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Skull & Crossbones (Video Game)
- 117 statements
- 21 feature instances
- 8 referencing feature instances
Skull & Crossbones (Video Game) | type |
TVTItem | |
Skull & Crossbones (Video Game) | label |
Skull & Crossbones (Video Game) | |
Skull & Crossbones (Video Game) | page |
SkullAndCrossbones | |
Skull & Crossbones (Video Game) | comment |
Skull & Crossbones is a 1987 Pirate-themed Beat 'em Up arcade game developed by Atari.In the The Golden Age of Piracy, two of the most feared pirates terrorizing the seas, One-Eye (player one) and Red Dog (player two), have completed their raiding of a Spanish fortress. Leaving with their booty, they're unexpectedly attacked by an enemy ship full of rival pirates, led by a powerful wizard who whisks away their loot. Defeating the enemy pirates, One-Eye and Red Dog (and their annoying parrot sidekick who's coming along for the ride) must track down and defeat the wizard and his minions - whose ranks somehow include ninjas and Medusa herself - across multiple levels. The game received pelts to various computers of the time, as well as a NES port that is one of the few games released in stores that didn’t have Nintendo’s seal of approval. | |
Skull & Crossbones (Video Game) | fetched |
2023-10-19T13:31:54Z | |
Skull & Crossbones (Video Game) | parsed |
2023-10-19T13:31:54Z | |
Skull & Crossbones (Video Game) | processingComment |
Dropped link to EvilWizard: Not a Feature - UNKNOWN | |
Skull & Crossbones (Video Game) | processingComment |
Dropped link to Pirate: Not a Feature - ITEM | |
Skull & Crossbones (Video Game) | processingComment |
Dropped link to TheExecutioner: Not a Feature - ITEM | |
Skull & Crossbones (Video Game) | processingUnknown |
EvilWizard | |
Skull & Crossbones (Video Game) | isPartOf |
DBTropes | |
Skull & Crossbones (Video Game) / int_3f45f1e6 | type |
Adaptational Heroism | |
Skull & Crossbones (Video Game) / int_3f45f1e6 | comment |
Adaptational Heroism: Some of the ports of the game downplayed the treasure stealing in favor of saving captured women. The NES version of the game especially centers around saving a princess with treasure hunting being an afterthought. | |
Skull & Crossbones (Video Game) / int_3f45f1e6 | featureApplicability |
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Skull & Crossbones (Video Game) / int_3f45f1e6 | featureConfidence |
1.0 | |
Skull & Crossbones (Video Game) | hasFeature |
Skull & Crossbones (Video Game) / int_3f45f1e6 | |
Skull & Crossbones (Video Game) / int_469e49de | type |
Booze-Based Buff | |
Skull & Crossbones (Video Game) / int_469e49de | comment |
Booze-Based Buff: Given that you're playing a pirate, appropriately enough drinking rum will increase your Life Meter. | |
Skull & Crossbones (Video Game) / int_469e49de | featureApplicability |
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Skull & Crossbones (Video Game) / int_469e49de | featureConfidence |
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Skull & Crossbones (Video Game) | hasFeature |
Skull & Crossbones (Video Game) / int_469e49de | |
Skull & Crossbones (Video Game) / int_471fdb9e | type |
Defeat Equals Explosion | |
Skull & Crossbones (Video Game) / int_471fdb9e | comment |
Defeat Equals Explosion: Enemies which really have no reasons for exploding, like pirate mooks, conquistadores, skeletons, will all explode in a harmless "POP" after they're killed. Most likely because of graphic limitation | |
Skull & Crossbones (Video Game) / int_471fdb9e | featureApplicability |
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Skull & Crossbones (Video Game) / int_471fdb9e | featureConfidence |
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Skull & Crossbones (Video Game) | hasFeature |
Skull & Crossbones (Video Game) / int_471fdb9e | |
Skull & Crossbones (Video Game) / int_58e117b4 | type |
Pirate Parrot | |
Skull & Crossbones (Video Game) / int_58e117b4 | comment |
Pirate Parrot: Your parrot companion will fly around you during levels, staying well out of range from enemy attacks while telling you "Let's move! Let's move! Squawrk!" if you took too long to finish an area. | |
Skull & Crossbones (Video Game) / int_58e117b4 | featureApplicability |
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Skull & Crossbones (Video Game) / int_58e117b4 | featureConfidence |
1.0 | |
Skull & Crossbones (Video Game) | hasFeature |
Skull & Crossbones (Video Game) / int_58e117b4 | |
Skull & Crossbones (Video Game) / int_5a5de5ca | type |
Boss Rush | |
Skull & Crossbones (Video Game) / int_5a5de5ca | comment |
Boss Rush: Before facing the Evil Wizard, you will need to face resurrected copies of the three previous bosses, the Executioner, the Ninja Master and Medusa, one at a time, outside the Wizard's quarters. | |
Skull & Crossbones (Video Game) / int_5a5de5ca | featureApplicability |
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Skull & Crossbones (Video Game) / int_5a5de5ca | featureConfidence |
1.0 | |
Skull & Crossbones (Video Game) | hasFeature |
Skull & Crossbones (Video Game) / int_5a5de5ca | |
Skull & Crossbones (Video Game) / int_67792344 | type |
Grievous Bottley Harm | |
Skull & Crossbones (Video Game) / int_67792344 | comment |
Grievous Bottley Harm: Occasionally, you'll be assaulted by pirate enemies who hurls empty bottles at a distance. Getting hit by those bottles result in as much health loss as being hit by a sword. | |
Skull & Crossbones (Video Game) / int_67792344 | featureApplicability |
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Skull & Crossbones (Video Game) / int_67792344 | featureConfidence |
1.0 | |
Skull & Crossbones (Video Game) | hasFeature |
Skull & Crossbones (Video Game) / int_67792344 | |
Skull & Crossbones (Video Game) / int_6ae137d5 | type |
Continue Your Mission, Dammit! | |
Skull & Crossbones (Video Game) / int_6ae137d5 | comment |
Continue Your Mission, Dammit!: Your parrot will repeatedly urge you to continue the game, constantly, during the entire game. | |
Skull & Crossbones (Video Game) / int_6ae137d5 | featureApplicability |
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Skull & Crossbones (Video Game) / int_6ae137d5 | featureConfidence |
1.0 | |
Skull & Crossbones (Video Game) | hasFeature |
Skull & Crossbones (Video Game) / int_6ae137d5 | |
Skull & Crossbones (Video Game) / int_70e34c75 | type |
Player Versus Player | |
Skull & Crossbones (Video Game) / int_70e34c75 | comment |
Player Versus Player: On two-player mode, at the end of each stage, the players can duel each other for claiming a larger share of the booty. They don't kill each other, but the winning player gets a higher score at the end of the level. | |
Skull & Crossbones (Video Game) / int_70e34c75 | featureApplicability |
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Skull & Crossbones (Video Game) / int_70e34c75 | featureConfidence |
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Skull & Crossbones (Video Game) | hasFeature |
Skull & Crossbones (Video Game) / int_70e34c75 | |
Skull & Crossbones (Video Game) / int_7e6c0522 | type |
Off with His Head! | |
Skull & Crossbones (Video Game) / int_7e6c0522 | comment |
Off with His Head!: The Evil Wizard lose his head after he is defeated. | |
Skull & Crossbones (Video Game) / int_7e6c0522 | featureApplicability |
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Skull & Crossbones (Video Game) / int_7e6c0522 | featureConfidence |
1.0 | |
Skull & Crossbones (Video Game) | hasFeature |
Skull & Crossbones (Video Game) / int_7e6c0522 | |
Skull & Crossbones (Video Game) / int_864009e9 | type |
Pirate Booty | |
Skull & Crossbones (Video Game) / int_864009e9 | comment |
Pirate Booty: There are areas in-game marked with crosses, where treasure and booty is buried. After clearing an area of enemies, you can stand on the cross and press the "attack" button to dig up those treasure, gaining yourself a higher score in the process, but be warned that you'll need to stay on the spot even as more enemies comes at you. | |
Skull & Crossbones (Video Game) / int_864009e9 | featureApplicability |
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Skull & Crossbones (Video Game) / int_864009e9 | featureConfidence |
1.0 | |
Skull & Crossbones (Video Game) | hasFeature |
Skull & Crossbones (Video Game) / int_864009e9 | |
Skull & Crossbones (Video Game) / int_a6441fa | type |
Gratuitous Ninja | |
Skull & Crossbones (Video Game) / int_a6441fa | comment |
Gratuitous Ninja: For most of the game, you're battling pirates and undead in an otherwise European setting. Except for the third stage, which have you raiding a ninja castle (at no point did your character take a detour halfway across the world to Japan), somehow, and you then spend one whole level facing enemy ninjas. | |
Skull & Crossbones (Video Game) / int_a6441fa | featureApplicability |
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Skull & Crossbones (Video Game) / int_a6441fa | featureConfidence |
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Skull & Crossbones (Video Game) | hasFeature |
Skull & Crossbones (Video Game) / int_a6441fa | |
Skull & Crossbones (Video Game) / int_a7850fbf | type |
Only Known by Their Nickname | |
Skull & Crossbones (Video Game) / int_a7850fbf | comment |
Only Known by Their Nickname: The two playable pirate heroes are called One-Eye (player one) and Red Dog (player two). | |
Skull & Crossbones (Video Game) / int_a7850fbf | featureApplicability |
1.0 | |
Skull & Crossbones (Video Game) / int_a7850fbf | featureConfidence |
1.0 | |
Skull & Crossbones (Video Game) | hasFeature |
Skull & Crossbones (Video Game) / int_a7850fbf | |
Skull & Crossbones (Video Game) / int_a998ce5c | type |
Medusa | |
Skull & Crossbones (Video Game) / int_a998ce5c | comment |
Medusa: Medusa herself (she's even named as such by the game) is the boss of the caves level after you dock on a beach full of skeletons. She's seen behind a cauldron in her quarters, full of her skeleton mooks, and after defeating her skeletons she then fights you. | |
Skull & Crossbones (Video Game) / int_a998ce5c | featureApplicability |
1.0 | |
Skull & Crossbones (Video Game) / int_a998ce5c | featureConfidence |
1.0 | |
Skull & Crossbones (Video Game) | hasFeature |
Skull & Crossbones (Video Game) / int_a998ce5c | |
Skull & Crossbones (Video Game) / int_b9f472b | type |
Storming the Castle | |
Skull & Crossbones (Video Game) / int_b9f472b | comment |
Storming the Castle: The game's first stage, in which you raid a Spanish fort for it's booty. | |
Skull & Crossbones (Video Game) / int_b9f472b | featureApplicability |
1.0 | |
Skull & Crossbones (Video Game) / int_b9f472b | featureConfidence |
1.0 | |
Skull & Crossbones (Video Game) | hasFeature |
Skull & Crossbones (Video Game) / int_b9f472b | |
Skull & Crossbones (Video Game) / int_bb48f8ba | type |
Timed Mission | |
Skull & Crossbones (Video Game) / int_bb48f8ba | comment |
Timed Mission: Each area must be cleared within a given time limit, though collecting an hourglass will add extra time. | |
Skull & Crossbones (Video Game) / int_bb48f8ba | featureApplicability |
1.0 | |
Skull & Crossbones (Video Game) / int_bb48f8ba | featureConfidence |
1.0 | |
Skull & Crossbones (Video Game) | hasFeature |
Skull & Crossbones (Video Game) / int_bb48f8ba | |
Skull & Crossbones (Video Game) / int_beb9a361 | type |
Anti-Hero | |
Skull & Crossbones (Video Game) / int_beb9a361 | comment |
Anti-Hero: Goes without saying given that you're assuming the role of a pirate. The first stage have you raiding a Spanish castle, killing the conquistadores around it, and making off with its loot. You are still far more noble than most of the folk you are robbing which include actually bad pirates, an evil wizard, and Medusa herself. | |
Skull & Crossbones (Video Game) / int_beb9a361 | featureApplicability |
1.0 | |
Skull & Crossbones (Video Game) / int_beb9a361 | featureConfidence |
1.0 | |
Skull & Crossbones (Video Game) | hasFeature |
Skull & Crossbones (Video Game) / int_beb9a361 | |
Skull & Crossbones (Video Game) / int_c3884cdc | type |
1-Up | |
Skull & Crossbones (Video Game) / int_c3884cdc | comment |
1-Up: Collecting fifty coins nets an Extra Life for the player. | |
Skull & Crossbones (Video Game) / int_c3884cdc | featureApplicability |
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Skull & Crossbones (Video Game) / int_c3884cdc | featureConfidence |
1.0 | |
Skull & Crossbones (Video Game) | hasFeature |
Skull & Crossbones (Video Game) / int_c3884cdc | |
Skull & Crossbones (Video Game) / int_c3f6e68 | type |
Dem Bones | |
Skull & Crossbones (Video Game) / int_c3f6e68 | comment |
Dem Bones: Skeletons will emerge from underneath the sands in one level as you dock on a beach. And as you advance further into the coastline you'll be assailed by green skeletons, more durable versions of the common white ones. | |
Skull & Crossbones (Video Game) / int_c3f6e68 | featureApplicability |
1.0 | |
Skull & Crossbones (Video Game) / int_c3f6e68 | featureConfidence |
1.0 | |
Skull & Crossbones (Video Game) | hasFeature |
Skull & Crossbones (Video Game) / int_c3f6e68 | |
Skull & Crossbones (Video Game) / int_ca87e3ec | type |
No Name Given | |
Skull & Crossbones (Video Game) / int_ca87e3ec | comment |
No Name Given: While the player characters does have names (in the manual), none of the major characters are named onscreen. There's the Evil Wizard, the wench, the executioner, the Ninja Master... | |
Skull & Crossbones (Video Game) / int_ca87e3ec | featureApplicability |
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Skull & Crossbones (Video Game) / int_ca87e3ec | featureConfidence |
1.0 | |
Skull & Crossbones (Video Game) | hasFeature |
Skull & Crossbones (Video Game) / int_ca87e3ec | |
Skull & Crossbones (Video Game) / int_d1bd15ff | type |
Ambushing Enemy | |
Skull & Crossbones (Video Game) / int_d1bd15ff | comment |
Ambushing Enemy: The final stage, the wizard's cave, have tunneling monsters which stick their heads out from underground in an attempt to claw at your character. You can spot and avoid them by noticing the Worm Sign on the floor though. | |
Skull & Crossbones (Video Game) / int_d1bd15ff | featureApplicability |
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Skull & Crossbones (Video Game) / int_d1bd15ff | featureConfidence |
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Skull & Crossbones (Video Game) | hasFeature |
Skull & Crossbones (Video Game) / int_d1bd15ff | |
Skull & Crossbones (Video Game) / int_name | type |
ItemName | |
Skull & Crossbones (Video Game) / int_name | comment |
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Skull & Crossbones (Video Game) / int_name | featureApplicability |
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Skull & Crossbones (Video Game) / int_name | featureConfidence |
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Skull & Crossbones (Video Game) | hasFeature |
Skull & Crossbones (Video Game) / int_name | |
Skull & Crossbones (Video Game) / int_name | itemName |
Skull & Crossbones (Video Game) |
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