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Sky: Children of the Light (Video Game)

 Sky: Children of the Light (Video Game)
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TVTItem
 Sky: Children of the Light (Video Game)
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Sky: Children of the Light (Video Game)
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SkyChildrenOfTheLight
 Sky: Children of the Light (Video Game)
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Sky: Children of the Light (a.k.a. thatnextgame, a.k.a. "the game about giving", a.k.a thatskygame, a.k.a Sky) is a 2019 game from thatgamecompany. It is a Free-to-Play Co-Op Multiplayer exploration game where you assume the role of a Descendant, a flying cloaked humanoid who travels across a fantasy world set on top of the clouds. Originally released on iOS and Apple TV in 2019, it was ported to Android devices in 2020, to the Nintendo Switch in June 2021, and to the PlayStation 4 in December 2022. A Steam port was released in early 2024.An animated series (Sky: The Two Embers) was first teased in 2022, before being officially revealed on August 2023 at Gamescom, and is set to release around March 2024.See also the reveal teaser and the Q&A with Jenova Chen, as well as the official website. Gameplay video #1, #2, #3.Now has a Characters page in need of some hearts.
 Sky: Children of the Light (Video Game)
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2024-04-20T06:45:50Z
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 Sky: Children of the Light (Video Game)
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Dropped link to AuroraSinger: Not a Feature - ITEM
 Sky: Children of the Light (Video Game)
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Dropped link to thelittleprince: Not a Feature - ITEM
 Sky: Children of the Light (Video Game)
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DBTropes
 Sky: Children of the Light (Video Game) / int_159850a5
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Warp Whistle
 Sky: Children of the Light (Video Game) / int_159850a5
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Warp Whistle: A button allows you to go to Home or Aviary Village at a moment’s notice.
 Sky: Children of the Light (Video Game) / int_159850a5
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Underwater Ruins
 Sky: Children of the Light (Video Game) / int_18da3c47
comment
Underwater Ruins: The Abyss Update introduces the Treasure Reef, an underwater ruin. The questline centers around a treasure-hunting expedition that plunders the Reef for gemstones and eventually delves too deep and discovers a massive Dark Dragon sleeping in the deepest part of ruins.
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Cosy Catastrophe
 Sky: Children of the Light (Video Game) / int_1dab76ed
comment
Cosy Catastrophe: It's clear something happened that wiped out the ancestors' civilization, but the ruins left behind are beautiful and largely peaceful. The current living inhabitants, the sky kids, are implied to be tasked with healing the world but are free to spend their time in between befriending each other, exploring, and relaxing.
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Advanced Movement Technique
 Sky: Children of the Light (Video Game) / int_26c4741a
comment
Advanced Movement Technique: Flips, rolls, and wind walls are just one way to abuse your power of flight.
 Sky: Children of the Light (Video Game) / int_26c4741a
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Holding Hands
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comment
Holding Hands: Befriending other players allows hand-holding.
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Easter Egg
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comment
Easter Egg: If you and seven other players use the butterfly catcher expression next to the gravestone in the 8-player area of Daylight Prairie, then you can summon a rideable dog named Oreo! See that flame icon next to the wall in the Vault? Try tapping on it. Surprise! You found the entrance to The Office!
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Level in the Clouds
 Sky: Children of the Light (Video Game) / int_2af6a2cb
comment
Level in the Clouds: The game is set in a desolate abandoned kingdom built upon the (surprisingly solid) cloud tops.
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 Sky: Children of the Light (Video Game) / int_2c77fae3
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Darkness Equals Death
 Sky: Children of the Light (Video Game) / int_2c77fae3
comment
The Cave of Prophecies’ elemental Trials. The first three trials are challenging, but the only danger is the environment — Trial of Water's tides, Trial of Earth's chasms, Trial of Air's winds. Trial of Fire, on the other hand, throws you head-first into a pitch-black maze where Darkness Equals Death and you need to light a path through the maze while avoiding unseen creatures that will kill you on contact.
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Co-Op Multiplayer
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Co-Op Multiplayer: Friends can hold your hand and lead you around the level. Some sections require multiple people to open doors.
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Tropical Island Adventure
 Sky: Children of the Light (Video Game) / int_318d4432
comment
Tropical Island Adventure: The Sanctuary update introduced Sanctuary Islands, a tropical haven full of waterfalls and secret caves, and is themed around a group of tourists on a summer retreat. The questline revolves around restoring the island's wildlife.
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After the End
 Sky: Children of the Light (Video Game) / int_334e48a1
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After the End: Like Flower and Journey before it, Sky has the players explore the ruins of a fallen precursor civilization.
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Randomized Transformation
 Sky: Children of the Light (Video Game) / int_34fb81a1
comment
Randomized Transformation: Downplayed with the Resize spells, which permanently change the height of your in-game avatar to a random value between "child-sized" and "a head taller than the default". The only way to change your height if you don't like the result is to use another Resize spell and to hope for a better roll. During the Days of Mischief event, a cauldron will spew out black bubbles, and popping them will apply random spells that can temporarily change your character's size or give you a Halloween-themed cape, outfit, or hair, among other effects.
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Glowing Flora
 Sky: Children of the Light (Video Game) / int_3e80f488
comment
Glowing Flora: Wax-giving plants have a slight blue glow around the edges. Tree-bound mushroom caps in the Hidden Forest also glow brightly and will restore your light if you stand close enough to them.
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Emote Animation
 Sky: Children of the Light (Video Game) / int_4094fe11
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Emote Animation: The players’ primary method of communication. Emotes are earned from spirits who teach them to the players. Some emotes are required to activate doors or other such things in the world.
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 Sky: Children of the Light (Video Game) / int_412f653
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Point of No Return
 Sky: Children of the Light (Video Game) / int_412f653
comment
Pointof No Return: Once you enter the final part of the Eye of Eden, you have to complete it. Even quitting the game will just force you back into the point of no return. Weakly justified in-game, with the Descendents needing to give their light at all costs. However, there’s no way to “lose�, barring some unfortunate glitches. Sometimes, veteran players hilariously enter it by accident.
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A Taste of Power
 Sky: Children of the Light (Video Game) / int_43bda213
comment
A Taste of Power: Introduced in the Revival update. The Descendant starts with more Light than they can ever have in-game, but it’s swiftly taken away from them. Used as a basic flying tutorial.
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Adaptational Alternate Ending
 Sky: Children of the Light (Video Game) / int_4a5fcde
comment
Adaptational Alternate Ending: The final quest of the collab with A Deer of Nine Colors has the titular character captured by the kingdom, causing Darkness to rain down upon the Crescent Oasis. The remorseful merchant then works together with the Player Character to save the Deer.
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Wham Shot
 Sky: Children of the Light (Video Game) / int_4e7f703c
comment
Wham Shot: The Ancient Memories take players to a sequence of tableaus, memories depicting the native creatures of Sky — birds, mantas, whales, etc. The final memory, however, depicts the entity at the center of Eden striking down each of the Elders.
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Suspicious Video-Game Generosity
 Sky: Children of the Light (Video Game) / int_5561eef8
comment
Suspicious Video-Game Generosity: In the later parr of Eden, you are given TEN winged light in just a small corridor. You’ll need it, however, since the final area is the hardest part of the game. Funnily enough, it could be considered downplayed, since ten winged light just allows you to survive for a tiny bit longer.
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Level-Up Fill-Up
 Sky: Children of the Light (Video Game) / int_5d246bd8
comment
Level-Up Fill-Up: Collecting a Winged Light fully restores all your light.
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 Sky: Children of the Light (Video Game) / int_659702b0
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Photo Mode
 Sky: Children of the Light (Video Game) / int_659702b0
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Photo Mode: Introduced in the Prairie Peaks, which is accessed through a camera item similar to Breath of the Wild’s camera.
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 Sky: Children of the Light (Video Game) / int_6f3498bc
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Collision Damage
 Sky: Children of the Light (Video Game) / int_6f3498bc
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Collision Damage: Zig-zagged. Originally in the earlier versions of the game, but now removed.
 Sky: Children of the Light (Video Game) / int_6f3498bc
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One Size Fits All
 Sky: Children of the Light (Video Game) / int_6f8b835d
comment
One Size Fits All: The cosmetics are given to you by the Ancestor Spirits, who wear them themselves. They’re usually shrunken-down for your convenience.
 Sky: Children of the Light (Video Game) / int_6f8b835d
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 Sky: Children of the Light (Video Game) / int_7179a462
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World in the Sky
 Sky: Children of the Light (Video Game) / int_7179a462
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World in the Sky: Some areas are floating islands kept together by the magic clouds that make up the kingdom.
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Highly Visible Landmark
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comment
Highly Visible Landmark: Logical Extreme. Basically every area has this. The “main path� will either have a Temple or the Eye of Eden displayed clearly in the background. Even seasonal areas have this, such as the Colosseum in the Village of Dreams or the main island in the Sanctuary Islands.
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Vile Villain, Saccharine Show
 Sky: Children of the Light (Video Game) / int_7431b974
comment
Vile Villain, Saccharine Show: The Dark Dragons/Krill, Darkness Worms, and Many Eyed Thing would absolutely not be out of place in a straight-up horror game. Especially the Dark Dragons.
 Sky: Children of the Light (Video Game) / int_7431b974
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Flying Seafood Special
 Sky: Children of the Light (Video Game) / int_767ef8a0
comment
Flying Seafood Special: Flying manta rays and jellyfish share the skies of the game with birds.
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Treehouse of Fun
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comment
Treehouse of Fun: The Assembly quests center around helping a group of forest Scouts build one, and multiple smaller treehouses are found scattered throughout the Hidden Forest.
 Sky: Children of the Light (Video Game) / int_796f842b
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Red Sky, Take Warning
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Red Sky, Take Warning: The presence of a Shard of Eden in an area is indicated by the sky turning red.
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Gainax Ending
 Sky: Children of the Light (Video Game) / int_82accf22
comment
At first, Sky appears to be a heartwarming game about befriending other descendants and collecting spirits with cute expressions and outfits, and leveling up using the Children of Light you find in random places. after finishing the Valley of Triumph elder cutscene, the player descends a snow mountain before flying towards an opening in the orange clouds, before they fade into a sickly green and the player enters a level full of crab-like creatures that become agitated when spotting you before dealing damage, and dragon-like creatures that outright attack you if you enter their spotlight and don’t find a place to hide in five seconds. The first one you encounter even kills the flying manta that’s been guiding you. There are also hints about a war and a ruthless king, with about 3 looming statues of him in the final stage before you encounter the Elder. Welcome to Golden Wasteland. From there, the game swings back to peaceful and meditative in the Vault of Knowledge, then drops you into the Eye of Eden, a dark ruin besieged by constant storms and infested with dragons, then finally into the Gainax Ending of your character dying and being reborn in Orbit.
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type
Portal Network
 Sky: Children of the Light (Video Game) / int_8618825d
comment
Portal Network: The Wind Paths, an area above the Hidden Forest that connects to sub-areas of each of the realms. The Flight quests center around opening up the Paths and restoring the temple sanctuary at its center.
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Badass Cape
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comment
Badass Cape: Descendants are given cloaks that allow them to fly.
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type
Character Customization
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comment
Character Customization: Players are able to customize the Descendants' hairstyles (the key art alone depicts long hair, pigtails, a cowlick, and a braid), robe colors, pants, mask, and instrument/tool (piano, chair, harp, etc.)
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Rule of Symbolism
 Sky: Children of the Light (Video Game) / int_916c72b3
comment
Rule of Symbolism: There is a lot of Buddhist and east Asian religious iconography and motifs, including Stupas, prayer wheels, meditation being a gameplay ability, etc. Much like Journey, it ties into the ideas of rebirth and cycles that are central to the narrative.
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type
Repeatable Quest
 Sky: Children of the Light (Video Game) / int_96cd53e8
comment
Repeatable Quest: Present in the quests of Enchantment, Prophecy, Dreams, Assembly, Flight, Performance, Aurora, Remembrance, Passage, Moments, and Nine-Colored Deer.
 Sky: Children of the Light (Video Game) / int_96cd53e8
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Event Flag
 Sky: Children of the Light (Video Game) / int_99fe88e1
comment
Event Flag: Mostly completing the Elder cutscenes. However, many events are unlocked by a seemingly specific task: starting the 4th quest of Hopeful Steward. Although this may seem random for old players, it happens very early in the game for new players.
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Diegetic Character Creation
 Sky: Children of the Light (Video Game) / int_9a9f0253
comment
Diegetic Character Creation: Introduced in the Aviary Village. Ancestor spirits have shops that help you with your outfit: a barber changes your hairstyle, a mask-maker puts on your mask, etc.
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Flight
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Flight: Flight powers are recharged with light and collecting winged lights increases flight.
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Mood Whiplash
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Mood Whiplash: At first, Sky appears to be a heartwarming game about befriending other descendants and collecting spirits with cute expressions and outfits, and leveling up using the Children of Light you find in random places. after finishing the Valley of Triumph elder cutscene, the player descends a snow mountain before flying towards an opening in the orange clouds, before they fade into a sickly green and the player enters a level full of crab-like creatures that become agitated when spotting you before dealing damage, and dragon-like creatures that outright attack you if you enter their spotlight and don’t find a place to hide in five seconds. The first one you encounter even kills the flying manta that’s been guiding you. There are also hints about a war and a ruthless king, with about 3 looming statues of him in the final stage before you encounter the Elder. Welcome to Golden Wasteland. From there, the game swings back to peaceful and meditative in the Vault of Knowledge, then drops you into the Eye of Eden, a dark ruin besieged by constant storms and infested with dragons, then finally into the Gainax Ending of your character dying and being reborn in Orbit. The Cave of Prophecies’ elemental Trials. The first three trials are challenging, but the only danger is the environment — Trial of Water's tides, Trial of Earth's chasms, Trial of Air's winds. Trial of Fire, on the other hand, throws you head-first into a pitch-black maze where Darkness Equals Death and you need to light a path through the maze while avoiding unseen creatures that will kill you on contact.
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Story Breadcrumbs
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Story Breadcrumbs: Used extensively in the lore.
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Always Night
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Always Night: The Starlight Desert and Passage Stone.
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Grimy Water
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Grimy Water: Found extensively in the Golden Wasteland, as well as other areas. It slows the player down and slowly drains their light.
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Call a Hit Point a "Smeerp"
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Call a Hit Point a "Smeerp": Your Light is both the health and stamina meter.
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In a Single Bound
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In a Single Bound: While not airborne, the Descendant seems to move in extremely long leaps similar to how someone would move in a low-gravity environment.
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It's Up to You
 Sky: Children of the Light (Video Game) / int_cc374ba6
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It's Up to You: Played somewhat straight in the beginning; you have to save all the spirits and do all the quests yourself. However, it’s averted in the Eye of Eden, where you’re just one of many Descendants trying to get through.
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Lighter and Softer
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Lighter and Softer: Compared to Journey. The developers describe the world of Sky as "whimsical", whereas Journey's story was very much a cautionary tale.
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One-Word Title
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One-Word Title: It's about a kingdom that is set on top of clouds — also called Sky.
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Our Dragons Are Different
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Our Dragons Are Different: The Dark Dragons look nothing like traditional dragons: They are large, completely black beings. Its anatomy is very similar to shrimps, with its body segmented into multiple sections, with six pairs of segmented legs whose size decreases as they approach the tail. In addition, its entire body is covered in spikes. Their heads have a pair of large horns, as well as a single large eye that projects a light that determines their cylindrical field of vision, appearing more mechanical than inorganic. Added to everything else, they are surrounded by particles of darkness, making them harmful to touch. Due to all of their insectoid characteristics, the community has nicknamed them "krill".
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Pillar of Light
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Pillar of Light: Features prominently in most outdoor areas. This is the light from the Eye of Eden, the final level of the game.
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Renovating the Player Headquarters
 Sky: Children of the Light (Video Game) / int_dc5e5427
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Renovating the Player Headquarters: A main feature of the Aviary Village quests. As you free more spirits and help them out, the village grows, with more shops being added.
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Multi-Platform
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Multi-Platform: First released on iOS, it is now playable on Android, Nintendo Switch, PS 4, PS 5, and Steam.
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The Sky Is an Ocean
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The Sky Is an Ocean: Creatures of light and dark resemble marine life (jellyfish, whales, mantas, krill, etc.) and the descendants used airships that look like self-paddling boats.
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Crossover
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Crossover: Summer 2021 added an update themed around The Little Prince, featuring spirits based on the book's characters and a questline where you accompany the Prince throughout the world of Sky. A second crossover came in Fall 2022 featuring AURORA, with quests where you play through accompanied by her music. From December to early January, a virtual concert was freely available for everyone to experience in-game. The concert returned in late August 2023 to early September, for an official attempt to break the record for "Most Users in a Concert-Themed Virtual World". A third crossover came in Winter 2024 themed around A Deer of Nine Colors, a 1981 Chinese animated film based on a Buddhist tale of the same name. Other properties have featured as purchasable cosmetics: a Nintendo-exclusive bundle including a playable Ocarina and Link's hairstyle, a Playstation-exclusive bundle including the mask and outfit from Journey, a Steam-exclusive Companion Cube, and a limited-time Kizuna AI hair ornament and cape.
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Downloadable Content
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Other properties have featured as purchasable cosmetics: a Nintendo-exclusive bundle including a playable Ocarina and Link's hairstyle, a Playstation-exclusive bundle including the mask and outfit from Journey, a Steam-exclusive Companion Cube, and a limited-time Kizuna AI hair ornament and cape.
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Arbitrary Headcount Limit
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Arbitrary Headcount Limit: 8 in the vast majority of Sky’s servers.
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 Sky: Children of the Light (Video Game) / int_f3f391f6
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Fission Mailed
 Sky: Children of the Light (Video Game) / int_f3f391f6
comment
Fission Mailed: How the game basically ends. Once you enter the final area of the Eye of Eden, you must use your winged light to free fallen Descendants, while flying rocks inevitably reduce your total even further. There's no way to actually reach any sort of physical goal, and no way to return to anywhere else in the game (besides Home) — all there is to do is save as many Descendants as possible before dying. Of course, you're then reincarnated.
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The Power of Friendship
 Sky: Children of the Light (Video Game) / int_faece9aa
comment
The Power of Friendship: The Central Theme of the game is "giving", and your goal is apparently to heal the post-apocalyptic landscape with the power of generosity and compassion.
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Racing Minigame
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Racing Minigame: Introduced in Days of Feast 2023. You can set up races and customize them, as well as race with other people.
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Sky: Children of the Light (Video Game)

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