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Shinobi (1987) (Video Game)

 Shinobi (1987) (Video Game)
type
TVTItem
 Shinobi (1987) (Video Game)
label
Shinobi (1987) (Video Game)
 Shinobi (1987) (Video Game)
page
Shinobi1987
 Shinobi (1987) (Video Game)
comment
The Shinobi game that started it all.
 Shinobi (1987) (Video Game)
fetched
2024-04-26T08:02:31Z
 Shinobi (1987) (Video Game)
parsed
2024-04-26T08:02:31Z
 Shinobi (1987) (Video Game)
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Dropped link to GoodBadBug: Not a Feature - UNKNOWN
 Shinobi (1987) (Video Game)
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GoodBadBug
 Shinobi (1987) (Video Game)
isPartOf
DBTropes
 Shinobi (1987) (Video Game) / int_2222a43e
type
Nebulous Evil Organisation
 Shinobi (1987) (Video Game) / int_2222a43e
comment
Nebulous Evil Organisation: Zeed.
 Shinobi (1987) (Video Game) / int_2222a43e
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1.0
 Shinobi (1987) (Video Game) / int_2222a43e
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1.0
 Shinobi (1987) (Video Game)
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Shinobi (1987) (Video Game) / int_2222a43e
 Shinobi (1987) (Video Game) / int_27b418da
type
A Winner Is You
 Shinobi (1987) (Video Game) / int_27b418da
comment
A Winner Is You: The ending in the arcade Shinobi wasn't anything special to begin with, but it sure beats the Master System port, which awards the player with a blank Game Over screen (the same one you can get for losing the game).
 Shinobi (1987) (Video Game) / int_27b418da
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1.0
 Shinobi (1987) (Video Game) / int_27b418da
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 Shinobi (1987) (Video Game)
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Shinobi (1987) (Video Game) / int_27b418da
 Shinobi (1987) (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Shinobi (1987) (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: Originally, Joe was not the most traditional ninja around. He didn't wear his headress-mask and he was a One-Hit-Point Wonder. The guy also went the high tech route when it came to his weapon power-up. When he powered-up, he exchanged his regular shurikens for a gun that shot rocket-propelled explosive shells. The flaming shurikens that he uses now are no less powerful but a lot less stylish and he's taken to covering his face.
 Shinobi (1987) (Video Game) / int_4f4372e9
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 Shinobi (1987) (Video Game)
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Shinobi (1987) (Video Game) / int_4f4372e9
 Shinobi (1987) (Video Game) / int_5c17c12f
type
Bribing Your Way to Victory
 Shinobi (1987) (Video Game) / int_5c17c12f
comment
Bribing Your Way to Victory/Point of No Continues: You can use as many continues as needed in the arcade version (as long as you have the coins); but once you reach the final four levels, blowing all your chances will cause your game to be over for real. Quite devastating consequences, really.
 Shinobi (1987) (Video Game) / int_5c17c12f
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Shinobi (1987) (Video Game) / int_5c17c12f
 Shinobi (1987) (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Shinobi (1987) (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Mandara (in the arcade at least) is seemingly impossible to defeat with a single life. You must destroy a wall of 16 statues before they push you into a deadly electrical beam. However, on the first attempt there simply isn't enough time to destroy them all before you are killed. On subsequent lives, the statues are weakened making completion possible. But it means you are always forced to lose a life on this boss. There is an exploit / glitch however.
 Shinobi (1987) (Video Game) / int_6041e4f4
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Shinobi (1987) (Video Game) / int_6041e4f4
 Shinobi (1987) (Video Game) / int_62259825
type
Nintendo Hard
 Shinobi (1987) (Video Game) / int_62259825
comment
Nintendo Hard: The original arcade game makes you a One-Hit-Point Wonder and inevitably get hectic from all angles.
 Shinobi (1987) (Video Game) / int_62259825
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1.0
 Shinobi (1987) (Video Game) / int_62259825
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 Shinobi (1987) (Video Game)
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Shinobi (1987) (Video Game) / int_62259825
 Shinobi (1987) (Video Game) / int_7c4f6612
type
Comic-Book Adaptation
 Shinobi (1987) (Video Game) / int_7c4f6612
comment
Comic-Book Adaptation: In Sonic the Comic. Shinobi was the first Sega game outside the Sonic the Hedgehog series to get a comic adaptation, and it was both faithful to the games' stories and suitably serious in tone.
 Shinobi (1987) (Video Game) / int_7c4f6612
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1.0
 Shinobi (1987) (Video Game) / int_7c4f6612
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 Shinobi (1987) (Video Game)
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Shinobi (1987) (Video Game) / int_7c4f6612
 Shinobi (1987) (Video Game) / int_82108e3d
type
Attack Its Weak Point
 Shinobi (1987) (Video Game) / int_82108e3d
comment
Attack Its Weak Point: All bosses have a soft spot you must usually jump to hit. Some of the regular enemies have them too as they can block shurikens with swords and such.
 Shinobi (1987) (Video Game) / int_82108e3d
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 Shinobi (1987) (Video Game) / int_82108e3d
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 Shinobi (1987) (Video Game)
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Shinobi (1987) (Video Game) / int_82108e3d
 Shinobi (1987) (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 Shinobi (1987) (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: The player dies in one hit in the original arcade versions of Shinobi. This can be quite jarring to players more accustomed to the console versions, since even the Master System version of Shinobi gave the player a life gauge. The only console game in the series to retain the one hit rule was the Genesis version of Shadow Dancer.
 Shinobi (1987) (Video Game) / int_8df14c99
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1.0
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 Shinobi (1987) (Video Game)
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Shinobi (1987) (Video Game) / int_8df14c99
 Shinobi (1987) (Video Game) / int_a4414a05
type
Adaptation Dye-Job
 Shinobi (1987) (Video Game) / int_a4414a05
comment
Adaptation Dye-Job: When the game was ported to the Wii and Xbox 360, one of the basic enemies had its colors changed from red and blue to green and yellow to eliminate its resemblance to Spider-Man.
 Shinobi (1987) (Video Game) / int_a4414a05
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1.0
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 Shinobi (1987) (Video Game)
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Shinobi (1987) (Video Game) / int_a4414a05
 Shinobi (1987) (Video Game) / int_c3d60914
type
Continuing is Painful
 Shinobi (1987) (Video Game) / int_c3d60914
comment
Continuing is Painful: In the Master System version of the original game, dying resets the length of your life bar down to its default, and brings you back down to the slow-shuriken weapon. The former can be particularly frustrating in levels 4-2 and 4-3, which feature bottomless pits.
 Shinobi (1987) (Video Game) / int_c3d60914
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Shinobi (1987) (Video Game) / int_c3d60914
 Shinobi (1987) (Video Game) / int_c75df49a
type
Shout-Out
 Shinobi (1987) (Video Game) / int_c75df49a
comment
Shout-Out: An organization named "Zeed"? An enemy named "Ken-oh"? Someone must have been watching too much Hokuto no Ken when they made the game.
 Shinobi (1987) (Video Game) / int_c75df49a
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1.0
 Shinobi (1987) (Video Game) / int_c75df49a
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 Shinobi (1987) (Video Game)
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Shinobi (1987) (Video Game) / int_c75df49a
 Shinobi (1987) (Video Game) / int_d35365c4
type
Bonus Stage
 Shinobi (1987) (Video Game) / int_d35365c4
comment
Bonus Stage: After clearing the first three levels and every fourth level thereafter, you partake in one by throwing shuriken at ninjas without letting any of them get near you to get an extra life.
 Shinobi (1987) (Video Game) / int_d35365c4
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1.0
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 Shinobi (1987) (Video Game)
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 Shinobi (1987) (Video Game) / int_e57198a4
type
Advancing Wall of Doom
 Shinobi (1987) (Video Game) / int_e57198a4
comment
Advancing Wall of Doom: The first part of the Mandara boss is a wall of statues slowly trying to push you into an electrical beam.
 Shinobi (1987) (Video Game) / int_e57198a4
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1.0
 Shinobi (1987) (Video Game) / int_e57198a4
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Shinobi (1987) (Video Game)

The following is a list of statements referring to the current page from other pages.

 Shinobi (1987) (Video Game)
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Japanese Video Games / int_76b8cbb0
 Shinobi (1987) (Video Game)
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Ninja Fiction / int_76b8cbb0
 Shinobi (1987) (Video Game)
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Port Overdosed / int_76b8cbb0
 Shinobi (1987) (Video Game)
hasFeature
Video Games of 2005–2009 / int_76b8cbb0