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Signal Simulator (Video Game)

 Signal Simulator (Video Game)
type
TVTItem
 Signal Simulator (Video Game)
label
Signal Simulator (Video Game)
 Signal Simulator (Video Game)
page
SignalSimulator
 Signal Simulator (Video Game)
comment
Signal Simulator is an indie game developed and published by Blagovest Penev, available via Steam. Inspired by SETI, the game puts you in the shoes of a lone researcher operating a SETI array in the desert, scanning outer space for signals, analyzing and decoding them...and, hopefully, finding some meaning to them.Gameplay is both straightforward yet in-depth; you mainly operate from a console inside the station, scanning space for signal anomalies, then using your systems to interpret and decode them. Successfully decoding signals will reward you with "credits" which can then be spent on various system upgrades, making the overall process more efficient. Occasionally, system errors will occur, which among other things can necessitate restarting the station's generator, or having to make the trek out to one of the seventeen arrays to manually realign them. There's also a minor element of self-care, as the researcher can sleep, drink coffee, and use the restroom.The game has a very "zen-like" quality to it; there are long stretches of quiet while the computers do their thing, and to facilitate the passage of time, the in-game laptop has access to radio stations and websites to keep you entertained while you go about the work of scanning and maintaining the station.Warning: This is a game all about discovery and the joy of experiencing the unknown. Being aware of what exists and what can happen may spoil the experience for a new player. You are strongly encouraged to try the game and see what it has to offer for yourself before reading. There will be SPOILERS below!
 Signal Simulator (Video Game)
fetched
2023-11-18T23:01:23Z
 Signal Simulator (Video Game)
parsed
2023-11-18T23:01:23Z
 Signal Simulator (Video Game)
processingComment
Dropped link to AttackOfTheFiftyFootWhatever: Not a Feature - UNKNOWN
 Signal Simulator (Video Game)
processingComment
Dropped link to IComeInPeace: Not a Feature - ITEM
 Signal Simulator (Video Game)
processingUnknown
AttackOfTheFiftyFootWhatever
 Signal Simulator (Video Game)
isPartOf
DBTropes
 Signal Simulator (Video Game) / int_1a6960dd
type
Flying Saucer
 Signal Simulator (Video Game) / int_1a6960dd
comment
Flying Saucer: As can be expected, you can spy some of these in the distance. They usually disappear before too long. Much more prominent is the one that appears when you investigate your missing compatriot's shoe.
 Signal Simulator (Video Game) / int_1a6960dd
featureApplicability
1.0
 Signal Simulator (Video Game) / int_1a6960dd
featureConfidence
1.0
 Signal Simulator (Video Game)
hasFeature
Signal Simulator (Video Game) / int_1a6960dd
 Signal Simulator (Video Game) / int_26b2747
type
Alliterative Title
 Signal Simulator (Video Game) / int_26b2747
comment
Alliterative Title
 Signal Simulator (Video Game) / int_26b2747
featureApplicability
1.0
 Signal Simulator (Video Game) / int_26b2747
featureConfidence
1.0
 Signal Simulator (Video Game)
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Signal Simulator (Video Game) / int_26b2747
 Signal Simulator (Video Game) / int_4aa5f9f7
type
Ominous Floating Spaceship
 Signal Simulator (Video Game) / int_4aa5f9f7
comment
Ominous Floating Spaceship: Most of the UFO's do this, but the two most prominent are the terrifying "Black Triangle" ship, and the Mothership (which never goes away once summoned.)
 Signal Simulator (Video Game) / int_4aa5f9f7
featureApplicability
1.0
 Signal Simulator (Video Game) / int_4aa5f9f7
featureConfidence
1.0
 Signal Simulator (Video Game)
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Signal Simulator (Video Game) / int_4aa5f9f7
 Signal Simulator (Video Game) / int_61a503a7
type
Hell Is That Noise
 Signal Simulator (Video Game) / int_61a503a7
comment
Hell Is That Noise: Fittingly, since you're a SETI researcher interpreting seemingly-random radio waves and radiation from space, some of them can sound pretty unsettling when converted into sounds. The ones corresponding with UFOs or other events tend to be the worst, especially the Black Triangle ship
 Signal Simulator (Video Game) / int_61a503a7
featureApplicability
1.0
 Signal Simulator (Video Game) / int_61a503a7
featureConfidence
1.0
 Signal Simulator (Video Game)
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Signal Simulator (Video Game) / int_61a503a7
 Signal Simulator (Video Game) / int_7d7c8e54
type
Being Watched
 Signal Simulator (Video Game) / int_7d7c8e54
comment
Being Watched: Rarely, when not looking directly at them, your peripheral screens on the computer might briefly change to an image of a shadowy figure watching you from the kitchen behind you. Turn to look, and there's no one there. It's also possible to see a figure watching you through the window in front of you, and an alien spying on you through your bathroom window is one of the game's more notable spooks. Since these only happen when you don't sleep, they could be hallucinations.
 Signal Simulator (Video Game) / int_7d7c8e54
featureApplicability
1.0
 Signal Simulator (Video Game) / int_7d7c8e54
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1.0
 Signal Simulator (Video Game)
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Signal Simulator (Video Game) / int_7d7c8e54
 Signal Simulator (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Signal Simulator (Video Game) / int_9cb3e22e
comment
Interface Spoiler: The station's doors have keypads that can be used to lock them shut, tipping the player off that they're probably going to be in danger at some point. It's a Red Herring; while there are entities that can appear, they don't use doors, and they (seemingly) aren't a threat.
 Signal Simulator (Video Game) / int_9cb3e22e
featureApplicability
1.0
 Signal Simulator (Video Game) / int_9cb3e22e
featureConfidence
1.0
 Signal Simulator (Video Game)
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Signal Simulator (Video Game) / int_9cb3e22e
 Signal Simulator (Video Game) / int_a05522e3
type
Alien Abduction
 Signal Simulator (Video Game) / int_a05522e3
comment
Alien Abduction: Implied: you had a partner at the station who mysteriously vanished before the game starts. Considering what happens when you find their shoe outside...
 Signal Simulator (Video Game) / int_a05522e3
featureApplicability
1.0
 Signal Simulator (Video Game) / int_a05522e3
featureConfidence
1.0
 Signal Simulator (Video Game)
hasFeature
Signal Simulator (Video Game) / int_a05522e3
 Signal Simulator (Video Game) / int_ad1db87c
type
Oh, Crap!
 Signal Simulator (Video Game) / int_ad1db87c
comment
A researcher at a SETI observatory is abducted and subjected to Fate Worse than Death experiments and torture at the hands of The Greys. They manage to escape and make it back to Earth, but the aliens track them down and begin Gaslighting them. They end up, in a fit of paranoid, killing their wife and infant daughter in an effort to save them from abduction - before being re-abducted again, their final lines accepting that they will die without ever seeing Earth again. Oh, and the ship that takes them is described as a black and red triangle.
 Signal Simulator (Video Game) / int_ad1db87c
featureApplicability
1.0
 Signal Simulator (Video Game) / int_ad1db87c
featureConfidence
1.0
 Signal Simulator (Video Game)
hasFeature
Signal Simulator (Video Game) / int_ad1db87c
 Signal Simulator (Video Game) / int_ad22fa80
type
Apocalyptic Log
 Signal Simulator (Video Game) / int_ad22fa80
comment
Apocalyptic Log: Some signals will decode into seemingly-random sentences that, when taken together, form one of a few distinct sets of these. Among other things, they discuss: A set of space explorers experience equipment failure, ending in an explosion that kills many. They then find a unicellular extraterrestrial organism - which then turns hostile after getting a taste of blood, and starts growing...and learning...the logs start begging for help, before suddenly pulling a 180 and begging not to be helped...because the entity has learned how to look like them, now... A group of people on a base on Mars lose a cargo of food and request a replacement. They get no response, and the situation sours as food begins to run short and a storm cuts the base off from communication. Then members of the crew start dying in..."accidents." Then the crew gets desperate... A researcher at a SETI observatory is abducted and subjected to Fate Worse than Death experiments and torture at the hands of The Greys. They manage to escape and make it back to Earth, but the aliens track them down and begin Gaslighting them. They end up, in a fit of paranoid, killing their wife and infant daughter in an effort to save them from abduction - before being re-abducted again, their final lines accepting that they will die without ever seeing Earth again. Oh, and the ship that takes them is described as a black and red triangle.
 Signal Simulator (Video Game) / int_ad22fa80
featureApplicability
1.0
 Signal Simulator (Video Game) / int_ad22fa80
featureConfidence
1.0
 Signal Simulator (Video Game)
hasFeature
Signal Simulator (Video Game) / int_ad22fa80
 Signal Simulator (Video Game) / int_b905e88c
type
People Jars
 Signal Simulator (Video Game) / int_b905e88c
comment
People Jars: One of the events that can happen is that a glass jar with a Grey in it will, inexplicably and without fanfare, appear in the corner of your office. You can't interact with it at all, and after enough time passes, it'll vanish when you look away. The alien inside is also still alive, and will move occasionally.
 Signal Simulator (Video Game) / int_b905e88c
featureApplicability
1.0
 Signal Simulator (Video Game) / int_b905e88c
featureConfidence
1.0
 Signal Simulator (Video Game)
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Signal Simulator (Video Game) / int_b905e88c
 Signal Simulator (Video Game) / int_c04b1231
type
Jump Scare
 Signal Simulator (Video Game) / int_c04b1231
comment
Jump Scare: Consciously-averted; there are no explicit jumpscares, instead relying on creepy atmosphere and "Did I just see what I thought I did?" moments to unnerve the player.
 Signal Simulator (Video Game) / int_c04b1231
featureApplicability
-1.0
 Signal Simulator (Video Game) / int_c04b1231
featureConfidence
1.0
 Signal Simulator (Video Game)
hasFeature
Signal Simulator (Video Game) / int_c04b1231
 Signal Simulator (Video Game) / int_c335b9ec
type
Irony
 Signal Simulator (Video Game) / int_c335b9ec
comment
Irony: Despite the "Black Triangle" ship being the only ship that is explicitly nonhostile (via the decoded message from its signal), its design, the creepy noises it makes, and the fact that it's one of the only signals that comes from Earth means most unspoiled players will likely be too scared shitless to take the offer seriously...Then there's the little matter of the Apocalyptic Log mentioned above...
 Signal Simulator (Video Game) / int_c335b9ec
featureApplicability
1.0
 Signal Simulator (Video Game) / int_c335b9ec
featureConfidence
1.0
 Signal Simulator (Video Game)
hasFeature
Signal Simulator (Video Game) / int_c335b9ec
 Signal Simulator (Video Game) / int_c95d04f2
type
It Can Think
 Signal Simulator (Video Game) / int_c95d04f2
comment
A set of space explorers experience equipment failure, ending in an explosion that kills many. They then find a unicellular extraterrestrial organism - which then turns hostile after getting a taste of blood, and starts growing...and learning...the logs start begging for help, before suddenly pulling a 180 and begging not to be helped...because the entity has learned how to look like them, now...
 Signal Simulator (Video Game) / int_c95d04f2
featureApplicability
1.0
 Signal Simulator (Video Game) / int_c95d04f2
featureConfidence
1.0
 Signal Simulator (Video Game)
hasFeature
Signal Simulator (Video Game) / int_c95d04f2
 Signal Simulator (Video Game) / int_cdfe12c3
type
Nothing Is Scarier
 Signal Simulator (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: The game isn't marketed as a horror game, there are no jumpscares, and nothing can hurt you, but the desert itself can be damned unsettling, especially at night. Likewise, some of the noises you get from decoding signals can be terrifying in their own right...and then there are the events they sometimes lead to...
 Signal Simulator (Video Game) / int_cdfe12c3
featureApplicability
1.0
 Signal Simulator (Video Game) / int_cdfe12c3
featureConfidence
1.0
 Signal Simulator (Video Game)
hasFeature
Signal Simulator (Video Game) / int_cdfe12c3
 Signal Simulator (Video Game) / int_dbca2c99
type
Red Herring
 Signal Simulator (Video Game) / int_dbca2c99
comment
Red Herring: The keypads to lock the station's doors. There are no entities that use the doors, so locking them does nothing but make the unaware player feel safer.
 Signal Simulator (Video Game) / int_dbca2c99
featureApplicability
1.0
 Signal Simulator (Video Game) / int_dbca2c99
featureConfidence
1.0
 Signal Simulator (Video Game)
hasFeature
Signal Simulator (Video Game) / int_dbca2c99
 Signal Simulator (Video Game) / int_e0904aa4
type
No Party Like a Donner Party
 Signal Simulator (Video Game) / int_e0904aa4
comment
A group of people on a base on Mars lose a cargo of food and request a replacement. They get no response, and the situation sours as food begins to run short and a storm cuts the base off from communication. Then members of the crew start dying in..."accidents." Then the crew gets desperate...
 Signal Simulator (Video Game) / int_e0904aa4
featureApplicability
1.0
 Signal Simulator (Video Game) / int_e0904aa4
featureConfidence
1.0
 Signal Simulator (Video Game)
hasFeature
Signal Simulator (Video Game) / int_e0904aa4
 Signal Simulator (Video Game) / int_name
type
ItemName
 Signal Simulator (Video Game) / int_name
comment
 Signal Simulator (Video Game) / int_name
featureApplicability
1.0
 Signal Simulator (Video Game) / int_name
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1.0
 Signal Simulator (Video Game)
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Signal Simulator (Video Game) / int_name
 Signal Simulator (Video Game) / int_name
itemName
Signal Simulator (Video Game)

The following is a list of statements referring to the current page from other pages.

 Signal Simulator (Video Game)
hasFeature
Video Games of 2015–2019 / int_219479c9