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60 Second Life (Video Game)

 60 Second Life (Video Game)
type
TVTItem
 60 Second Life (Video Game)
label
60 Second Life (Video Game)
 60 Second Life (Video Game)
page
SixtySecondLife
 60 Second Life (Video Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })60 Second Life is an Adobe Flash game by Manuel Fallmann as mindistortion.tv released in 2010. Your goal is living 75 years within 60 seconds by controlling a man, with icons dropping near you. Collecting them earns points and triggers events related to their aspect, which are Love, Social, Hobbies, or Career.
 60 Second Life (Video Game)
fetched
2021-06-13T13:10:33Z
 60 Second Life (Video Game)
parsed
2021-06-13T13:10:33Z
 60 Second Life (Video Game)
isPartOf
DBTropes
 60 Second Life (Video Game) / int_1aa08f77
type
Multiple Endings
 60 Second Life (Video Game) / int_1aa08f77
comment
Multiple Endings: The game's overall opinion of your life and parts of it depends on how many points you've collected in which areas.
 60 Second Life (Video Game) / int_1aa08f77
featureApplicability
1.0
 60 Second Life (Video Game) / int_1aa08f77
featureConfidence
1.0
 60 Second Life (Video Game)
hasFeature
60 Second Life (Video Game) / int_1aa08f77
 60 Second Life (Video Game) / int_2179db6b
type
Emoticon
 60 Second Life (Video Game) / int_2179db6b
comment
Emoticon: "<3" may show up if you collect Love icons.
 60 Second Life (Video Game) / int_2179db6b
featureApplicability
1.0
 60 Second Life (Video Game) / int_2179db6b
featureConfidence
1.0
 60 Second Life (Video Game)
hasFeature
60 Second Life (Video Game) / int_2179db6b
 60 Second Life (Video Game) / int_bcdd0afa
type
End-Game Results Screen
 60 Second Life (Video Game) / int_bcdd0afa
comment
End Game Results Screen: The end screen shows all the points you've earned in each category.
 60 Second Life (Video Game) / int_bcdd0afa
featureApplicability
1.0
 60 Second Life (Video Game) / int_bcdd0afa
featureConfidence
1.0
 60 Second Life (Video Game)
hasFeature
60 Second Life (Video Game) / int_bcdd0afa
 60 Second Life (Video Game) / int_eabd22f9
type
Achievement System
 60 Second Life (Video Game) / int_eabd22f9
comment
Achievement System: There are seven achievements - four for earning 1400 points in each category, one for getting at least 14 combos, one for getting a x23 multiplier for one aspect in life, and a secret one for earning 0 points.
 60 Second Life (Video Game) / int_eabd22f9
featureApplicability
1.0
 60 Second Life (Video Game) / int_eabd22f9
featureConfidence
1.0
 60 Second Life (Video Game)
hasFeature
60 Second Life (Video Game) / int_eabd22f9
 60 Second Life (Video Game) / int_fa6622fc
type
Instant Gravestone
 60 Second Life (Video Game) / int_fa6622fc
comment
Instant Gravestone: The man becomes a gravestone when he reaches 75 years.
 60 Second Life (Video Game) / int_fa6622fc
featureApplicability
1.0
 60 Second Life (Video Game) / int_fa6622fc
featureConfidence
1.0
 60 Second Life (Video Game)
hasFeature
60 Second Life (Video Game) / int_fa6622fc
 60 Second Life (Video Game) / int_name
type
ItemName
 60 Second Life (Video Game) / int_name
comment
 60 Second Life (Video Game) / int_name
featureApplicability
1.0
 60 Second Life (Video Game) / int_name
featureConfidence
1.0
 60 Second Life (Video Game)
hasFeature
60 Second Life (Video Game) / int_name
 60 Second Life (Video Game) / int_name
itemName
60 Second Life (Video Game)

The following is a list of statements referring to the current page from other pages.

 60 Second Life (Video Game)
hasFeature
Video Games of 2010–2014 / int_9b9f5764