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S.W.I.N.E. (Video Game)

 S.W.I.N.E. (Video Game)
type
TVTItem
 S.W.I.N.E. (Video Game)
label
S.W.I.N.E. (Video Game)
 S.W.I.N.E. (Video Game)
page
SWINE
 S.W.I.N.E. (Video Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })S.W.I.N.E. (or, to give its full name Strategic Warfare In (a) Nifty Environment), is a small quirky RTS game originally released in 2001, and the gameplay precursor to the serious-if-shortlived Codename Panzers series. The basic plot of the game is that the Pigs' military under General Irontusk overthrow the old Republic, and then invade the Rabbits. A lot more thought was put into the gameplay.As of Christmas of 2006, the original release of the game became freeware, with installers floating around. In 2019, a HD remaster was announced under the banner of Kite Games and some of the original developers, along with enthusiastic fans, making the game available on Steam.The Pigs have German Accents and the Rabbits are French. This has some clear implications.
 S.W.I.N.E. (Video Game)
fetched
2022-02-17T12:55:24Z
 S.W.I.N.E. (Video Game)
parsed
2022-02-17T12:55:24Z
 S.W.I.N.E. (Video Game)
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DBTropes
 S.W.I.N.E. (Video Game) / int_12c65d9b
type
Abnormal Ammo
 S.W.I.N.E. (Video Game) / int_12c65d9b
comment
Abnormal Ammo: Mortars and Rocket Launchers may occasionally shoot things other than the typical rounds (such as carrots or acorns). The change is purely cosmetic, however.
 S.W.I.N.E. (Video Game) / int_12c65d9b
featureApplicability
1.0
 S.W.I.N.E. (Video Game) / int_12c65d9b
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1.0
 S.W.I.N.E. (Video Game)
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S.W.I.N.E. (Video Game) / int_12c65d9b
 S.W.I.N.E. (Video Game) / int_51d79b6d
type
Abandonware
 S.W.I.N.E. (Video Game) / int_51d79b6d
comment
Abandonware: During Christmas of 2006, Stormregion made the game free, releasing one last bugfix for it in tandem with the announcement. Stormregion itself has gone defunct. This remained the case until it saw a remaster released in 2019.
 S.W.I.N.E. (Video Game) / int_51d79b6d
featureApplicability
1.0
 S.W.I.N.E. (Video Game) / int_51d79b6d
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1.0
 S.W.I.N.E. (Video Game)
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S.W.I.N.E. (Video Game) / int_51d79b6d
 S.W.I.N.E. (Video Game) / int_5a6b69f
type
ArmorPiercing
 S.W.I.N.E. (Video Game) / int_5a6b69f
comment
Armor Piercing: None of the units in the game have bottom armor, which makes landmines extremely powerful.
 S.W.I.N.E. (Video Game) / int_5a6b69f
featureApplicability
1.0
 S.W.I.N.E. (Video Game) / int_5a6b69f
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1.0
 S.W.I.N.E. (Video Game)
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S.W.I.N.E. (Video Game) / int_5a6b69f
 S.W.I.N.E. (Video Game) / int_7ba493b0
type
Always Accurate Attack
 S.W.I.N.E. (Video Game) / int_7ba493b0
comment
Always Accurate Attack: Scouts, Tanks and Heavy Tanks have hitscan attacks that never miss the target. Tank Killers also fire homing missiles that can only miss if there's terrain in the way.
 S.W.I.N.E. (Video Game) / int_7ba493b0
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1.0
 S.W.I.N.E. (Video Game) / int_7ba493b0
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 S.W.I.N.E. (Video Game)
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S.W.I.N.E. (Video Game) / int_7ba493b0
 S.W.I.N.E. (Video Game) / int_940a5958
type
Artificial Stupidity
 S.W.I.N.E. (Video Game) / int_940a5958
comment
Artificial Stupidity: In the campaign, the AI simply waits for your units to appear, then blindly charges at them. If it ever makes any deeper tactical move, it's a scripted event.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); })
 S.W.I.N.E. (Video Game) / int_940a5958
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1.0
 S.W.I.N.E. (Video Game) / int_940a5958
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1.0
 S.W.I.N.E. (Video Game)
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S.W.I.N.E. (Video Game) / int_940a5958
 S.W.I.N.E. (Video Game) / int_df11acbe
type
Artificial Brilliance
 S.W.I.N.E. (Video Game) / int_df11acbe
comment
Artificial Brilliance: Enemy AI-controlled units always prioritize the opponents with the weakest armor first, switching targets mid-fight as appropriate. As a result, your lower-ranked and Glass Cannon units frequently take more damage than your Stone Wall units if they aren't attacking from out of sight; Scouts and Rocket Launchers are especially prone to drawing fire.
 S.W.I.N.E. (Video Game) / int_df11acbe
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1.0
 S.W.I.N.E. (Video Game) / int_df11acbe
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 S.W.I.N.E. (Video Game)
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S.W.I.N.E. (Video Game) / int_df11acbe
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 S.W.I.N.E. (Video Game) / int_name
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 S.W.I.N.E. (Video Game) / int_name
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 S.W.I.N.E. (Video Game) / int_name
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S.W.I.N.E. (Video Game)

The following is a list of statements referring to the current page from other pages.

 CodenamePanzers
seeAlso
S.W.I.N.E. (Video Game)
 S.W.I.N.E. (Video Game)
hasFeature
Cosmetically Different Sides / int_d5ac5ac9
 S.W.I.N.E. (Video Game)
hasFeature
Easy Logistics / int_d5ac5ac9
 S.W.I.N.E. (Video Game)
hasFeature
Faction Calculus / int_d5ac5ac9
 S.W.I.N.E. (Video Game)
hasFeature
Initialism Title / int_d5ac5ac9
 S.W.I.N.E. (Video Game)
hasFeature
Only Mostly Dead / int_d5ac5ac9
 S.W.I.N.E. (Video Game)
hasFeature
Resources Management Gameplay / int_d5ac5ac9
 S.W.I.N.E. (Video Game)
hasFeature
Support Power / int_d5ac5ac9
 S.W.I.N.E. (Video Game)
hasFeature
Veteran Unit / int_d5ac5ac9
 S.W.I.N.E. (Video Game)
hasFeature
Video Games of 2000-2004 / int_d5ac5ac9