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Smash Hit (Video Game)
- 48 statements
- 8 feature instances
- 3 referencing feature instances
Smash Hit (Video Game) | type |
TVTItem | |
Smash Hit (Video Game) | label |
Smash Hit (Video Game) | |
Smash Hit (Video Game) | page |
SmashHit | |
Smash Hit (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Smash Hit is a physics-based rail shooter developed by Mediocre. In it, you fly through a surreal, seemingly empty dimension and launch small metal balls to break blue crystals (to gain more balls and a Multiball combo) and destroy glass objects that you'd otherwise run into (to avoid losing too many balls).There exists a variety of rooms and graphic environments, and the level sequences are musically synchronized. A one-time premium upgrade also provides you with more difficulty levels, the ability to continue from checkpoints, and more detailed statistics.You can download the game on the App Store here. | |
Smash Hit (Video Game) | fetched |
2022-12-21T23:57:20Z | |
Smash Hit (Video Game) | parsed |
2022-12-21T23:57:20Z | |
Smash Hit (Video Game) | isPartOf |
DBTropes | |
Smash Hit (Video Game) / int_1695e61d | type |
Destructible Projectiles | |
Smash Hit (Video Game) / int_1695e61d | comment |
Destructible Projectiles: There exist units that launch glass cubes at you, but throwing balls at the cubes will break them and prevent them from hitting you. | |
Smash Hit (Video Game) / int_1695e61d | featureApplicability |
1.0 | |
Smash Hit (Video Game) / int_1695e61d | featureConfidence |
1.0 | |
Smash Hit (Video Game) | hasFeature |
Smash Hit (Video Game) / int_1695e61d | |
Smash Hit (Video Game) / int_1e14ea2a | type |
Boss Battle | |
Smash Hit (Video Game) / int_1e14ea2a | comment |
Boss Battle: In Mayhem mode, every checkpoint is preceded by one, in which you'll have to hit all of its glass panes to proceed. | |
Smash Hit (Video Game) / int_1e14ea2a | featureApplicability |
1.0 | |
Smash Hit (Video Game) / int_1e14ea2a | featureConfidence |
1.0 | |
Smash Hit (Video Game) | hasFeature |
Smash Hit (Video Game) / int_1e14ea2a | |
Smash Hit (Video Game) / int_1fa83f70 | type |
Competitive Multiplayer | |
Smash Hit (Video Game) / int_1fa83f70 | comment |
Competitive Multiplayer: In Versus mode, two local players can compete to survive the longest in a new set of rooms tailored to both this mode and its cooperative counterpart. | |
Smash Hit (Video Game) / int_1fa83f70 | featureApplicability |
1.0 | |
Smash Hit (Video Game) / int_1fa83f70 | featureConfidence |
1.0 | |
Smash Hit (Video Game) | hasFeature |
Smash Hit (Video Game) / int_1fa83f70 | |
Smash Hit (Video Game) / int_3011ef28 | type |
Co-Op Multiplayer | |
Smash Hit (Video Game) / int_3011ef28 | comment |
Co-Op Multiplayer: In Co-Op mode, two local players can work together to reach the farthest distance. | |
Smash Hit (Video Game) / int_3011ef28 | featureApplicability |
1.0 | |
Smash Hit (Video Game) / int_3011ef28 | featureConfidence |
1.0 | |
Smash Hit (Video Game) | hasFeature |
Smash Hit (Video Game) / int_3011ef28 | |
Smash Hit (Video Game) / int_5c17c12f | type |
Bribing Your Way to Victory | |
Smash Hit (Video Game) / int_5c17c12f | comment |
Bribing Your Way to Victory: The premium upgrade allows you to start from checkpoints, which makes high scores easier to obtain. | |
Smash Hit (Video Game) / int_5c17c12f | featureApplicability |
1.0 | |
Smash Hit (Video Game) / int_5c17c12f | featureConfidence |
1.0 | |
Smash Hit (Video Game) | hasFeature |
Smash Hit (Video Game) / int_5c17c12f | |
Smash Hit (Video Game) / int_97c6b148 | type |
Allegedly Free Game | |
Smash Hit (Video Game) / int_97c6b148 | comment |
Allegedly Free Game: The premium upgrade is required to access more statistics and difficulty levels. | |
Smash Hit (Video Game) / int_97c6b148 | featureApplicability |
1.0 | |
Smash Hit (Video Game) / int_97c6b148 | featureConfidence |
1.0 | |
Smash Hit (Video Game) | hasFeature |
Smash Hit (Video Game) / int_97c6b148 | |
Smash Hit (Video Game) / int_c3d60914 | type |
Continuing is Painful | |
Smash Hit (Video Game) / int_c3d60914 | comment |
Continuing is Painful: Downplayed. While ball counts and Multiball combos are preserved at checkpoints, any powerups obtained are not. | |
Smash Hit (Video Game) / int_c3d60914 | featureApplicability |
1.0 | |
Smash Hit (Video Game) / int_c3d60914 | featureConfidence |
1.0 | |
Smash Hit (Video Game) | hasFeature |
Smash Hit (Video Game) / int_c3d60914 | |
Smash Hit (Video Game) / int_name | type |
ItemName | |
Smash Hit (Video Game) / int_name | comment |
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Smash Hit (Video Game) / int_name | featureApplicability |
1.0 | |
Smash Hit (Video Game) / int_name | featureConfidence |
1.0 | |
Smash Hit (Video Game) | hasFeature |
Smash Hit (Video Game) / int_name | |
Smash Hit (Video Game) / int_name | itemName |
Smash Hit (Video Game) |
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