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SimCity (2013) (Video Game)

 SimCity (2013) (Video Game)
type
TVTItem
 SimCity (2013) (Video Game)
label
SimCity (2013) (Video Game)
 SimCity (2013) (Video Game)
page
SimCity2013
 SimCity (2013) (Video Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })SimCity is a 2013 city-building simulator and the fifth PC release of the SimCity series, designed by Maxis, who indicated that this game would be more of a direct sequel to SimCity 4 than Societies was. It also introduces online multiplayer to the series proper, a game mode that has not been explored since the long-forgotten SimCity 2000 Network Edition. However, due mostly to poor planning, server overload (made worse by always-on DRM) and bugs wrecked its release. Seven major updates over a period of eight months restored the game to approximately the level of functionality promised on launch, albeit with major bugs still going unsquished.Late the same year, an expansion was released: Cities of Tomorrow, focusing on bringing cities into The Future by building huge Arcologies called Mega Towers, unlocking new technologies with an advanced Academy, or taking over the region as OmegaCorp and dispensing the highly addictive phlebotinum Omega while gradually overtaking all facets of Sim life.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })
 SimCity (2013) (Video Game)
fetched
2021-06-15T14:54:47Z
 SimCity (2013) (Video Game)
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2021-06-15T14:54:48Z
 SimCity (2013) (Video Game)
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DBTropes
 SimCity (2013) (Video Game) / int_39ba2515
type
Advert-Overloaded Future
 SimCity (2013) (Video Game) / int_39ba2515
comment
Advert-Overloaded Future: Futurized buildings and megatowers will don holographic signs and accents, some of which the whole side of a building becomes a massive billboard. One of the tower toppers is a level of billboards and advertising, which increases the profits of malls and offices in the tower.
 SimCity (2013) (Video Game) / int_39ba2515
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1.0
 SimCity (2013) (Video Game) / int_39ba2515
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 SimCity (2013) (Video Game)
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SimCity (2013) (Video Game) / int_39ba2515
 SimCity (2013) (Video Game) / int_75b53c77
type
Arcology
 SimCity (2013) (Video Game) / int_75b53c77
comment
Arcology: It has the option to build an arcology in a Great Works site, so that all the region's cities can help in its construction. The expansion Cities of Tomorrow allows arcologies to be built within a city; each level thereof can be specialised to provide housing, work, power or other essential services. You can even build a Launch Arcology as a Call-Back to SimCity 2000, which introduced the concept.
 SimCity (2013) (Video Game) / int_75b53c77
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1.0
 SimCity (2013) (Video Game) / int_75b53c77
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 SimCity (2013) (Video Game)
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SimCity (2013) (Video Game) / int_75b53c77
 SimCity (2013) (Video Game) / int_c94f1109
type
Artistic License – Chemistry
 SimCity (2013) (Video Game) / int_c94f1109
comment
Artistic License – Chemistry: The Ore that you can extract from underground can be simply refined into either Metal or Alloy. Both of which are used for a wide variety of applications such as Building Construction and Electronics Manufacturing. Either that metallic element that you're dealing with there has an unrealistic flexibility, or your city is sitting on enough metals to fill the periodic table. Similarly, materials refinement works on a one-to-one basis. That meaning, you can refine ore into pure metal, or crude oil into fuel, and get back the same amount of material that you put into the factory. The same applies to recycling facilities, which turn 100% of all recycled products into metal, alloy, or plastic, in whatever proportion the mayor wishes.
 SimCity (2013) (Video Game) / int_c94f1109
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1.0
 SimCity (2013) (Video Game) / int_c94f1109
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 SimCity (2013) (Video Game)
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SimCity (2013) (Video Game) / int_c94f1109
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 SimCity (2013) (Video Game) / int_name
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 SimCity (2013) (Video Game) / int_name
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 SimCity (2013) (Video Game)
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SimCity (2013) (Video Game)

The following is a list of statements referring to the current page from other pages.

 The Sims (Franchise)
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SimCity (2013) (Video Game)
 SimCity (2013) (Video Game)
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American Video Games / int_2b7510cf
 SimCity (2013) (Video Game)
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Arcology / int_2b7510cf
 SimCity (2013) (Video Game)
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Construction and Management Games / int_2b7510cf
 SimCity (2013) (Video Game)
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Future Music / int_2b7510cf
 SimCity (2013) (Video Game)
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Raising Sim / int_2b7510cf
 SimCity (2013) (Video Game)
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Sandbox Mode / int_2b7510cf
 SimCity (2013) (Video Game)
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Tech Tree / int_2b7510cf
 SimCity (2013) (Video Game)
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Video Games of 2010–2014 / int_2b7510cf
 SimCity (2013) (Video Game)
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Wide-Open Sandbox / int_2b7510cf
 SimCity (2013) (Video Game)
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Work Info Title / int_2b7510cf