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Soma Spirits (Video Game)

 Soma Spirits (Video Game)
type
TVTItem
 Soma Spirits (Video Game)
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Soma Spirits (Video Game)
 Soma Spirits (Video Game)
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SomaSpirits
 Soma Spirits (Video Game)
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Soma Spirits is a PC Role-Playing Game made with RPG Maker, developed and published by Torch 60 as a Spiritual Successor to their previous title Brave Hero Yuusha, with some nods to that game. While originally freeware, it received an Updated Re-release on Steam and itch.io in 2017, called Soma Spirits: Rebalance, then in September of 2021, it became freeware again, on itch.io.The world of Soma was once whole, and grew prosperous under the rule of the Sun King. However, when his ambition grew too large, and he began ruling as a tyrant, turning the people against each other for his amusement, the two Great Beings, Form and Dissonance, defeated him, and the world was split in two: the Land of Joy, in which people have all that they desire, and the Land of Sorrow, in which people have ambition to get what they need. Each of these lands is protected by a Guardian Spirit, Heart and Soul, but when the souls start falling out of balance, they have to work together to fix things.After meeting up and solving an incident in the Mysterious Woods, Heart and Soul visit Form, who explains to them that the balance has been disturbed and the two worlds are in danger of no longer co-existing. She tasks the duo with restoring balance by venturing throughout the worlds, finding people who are in great distress, and removing their sorrow so as to create a world where everyone can be happy. Unfortunately, her brother Dissonance has turned against her and is trying to remove the citizens' joy so as to create a world without happiness. It is thus up to Heart and Soul to stop Dissonance and secure the happiness of the citizens... or, if they wish, they can side with Dissonance instead and aid his plan to remove the world's happiness. And as the two venture throughout Soma, they begin to realize that the decision may not be as black-and-white as it seems... for to resolve the various conflicts and save Soma, sacrifices must be made.The main gimmick of the game is the Dual-World Gameplay- you must switch between the Worlds of Joy and Sorrow to get past obstacles, and the combat abilities of Heart and Soul will change depending on which world you are in, forcing you to change strategies in battle. The game also has a Karma Meter of sorts depending on how you solve the central problem of each chapter (ie, whether you fight the boss of the area in the World of Joy or Sorrow)- choosing happiness will result in the duo removing sorrow, gaining an Orb of Sorrow, while choosing sorrow results in removing joy and gaining an Orb of Joy. Which of the five endings you get changes depending on how many orbs you have.In 2021, the game received a sequel, Soma Union.Has both Steam and Itch.io pages
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Dropped link to AVeryLongRopeToTheTopOfTheSky: Not a Feature - ITEM
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Dropped link to BraveHeroYuusha: Not a Feature - ITEM
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 Soma Spirits (Video Game) / int_1b44c21
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GrayAndGreyMorality
 Soma Spirits (Video Game) / int_1b44c21
comment
Gray-and-Grey Morality: Each of the five initial arcs presents Heart and Soul with a conflict between one person's desires and the needs of the people and society around them. Heart and Soul have to go about solving this conflict by either encouraging the person to pursue their happiness at the expense of others or convincing them to sacrifice their joy, and neither side is presented as truly right or wrong- it all comes down to what you personally feel is the better outcome. In the first arc, Acre, Elder Oakley's Seed of Beginnings, must plant himself in the forest and become his successor to ensure it will prosper, but he runs away instead because he wants to explore the world and would feel trapped staying in one place. Heart and Soul are tasking with bringing him back and have to choose whether to do so or let him go. In the second arc, Cardboard Bob hates his job at Box World and wants a vacation, but CEO Mr. Flap refuses to give it to him, so he is threatening to quit altogether. Mr. Flap does not like the arrangement either but persists, not out of malice or greed, but because if he loses his mascot, his company will suffer. In the third arc, the Blizzard Queen traps the Freezing Fjord in an eternal winter, threatening to wipe out the wildlife, to ensure her snow people won't melt. It's ambiguous if the snow people are actually alive or not, but either way, their creator Mason does not want to break his daughter's heart by forcing her to let their creations be destroyed by the Sun. In the fourth arc, Foreman Lemondrop wants to find his deceased wife's wedding ring, which is trapped deep in the mines that she died in, so he can get some closure. Unfortunately, his single-minded pursuit of the ring is driving his company into the ground as he wastes their resources. You can either help his mission or convince him to give it up. Finally, in the fifth arc, Shaydo, a ghost, does not want to move on to the afterlife in part because he wants to stay behind and haunt people for fun. You can convince him he needs to leave, but allowing him to stay is not portrayed in a bad light either.
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Notice This
 Soma Spirits (Video Game) / int_20e2a53b
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Notice This: In Rebalance, things that can be interacted with, have above them, a bobbing speech bubble with a "!" inside.
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Alliterative Title
 Soma Spirits (Video Game) / int_26b2747
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Alliterative Title: Soma Spirits.
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Fusion Dance
 Soma Spirits (Video Game) / int_302730a
comment
Fusion Dance: Quietus, the combined form of Form and Dissonance and the first form of the true final boss.
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Alignment-Based Endings
 Soma Spirits (Video Game) / int_3496c5b7
comment
Alignment-Based Endings: Dependent on whether Heart and Soul focus on Joy, focus on Sorrow, or maintain a balance. In either a Joy or Sorrow path one of the brothers will become more and more corrupted, and upon gathering all six, either Form (majority Sorrow Orbs) or Dissonance (majority Joy Orbs) will take the six orbs and travel to the Sun King's Citadel to destroy their counterpart's world while the other one opens up a portal to allow the brothers to go after them. If there is at least one different emotion, then after meeting the Sun King, who then gives you the True Heart/Soul, then upon killing the Final Boss, you return the emotions. But with their counterpart dead, the other will take over the worlds from the shadows. But if its a pure Joy or pure Sorrow path, then upon reaching the final battle, the corrupted brother kills the Sun King, claiming the Terror Heart/Soul, and then betrays their guardian before succumbing to corruption and becoming Absolution, destroying their counterpart's world while professing their hatred to both it and their brother. In the Balance ending, Three orbs of Joy and Sorrow cause the two worlds of Soma to fuse, which causes Form and Dissonance to forge an Enemy Mine and vow to purge the merged world of everything. Mason then opens up a portal to the Sun King's Citadel, where you encounter the Sun King, who is revealed to be human. Form and Dissonance then use the Orbs to become Quietus, and then Absolution. The Sun King then sacrifices himself to help Heart and Soul remember their past, allowing the brothers to gather the strength to destroy the Greater Beings with the help of the Orbs. After killing them, the worlds of Joy and Sorrow being to merge, but the Orbs help them escape. Afterwards, the brothers then return the emotions they took, and vow to uphold the balance of the reunited world.
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Rare Candy
 Soma Spirits (Video Game) / int_39aeb09e
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Rare Candy: The stat boosting seeds, like: Health Seed: Permanently raises HP by 5. Guard Seed: Permanently raises DEFENSE by 2.
 Soma Spirits (Video Game) / int_39aeb09e
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The Pollyanna
 Soma Spirits (Video Game) / int_3e74b72e
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The Pollyanna: Heart, the guardian of Joy.
 Soma Spirits (Video Game) / int_3e74b72e
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Catching Some Z's
 Soma Spirits (Video Game) / int_422b699
comment
Catching Some Z's: At the start of the game, when Heart is sleeping, he has "Z" growing and shrinking from his head.
 Soma Spirits (Video Game) / int_422b699
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 Soma Spirits (Video Game) / int_4c8a0849
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Mirror Universe
 Soma Spirits (Video Game) / int_4c8a0849
comment
Mirror Universe: There is a Joy and a Sorrow version of everyone, and one version getting too emotional can affect the other. The Puppeteer is in neither world, allowing both party members to use their full skillsets. In the true ending, the two worlds are united, doing away with the role system for the rest of the game.
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Surprisingly Creepy Moment
 Soma Spirits (Video Game) / int_4fa637b0
comment
Surprisingly Creepy Moment: This game starts off cute, with both worlds featuring chibified pixel art characters, but the second half of the game has creepy elements. If the party obtains four of the same orb but none of the opposing orb, one of the main characters will transform into a darker version of themselves with a spiral in place of their face, all while going through Sanity Slippage. If the party gets more of the same orb, the corrupted party member manifests Absolution as a monstrous battle aura, and then destroys one of the worlds. In the true ending, the Final Boss, Absolution, starts as a set of monstrous eyes and a mouth, with the rest of their face covered in darkness. Once the darkness lifts, they're shown to have multiple eyes and tentacles, making them more grotesque than Heart and Soul's versions of Absolution from the worst endings.
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Magic Knight
 Soma Spirits (Video Game) / int_58204b95
comment
Magic Knight: Both Heart and Soul are adept at physical and magic attacks, though Heart is better at magic while Soul is better at physical stats.
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Enemy Mine
 Soma Spirits (Video Game) / int_5989e3b6
comment
In the Balance ending, Three orbs of Joy and Sorrow cause the two worlds of Soma to fuse, which causes Form and Dissonance to forge an Enemy Mine and vow to purge the merged world of everything. Mason then opens up a portal to the Sun King's Citadel, where you encounter the Sun King, who is revealed to be human. Form and Dissonance then use the Orbs to become Quietus, and then Absolution. The Sun King then sacrifices himself to help Heart and Soul remember their past, allowing the brothers to gather the strength to destroy the Greater Beings with the help of the Orbs. After killing them, the worlds of Joy and Sorrow being to merge, but the Orbs help them escape. Afterwards, the brothers then return the emotions they took, and vow to uphold the balance of the reunited world.
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Save-Game Limits
 Soma Spirits (Video Game) / int_5d9ce92c
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Save-Game Limits: The game has 16 save slots. In Rebalance, Dockery has to accompany the party before saving is possible.
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 Soma Spirits (Video Game) / int_62434fe2
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Sanity Slippage
 Soma Spirits (Video Game) / int_62434fe2
comment
If the party obtains four of the same orb but none of the opposing orb, one of the main characters will transform into a darker version of themselves with a spiral in place of their face, all while going through Sanity Slippage. If the party gets more of the same orb, the corrupted party member manifests Absolution as a monstrous battle aura, and then destroys one of the worlds.
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 Soma Spirits (Video Game) / int_637ef67
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New Game Plus
 Soma Spirits (Video Game) / int_637ef67
comment
New Game Plus: In Rebalance, beating the game allows players to make a clear file that allows them to start from the beginning with all their levels and items, including ending specific weapons. However, the bonus dungeon has to be beaten in the first New Game+ on Hero mode in order to get an achievement.
 Soma Spirits (Video Game) / int_637ef67
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Violence is the Only Option
 Soma Spirits (Video Game) / int_7a7ec1e8
comment
Violence is the Only Option: No matter what judgement the guardian spirits make, they will have to fight a boss at the end of each area. Sometimes, the boss will be the result of an NPC not liking the duo's arbitration. In other cases, the target NPC will attack even if the duo agrees to their demands, since they think this is too good to be true.
 Soma Spirits (Video Game) / int_7a7ec1e8
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 Soma Spirits (Video Game) / int_970c790a
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Big Bad
 Soma Spirits (Video Game) / int_970c790a
comment
Big Bad: Dissonance, one of two Great Beings and ruler of the World of Sorrow, turned against his sister Form and is disrupting the balance between his world and the World of Joy by trying to steal all the joy, believing that it makes people weak, and is trying to convince Heart and Soul to help him create a world without happiness. However, in certain endings, Form is revealed to be just as malevolent, as she and her brother want to wipe out each other's respective world and emotion, and in the Balance path, when the worlds are merged together, they team up to destroy all of Soma because they hate the new world that does not satisfy either of them.
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Idiosyncratic Difficulty Levels
 Soma Spirits (Video Game) / int_9a117348
comment
Idiosyncratic Difficulty Levels: Rebalance adds difficulty levels, with the first two being Easy, and Normal, but the hardest is called "Hero".
 Soma Spirits (Video Game) / int_9a117348
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The Needs of the Many
 Soma Spirits (Video Game) / int_9a3b7208
comment
The Needs of the Many: Some of the problems in the game is that a character has to sacrifice their personal happiness in order to support the community as a whole. This results in a Sadistic Choice where the player has to choose between the character's personal happiness or their responsibility to society. They are; Acre's wish to leave the forest and explore the world. Due to his status as Elder Oakley's Seed of Beginnings, it will cause great harm to the forest if he's not planted. Cardboard Bob's wish to leave from the factory. He's tired of being the face of the factory, but without him, said company will fall. The Snow Queen, who wishes to keep winter running for the sake of her Snow People. If spring comes, then her people will melt. Foreman Lemondrop, who keeps mining in search of his wife's ring. You can either find the ring or convince him to move on to help the people. Shadyo, a ghost who haunts a creepy mansion, but wants to stay and live rather than move on. Elder Oakley, whose Orb will decide which ending will be achieved.
 Soma Spirits (Video Game) / int_9a3b7208
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Final Boss
 Soma Spirits (Video Game) / int_ad4a45be
comment
In the true ending, the Final Boss, Absolution, starts as a set of monstrous eyes and a mouth, with the rest of their face covered in darkness. Once the darkness lifts, they're shown to have multiple eyes and tentacles, making them more grotesque than Heart and Soul's versions of Absolution from the worst endings.
 Soma Spirits (Video Game) / int_ad4a45be
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Deadpan Snarker
 Soma Spirits (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Soul, the guardian of Sorrow.
 Soma Spirits (Video Game) / int_ae3d6438
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Kids Prefer Boxes
 Soma Spirits (Video Game) / int_aeb88a57
comment
Kids Prefer Boxes: In Rebalance, this trope is implied, when Heart is happy to go to Box World again, and Soul says:
 Soma Spirits (Video Game) / int_aeb88a57
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Everyone Has Standards
 Soma Spirits (Video Game) / int_b4a6ae4c
comment
Everyone Has Standards: In the non-true endings, the party can only interact with people from the world that the current Big Bad is going to spare. These people oppose Form/Dissonance's genocidal goals against their alternate counterparts, as shown by how Carrot Palooza continues selling to the party. They'll even travel to the final dungeon to ensure the party can stock up and stand a better chance of beating Form/Dissonance.
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Brutal Bonus Level
 Soma Spirits (Video Game) / int_be3e7584
comment
Brutal Bonus Level: The enemies in the New Game Plus dungeon, Not Quite the End of Time, are incredibly powerful and the sorrow version of the bell enemy can inflict instant death.
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Teeth-Clenched Teamwork
 Soma Spirits (Video Game) / int_c3648b87
comment
Teeth-Clenched Teamwork: Soul does not always appreciate having to work with the overly enthusiastic Heart.
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Shout-Out
 Soma Spirits (Video Game) / int_c75df49a
comment
Shout-Out: To A Very Long Rope to the Top of the Sky: The Long Rope's Flavor Text is a reference that, another RPG Maker game, and is distributed at the same site as the freeware version of the game: To Brave Hero Yuusha: Soul has a picture of its Demon Lord in his house.
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Flavor Text
 Soma Spirits (Video Game) / int_d0f5cc90
comment
Flavor Text: All items except the consumables have them. Silver Coin: A shiny silver coin. Can be sold for a hefty sum. Long Rope: A very long rope that doesn't quite reach the top of the sky.
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What the Hell, Hero?
 Soma Spirits (Video Game) / int_d39e327f
comment
What the Hell, Hero?: If the player is on track for the worst endings, the NPCs will call out the corrupted party member for their arrogance and lack of concern for balance. On a New Game Plus run from a bad ending save, the boss of the Bonus Dungeon will warn the previously corrupted party member to avoid making the same mistakes.
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ManaPoints
 Soma Spirits (Video Game) / int_da8cb5af
comment
Mana Points: Contracted to MP here. Get a character's to below the threshold for a skill, and they can't use it until it's restored above that threshold.
 Soma Spirits (Video Game) / int_da8cb5af
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Sugar Apocalypse
 Soma Spirits (Video Game) / int_dab6a3a8
comment
Sugar Apocalypse: The World of Joy seems like a happy world while the World of Sorrow is dreary in a comical way, with both worlds being populated by cute anthropomorphic beings. All routes end up being a battle to save one or both worlds from destruction, and two of these routes end with one of these worlds destroyed by Absolution.
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type
A God Am I
 Soma Spirits (Video Game) / int_dc1761bd
comment
A God Am I: In Rebalance, the Sun King, the original ruler of Soma. As he says in the opening cutscene:
 Soma Spirits (Video Game) / int_dc1761bd
featureApplicability
1.0
 Soma Spirits (Video Game) / int_dc1761bd
featureConfidence
1.0
 Soma Spirits (Video Game)
hasFeature
Soma Spirits (Video Game) / int_dc1761bd
 Soma Spirits (Video Game) / int_dd43121c
type
Money Multiplier
 Soma Spirits (Video Game) / int_dd43121c
comment
Money Multiplier: In Rebalance, the Easy difficulty increases the amount of money acquired, compared to Normal or Hero.
 Soma Spirits (Video Game) / int_dd43121c
featureApplicability
1.0
 Soma Spirits (Video Game) / int_dd43121c
featureConfidence
1.0
 Soma Spirits (Video Game)
hasFeature
Soma Spirits (Video Game) / int_dd43121c
 Soma Spirits (Video Game) / int_e5066b68
type
11th-Hour Superpower
 Soma Spirits (Video Game) / int_e5066b68
comment
11th-Hour Superpower: In the true ending final dungeon, Heart and Soul can freely use both power and support abilities due to the two worlds being reunited. This gives them more flexibility in combat, though the enemies and bosses on this route are somewhat stronger to compensate.
 Soma Spirits (Video Game) / int_e5066b68
featureApplicability
1.0
 Soma Spirits (Video Game) / int_e5066b68
featureConfidence
1.0
 Soma Spirits (Video Game)
hasFeature
Soma Spirits (Video Game) / int_e5066b68
 Soma Spirits (Video Game) / int_e69173b6
type
Time-Limit Boss
 Soma Spirits (Video Game) / int_e69173b6
comment
Time-Limit Boss: The last boss of the Bonus Dungeon, the Puppeteer, will give the player only 30 rounds to defeat him. He will announce the countdown at the end of each round and indicate when he's reduced to 2/3 or 1/3 of his HP.
 Soma Spirits (Video Game) / int_e69173b6
featureApplicability
1.0
 Soma Spirits (Video Game) / int_e69173b6
featureConfidence
1.0
 Soma Spirits (Video Game)
hasFeature
Soma Spirits (Video Game) / int_e69173b6
 Soma Spirits (Video Game) / int_f6722211
type
Hit Points
 Soma Spirits (Video Game) / int_f6722211
comment
Hit Points: Contracted to HP here. Get a character's to zero, and they're out of the fight until they're revived.
 Soma Spirits (Video Game) / int_f6722211
featureApplicability
1.0
 Soma Spirits (Video Game) / int_f6722211
featureConfidence
1.0
 Soma Spirits (Video Game)
hasFeature
Soma Spirits (Video Game) / int_f6722211
 Soma Spirits (Video Game) / int_f821e963
type
The Very Definitely Final Dungeon
 Soma Spirits (Video Game) / int_f821e963
comment
The Very Definitely Final Dungeon: In all routes, the final dungeon is the Sun King's Citadel, a castle in the clouds. In the non-true endings, the dungeon will be locked into whichever emotion is dominant. In the true ending, the dungeon is restored to its original form due to the two worlds uniting, allowing Heart and Soul to ignore the role system in combat.
 Soma Spirits (Video Game) / int_f821e963
featureApplicability
1.0
 Soma Spirits (Video Game) / int_f821e963
featureConfidence
1.0
 Soma Spirits (Video Game)
hasFeature
Soma Spirits (Video Game) / int_f821e963
 Soma Spirits (Video Game) / int_name
type
ItemName
 Soma Spirits (Video Game) / int_name
comment
 Soma Spirits (Video Game) / int_name
featureApplicability
1.0
 Soma Spirits (Video Game) / int_name
featureConfidence
1.0
 Soma Spirits (Video Game)
hasFeature
Soma Spirits (Video Game) / int_name
 Soma Spirits (Video Game) / int_name
itemName
Soma Spirits (Video Game)

The following is a list of statements referring to the current page from other pages.

 Soma Spirits (Video Game)
hasFeature
All in a Row / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
Catching Some Z's / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
Defend Command / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
Demiurge Archetype / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
For Happiness / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
Fun-Hating Villain / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
Gleeful and Grumpy Pairing / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
Heart of Happiness / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
Justified Save Point / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
Masculine, Feminine, Androgyne Trio / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
Mirror Universe / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
Money Multiplier / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
Moral Sociopathy / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
Route Boss / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
Shadowed Face, Glowing Eyes / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
Sibling Team / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
Starter Equipment / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
Sugar Apocalypse / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
Surprisingly Creepy Moment / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
The Horseshoe Effect / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
Tin Tyrant / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
Totalitarian Utilitarian / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
Treacherous Advisor / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
Unreliable Expositor / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
Video Games of 2015–2019 / int_7e30fd9f
 Soma Spirits (Video Game)
hasFeature
You Can't Thwart Stage One / int_7e30fd9f