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Slayers (SNES) (Video Game)

 Slayers (SNES) (Video Game)
type
TVTItem
 Slayers (SNES) (Video Game)
label
Slayers (SNES) (Video Game)
 Slayers (SNES) (Video Game)
page
SlayersSNES
 Slayers (SNES) (Video Game)
comment
Slayers is an Eastern RPG Spin-Off of the Slayers franchise, developed by BEC co. and released by Banpresto for SNES in 1994. The game wasn't released outside of Japan, but there is a fan translation patch.This time, Lina finds herself in the middle of nowhere with all of her memory missing. After accidentally meeting her self-proclaimed rival Naga, they set out to recover Lina's memories and find the one responsible for all this trouble.
 Slayers (SNES) (Video Game)
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2023-11-10T01:16:51Z
 Slayers (SNES) (Video Game)
parsed
2023-11-10T01:16:51Z
 Slayers (SNES) (Video Game)
processingComment
Dropped link to CallBack: Not a Feature - ITEM
 Slayers (SNES) (Video Game)
isPartOf
DBTropes
 Slayers (SNES) (Video Game) / int_20b176ea
type
Non-Standard Skill Learning
 Slayers (SNES) (Video Game) / int_20b176ea
comment
Non-Standard Skill Learning: Lina must learn new spells from mages in local magic guilds.
 Slayers (SNES) (Video Game) / int_20b176ea
featureApplicability
1.0
 Slayers (SNES) (Video Game) / int_20b176ea
featureConfidence
1.0
 Slayers (SNES) (Video Game)
hasFeature
Slayers (SNES) (Video Game) / int_20b176ea
 Slayers (SNES) (Video Game) / int_20f689e9
type
Adaptational Villainy
 Slayers (SNES) (Video Game) / int_20f689e9
comment
Adaptational Villainy: Well, not like they weren't evil already, but Xellos and Zelas Metallium never really confronted Lina in canon.
 Slayers (SNES) (Video Game) / int_20f689e9
featureApplicability
1.0
 Slayers (SNES) (Video Game) / int_20f689e9
featureConfidence
1.0
 Slayers (SNES) (Video Game)
hasFeature
Slayers (SNES) (Video Game) / int_20f689e9
 Slayers (SNES) (Video Game) / int_28104b90
type
Bag of Spilling
 Slayers (SNES) (Video Game) / int_28104b90
comment
Bag of Spilling: Justified. Lina can't remember most of her spells because she suffers from amnesia.
 Slayers (SNES) (Video Game) / int_28104b90
featureApplicability
1.0
 Slayers (SNES) (Video Game) / int_28104b90
featureConfidence
1.0
 Slayers (SNES) (Video Game)
hasFeature
Slayers (SNES) (Video Game) / int_28104b90
 Slayers (SNES) (Video Game) / int_2905964a
type
Manual Leader, A.I. Party
 Slayers (SNES) (Video Game) / int_2905964a
comment
Manual Leader, A.I. Party: Heavily downplayed. Party members will follow your command most of the time, but not always, with Naga in particular preferring to do her own thing the entire time she's in battle. If you want, you can make them fully automatic through Lina's special skill.
 Slayers (SNES) (Video Game) / int_2905964a
featureApplicability
1.0
 Slayers (SNES) (Video Game) / int_2905964a
featureConfidence
1.0
 Slayers (SNES) (Video Game)
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Slayers (SNES) (Video Game) / int_2905964a
 Slayers (SNES) (Video Game) / int_68913e61
type
Hello, [Insert Name Here]
 Slayers (SNES) (Video Game) / int_68913e61
comment
Hello, [Insert Name Here]: Done in an interesting manner. The game gives you "please enter name here" at the very end of the game, right after the Final Boss. You get to name Lina herself, because, as it turns out, she's a copy of real Lina, who was imprisoned by the Big Bad. After real Lina is freed, the rename is suggested to uphold the One-Steve Limit. You can see the name when clearing the Post-End Game Content that the game has to offer.
 Slayers (SNES) (Video Game) / int_68913e61
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1.0
 Slayers (SNES) (Video Game) / int_68913e61
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1.0
 Slayers (SNES) (Video Game)
hasFeature
Slayers (SNES) (Video Game) / int_68913e61
 Slayers (SNES) (Video Game) / int_75ff5853
type
Can't Drop the Hero
 Slayers (SNES) (Video Game) / int_75ff5853
comment
Can't Drop the Hero: Lina is always the party's leader. While it doesn't matter much in the main game, in the Post-End Game Content, where you can freely change your party, she still must be the leader.
 Slayers (SNES) (Video Game) / int_75ff5853
featureApplicability
1.0
 Slayers (SNES) (Video Game) / int_75ff5853
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1.0
 Slayers (SNES) (Video Game)
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Slayers (SNES) (Video Game) / int_75ff5853
 Slayers (SNES) (Video Game) / int_9a4ff3b1
type
Post-End Game Content
 Slayers (SNES) (Video Game) / int_9a4ff3b1
comment
Post-End Game Content: After the credit roll, Naga, Gourry and the real Lina, who you just freed, will complain about how little screentime they got, and the post-game story starts. You can select any of the characters from earlier in the game as your party including the real Lina. There is also a new town and a couple of new dungeons to explore, with Lei Magnus and a piece of Shabranigdo as a True Final Boss.
 Slayers (SNES) (Video Game) / int_9a4ff3b1
featureApplicability
1.0
 Slayers (SNES) (Video Game) / int_9a4ff3b1
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1.0
 Slayers (SNES) (Video Game)
hasFeature
Slayers (SNES) (Video Game) / int_9a4ff3b1
 Slayers (SNES) (Video Game) / int_a2836be5
type
Identity Amnesia
 Slayers (SNES) (Video Game) / int_a2836be5
comment
Identity Amnesia: Lina somehow loses all of her memories, and can't even remember her name. The reason for it is revealed to be because she never had these memories in the first place. She is a clone of the real Lina, created by Valluham.
 Slayers (SNES) (Video Game) / int_a2836be5
featureApplicability
1.0
 Slayers (SNES) (Video Game) / int_a2836be5
featureConfidence
1.0
 Slayers (SNES) (Video Game)
hasFeature
Slayers (SNES) (Video Game) / int_a2836be5
 Slayers (SNES) (Video Game) / int_a7edd1e0
type
Point-and-Click Map
 Slayers (SNES) (Video Game) / int_a7edd1e0
comment
Point-and-Click Map: How the player moves between towns and dungeons.
 Slayers (SNES) (Video Game) / int_a7edd1e0
featureApplicability
1.0
 Slayers (SNES) (Video Game) / int_a7edd1e0
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1.0
 Slayers (SNES) (Video Game)
hasFeature
Slayers (SNES) (Video Game) / int_a7edd1e0
 Slayers (SNES) (Video Game) / int_f27ec906
type
Identical Stranger
 Slayers (SNES) (Video Game) / int_f27ec906
comment
Identical Stranger: Contrary to her sole depiction in the novel, Connie looks very similar to Lina. No comment is made on this, and she doesn't even play that much of a role in the plot.
 Slayers (SNES) (Video Game) / int_f27ec906
featureApplicability
1.0
 Slayers (SNES) (Video Game) / int_f27ec906
featureConfidence
1.0
 Slayers (SNES) (Video Game)
hasFeature
Slayers (SNES) (Video Game) / int_f27ec906
 Slayers (SNES) (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Slayers (SNES) (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit: Four people in the party at most. When new characters join, old party members suddenly find a contrived reason to leave. Or just leave for no reason at all. As the game itself puts it:
 Slayers (SNES) (Video Game) / int_f3cf30d9
featureApplicability
1.0
 Slayers (SNES) (Video Game) / int_f3cf30d9
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1.0
 Slayers (SNES) (Video Game)
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Slayers (SNES) (Video Game) / int_f3cf30d9
 Slayers (SNES) (Video Game) / int_name
type
ItemName
 Slayers (SNES) (Video Game) / int_name
comment
 Slayers (SNES) (Video Game) / int_name
featureApplicability
1.0
 Slayers (SNES) (Video Game) / int_name
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1.0
 Slayers (SNES) (Video Game)
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Slayers (SNES) (Video Game) / int_name
 Slayers (SNES) (Video Game) / int_name
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Slayers (SNES) (Video Game)

The following is a list of statements referring to the current page from other pages.

 Slayers (SNES) (Video Game)
hasFeature
Hello, [Insert Name Here] / int_2753ef4b
 Slayers (SNES) (Video Game)
hasFeature
Japanese Video Games / int_2753ef4b
 Slayers (SNES) (Video Game)
hasFeature
Point-and-Click Map / int_2753ef4b
 Slayers (SNES) (Video Game)
hasFeature
Video Games of 1990–1994 / int_2753ef4b