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Shadow Master (Video Game)
- 138 statements
- 26 feature instances
- 12 referencing feature instances
Shadow Master (Video Game) | type |
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Shadow Master (Video Game) | label |
Shadow Master (Video Game) | |
Shadow Master (Video Game) | page |
ShadowMaster | |
Shadow Master (Video Game) | comment |
Shadow Master is a Mecha Game made by HammerHead studios and Psygnosis for the PlayStation.Set in a distant galaxy, a power vacuum formed in the aftermath of a galactic war leads to an intergalactic overlord, who calls himself the "Shadow Master", to have his army enslave multiple surrounding planets. With the Shadow Master and his army conquering entire worlds, it's up to you, an elite pilot behind the wheels of a weaponized ATV built with alien technology to travel across multiple worlds and wipe out the Shadow Master's armies.The game is played from a first-person view, through the displays of your mecha, with an onscreen crosshair pointing out where your shots will hit. A smaller, separate indicator appears on the right side, displaying wire-frame models and extensive HUD information depicting the enemy (ies) you're currently shooting at. Unlike other FPS-style games, Shadow Master is surprisingly straightforward and direct - you just keep moving ahead and destroy everything, though the game does allow you to backtrack at times. | |
Shadow Master (Video Game) | fetched |
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Shadow Master (Video Game) | isPartOf |
DBTropes | |
Shadow Master (Video Game) / int_1373df15 | type |
City on the Water | |
Shadow Master (Video Game) / int_1373df15 | comment |
City on the Water: The stage on Planet Ocella is set on one filled with enemies, since the entire planet is a giant ocean. | |
Shadow Master (Video Game) / int_1373df15 | featureApplicability |
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Shadow Master (Video Game) / int_1373df15 | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_1373df15 | |
Shadow Master (Video Game) / int_225d8ff9 | type |
Ambiguously Human | |
Shadow Master (Video Game) / int_225d8ff9 | comment |
Ambiguously Human: Because you spend the entire game (including cutscenes!) inside your mecha, and the game never show how you looked like, it's questionable if your character's a human or a Human Alien. Most of your enemies (those whom are not animals) appears be extraterrestrial, and it remains questionable whether humans exists in the game's verse or not. | |
Shadow Master (Video Game) / int_225d8ff9 | featureApplicability |
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Shadow Master (Video Game) / int_225d8ff9 | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_225d8ff9 | |
Shadow Master (Video Game) / int_3e7cad99 | type |
Overheating | |
Shadow Master (Video Game) / int_3e7cad99 | comment |
Overheating: Repeatedly using the same weapon, non-stop will cause it to overheat and jam; you'll need to cycle to another weapon once the overheating warning appears onscreen. | |
Shadow Master (Video Game) / int_3e7cad99 | featureApplicability |
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Shadow Master (Video Game) / int_3e7cad99 | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_3e7cad99 | |
Shadow Master (Video Game) / int_406315e | type |
Shield-Bearing Mook | |
Shadow Master (Video Game) / int_406315e | comment |
Shield-Bearing Mook: Some of the Shadow Master's foot soldiers are armed with shields, which allows them to take far more hits. None are given to the lowest-ranked, Goomba-variety of enemies in the earlier stages though. | |
Shadow Master (Video Game) / int_406315e | featureApplicability |
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Shadow Master (Video Game) / int_406315e | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_406315e | |
Shadow Master (Video Game) / int_42259839 | type |
Spider People | |
Shadow Master (Video Game) / int_42259839 | comment |
Spider People: The final stage have gigantic, humanoid enemies with a lower torso resembling a gigantic spider's, who can take far more punishment than regular mooks serving as the Shadow Master's Praetorian Guard. | |
Shadow Master (Video Game) / int_42259839 | featureApplicability |
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Shadow Master (Video Game) / int_42259839 | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_42259839 | |
Shadow Master (Video Game) / int_4b4ac0ca | type |
Homing Projectile | |
Shadow Master (Video Game) / int_4b4ac0ca | comment |
Homing Projectile: You can equip homing missiles on your mech to target enemies directly from afar. | |
Shadow Master (Video Game) / int_4b4ac0ca | featureApplicability |
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Shadow Master (Video Game) / int_4b4ac0ca | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_4b4ac0ca | |
Shadow Master (Video Game) / int_515189ab | type |
Single-Biome Planet | |
Shadow Master (Video Game) / int_515189ab | comment |
Single-Biome Planet: Most of the stages are set on planets with a single environment. Silvan is a jungle world, Halyos is made of gorges, Ocella is an ocean planet, and so on. | |
Shadow Master (Video Game) / int_515189ab | featureApplicability |
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Shadow Master (Video Game) / int_515189ab | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_515189ab | |
Shadow Master (Video Game) / int_56ba9b5e | type |
AirborneMooks | |
Shadow Master (Video Game) / int_56ba9b5e | comment |
Airborne Mooks: Giant flying insects and bat-like mechs are among the enemies you encounter. The smallest ones dies in a single blast, though they're considerably trickier to hit because of their speed. | |
Shadow Master (Video Game) / int_56ba9b5e | featureApplicability |
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Shadow Master (Video Game) / int_56ba9b5e | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_56ba9b5e | |
Shadow Master (Video Game) / int_585da3f0 | type |
Ambiguous Robots | |
Shadow Master (Video Game) / int_585da3f0 | comment |
Ambiguous Robots: All of the Shadow Master's foot soldiers and humanoid mooks you spend the whole game blowing up. They appear robotic, but displays certain degree of sentience and their mechanical parts could be armour; and if your mech are close enough to them you can vaguely notice organic features on them. The fact that the game runs on Bloodless Carnage (where even animal-based organic enemies blows up into chunks) doesn't help. | |
Shadow Master (Video Game) / int_585da3f0 | featureApplicability |
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Shadow Master (Video Game) / int_585da3f0 | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_585da3f0 | |
Shadow Master (Video Game) / int_58efc711 | type |
The Goomba | |
Shadow Master (Video Game) / int_58efc711 | comment |
The Goomba: The Shadow Master's basic foot soldiers, man-sized mooks in brown armour are everywhere in Planet Silvan, the first world. Their sole cannon attack deals pathetic damage and can be easily avoided, they go down easily in just a tiny handful of shots and they're just there for combat practice. You do face stronger variants in white armour later on, with the brown versions disappearing after you reached Halyos. | |
Shadow Master (Video Game) / int_58efc711 | featureApplicability |
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Shadow Master (Video Game) / int_58efc711 | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_58efc711 | |
Shadow Master (Video Game) / int_5914d5dd | type |
Slippy-Slidey Ice World | |
Shadow Master (Video Game) / int_5914d5dd | comment |
Slippy-Slidey Ice World: The aptly-named Planet Glasys, which is covered in snow and ice all the time. Much of the stage have your mech sliding and skiiing down slopes while shooting at enemies. | |
Shadow Master (Video Game) / int_5914d5dd | featureApplicability |
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Shadow Master (Video Game) / int_5914d5dd | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_5914d5dd | |
Shadow Master (Video Game) / int_6400a34 | type |
Arm Cannon | |
Shadow Master (Video Game) / int_6400a34 | comment |
Arm Cannon: The Shadow Master's basic foot soldiers have cannons and projectile-launchers built into their arms for firing at you. | |
Shadow Master (Video Game) / int_6400a34 | featureApplicability |
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Shadow Master (Video Game) / int_6400a34 | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_6400a34 | |
Shadow Master (Video Game) / int_6820e212 | type |
Giant Squid | |
Shadow Master (Video Game) / int_6820e212 | comment |
Giant Squid: The boss of Planet Ocella is a giant robot octopus, fought in a pool in the center of an arena. It's tentacles are tipped with buzzsaws for good measure. | |
Shadow Master (Video Game) / int_6820e212 | featureApplicability |
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Shadow Master (Video Game) / int_6820e212 | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_6820e212 | |
Shadow Master (Video Game) / int_68f5e5f4 | type |
Living Dinosaurs | |
Shadow Master (Video Game) / int_68f5e5f4 | comment |
Living Dinosaurs: Planet Glasys have dinosaur enemies, resembling those from earth, despite being set in an alien world, including a rampaging Temper-Ceratops as it's boss. They're probably not yet extinct because of the planet being stuck in an eternal ice age. | |
Shadow Master (Video Game) / int_68f5e5f4 | featureApplicability |
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Shadow Master (Video Game) / int_68f5e5f4 | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_68f5e5f4 | |
Shadow Master (Video Game) / int_716c0b1b | type |
And the Adventure Continues | |
Shadow Master (Video Game) / int_716c0b1b | comment |
And the Adventure Continues: After defeating the Shadow Master Final Boss, you then embark on a long journey home to a hero's welcome. Which isn't shown, the game ends with a narration before credits rolls. | |
Shadow Master (Video Game) / int_716c0b1b | featureApplicability |
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Shadow Master (Video Game) / int_716c0b1b | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_716c0b1b | |
Shadow Master (Video Game) / int_8c97cf66 | type |
Stationary Boss | |
Shadow Master (Video Game) / int_8c97cf66 | comment |
Stationary Boss: The Shadow Master himself and the game's Final Boss, oddly enough, is the only boss who doesn't move around, hovering in the center of his chamber for the entirety of the boss battle. However he can Beam Spam lightning bolts all over the place, forcing you to run in circles to avoid getting hit. | |
Shadow Master (Video Game) / int_8c97cf66 | featureApplicability |
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Shadow Master (Video Game) / int_8c97cf66 | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_8c97cf66 | |
Shadow Master (Video Game) / int_9be7c205 | type |
Giant Spider | |
Shadow Master (Video Game) / int_9be7c205 | comment |
Giant Spider: There are alien spider enemies as large as your mech, and occasional ones larger than you. | |
Shadow Master (Video Game) / int_9be7c205 | featureApplicability |
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Shadow Master (Video Game) / int_9be7c205 | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_9be7c205 | |
Shadow Master (Video Game) / int_a61be186 | type |
Sinister Stingrays | |
Shadow Master (Video Game) / int_a61be186 | comment |
Sinister Stingrays: Giant hovering stingray-like robots appears on Planet Ocella as one of the enemy types. | |
Shadow Master (Video Game) / int_a61be186 | featureApplicability |
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Shadow Master (Video Game) / int_a61be186 | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_a61be186 | |
Shadow Master (Video Game) / int_a8826e1e | type |
Giant Mook | |
Shadow Master (Video Game) / int_a8826e1e | comment |
Giant Mook: The game throws giant robots as enemies from Planet Halyos onwards, far taller and larger than previous enemies and can tank more hits before going down. Upgraded variants can even take a single grenade hit from point-blank and soldier on. | |
Shadow Master (Video Game) / int_a8826e1e | featureApplicability |
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Shadow Master (Video Game) / int_a8826e1e | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_a8826e1e | |
Shadow Master (Video Game) / int_bc0ad0c0 | type |
Money Spider | |
Shadow Master (Video Game) / int_bc0ad0c0 | comment |
Money Spider: Points and power-ups are depicted as gems and diamonds, which are dropped by both the Shadow Master's soldiers and by the wildlife. Including literal spiders. | |
Shadow Master (Video Game) / int_bc0ad0c0 | featureApplicability |
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Shadow Master (Video Game) / int_bc0ad0c0 | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_bc0ad0c0 | |
Shadow Master (Video Game) / int_cdcd7a78 | type |
Derelict Graveyard | |
Shadow Master (Video Game) / int_cdcd7a78 | comment |
Derelict Graveyard: The game's opening cinematics shows a massive spaceship graveyard, presumably in the aftermath of one of the raging interplanetary wars that ravaged across the galaxies. | |
Shadow Master (Video Game) / int_cdcd7a78 | featureApplicability |
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Shadow Master (Video Game) / int_cdcd7a78 | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_cdcd7a78 | |
Shadow Master (Video Game) / int_cde51255 | type |
Antagonist Title | |
Shadow Master (Video Game) / int_cde51255 | comment |
Antagonist Title: The titular Shadow Master is the game's Big Bad, an intergalactic space-faring warlord whose armies you spend the whole game battling. | |
Shadow Master (Video Game) / int_cde51255 | featureApplicability |
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Shadow Master (Video Game) / int_cde51255 | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_cde51255 | |
Shadow Master (Video Game) / int_e76151c3 | type |
Battleship Raid | |
Shadow Master (Video Game) / int_e76151c3 | comment |
Battleship Raid: The level titled "Dreadnaught", where you infiltrate the Shadow Master's heavily-guarded Space Base and fight your way through everything it throws at you to reach the villain's quarters. | |
Shadow Master (Video Game) / int_e76151c3 | featureApplicability |
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Shadow Master (Video Game) / int_e76151c3 | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_e76151c3 | |
Shadow Master (Video Game) / int_eb4086e3 | type |
Big Creepy-Crawlies | |
Shadow Master (Video Game) / int_eb4086e3 | comment |
Big Creepy-Crawlies: You'll be attacked by giant alien bugs in all the worlds, constantly. Even the ice-based Planet Glasys, somehow. | |
Shadow Master (Video Game) / int_eb4086e3 | featureApplicability |
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Shadow Master (Video Game) / int_eb4086e3 | featureConfidence |
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Shadow Master (Video Game) | hasFeature |
Shadow Master (Video Game) / int_eb4086e3 | |
Shadow Master (Video Game) / int_ffd816e7 | type |
Everything Trying to Kill You | |
Shadow Master (Video Game) / int_ffd816e7 | comment |
Everything Trying to Kill You: En route to the Shadow Master's planet, while fighting your way through his army don't expect the local wildlife to be friendly to you. | |
Shadow Master (Video Game) / int_ffd816e7 | featureApplicability |
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Shadow Master (Video Game) |
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