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SCP: 5k (Video Game)
- 113 statements
- 21 feature instances
- 0 referencing feature instances
SCP: 5k (Video Game) | type |
TVTItem | |
SCP: 5k (Video Game) | label |
SCP: 5k (Video Game) | |
SCP: 5k (Video Game) | page |
SCP5k | |
SCP: 5k (Video Game) | comment |
SCP: 5k (previously SCP: Pandemic) is a Co-Op Multiplayer Tactical Shooter First-Person Shooter by indie development group Affray Interactive (a group of enthusiasts formed specifically to make this game) based on the SCP Foundation universe. Specifically, the game is based on SCP-5000, a powered suit from the future containing a recording detailing how in the near future the SCP Foundation mysteriously determined it needed to wipe out the human race, and began to wage war on humanity using their vast resources including stockpiles of dangerous SCPs. Players take the role of an Anti-Foundation Alliance operative living in this dystopian future, engaging in incursions against the Foundation in up to 4-player co-op.The game was released on Steam Early Access on February 22, 2022, and is still in active development. | |
SCP: 5k (Video Game) | fetched |
2023-11-30T13:07:00Z | |
SCP: 5k (Video Game) | parsed |
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SCP: 5k (Video Game) | isPartOf |
DBTropes | |
SCP: 5k (Video Game) / int_2482df9c | type |
Companion Cube | |
SCP: 5k (Video Game) / int_2482df9c | comment |
Companion Cube: One of the side missions in Raid on Area 12 is to rescue Dave, his wife, and his two children. Dave and his family are cardboard boxes who don't seem to talk or move. Given the setting, though, it is entirely possible they really are alive. | |
SCP: 5k (Video Game) / int_2482df9c | featureApplicability |
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SCP: 5k (Video Game) / int_2482df9c | featureConfidence |
1.0 | |
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SCP: 5k (Video Game) / int_2482df9c | |
SCP: 5k (Video Game) / int_2745f935 | type |
Gas Mask Mooks | |
SCP: 5k (Video Game) / int_2745f935 | comment |
Gas Mask Mooks: Both the players and enemy Foundation soldiers all wear gas masks. Justified, as both sides are fighting in a facility undergoing a total containment breach, which may include airborne hazards. | |
SCP: 5k (Video Game) / int_2745f935 | featureApplicability |
1.0 | |
SCP: 5k (Video Game) / int_2745f935 | featureConfidence |
1.0 | |
SCP: 5k (Video Game) | hasFeature |
SCP: 5k (Video Game) / int_2745f935 | |
SCP: 5k (Video Game) / int_2bfd6a1e | type |
Check-Point Starvation | |
SCP: 5k (Video Game) / int_2bfd6a1e | comment |
Checkpoint Starvation: If your entire team runs out of lives, you have to play the entire level all over again. Given that the main level, Raid on Area 12, can be over an hour long, this can be frustrating if you get killed towards the end. | |
SCP: 5k (Video Game) / int_2bfd6a1e | featureApplicability |
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SCP: 5k (Video Game) / int_2bfd6a1e | |
SCP: 5k (Video Game) / int_3033b958 | type |
Giant Enemy Crab | |
SCP: 5k (Video Game) / int_3033b958 | comment |
Giant Enemy Crab: Giant, slightly-greater-than-human sized spider crabs (oversized instances of SCP-098) are one of the escaped SCP enemy types encountered. | |
SCP: 5k (Video Game) / int_3033b958 | featureApplicability |
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SCP: 5k (Video Game) / int_3033b958 | featureConfidence |
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SCP: 5k (Video Game) | hasFeature |
SCP: 5k (Video Game) / int_3033b958 | |
SCP: 5k (Video Game) / int_33287e20 | type |
One Bullet Clips | |
SCP: 5k (Video Game) / int_33287e20 | comment |
One Bullet Clips: Averted due to the game's Tactical Shooter design; the game individually tracks how many bullets you have left in each carried magazine. Reload too frequently and you'll start cycling into partially spent mags. Fortunately, ammo pickups refill all your mags. | |
SCP: 5k (Video Game) / int_33287e20 | featureApplicability |
-1.0 | |
SCP: 5k (Video Game) / int_33287e20 | featureConfidence |
1.0 | |
SCP: 5k (Video Game) | hasFeature |
SCP: 5k (Video Game) / int_33287e20 | |
SCP: 5k (Video Game) / int_42899766 | type |
Can't Move While Being Watched | |
SCP: 5k (Video Game) / int_42899766 | comment |
Can't Move While Being Watched: SCP-173, probably the most well-known SCP, is an enemy that appears in this game. The game doesn't have blink mechanics, so you can freeze him just by looking in his direction, but at times you need to take your eyes off him to navigate or accomplish tasks, giving him opportunities to rush you. Thankfully he's not encountered alongside other enemies, or else playing the game in single-player would likely be impossible. | |
SCP: 5k (Video Game) / int_42899766 | featureApplicability |
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SCP: 5k (Video Game) | hasFeature |
SCP: 5k (Video Game) / int_42899766 | |
SCP: 5k (Video Game) / int_4b0ef86e | type |
Advertised Extra | |
SCP: 5k (Video Game) / int_4b0ef86e | comment |
Advertised Extra: Earlier builds of the game involve fighting either zombies or enemy soldiers, with only a couple encounters with SCP-173 and the SCP-098s. Later builds include more SCPs, including ones unique to the game's setting such as a cognitohazard that chases the players through movie screens (SCP-7528), and spitting blooms on the sections of giant plant growing around the complex (SCP-1262), in addition to encounters with more iconic SCPs like 173 and 098. | |
SCP: 5k (Video Game) / int_4b0ef86e | featureApplicability |
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SCP: 5k (Video Game) / int_4b0ef86e | featureConfidence |
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SCP: 5k (Video Game) | hasFeature |
SCP: 5k (Video Game) / int_4b0ef86e | |
SCP: 5k (Video Game) / int_4c08ef5 | type |
Gun Accessories | |
SCP: 5k (Video Game) / int_4c08ef5 | comment |
Gun Accessories: The game has a fairly robust weapon customization system, at which you can kit up any of your guns with optics, foregrips, laser sights, suppressors, etc. at a weapons bench. | |
SCP: 5k (Video Game) / int_4c08ef5 | featureApplicability |
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SCP: 5k (Video Game) / int_4c08ef5 | featureConfidence |
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SCP: 5k (Video Game) | hasFeature |
SCP: 5k (Video Game) / int_4c08ef5 | |
SCP: 5k (Video Game) / int_575fd5e2 | type |
Dark Is Not Evil | |
SCP: 5k (Video Game) / int_575fd5e2 | comment |
Dark Is Not Evil: In contrast to the white ones Foundation guards wear, the players wear navy blue coveralls, but are fighting to save humanity from being wiped out. | |
SCP: 5k (Video Game) / int_575fd5e2 | featureApplicability |
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SCP: 5k (Video Game) / int_575fd5e2 | featureConfidence |
1.0 | |
SCP: 5k (Video Game) | hasFeature |
SCP: 5k (Video Game) / int_575fd5e2 | |
SCP: 5k (Video Game) / int_5768d31 | type |
Super-Speed | |
SCP: 5k (Video Game) / int_5768d31 | comment |
Super-Speed: SCP-173 moves superhumanly fast when not in your line of vision, able to cross hundreds of feet in a second. | |
SCP: 5k (Video Game) / int_5768d31 | featureApplicability |
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SCP: 5k (Video Game) / int_5768d31 | featureConfidence |
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SCP: 5k (Video Game) | hasFeature |
SCP: 5k (Video Game) / int_5768d31 | |
SCP: 5k (Video Game) / int_5db59a03 | type |
Brown Note | |
SCP: 5k (Video Game) / int_5db59a03 | comment |
Brown Note: There are several theatre rooms in Area 12's Education Centre displaying cognitohazards that will cause players to shoot themselves if they spend too much time near them. Shutting down the projectors is required to access a keycard needed to progress. | |
SCP: 5k (Video Game) / int_5db59a03 | featureApplicability |
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SCP: 5k (Video Game) / int_5db59a03 | featureConfidence |
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SCP: 5k (Video Game) | hasFeature |
SCP: 5k (Video Game) / int_5db59a03 | |
SCP: 5k (Video Game) / int_73262fa4 | type |
Tactical Shooter | |
SCP: 5k (Video Game) / int_73262fa4 | comment |
Tactical Shooter: The game is designed as one, with slower, more deliberate movement and gunplay, the ability to lean around corners, the lack of an on-screen crosshair and individual tracking of partially spent magazines, you dying in just a few hits, etc. However, you can refill your health and ammo by picking up medkits and ammo boxes found scattered around the level, although they're rarer than in more standard FPS games. | |
SCP: 5k (Video Game) / int_73262fa4 | featureApplicability |
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SCP: 5k (Video Game) / int_73262fa4 | featureConfidence |
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SCP: 5k (Video Game) | hasFeature |
SCP: 5k (Video Game) / int_73262fa4 | |
SCP: 5k (Video Game) / int_7b71edf4 | type |
Going Critical | |
SCP: 5k (Video Game) / int_7b71edf4 | comment |
Going Critical: A somewhat more realistic example. At the end of the Raid on Area 12, your team purposfully causes a meltdown by destroying the cooling systems before restarting the site's nuclear reactor. However, there's no indication this will cause an explosion, and simply destroying the site's main power supply and irradiating it would render it unusable. | |
SCP: 5k (Video Game) / int_7b71edf4 | featureApplicability |
1.0 | |
SCP: 5k (Video Game) / int_7b71edf4 | featureConfidence |
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SCP: 5k (Video Game) | hasFeature |
SCP: 5k (Video Game) / int_7b71edf4 | |
SCP: 5k (Video Game) / int_8ba9512b | type |
Our Zombies Are Different | |
SCP: 5k (Video Game) / int_8ba9512b | comment |
Our Zombies Are Different: Raid on Area 12, the game's main campaign mission, is a raid on a Foundation facility where an infectious zombie plague known as "Psi-Z" is being developed. Having reached the facility, you find the zombies have broken loose and are overruning the facility alongside other escaped SCPs. Said zombies are running "fast zombies" created from D-class test subjects and infected base personnel and security. | |
SCP: 5k (Video Game) / int_8ba9512b | featureApplicability |
1.0 | |
SCP: 5k (Video Game) / int_8ba9512b | featureConfidence |
1.0 | |
SCP: 5k (Video Game) | hasFeature |
SCP: 5k (Video Game) / int_8ba9512b | |
SCP: 5k (Video Game) / int_c6695a49 | type |
Mêlée à Trois | |
SCP: 5k (Video Game) / int_c6695a49 | comment |
Mêlée à Trois: Foundation security soldiers and escaped SCPs are hostile to each other as well as to your team of AFA operatives. | |
SCP: 5k (Video Game) / int_c6695a49 | featureApplicability |
1.0 | |
SCP: 5k (Video Game) / int_c6695a49 | featureConfidence |
1.0 | |
SCP: 5k (Video Game) | hasFeature |
SCP: 5k (Video Game) / int_c6695a49 | |
SCP: 5k (Video Game) / int_c8c968c3 | type |
The Alliance | |
SCP: 5k (Video Game) / int_c8c968c3 | comment |
The Alliance: The Anti-Foundation Alliance, made up of various anomalous organizations who have banded together to stop the Omnicide, including the Global Occult Coalition and the FBI's Unusual Incidents Unit (UIU). While earlier versions of the game had the players being GOC members, currently the player characters are UIU members. | |
SCP: 5k (Video Game) / int_c8c968c3 | featureApplicability |
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SCP: 5k (Video Game) / int_c8c968c3 | featureConfidence |
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SCP: 5k (Video Game) | hasFeature |
SCP: 5k (Video Game) / int_c8c968c3 | |
SCP: 5k (Video Game) / int_deb39de3 | type |
Bad Future | |
SCP: 5k (Video Game) / int_deb39de3 | comment |
Bad Future: The game is set in one described by the entry of SCP-5000, in which the Foundation suddenly performs a Face–Heel Turn and starts unleashing SCPs with the goal of exterminating the human race. | |
SCP: 5k (Video Game) / int_deb39de3 | featureApplicability |
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SCP: 5k (Video Game) / int_deb39de3 | featureConfidence |
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SCP: 5k (Video Game) / int_deb39de3 | |
SCP: 5k (Video Game) / int_df237522 | type |
Hellhound | |
SCP: 5k (Video Game) / int_df237522 | comment |
Hellhound: Gorilla-sized, dog-like creatures known as Psi-Z Resonators and possibly based on SCP-939 appear as enemies. | |
SCP: 5k (Video Game) / int_df237522 | featureApplicability |
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SCP: 5k (Video Game) / int_df237522 | featureConfidence |
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SCP: 5k (Video Game) | hasFeature |
SCP: 5k (Video Game) / int_df237522 | |
SCP: 5k (Video Game) / int_e543a655 | type |
Light Is Not Good | |
SCP: 5k (Video Game) / int_e543a655 | comment |
Light Is Not Good: In contrast to the navy blue ones the players wear, the Foundation guards wear white coveralls, and are trying to wipe out all of humanity. | |
SCP: 5k (Video Game) / int_e543a655 | featureApplicability |
1.0 | |
SCP: 5k (Video Game) / int_e543a655 | featureConfidence |
1.0 | |
SCP: 5k (Video Game) | hasFeature |
SCP: 5k (Video Game) / int_e543a655 | |
SCP: 5k (Video Game) / int_fb09db1f | type |
Video-Game Lives | |
SCP: 5k (Video Game) / int_fb09db1f | comment |
Video-Game Lives: Each player starts with 2 lives. Die twice and that's it for you. | |
SCP: 5k (Video Game) / int_fb09db1f | featureApplicability |
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SCP: 5k (Video Game) / int_fb09db1f | featureConfidence |
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SCP: 5k (Video Game) |
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