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Run (Video Game)
- 48 statements
- 8 feature instances
- 3 referencing feature instances
Run (Video Game) | type |
TVTItem | |
Run (Video Game) | label |
Run (Video Game) | |
Run (Video Game) | page |
Run | |
Run (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Run is a 2008 3-D browser-based Endless Running Game by player_03. It's much like other endless runners, except that every time you touch a wall, it becomes the new floor. In space.It has two sequels. Run 2 introduces another player, adds optional bonuses, and makes the levels significantly blockier. Run 3 reverts to the old tunnels, adds an infinite running mode, an Excuse Plot, and plenty of new characters.Run can be played here. Run 2 is here. Run 3 can be found here, and it has a free mobile app.Not related to the book Run. | |
Run (Video Game) | fetched |
2022-12-14T03:28:57Z | |
Run (Video Game) | parsed |
2022-12-14T03:28:57Z | |
Run (Video Game) | isPartOf |
DBTropes | |
Run (Video Game) / int_21354393 | type |
Freeware Games | |
Run (Video Game) / int_21354393 | comment |
Freeware Games: All games are completely free. | |
Run (Video Game) / int_21354393 | featureApplicability |
1.0 | |
Run (Video Game) / int_21354393 | featureConfidence |
1.0 | |
Run (Video Game) | hasFeature |
Run (Video Game) / int_21354393 | |
Run (Video Game) / int_2864490b | type |
Gravity Screw | |
Run (Video Game) / int_2864490b | comment |
Gravity Screw: The game's gimmick. Touch a wall? Or a ceiling? Weaponized by certain characters in the third game: The Child holds a balloon, which allows him to glide. The electromagnet in The Gentleman's hat pulls him to power cells. The Student can flip gravity if she jumps for long enough. | |
Run (Video Game) / int_2864490b | featureApplicability |
1.0 | |
Run (Video Game) / int_2864490b | featureConfidence |
1.0 | |
Run (Video Game) | hasFeature |
Run (Video Game) / int_2864490b | |
Run (Video Game) / int_3b06f9b5 | type |
Floating Platforms | |
Run (Video Game) / int_3b06f9b5 | comment |
Floating Platforms: The tunnels are essentially this. Run 2 plays this straighter by having rectangular prisms that the character jumps on. | |
Run (Video Game) / int_3b06f9b5 | featureApplicability |
1.0 | |
Run (Video Game) / int_3b06f9b5 | featureConfidence |
1.0 | |
Run (Video Game) | hasFeature |
Run (Video Game) / int_3b06f9b5 | |
Run (Video Game) / int_58626d87 | type |
Genius Ditz | |
Run (Video Game) / int_58626d87 | comment |
The electromagnet in The Gentleman's hat pulls him to power cells. | |
Run (Video Game) / int_58626d87 | featureApplicability |
1.0 | |
Run (Video Game) / int_58626d87 | featureConfidence |
1.0 | |
Run (Video Game) | hasFeature |
Run (Video Game) / int_58626d87 | |
Run (Video Game) / int_b3bdf232 | type |
Alien Geometries | |
Run (Video Game) / int_b3bdf232 | comment |
Alien Geometries: Random, infinitely long tunnels (or scattered rectangular platforms) in space for no reason. | |
Run (Video Game) / int_b3bdf232 | featureApplicability |
1.0 | |
Run (Video Game) / int_b3bdf232 | featureConfidence |
1.0 | |
Run (Video Game) | hasFeature |
Run (Video Game) / int_b3bdf232 | |
Run (Video Game) / int_b76b6362 | type |
Endless Running Game | |
Run (Video Game) / int_b76b6362 | comment |
Endless Running Game: Subverted; there are levels, which ultimately end. Played straight by the Infinite mode in Run 3. | |
Run (Video Game) / int_b76b6362 | featureApplicability |
-0.3 | |
Run (Video Game) / int_b76b6362 | featureConfidence |
1.0 | |
Run (Video Game) | hasFeature |
Run (Video Game) / int_b76b6362 | |
Run (Video Game) / int_e3f34fb4 | type |
Featureless Protagonist | |
Run (Video Game) / int_e3f34fb4 | comment |
Featureless Protagonist: The Runner, and the Skater as well as of Run 2. Justified since we only see them from the back in the first two games. Averted in the third game, when we see them from the front. | |
Run (Video Game) / int_e3f34fb4 | featureApplicability |
-1.0 | |
Run (Video Game) / int_e3f34fb4 | featureConfidence |
1.0 | |
Run (Video Game) | hasFeature |
Run (Video Game) / int_e3f34fb4 | |
Run (Video Game) / int_name | type |
ItemName | |
Run (Video Game) / int_name | comment |
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Run (Video Game) / int_name | featureApplicability |
1.0 | |
Run (Video Game) / int_name | featureConfidence |
1.0 | |
Run (Video Game) | hasFeature |
Run (Video Game) / int_name | |
Run (Video Game) / int_name | itemName |
Run (Video Game) |
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