...it's like TV Tropes, but LINKED DATA!
S.W.I.N.E. (Video Game)
- 43 statements
- 7 feature instances
- 10 referencing feature instances
S.W.I.N.E. (Video Game) | type |
TVTItem | |
S.W.I.N.E. (Video Game) | label |
S.W.I.N.E. (Video Game) | |
S.W.I.N.E. (Video Game) | page |
SWINE | |
S.W.I.N.E. (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })S.W.I.N.E. (or, to give its full name Strategic Warfare In (a) Nifty Environment), is a small quirky RTS game originally released in 2001, and the gameplay precursor to the serious-if-shortlived Codename Panzers series. The basic plot of the game is that the Pigs' military under General Irontusk overthrow the old Republic, and then invade the Rabbits. A lot more thought was put into the gameplay.As of Christmas of 2006, the original release of the game became freeware, with installers floating around. In 2019, a HD remaster was announced under the banner of Kite Games and some of the original developers, along with enthusiastic fans, making the game available on Steam.The Pigs have German Accents and the Rabbits are French. This has some clear implications. | |
S.W.I.N.E. (Video Game) | fetched |
2022-02-17T12:55:24Z | |
S.W.I.N.E. (Video Game) | parsed |
2022-02-17T12:55:24Z | |
S.W.I.N.E. (Video Game) | isPartOf |
DBTropes | |
S.W.I.N.E. (Video Game) / int_12c65d9b | type |
Abnormal Ammo | |
S.W.I.N.E. (Video Game) / int_12c65d9b | comment |
Abnormal Ammo: Mortars and Rocket Launchers may occasionally shoot things other than the typical rounds (such as carrots or acorns). The change is purely cosmetic, however. | |
S.W.I.N.E. (Video Game) / int_12c65d9b | featureApplicability |
1.0 | |
S.W.I.N.E. (Video Game) / int_12c65d9b | featureConfidence |
1.0 | |
S.W.I.N.E. (Video Game) | hasFeature |
S.W.I.N.E. (Video Game) / int_12c65d9b | |
S.W.I.N.E. (Video Game) / int_51d79b6d | type |
Abandonware | |
S.W.I.N.E. (Video Game) / int_51d79b6d | comment |
Abandonware: During Christmas of 2006, Stormregion made the game free, releasing one last bugfix for it in tandem with the announcement. Stormregion itself has gone defunct. This remained the case until it saw a remaster released in 2019. | |
S.W.I.N.E. (Video Game) / int_51d79b6d | featureApplicability |
1.0 | |
S.W.I.N.E. (Video Game) / int_51d79b6d | featureConfidence |
1.0 | |
S.W.I.N.E. (Video Game) | hasFeature |
S.W.I.N.E. (Video Game) / int_51d79b6d | |
S.W.I.N.E. (Video Game) / int_5a6b69f | type |
ArmorPiercing | |
S.W.I.N.E. (Video Game) / int_5a6b69f | comment |
Armor Piercing: None of the units in the game have bottom armor, which makes landmines extremely powerful. | |
S.W.I.N.E. (Video Game) / int_5a6b69f | featureApplicability |
1.0 | |
S.W.I.N.E. (Video Game) / int_5a6b69f | featureConfidence |
1.0 | |
S.W.I.N.E. (Video Game) | hasFeature |
S.W.I.N.E. (Video Game) / int_5a6b69f | |
S.W.I.N.E. (Video Game) / int_7ba493b0 | type |
Always Accurate Attack | |
S.W.I.N.E. (Video Game) / int_7ba493b0 | comment |
Always Accurate Attack: Scouts, Tanks and Heavy Tanks have hitscan attacks that never miss the target. Tank Killers also fire homing missiles that can only miss if there's terrain in the way. | |
S.W.I.N.E. (Video Game) / int_7ba493b0 | featureApplicability |
1.0 | |
S.W.I.N.E. (Video Game) / int_7ba493b0 | featureConfidence |
1.0 | |
S.W.I.N.E. (Video Game) | hasFeature |
S.W.I.N.E. (Video Game) / int_7ba493b0 | |
S.W.I.N.E. (Video Game) / int_940a5958 | type |
Artificial Stupidity | |
S.W.I.N.E. (Video Game) / int_940a5958 | comment |
Artificial Stupidity: In the campaign, the AI simply waits for your units to appear, then blindly charges at them. If it ever makes any deeper tactical move, it's a scripted event.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); }) | |
S.W.I.N.E. (Video Game) / int_940a5958 | featureApplicability |
1.0 | |
S.W.I.N.E. (Video Game) / int_940a5958 | featureConfidence |
1.0 | |
S.W.I.N.E. (Video Game) | hasFeature |
S.W.I.N.E. (Video Game) / int_940a5958 | |
S.W.I.N.E. (Video Game) / int_df11acbe | type |
Artificial Brilliance | |
S.W.I.N.E. (Video Game) / int_df11acbe | comment |
Artificial Brilliance: Enemy AI-controlled units always prioritize the opponents with the weakest armor first, switching targets mid-fight as appropriate. As a result, your lower-ranked and Glass Cannon units frequently take more damage than your Stone Wall units if they aren't attacking from out of sight; Scouts and Rocket Launchers are especially prone to drawing fire. | |
S.W.I.N.E. (Video Game) / int_df11acbe | featureApplicability |
1.0 | |
S.W.I.N.E. (Video Game) / int_df11acbe | featureConfidence |
1.0 | |
S.W.I.N.E. (Video Game) | hasFeature |
S.W.I.N.E. (Video Game) / int_df11acbe | |
S.W.I.N.E. (Video Game) / int_name | type |
ItemName | |
S.W.I.N.E. (Video Game) / int_name | comment |
||
S.W.I.N.E. (Video Game) / int_name | featureApplicability |
1.0 | |
S.W.I.N.E. (Video Game) / int_name | featureConfidence |
1.0 | |
S.W.I.N.E. (Video Game) | hasFeature |
S.W.I.N.E. (Video Game) / int_name | |
S.W.I.N.E. (Video Game) / int_name | itemName |
S.W.I.N.E. (Video Game) |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.