
Rule of Rose (Video Game) / int_a5e02e9e | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_a5e02e9e | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_a5e02e9e | |
Rule of Rose (Video Game) / int_a7f4710f | type |
Mood Dissonance | |
Rule of Rose (Video Game) / int_a7f4710f | comment |
Mood Dissonance: The game's fairytale narrative, extremely romantic, impressionistic early 20th-century soundtrack and pronouncedly glamorous setting are used strikingly to highlight the pettiness and cruelty around which the story revolves. | |
Rule of Rose (Video Game) / int_a7f4710f | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_a7f4710f | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_a7f4710f | |
Rule of Rose (Video Game) / int_abc60c5d | type |
Harmful to Minors | |
Rule of Rose (Video Game) / int_abc60c5d | comment |
Harmful to Minors: It is strongly implied that Hoffman raped Clara and touched Diana inappropriately. | |
Rule of Rose (Video Game) / int_abc60c5d | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_abc60c5d | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_abc60c5d | |
Rule of Rose (Video Game) / int_abe4d7b | type |
Blue Blood | |
Rule of Rose (Video Game) / int_abe4d7b | comment |
Blue Blood: Invoked - the Red Crayon Aristocrats use titles to reflect their status, which correspond directly to the female rankings in the actual British peerage. Oddly, the girls decline to use Marchioness, a senior rank which sits between Duchess and Countess, and Viscountess, which ranks below Countess. In descending order: Wendy - Princess Diana - Duchess (Not used) - Marchioness Eleanor - Countess (Not used) - Viscountess Meg - Baroness Amanda - Has no title, and represents the "poor" or working-classes. | |
Rule of Rose (Video Game) / int_abe4d7b | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_abe4d7b | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_abe4d7b | |
Rule of Rose (Video Game) / int_ad22dd72 | type |
Elaborate University High | |
Rule of Rose (Video Game) / int_ad22dd72 | comment |
Elaborate University High: Well, in this case, Elaborate Orphanage - inside an airship the size of the Hindenburg. As it turns out, this is ultimately subverted, as the airship orphanage is a mixture of the memories of the most traumatic portions of Jennifer's life. It's still rather amazing. Compared to the number of the orphans and the minimal staff, the manor in which the orphanage is actually set is still huge and extremely fancy - apart from the parts that the kids have doodled over or trashed. However, it looks realistically as if people live in it (as opposed to the spotlessness of the common Elaborate University High), with most of the rooms being used as storage. | |
Rule of Rose (Video Game) / int_ad22dd72 | featureApplicability |
-0.3 | |
Rule of Rose (Video Game) / int_ad22dd72 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_ad22dd72 | |
Rule of Rose (Video Game) / int_aefcb86f | type |
There Are No Adults | |
Rule of Rose (Video Game) / int_aefcb86f | comment |
There Are No Adults: Even at the start the orphanage was heavily understaffed, but by the end the orphans were left to their own devices for an indeterminate out of time after Hoffman, Martha and Clara disappeared without a trace. | |
Rule of Rose (Video Game) / int_aefcb86f | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_aefcb86f | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_aefcb86f | |
Rule of Rose (Video Game) / int_afd68598 | type |
Inventory Management Puzzle | |
Rule of Rose (Video Game) / int_afd68598 | comment |
Inventory Management Puzzle: Beautifully averted. You can drop anything, anytime, anywhere, and it'll wind up in Jennifer's storage bin, of which there are several and all of which are magically connected ala Resident Evil. Essentially, you can discard items without actually losing them. | |
Rule of Rose (Video Game) / int_afd68598 | featureApplicability |
-1.0 | |
Rule of Rose (Video Game) / int_afd68598 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_afd68598 | |
Rule of Rose (Video Game) / int_b3c0ed0c | type |
Spoof Aesop | |
Rule of Rose (Video Game) / int_b3c0ed0c | comment |
Spoof Aesop: The game's fairytale narrative is rife with these, and each chapter's storybook is an increasingly appalling version of this, all to drive home what monsters human beings are. Subverted in the end, as the final, picture-only storybook closes the story on a bittersweet, but uplifting note. | |
Rule of Rose (Video Game) / int_b3c0ed0c | featureApplicability |
-0.3 | |
Rule of Rose (Video Game) / int_b3c0ed0c | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_b3c0ed0c | |
Rule of Rose (Video Game) / int_b4436246 | type |
Primal Stance | |
Rule of Rose (Video Game) / int_b4436246 | comment |
Primal Stance: Stray Dog/Gregory walks on all fours like a dog, appropriately enough. | |
Rule of Rose (Video Game) / int_b4436246 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_b4436246 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_b4436246 | |
Rule of Rose (Video Game) / int_b915b765 | type |
Boss-Altering Consequence | |
Rule of Rose (Video Game) / int_b915b765 | comment |
Boss-Altering Consequence: After you defeat Gregory the first time, a remorseful Wendy will give you his gun to finish him off before being killed by Gregory herself. If you choose to attack Gregory, you will have to fight him for the rest of the battle and will get the bad ending. If you instead choose to give Gregory the gun when he says, "I'm sorry, Joshua,", he will come to his senses and, feeling remorse for what he did, shoot himself, leading to the good ending. | |
Rule of Rose (Video Game) / int_b915b765 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_b915b765 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_b915b765 | |
Rule of Rose (Video Game) / int_b9db28ab | type |
Emotionless Girl | |
Rule of Rose (Video Game) / int_b9db28ab | comment |
Eleanor, by virtue of her emotionless demeanor. Even during Aristocrat Club meetings, she only speaks when they start chanting, despite being the third highest in ranking (after the Princess and Diana). | |
Rule of Rose (Video Game) / int_b9db28ab | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_b9db28ab | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_b9db28ab | |
Rule of Rose (Video Game) / int_bac9f95d | type |
Sweet Tooth | |
Rule of Rose (Video Game) / int_bac9f95d | comment |
Sweet Tooth: Jennifer heals herself by munching on sweets. Despite finding edible meats, she gives those to Brown instead of eating them herself. | |
Rule of Rose (Video Game) / int_bac9f95d | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_bac9f95d | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_bac9f95d | |
Rule of Rose (Video Game) / int_bbe740e2 | type |
Tyrant Takes the Helm | |
Rule of Rose (Video Game) / int_bbe740e2 | comment |
Tyrant Takes the Helm: Mr. Hoffman, though he was in charge from the start. He just developed in a twisted direction, culminating in him using his position to sexually abuse Clara and Diana. There's a mention in the epilogue of how Hoffman used to be a kind and respectable teacher. | |
Rule of Rose (Video Game) / int_bbe740e2 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_bbe740e2 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_bbe740e2 | |
Rule of Rose (Video Game) / int_bee8baee | type |
Faint in Shock | |
Rule of Rose (Video Game) / int_bee8baee | comment |
Faint in Shock: Jennifer keeps fainting at the slightest provocation during the early cutscenes; they actually tend to mark the borders between chapters. But when she finds her inner courage in the last chapter, she can watch far more traumatizing sights than all the previous ones put together and keep her consciousness. | |
Rule of Rose (Video Game) / int_bee8baee | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_bee8baee | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_bee8baee | |
Rule of Rose (Video Game) / int_bef696dd | type |
Mind Screw | |
Rule of Rose (Video Game) / int_bef696dd | comment |
Mind Screw: The plot analysis took a full five pages. Highlights of the story: Jennifer constantly passing out and waking up, the "Gingerbread House" section which is a flashback, events that have already occurred occurring again, Gregory randomly appearing and walking off, Hoffman dying and coming back to life, enemies that no character acknowledges, and storybooks that relate to real world events with uncanny accuracy. The ending makes it clear that the events didn't happen quite as the player saw them, but leaves it ambiguous as to whether it was All Just a Dream, a Dying Dream, a form of the afterlife or possibly purgatory, or simply Jennifer reliving her memories in a symbolic fashion. | |
Rule of Rose (Video Game) / int_bef696dd | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_bef696dd | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_bef696dd | |
Rule of Rose (Video Game) / int_bf9163d9 | type |
Blonde, Brunette, Redhead | |
Rule of Rose (Video Game) / int_bf9163d9 | comment |
Blonde, Brunette, Redhead: Meg, Eleanor and Diana, the three highest-ranking Red Crayon Aristocrats, respectively. | |
Rule of Rose (Video Game) / int_bf9163d9 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_bf9163d9 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_bf9163d9 | |
Rule of Rose (Video Game) / int_c121be7b | type |
Cycle of Hurting | |
Rule of Rose (Video Game) / int_c121be7b | comment |
As is ALSO common with horror games, the player can subvert this by finding a way to be cheap with their attacks. In this case, going around the opponent and spamming the first hit of a weapon's combo by releasing the "combat stance" button between hits will typically lock the enemy into hitstun, damaging them with no real chance of retaliation. | |
Rule of Rose (Video Game) / int_c121be7b | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_c121be7b | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_c121be7b | |
Rule of Rose (Video Game) / int_c335b9ec | type |
Irony | |
Rule of Rose (Video Game) / int_c335b9ec | comment |
Irony: Jennifer is such an unlucky girl, except when she seems to be just lucky enough to be the sole survivor of both a catastrophic airship crash and a tragic orphanage massacre, emotional damage notwithstanding. | |
Rule of Rose (Video Game) / int_c335b9ec | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_c335b9ec | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_c335b9ec | |
Rule of Rose (Video Game) / int_c819533b | type |
Rage Breaking Point | |
Rule of Rose (Video Game) / int_c819533b | comment |
Rage Breaking Point: Jennifer puts up with a lot at the hands of the Aristocrats... but Wendy having them kill Brown was the final straw. | |
Rule of Rose (Video Game) / int_c819533b | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_c819533b | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_c819533b | |
Rule of Rose (Video Game) / int_cd83fa5b | type |
Spoiler Opening | |
Rule of Rose (Video Game) / int_cd83fa5b | comment |
Spoiler Opening: The intro FMV is particularly spoiler-heavy: You can clearly tell Jennifer's the young girl Wendy is romping with in the rose garden, and link them romantically by associating them with Diana and Meg, who are shown afterwards having a private moment involving a rose. Pay attention to the lyrics as well. There's also a shot where Diana, Eleanor and Meg are seen hitting something on the ground, shown from the back and from a distance. This may foreshadow what happens to Brown, given the object seems to be the bag he was in at the end of "The Funeral." | |
Rule of Rose (Video Game) / int_cd83fa5b | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_cd83fa5b | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_cd83fa5b | |
Rule of Rose (Video Game) / int_cf6541ad | type |
Social Services Does Not Exist | |
Rule of Rose (Video Game) / int_cf6541ad | comment |
Social Services Does Not Exist: Justified; what social services there were in depression-era England were very busy and did not have time to look in on every single rural orphanage. | |
Rule of Rose (Video Game) / int_cf6541ad | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_cf6541ad | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_cf6541ad | |
Rule of Rose (Video Game) / int_cf92fea8 | type |
Cassandra Truth | |
Rule of Rose (Video Game) / int_cf92fea8 | comment |
Cassandra Truth: That whole "strange man abducting children" thing is just a figment of your imagination, Martha. Nothing to be worried about in the least. | |
Rule of Rose (Video Game) / int_cf92fea8 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_cf92fea8 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_cf92fea8 | |
Rule of Rose (Video Game) / int_d4871dd | type |
Love Letter | |
Rule of Rose (Video Game) / int_d4871dd | comment |
Love Letter: Meg to Diana. It wasn't well received. One of Wendy's letters to "Joshua" (actually Jennifer) was a declaration of their betrothal, and was received very well. And then things went wrong... | |
Rule of Rose (Video Game) / int_d4871dd | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_d4871dd | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_d4871dd | |
Rule of Rose (Video Game) / int_e2ccee25 | type |
Animal Motifs | |
Rule of Rose (Video Game) / int_e2ccee25 | comment |
Animal Motifs: Many chapters have one, and they reflect on the enemies; there are rabbit imps, bird imps, goat imps, rat imps, fish imps and pig imps. Different characters also have animal associations: Diana is a fish, Meg is a goat, Eleanor is a bird, Amanda is a pig, etc. | |
Rule of Rose (Video Game) / int_e2ccee25 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_e2ccee25 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_e2ccee25 | |
Rule of Rose (Video Game) / int_e4e86215 | type |
Fake Difficulty | |
Rule of Rose (Video Game) / int_e4e86215 | comment |
Fake Difficulty: As is common with horror games, combat is rather difficult as a way of making the player feel helpless, and making the protagonist appear out of their depth. It's even subtly lampshaded: Jennifer covers her eyes during some attacks, explaining why she often has trouble hitting her opponents. As is ALSO common with horror games, the player can subvert this by finding a way to be cheap with their attacks. In this case, going around the opponent and spamming the first hit of a weapon's combo by releasing the "combat stance" button between hits will typically lock the enemy into hitstun, damaging them with no real chance of retaliation. | |
Rule of Rose (Video Game) / int_e4e86215 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_e4e86215 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_e4e86215 | |
Rule of Rose (Video Game) / int_e5408707 | type |
Blog | |
Rule of Rose (Video Game) / int_e5408707 | comment |
Blog: While many fandoms have an online place where they discuss the work in question, Rule of Rose Mysteries takes it to a completely different level, deconstructing the game, analyzing the characters, and piecing together the story. The blog itself is gone, but its YouTube channel remains. | |
Rule of Rose (Video Game) / int_e5408707 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_e5408707 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_e5408707 | |
Rule of Rose (Video Game) / int_edce12ef | type |
Two-Teacher School | |
Rule of Rose (Video Game) / int_edce12ef | comment |
Two-Teacher School: Mr. Hoffman is the only adult authority figure around the orphanage. The only other adult is the cleaning lady and cook, Martha, while the sixteen-year-old Clara acts as a makeshift nurse and all-around helper. | |
Rule of Rose (Video Game) / int_edce12ef | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_edce12ef | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_edce12ef | |
Rule of Rose (Video Game) / int_f2159a54 | type |
Chain of Deals | |
Rule of Rose (Video Game) / int_f2159a54 | comment |
Chain of Deals: The game is made of this, since the majority of the gameplay requires you to trace your way through a series of Plot Coupons until you retrieve whatever tribute the Red Crayon Aristocrat Club is demanding that month. Same goes for tracking all kinds of health and other items, which in turn leads to more health items. | |
Rule of Rose (Video Game) / int_f2159a54 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_f2159a54 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_f2159a54 | |
Rule of Rose (Video Game) / int_f8a2924c | type |
Dog Walks You | |
Rule of Rose (Video Game) / int_f8a2924c | comment |
Dog Walks You: The majority of the game is spent following Brown to one place or another. | |
Rule of Rose (Video Game) / int_f8a2924c | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_f8a2924c | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_f8a2924c | |
Rule of Rose (Video Game) / int_f96f8980 | type |
Love Makes You Crazy | |
Rule of Rose (Video Game) / int_f96f8980 | comment |
Love Makes You Crazy: Wendy is a textbook Psycho Lesbian for Jennifer. Gregory is also an interesting, and platonic, case, as the death of his son traumatized him pretty badly. And then Wendy manipulated his state of mind so that he would kill people on her say-so. Maybe. | |
Rule of Rose (Video Game) / int_f96f8980 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_f96f8980 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_f96f8980 | |
Rule of Rose (Video Game) / int_fb111d49 | type |
Sequence Breaking | |
Rule of Rose (Video Game) / int_fb111d49 | comment |
Sequence Breaking: You can miss a lot of cutscenes by sticking to the main Chain of Deals and not doing some thorough exploring. | |
Rule of Rose (Video Game) / int_fb111d49 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_fb111d49 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_fb111d49 | |
Rule of Rose (Video Game) / int_fe614133 | type |
Beauty Is Never Tarnished | |
Rule of Rose (Video Game) / int_fe614133 | comment |
Beauty Is Never Tarnished: As unkempt as Amanda is personally, her hair curls remain tight and well-maintained. | |
Rule of Rose (Video Game) / int_fe614133 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_fe614133 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_fe614133 | |
Rule of Rose (Video Game) / int_feac0f90 | type |
Ephebophile | |
Rule of Rose (Video Game) / int_feac0f90 | comment |
Ephebophile: Mr. Hoffman, who is all but outright said to have been regularly sexually abusing Clara, one of the older girls in his care. He also gets more than a bit too handsy with Diana in another scene, heavily implying that he has done the same thing to her. While he is certainly not depicted favorably, there is a measure of sympathy afforded if the player reads his diary in the Playable Epilogue. | |
Rule of Rose (Video Game) / int_feac0f90 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_feac0f90 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_feac0f90 | |
Rule of Rose (Video Game) / int_fedd4e87 | type |
Fork Fencing | |
Rule of Rose (Video Game) / int_fedd4e87 | comment |
Fork Fencing: Your first weapon is a dessert fork. | |
Rule of Rose (Video Game) / int_fedd4e87 | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_fedd4e87 | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_fedd4e87 | |
Rule of Rose (Video Game) / int_ffad4e9f | type |
Shown Their Work | |
Rule of Rose (Video Game) / int_ffad4e9f | comment |
Shown Their Work: The developers spent quite some time researching the fears of both adults and children, and what they fear the most about the other. | |
Rule of Rose (Video Game) / int_ffad4e9f | featureApplicability |
1.0 | |
Rule of Rose (Video Game) / int_ffad4e9f | featureConfidence |
1.0 | |
Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_ffad4e9f | |
Rule of Rose (Video Game) / int_name | type |
ItemName | |
Rule of Rose (Video Game) / int_name | comment |
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Rule of Rose (Video Game) | hasFeature |
Rule of Rose (Video Game) / int_name | |
Rule of Rose (Video Game) / int_name | itemName |
Rule of Rose (Video Game) |
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