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Soulcaster (Video Game)
- 54 statements
- 9 feature instances
- 4 referencing feature instances
Soulcaster (Video Game) | type |
TVTItem | |
Soulcaster (Video Game) | label |
Soulcaster (Video Game) | |
Soulcaster (Video Game) | page |
Soulcaster | |
Soulcaster (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Soulcaster and its sequel Soulcaster II are a pair of retro-style games for Xbox Live Arcade and PC that blend classic Gauntlet-style top-down Action-Adventure games with Tower Defense.The player character is totally helpless on his own. However, he has the ability to summon avatars of powerful warriors to defend him: Shaedu, the archer, who can attack enemies at range with her bow as long as she has a line of sight. Aeox, the knight, who has the strongest defense but can only attack adjacent enemies. Bloodfire, the alchemist, whose bombs deal Area of Effect damage and can be thrown over walls, but has very low defense and explodes when killed.With the help of these three allies—as well as the mysterious Merchant, who provides RPG Elements in the form of buyable upgrades—your task is to defeat the waves of monsters that attack you as you travel through a series of dungeons.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })The official website is here. | |
Soulcaster (Video Game) | fetched |
2020-02-16T17:06:43Z | |
Soulcaster (Video Game) | parsed |
2020-06-25T12:33:20Z | |
Soulcaster (Video Game) | processingComment |
Dropped link to GenreBusting: Not a Feature - IGNORE | |
Soulcaster (Video Game) | isPartOf |
DBTropes | |
Soulcaster (Video Game) / int_1a2dc1fd | type |
Mission-Pack Sequel | |
Soulcaster (Video Game) / int_1a2dc1fd | comment |
Mission-Pack Sequel: The gameplay of Soulcaster II is identical to the original; mostly, it's just new levels. | |
Soulcaster (Video Game) / int_1a2dc1fd | featureApplicability |
1.0 | |
Soulcaster (Video Game) / int_1a2dc1fd | featureConfidence |
1.0 | |
Soulcaster (Video Game) | hasFeature |
Soulcaster (Video Game) / int_1a2dc1fd | |
Soulcaster (Video Game) / int_920ca805 | type |
Night of the Living Mooks | |
Soulcaster (Video Game) / int_920ca805 | comment |
Night of the Living Mooks: Zombies are one of the main types of mooks you'll encounter. | |
Soulcaster (Video Game) / int_920ca805 | featureApplicability |
1.0 | |
Soulcaster (Video Game) / int_920ca805 | featureConfidence |
1.0 | |
Soulcaster (Video Game) | hasFeature |
Soulcaster (Video Game) / int_920ca805 | |
Soulcaster (Video Game) / int_94bcd668 | type |
Inescapable Ambush | |
Soulcaster (Video Game) / int_94bcd668 | comment |
Inescapable Ambush: Ubiquitous. Basically happens in every level—the way back is blocked, and the only way to progress is to kill all the enemies. | |
Soulcaster (Video Game) / int_94bcd668 | featureApplicability |
1.0 | |
Soulcaster (Video Game) / int_94bcd668 | featureConfidence |
1.0 | |
Soulcaster (Video Game) | hasFeature |
Soulcaster (Video Game) / int_94bcd668 | |
Soulcaster (Video Game) / int_99fe88e1 | type |
Event Flag | |
Soulcaster (Video Game) / int_99fe88e1 | comment |
Event Flag: The trigger is usually standing on a certain square. | |
Soulcaster (Video Game) / int_99fe88e1 | featureApplicability |
1.0 | |
Soulcaster (Video Game) / int_99fe88e1 | featureConfidence |
1.0 | |
Soulcaster (Video Game) | hasFeature |
Soulcaster (Video Game) / int_99fe88e1 | |
Soulcaster (Video Game) / int_9b0b8109 | type |
Floating Continent | |
Soulcaster (Video Game) / int_9b0b8109 | comment |
Floating Continent: One of the levels in Soulcaster II is a flying city. | |
Soulcaster (Video Game) / int_9b0b8109 | featureApplicability |
1.0 | |
Soulcaster (Video Game) / int_9b0b8109 | featureConfidence |
1.0 | |
Soulcaster (Video Game) | hasFeature |
Soulcaster (Video Game) / int_9b0b8109 | |
Soulcaster (Video Game) / int_c121be7b | type |
Cycle of Hurting | |
Soulcaster (Video Game) / int_c121be7b | comment |
Cycle of Hurting: Happens if you get surrounded and you have no scrolls left. | |
Soulcaster (Video Game) / int_c121be7b | featureApplicability |
1.0 | |
Soulcaster (Video Game) / int_c121be7b | featureConfidence |
1.0 | |
Soulcaster (Video Game) | hasFeature |
Soulcaster (Video Game) / int_c121be7b | |
Soulcaster (Video Game) / int_d2bf866d | type |
Game Level | |
Soulcaster (Video Game) / int_d2bf866d | comment |
Game Level | |
Soulcaster (Video Game) / int_d2bf866d | featureApplicability |
1.0 | |
Soulcaster (Video Game) / int_d2bf866d | featureConfidence |
1.0 | |
Soulcaster (Video Game) | hasFeature |
Soulcaster (Video Game) / int_d2bf866d | |
Soulcaster (Video Game) / int_edae412c | type |
Fighter, Mage, Thief | |
Soulcaster (Video Game) / int_edae412c | comment |
Fighter, Mage, Thief: Aeox, Bloodfire, and Shaedu, respectively. | |
Soulcaster (Video Game) / int_edae412c | featureApplicability |
1.0 | |
Soulcaster (Video Game) / int_edae412c | featureConfidence |
1.0 | |
Soulcaster (Video Game) | hasFeature |
Soulcaster (Video Game) / int_edae412c | |
Soulcaster (Video Game) / int_name | type |
ItemName | |
Soulcaster (Video Game) / int_name | comment |
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Soulcaster (Video Game) / int_name | featureApplicability |
1.0 | |
Soulcaster (Video Game) / int_name | featureConfidence |
1.0 | |
Soulcaster (Video Game) | hasFeature |
Soulcaster (Video Game) / int_name | |
Soulcaster (Video Game) / int_name | itemName |
Soulcaster (Video Game) |
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