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Space Battle (Video Game)
- 60 statements
- 10 feature instances
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Space Battle (Video Game) | |
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SpaceBattle | |
Space Battle (Video Game) | comment |
Space Battle is an Intellivision game published by Mattel Electronics, which was also ported to the Atari 2600 as Space Attack.In this game, you control three fighter squadrons which you must deploy against five or six alien squadrons that are coming to attack your Mothership. The game alternates between the radar screen and the battle screen, where you control a gunsight which you use to fire your laser shots at the alien ships. Be careful not to let any of the alien squadrons get close to the Mothership, or else they'll start firing upon it and it will soon be game over.A modified version of this game was used in the early 1980s as part of various TV stations' TV Powww game show, where the player by using the telephone simply had to shoot as many alien ships as possible before time ran out by saying "Pow!". It was later released as part of the multi-game Sharp Shot cartridge for the Intellivision as Space Gunner. | |
Space Battle (Video Game) | fetched |
2024-01-20T08:16:37Z | |
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Space Battle (Video Game) | processingComment |
Dropped link to FirstPersonShooter: Not a Feature - IGNORE | |
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Dropped link to ShootEmUp: Not a Feature - IGNORE | |
Space Battle (Video Game) | isPartOf |
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Space Battle (Video Game) / int_29428ef | type |
Difficulty Levels | |
Space Battle (Video Game) / int_29428ef | comment |
Difficulty Levels: Five in the Intellivision version, four in the Atari 2600 version. | |
Space Battle (Video Game) / int_29428ef | featureApplicability |
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Space Battle (Video Game) / int_603f1a80 | type |
Pragmatic Adaptation | |
Space Battle (Video Game) / int_603f1a80 | comment |
Pragmatic Adaptation: The Atari 2600 game Space Attack adapted most of the keypad controls of the Intellivision game into the single-button joystick controller. However, this led to some keypad controls, like the ones for sending your fleets back to the Mothership and being able to leave the battle screen during a fight, being removed from the final product. | |
Space Battle (Video Game) / int_603f1a80 | featureApplicability |
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Space Battle (Video Game) / int_7228d0cb | type |
Game Over | |
Space Battle (Video Game) / int_7228d0cb | comment |
Game Over: When you lose all your squadron fighters or when the Mothership is destroyed. In the former case, the alien squadrons will continue toward the Mothership and proceed to destroy it. The game also ends when you destroy all the alien squadrons. | |
Space Battle (Video Game) / int_7228d0cb | featureApplicability |
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Space Battle (Video Game) / int_740f59b4 | type |
ColorCodedForYourConvenience | |
Space Battle (Video Game) / int_740f59b4 | comment |
Color-Coded for Your Convenience: The fighter squadrons are blue, white, and gold. | |
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Space Battle (Video Game) / int_ab24b030 | type |
Red Alert | |
Space Battle (Video Game) / int_ab24b030 | comment |
Red Alert: An alarm sounds when an alien squadron is very close to your Mothership and is now firing at it. | |
Space Battle (Video Game) / int_ab24b030 | featureApplicability |
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Space Battle (Video Game) / int_bb48f8ba | type |
Timed Mission | |
Space Battle (Video Game) / int_bb48f8ba | comment |
Timed Mission: The TV Powww and Sharp Shot versions of this game. | |
Space Battle (Video Game) / int_bb48f8ba | featureApplicability |
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Space Battle (Video Game) / int_bb48f8ba | |
Space Battle (Video Game) / int_d2f577a1 | type |
Lead the Target | |
Space Battle (Video Game) / int_d2f577a1 | comment |
Lead the Target: The best way to deal with alien ships, as they fire shots that will destroy one of your fighters if it turns orange and touches your gunsight. | |
Space Battle (Video Game) / int_d2f577a1 | featureApplicability |
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Space Battle (Video Game) / int_d4c98786 | type |
Writing Around Trademarks | |
Space Battle (Video Game) / int_d4c98786 | comment |
Writing Around Trademarks: The alien ships suspiciously resemble Cylon ships from Battlestar Galactica (1978). Originally this game was going to be based on that licensed property, but Mattel couldn't secure the rights to it. | |
Space Battle (Video Game) / int_d4c98786 | featureApplicability |
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Space Battle (Video Game) / int_fb09db1f | type |
Video-Game Lives | |
Space Battle (Video Game) / int_fb09db1f | comment |
Video-Game Lives: Three fighters per squadron, resulting in nine lives total. | |
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