...it's like TV Tropes, but LINKED DATA!
Sigma Theory (Video Game)
- 303 statements
- 59 feature instances
- 3 referencing feature instances
Sigma Theory (Video Game) | type |
TVTItem | |
Sigma Theory (Video Game) | label |
Sigma Theory (Video Game) | |
Sigma Theory (Video Game) | page |
SigmaTheory | |
Sigma Theory (Video Game) | comment |
Sigma Theory: Global Cold War is an espionage strategy game developed and published by Mi-Clos Studio (Out There), and released for PC through Steam Early Access on April 18, 2019.In the near future, a paradigm-shifting scientific discovery looms over the world, promising radical new technologies. The world’s superpowers realize that these new developments could destroy the global financial system, wipe out entire countries overnight, or even grant immortality. However, this discovery — called “The Sigma Theory” — can only be harnessed by a handful of scientists. You the head of your country’s Sigma research division, with the objective of ensuring that your nation comes out on top of the new Cold War. To achieve this, your government has granted you powerful resources: a cadre of the world’s most elite covert agents, advanced tactical drones, and — of course — authorization to use diplomacy and subterfuge with the other nations' Sigma teams. Your goal: win the cold war, discover the technologies first, and reach the endgame of the Sigma revolution. | |
Sigma Theory (Video Game) | fetched |
2023-06-20T04:29:10Z | |
Sigma Theory (Video Game) | parsed |
2023-06-20T04:29:10Z | |
Sigma Theory (Video Game) | isPartOf |
DBTropes | |
Sigma Theory (Video Game) / int_1282bf4f | type |
No Celebrities Were Harmed | |
Sigma Theory (Video Game) / int_1282bf4f | comment |
No Celebrities Were Harmed: A number of agents are inspired by real life persons: Agent Leak, aka "Jack Rainden", is obviously based on whistleblower Edward Snowden Agent Double K, aka "Karl Kohl", is clearly based on legendary German hacker Karl Koch. | |
Sigma Theory (Video Game) / int_1282bf4f | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_1282bf4f | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_1282bf4f | |
Sigma Theory (Video Game) / int_133f1c12 | type |
The Spymaster | |
Sigma Theory (Video Game) / int_133f1c12 | comment |
The Spymaster: The role that the player assumes in the game. | |
Sigma Theory (Video Game) / int_133f1c12 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_133f1c12 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_133f1c12 | |
Sigma Theory (Video Game) / int_164583e3 | type |
Purely Aesthetic Gender | |
Sigma Theory (Video Game) / int_164583e3 | comment |
Purely Aesthetic Gender: While the agents might have to deal with people who prefer dealing with certain genders, the player's own gender only influences their options for a spouse. | |
Sigma Theory (Video Game) / int_164583e3 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_164583e3 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_164583e3 | |
Sigma Theory (Video Game) / int_17975d1b | type |
Unstable Equilibrium | |
Sigma Theory (Video Game) / int_17975d1b | comment |
Unstable Equilibrium: The more setbacks you suffer, the harder it becomes to recover, as other nations continue to get the benefits of reaching technologies first, and your government loses faith in you which results in various tools being taken away. | |
Sigma Theory (Video Game) / int_17975d1b | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_17975d1b | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_17975d1b | |
Sigma Theory (Video Game) / int_1aa08f77 | type |
Multiple Endings | |
Sigma Theory (Video Game) / int_1aa08f77 | comment |
Multiple Endings: Depending on the state of world affairs at the end of a run, and also how well the player handled things, the outcome of completing research into Sigma Theory may be different. | |
Sigma Theory (Video Game) / int_1aa08f77 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_1aa08f77 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_1aa08f77 | |
Sigma Theory (Video Game) / int_1b8f9f2b | type |
Mutually Exclusive Party Members | |
Sigma Theory (Video Game) / int_1b8f9f2b | comment |
Mutually Exclusive Party Members: The player can only have one agent with the "Elite" trait in their starting team (although further Elites can be recruited later, even if they're replacing a non-Elite agent). | |
Sigma Theory (Video Game) / int_1b8f9f2b | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_1b8f9f2b | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_1b8f9f2b | |
Sigma Theory (Video Game) / int_1ef7232d | type |
Wild Child | |
Sigma Theory (Video Game) / int_1ef7232d | comment |
Wild Child: Agent Shiva was one, growing up in the wild after being abandoned in a temple. During missions, he'll curbstomp any Strength challenge, while being almost worthless for any Intelligence challenge. | |
Sigma Theory (Video Game) / int_1ef7232d | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_1ef7232d | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_1ef7232d | |
Sigma Theory (Video Game) / int_203141e3 | type |
Cute and Psycho | |
Sigma Theory (Video Game) / int_203141e3 | comment |
Cute and Psycho: Agent Venom, a pretty and manipulative agent with 'strong psychopatic tendencies'. | |
Sigma Theory (Video Game) / int_203141e3 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_203141e3 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_203141e3 | |
Sigma Theory (Video Game) / int_258a3bf7 | type |
Doomsday Clock | |
Sigma Theory (Video Game) / int_258a3bf7 | comment |
Doomsday Clock: The state of the world is tracked by one, and if international conflict (including the player's actions) causes it to strike midnight, the game ends with humanity destroying itself via nuclear war. | |
Sigma Theory (Video Game) / int_258a3bf7 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_258a3bf7 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_258a3bf7 | |
Sigma Theory (Video Game) / int_2da5273e | type |
Just Like Robin Hood | |
Sigma Theory (Video Game) / int_2da5273e | comment |
Just Like Robin Hood: Agent Archer, who prior to his recruitment, protected farmers in his Korean hometown against The Mafia. | |
Sigma Theory (Video Game) / int_2da5273e | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_2da5273e | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_2da5273e | |
Sigma Theory (Video Game) / int_33179374 | type |
Deity of Human Origin | |
Sigma Theory (Video Game) / int_33179374 | comment |
Deity of Human Origin: Upon completing the ultimate Sigma Theory research, a machine turns the player into this. | |
Sigma Theory (Video Game) / int_33179374 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_33179374 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_33179374 | |
Sigma Theory (Video Game) / int_3909db4f | type |
Failed State | |
Sigma Theory (Video Game) / int_3909db4f | comment |
Failed State: Late in the game, it's possible to use mind-control technology to incite an enemy nations' people to anarchy and totally collapse their government. | |
Sigma Theory (Video Game) / int_3909db4f | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_3909db4f | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_3909db4f | |
Sigma Theory (Video Game) / int_3b6a5d9b | type |
Skill Scores and Perks | |
Sigma Theory (Video Game) / int_3b6a5d9b | comment |
Skill Scores and Perks: Every agent has a Strength score, an Intelligence score, and a variety of different traits that can positively or negatively impact specific missions. Though agents cannot level-up, a player's actions during a run can add positive traits to an agent's profile. | |
Sigma Theory (Video Game) / int_3b6a5d9b | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_3b6a5d9b | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_3b6a5d9b | |
Sigma Theory (Video Game) / int_487c525d | type |
Brainwashing for the Greater Good | |
Sigma Theory (Video Game) / int_487c525d | comment |
Brainwashing for the Greater Good: One of the technologies that can be developed while researching Sigma Theory, if specializing in Neuroscience, is capable of brainwashing captured agents. | |
Sigma Theory (Video Game) / int_487c525d | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_487c525d | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_487c525d | |
Sigma Theory (Video Game) / int_52c8abce | type |
You Lose at Zero Trust | |
Sigma Theory (Video Game) / int_52c8abce | comment |
You Lose at Zero Trust: Lose the trust of your government, and your job will come to an abrupt and fatal end. | |
Sigma Theory (Video Game) / int_52c8abce | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_52c8abce | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_52c8abce | |
Sigma Theory (Video Game) / int_5378a179 | type |
Macrogame | |
Sigma Theory (Video Game) / int_5378a179 | comment |
Macrogame: When first playing the game, there are only a few available agents the player can choose to start with. However, by making progress and accomplishing certain milestones, new agents will become available for future runs. | |
Sigma Theory (Video Game) / int_5378a179 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_5378a179 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_5378a179 | |
Sigma Theory (Video Game) / int_53bc5d26 | type |
Legion of Lost Souls | |
Sigma Theory (Video Game) / int_53bc5d26 | comment |
Legion of Lost Souls: Agent Tiger and Agent Kepi Blanc are former soldiers of the French Foreign Legion. Unsurprisingly, both are strong fighters with the 'Survivor' trait. | |
Sigma Theory (Video Game) / int_53bc5d26 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_53bc5d26 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_53bc5d26 | |
Sigma Theory (Video Game) / int_545d100b | type |
Intelligence Equals Isolation | |
Sigma Theory (Video Game) / int_545d100b | comment |
Intelligence Equals Isolation: Several agents (Gamera, Double K, Mystery, Enigma and Troyan) display both high Intelligence (often paired with hacking traits) and social-ineptness traits such as 'Loner' and 'Weak-Willed'. | |
Sigma Theory (Video Game) / int_545d100b | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_545d100b | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_545d100b | |
Sigma Theory (Video Game) / int_5f52cfcf | type |
Intrepid Reporter | |
Sigma Theory (Video Game) / int_5f52cfcf | comment |
Intrepid Reporter: The backstory of Agent Padma. | |
Sigma Theory (Video Game) / int_5f52cfcf | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_5f52cfcf | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_5f52cfcf | |
Sigma Theory (Video Game) / int_6201e8b0 | type |
I Have Your Wife | |
Sigma Theory (Video Game) / int_6201e8b0 | comment |
I Have Your Wife: At some point, assuming you are successful enough, an enemy nation will kidnap your spouse and demand various things in exchange for not killing them. | |
Sigma Theory (Video Game) / int_6201e8b0 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_6201e8b0 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_6201e8b0 | |
Sigma Theory (Video Game) / int_6221819f | type |
GrayGoo | |
Sigma Theory (Video Game) / int_6221819f | comment |
Gray Goo: The ultimate Robotics project ABADDON combines the worst aspects of this trope with a Killer Robot. It can also fly and is explicitly capable of withstanding a nuclear blast. | |
Sigma Theory (Video Game) / int_6221819f | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_6221819f | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_6221819f | |
Sigma Theory (Video Game) / int_68913e61 | type |
Hello, [Insert Name Here] | |
Sigma Theory (Video Game) / int_68913e61 | comment |
Hello, [Insert Name Here]: The player chooses their name and gender at the start of the run. | |
Sigma Theory (Video Game) / int_68913e61 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_68913e61 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_68913e61 | |
Sigma Theory (Video Game) / int_6b452dc8 | type |
Socialite | |
Sigma Theory (Video Game) / int_6b452dc8 | comment |
Socialite: Three agents fit the bill: Kim Joo-Sun, aka 'Aphrodite', Ece Gürdag, aka 'Green Crescent' and Ruhi Aman aka 'Noble' are all described as members of The Beautiful Elite and their abilities revolve around people manipulation and soft power. | |
Sigma Theory (Video Game) / int_6b452dc8 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_6b452dc8 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_6b452dc8 | |
Sigma Theory (Video Game) / int_6c1cc4b | type |
Everyone Looks Sexier if French | |
Sigma Theory (Video Game) / int_6c1cc4b | comment |
Everyone Looks Sexier if French: When playing France, the first agent picked by the player gains the seduction trait as a bonus. | |
Sigma Theory (Video Game) / int_6c1cc4b | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_6c1cc4b | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_6c1cc4b | |
Sigma Theory (Video Game) / int_7a265daa | type |
Eagleland | |
Sigma Theory (Video Game) / int_7a265daa | comment |
Eagleland: America has an easier time convincing scientists to work for them, because America's ideals and way of life are extremely compelling. In short, their special power is being America the Beautiful. Nonetheless, America's Sigma division is as ruthless as anyone else's. | |
Sigma Theory (Video Game) / int_7a265daa | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_7a265daa | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_7a265daa | |
Sigma Theory (Video Game) / int_7b39c3d8 | type |
El Cid Ploy | |
Sigma Theory (Video Game) / int_7b39c3d8 | comment |
El Cid Ploy: Agent Rider was originally a motorcycle-helmeted vigilante. When he was killed in action, his sister put on the helmet and carried on Rider's life while pretending to be him. | |
Sigma Theory (Video Game) / int_7b39c3d8 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_7b39c3d8 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_7b39c3d8 | |
Sigma Theory (Video Game) / int_7b4d0c39 | type |
Tech Tree | |
Sigma Theory (Video Game) / int_7b4d0c39 | comment |
Tech Tree: A limited variant. Sigma Theory research is divided into five fields: Neuroscience, Health, Finance, Robotics, and Astrophysics. Each tech of a field is learned in a set sequence, with each subsequent tech being worth one more Sigma Point than the last. Interestingly, unlike most 4X style tech trees, only the first nation to research a tech gets its benefit. In another difference, the final Sigma Theory (and associated victory) doesn't require you to research ALL the way to the end of the tree — you simply need 15 Sigma Points worth of earlier techs. | |
Sigma Theory (Video Game) / int_7b4d0c39 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_7b4d0c39 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_7b4d0c39 | |
Sigma Theory (Video Game) / int_82f8acfd | type |
All Chinese People Know Kung-Fu | |
Sigma Theory (Video Game) / int_82f8acfd | comment |
All Chinese People Know Kung-Fu: When playing China, the first selected agent has the bonus trait 'Black Belt'. | |
Sigma Theory (Video Game) / int_82f8acfd | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_82f8acfd | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_82f8acfd | |
Sigma Theory (Video Game) / int_8bb6d274 | type |
Comeback Mechanic | |
Sigma Theory (Video Game) / int_8bb6d274 | comment |
Comeback Mechanic: Hooray, you got 15 Sigma Points and can now get started on the ultimate Sigma Theory which will win you the game! But to do that, you need to pull scientists from your Sigma research to work specifically on this final theory. And unlike the earlier Sigma techs, the theory itself doesn't help you in any way before it's finally complete. So while you're busy with the theory, your rivals who are behind can keep unlocking the remaining Sigma techs and reaping their benefits — and now you're at the top of their hit list. Luckily, this cuts both ways, as you yourself can (and in fact must) keep gaining new Sigma techs when an AI player hits the big 15 first. | |
Sigma Theory (Video Game) / int_8bb6d274 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_8bb6d274 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_8bb6d274 | |
Sigma Theory (Video Game) / int_95b7e807 | type |
Middle Eastern Terrorists | |
Sigma Theory (Video Game) / int_95b7e807 | comment |
Middle Eastern Terrorists: The Caliphate of the Levant group, as well as Agent Caliph, who has strong connections with the Islamic State and Daesh. | |
Sigma Theory (Video Game) / int_95b7e807 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_95b7e807 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_95b7e807 | |
Sigma Theory (Video Game) / int_95bca4c9 | type |
Tuckerization | |
Sigma Theory (Video Game) / int_95bca4c9 | comment |
Tuckerization: Agent Domingo is based on and named after a French video game streamer that had covered the game and provided good publicity. | |
Sigma Theory (Video Game) / int_95bca4c9 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_95bca4c9 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_95bca4c9 | |
Sigma Theory (Video Game) / int_9aa17eb0 | type |
Story Branching | |
Sigma Theory (Video Game) / int_9aa17eb0 | comment |
Story Branching: Most of the gameplay is making decisions, whether it's dealing with a diplomat in order to exchange resources, or providing suggestions to an agent escaping enemy territory. | |
Sigma Theory (Video Game) / int_9aa17eb0 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_9aa17eb0 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_9aa17eb0 | |
Sigma Theory (Video Game) / int_9dab0a6e | type |
Continuity Nod | |
Sigma Theory (Video Game) / int_9dab0a6e | comment |
Continuity Nod: Upon completing the ultimate Sigma Theory research, the player proclaims that they will be "both judge and architect," a reference to the Judge-Architects of Out There | |
Sigma Theory (Video Game) / int_9dab0a6e | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_9dab0a6e | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_9dab0a6e | |
Sigma Theory (Video Game) / int_a00eb8f9 | type |
Bare-Fisted Monk | |
Sigma Theory (Video Game) / int_a00eb8f9 | comment |
Bare-Fisted Monk: Agent Shaolin, da. Raised in a Shaolin monastery and a Martial Arts expert. | |
Sigma Theory (Video Game) / int_a00eb8f9 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_a00eb8f9 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_a00eb8f9 | |
Sigma Theory (Video Game) / int_a7defafd | type |
Code Name | |
Sigma Theory (Video Game) / int_a7defafd | comment |
Code Name: All of the agents in the game have one, usually giving a hint as to their specialty (ex. "Robber" is good at infiltration and exfiltration, while "Banker" is more suited for bribing and other monetary exchanges). | |
Sigma Theory (Video Game) / int_a7defafd | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_a7defafd | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_a7defafd | |
Sigma Theory (Video Game) / int_a814671b | type |
N.G.O. Superpower | |
Sigma Theory (Video Game) / int_a814671b | comment |
N.G.O. Superpower: The "interest groups" are five NGOs that try to convince you to share your Sigma research with them. If you please or anger them enough, they can impose powerful international benefits or penalties. | |
Sigma Theory (Video Game) / int_a814671b | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_a814671b | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_a814671b | |
Sigma Theory (Video Game) / int_b7c53a22 | type |
Blood Knight | |
Sigma Theory (Video Game) / int_b7c53a22 | comment |
Blood Knight: Some agents have traits such as 'Nag', which means they'll never factor in collateral damage, or 'Bloodthirsty', which means they'll always prefer an option involving killing than a peaceful path. One agent that always begins with both of these is Shiva, a former Wild Child meant as a sacrifice to Kali. | |
Sigma Theory (Video Game) / int_b7c53a22 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_b7c53a22 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_b7c53a22 | |
Sigma Theory (Video Game) / int_b97a2fa7 | type |
Forced Transformation | |
Sigma Theory (Video Game) / int_b97a2fa7 | comment |
Forced Transformation: One possible event is a scientist asking for your permission to leave to experiment with animals for a few days; if you give them carte blanche, the scientist becomes Agent Wolf, a human-dog hybrid that appears more beast than human. | |
Sigma Theory (Video Game) / int_b97a2fa7 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_b97a2fa7 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_b97a2fa7 | |
Sigma Theory (Video Game) / int_bdddc73e | type |
Yakuza | |
Sigma Theory (Video Game) / int_bdddc73e | comment |
Yakuza: Agent Tsuba, member of the Yamaguchi-Gumi. | |
Sigma Theory (Video Game) / int_bdddc73e | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_bdddc73e | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_bdddc73e | |
Sigma Theory (Video Game) / int_bf17a64e | type |
Germanic Efficiency | |
Sigma Theory (Video Game) / int_bf17a64e | comment |
Germanic Efficiency: When playing Germany, the first scientist of the country is proficient in all scientific fields. | |
Sigma Theory (Video Game) / int_bf17a64e | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_bf17a64e | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_bf17a64e | |
Sigma Theory (Video Game) / int_c2ab0eaf | type |
Double Agent | |
Sigma Theory (Video Game) / int_c2ab0eaf | comment |
Double Agent: It's possible to convert scientists in enemy territories to your side, slowing down their research into Sigma Theory while advancing your own, though they will break ties if contact isn't made with their converter regularly. It's possible for the enemy to do this to the player's scientists as well, and your agents might outright leave and start working against you if a rival makes enough progress with their own research. | |
Sigma Theory (Video Game) / int_c2ab0eaf | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_c2ab0eaf | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_c2ab0eaf | |
Sigma Theory (Video Game) / int_c3d60914 | type |
Continuing is Painful | |
Sigma Theory (Video Game) / int_c3d60914 | comment |
Continuing is Painful: If the Doomsday Clock is about to strike midnight, it's possible to smooth things over with your country's greatest rival and set it back a few ticks...by giving them a copy of all your Sigma Theory research, instantly granting them any benefits you had access to, and possibly bringing them closer to the ultimate research than yourself. | |
Sigma Theory (Video Game) / int_c3d60914 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_c3d60914 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_c3d60914 | |
Sigma Theory (Video Game) / int_cbe687ab | type |
Corrupt Corporate Executive | |
Sigma Theory (Video Game) / int_cbe687ab | comment |
Corrupt Corporate Executive: The Ortega Circle, a terrorist organization representing the 0.0001%. | |
Sigma Theory (Video Game) / int_cbe687ab | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_cbe687ab | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_cbe687ab | |
Sigma Theory (Video Game) / int_cc7e9502 | type |
Humans Are Insects | |
Sigma Theory (Video Game) / int_cc7e9502 | comment |
Humans Are Insects: How the player can see things at the end of the game after ascending, at least in one possible outcome. | |
Sigma Theory (Video Game) / int_cc7e9502 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_cc7e9502 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_cc7e9502 | |
Sigma Theory (Video Game) / int_ccb3498d | type |
Escape Artist | |
Sigma Theory (Video Game) / int_ccb3498d | comment |
Escape Artist: Elite Agent Magician is a skilled illusionist with expertise in exfiltration and jailbreaking. | |
Sigma Theory (Video Game) / int_ccb3498d | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_ccb3498d | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_ccb3498d | |
Sigma Theory (Video Game) / int_d8b3412b | type |
The Singularity | |
Sigma Theory (Video Game) / int_d8b3412b | comment |
The Singularity: The goal of the final Sigma Project. In this game's interpretation of the Singularity, the winner becomes a Deity of Human Origin, capable of destroying or uplifting all humanity with a mere thought. Whether this ends up being a good, bad, or even indifferent ending depends on the state of the world when the game ends. | |
Sigma Theory (Video Game) / int_d8b3412b | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_d8b3412b | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_d8b3412b | |
Sigma Theory (Video Game) / int_db39ccfd | type |
Battle Couple | |
Sigma Theory (Video Game) / int_db39ccfd | comment |
Battle Couple: The list of people available as one's spouse is the same as the list of potential secret agents. | |
Sigma Theory (Video Game) / int_db39ccfd | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_db39ccfd | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_db39ccfd | |
Sigma Theory (Video Game) / int_e154ff08 | type |
Jack Bauer Interrogation Technique | |
Sigma Theory (Video Game) / int_e154ff08 | comment |
Jack Bauer Interrogation Technique: Captured agents can divulge information if handled properly, with methods ranging from "standard interrogation" to "waterboarding". | |
Sigma Theory (Video Game) / int_e154ff08 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_e154ff08 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_e154ff08 | |
Sigma Theory (Video Game) / int_e5421161 | type |
Expy | |
Sigma Theory (Video Game) / int_e5421161 | comment |
Expy: Thomas Breckenridge, aka 'Maestro', an elite British agent who is an expert in seduction, cars and guns. Evidently he likes his martinis shaken, not stirred. | |
Sigma Theory (Video Game) / int_e5421161 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_e5421161 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_e5421161 | |
Sigma Theory (Video Game) / int_e69004a6 | type |
There Can Be Only One | |
Sigma Theory (Video Game) / int_e69004a6 | comment |
There Can Be Only One: As the game progresses, the nations in last place will regularly drop out of the game. At first, this will be because they have abandoned any hope of catching up in the Sigma race, but later in the game, it can be because someone else's latest Sigma tech allowed them to annihilate the losing nation in literally ONE day. | |
Sigma Theory (Video Game) / int_e69004a6 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_e69004a6 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_e69004a6 | |
Sigma Theory (Video Game) / int_e7b0229a | type |
Laser-Guided Amnesia | |
Sigma Theory (Video Game) / int_e7b0229a | comment |
Laser-Guided Amnesia: In one ending, upon attaining godhood and judging the rest of humanity unworthy, the player wipes all memory and evidence of all Sigma Theory research from the world, before going off to start new civilizations unopposed elsewhere in the cosmos. | |
Sigma Theory (Video Game) / int_e7b0229a | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_e7b0229a | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_e7b0229a | |
Sigma Theory (Video Game) / int_e7b1cb24 | type |
Old Master | |
Sigma Theory (Video Game) / int_e7b1cb24 | comment |
Old Master: Agent Saint is a 90-year-old Brahmin who excels at hand-to-hand combat and has the verve of a man half his age. | |
Sigma Theory (Video Game) / int_e7b1cb24 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_e7b1cb24 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_e7b1cb24 | |
Sigma Theory (Video Game) / int_e9505dd1 | type |
Crusading Lawyer | |
Sigma Theory (Video Game) / int_e9505dd1 | comment |
Crusading Lawyer: Agent Espoir, an idealist lawyer who doubles as a Technical Pacifist. | |
Sigma Theory (Video Game) / int_e9505dd1 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_e9505dd1 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_e9505dd1 | |
Sigma Theory (Video Game) / int_ec90f86f | type |
Bomb-Throwing Anarchists | |
Sigma Theory (Video Game) / int_ec90f86f | comment |
Bomb-Throwing Anarchists: Agent Ideal, a crypto-anarchist, and Agent Abertzale, a Basque separatist. The terrorist organisation Anti-Capitalist Brigades also fits the bill. | |
Sigma Theory (Video Game) / int_ec90f86f | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_ec90f86f | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_ec90f86f | |
Sigma Theory (Video Game) / int_f3cf30d9 | type |
Arbitrary Headcount Limit | |
Sigma Theory (Video Game) / int_f3cf30d9 | comment |
Arbitrary Headcount Limit: You can have as many scientists as you can convert to your side, but your team can never have more than four agents at once. | |
Sigma Theory (Video Game) / int_f3cf30d9 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_f3cf30d9 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_f3cf30d9 | |
Sigma Theory (Video Game) / int_f6d623ca | type |
Eco-Terrorist | |
Sigma Theory (Video Game) / int_f6d623ca | comment |
Eco-Terrorist: Agent Anuman has a backstory as an animal rights militant that led a guerilla war against smugglers and farmers. | |
Sigma Theory (Video Game) / int_f6d623ca | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_f6d623ca | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_f6d623ca | |
Sigma Theory (Video Game) / int_faac6a51 | type |
Impossible Genius | |
Sigma Theory (Video Game) / int_faac6a51 | comment |
Impossible Genius: Sigma Theory research is only possible because of a limited number of scientists of different fields possessing this, which the player must seduce, bribe, persuade, or just outright abduct to their side. | |
Sigma Theory (Video Game) / int_faac6a51 | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_faac6a51 | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_faac6a51 | |
Sigma Theory (Video Game) / int_fd7267dd | type |
Master of Disguise | |
Sigma Theory (Video Game) / int_fd7267dd | comment |
Master of Disguise: Agents can have this as a trait, allowing them to move around even in countries with an arrest warrant for the agent. | |
Sigma Theory (Video Game) / int_fd7267dd | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_fd7267dd | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_fd7267dd | |
Sigma Theory (Video Game) / int_name | type |
ItemName | |
Sigma Theory (Video Game) / int_name | comment |
||
Sigma Theory (Video Game) / int_name | featureApplicability |
1.0 | |
Sigma Theory (Video Game) / int_name | featureConfidence |
1.0 | |
Sigma Theory (Video Game) | hasFeature |
Sigma Theory (Video Game) / int_name | |
Sigma Theory (Video Game) / int_name | itemName |
Sigma Theory (Video Game) |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.