...it's like TV Tropes, but LINKED DATA!
Space Panic (Video Game)
- 38 statements
- 6 feature instances
- 7 referencing feature instances
Space Panic (Video Game) | type |
TVTItem | |
Space Panic (Video Game) | label |
Space Panic (Video Game) | |
Space Panic (Video Game) | page |
SpacePanic | |
Space Panic (Video Game) | comment |
Space Panic is a 1980 Arcade Game by Universal. It has been called the first Platform Game, which is like calling Space Invaders a prototypical Third-Person Shooter. Despite the game's action taking place in Side View, in some ways its mechanics, which do not include jumping, are closer to Maze Games, particularly Heiankyo Alien.The hostile Space Monsters pursue the Spaceman by moving through mazes of platforms and ladders. The Spaceman can control this threat by digging holes in the girder platforms; when a hole is completed, a Space Monster can fall into them and be trapped. To eliminate a trapped Space Monster, the Spaceman must fill the hole up, causing the Space Monster to fall through. More points are scored the more floors Space Monsters fall through, but a "Boss" will survive a fall of one floor, and a "Don" will survive a fall of up to two floors. If a Space Monster falls on another Space Monster, both are eliminated for extra points.Though Space Panic was not widely ported, and is quite primitive by modern standards, it was nevertheless popular enough in its time to inspire clones, which include: Apple Panic, published by Brøderbund Software for the Apple ][, Atari 8-Bit Computers, IBM Personal Computer (booter) and VIC-20 Digger Barnes, published by Cable Software for the Amstrad CPC Digger Dan, published by Ocean Software for the ZX Spectrum Monster Inn, published by Tomy for the Tomy Pyuuta Monsters, published by Acornsoft for the BBC Micro Mr. Do!'s Castle, published by Universal, Arcade Game Panic, published by Mikro-Gen for the ZX Spectrum Panik!, published by Atlantis Software for the BBC Micro Roland Goes Digging, published by Amsoft for the Amstrad CPC | |
Space Panic (Video Game) | fetched |
2023-05-17T07:13:38Z | |
Space Panic (Video Game) | parsed |
2023-05-17T07:13:38Z | |
Space Panic (Video Game) | isPartOf |
DBTropes | |
Space Panic (Video Game) / int_1e584efa | type |
Cruel and Unusual Death | |
Space Panic (Video Game) / int_1e584efa | comment |
Cruel and Unusual Death: If you take too long to beat the level, your oxygen runs out, and the spaceman collapses. | |
Space Panic (Video Game) / int_1e584efa | featureApplicability |
1.0 | |
Space Panic (Video Game) / int_1e584efa | featureConfidence |
1.0 | |
Space Panic (Video Game) | hasFeature |
Space Panic (Video Game) / int_1e584efa | |
Space Panic (Video Game) / int_1f7b2d59 | type |
Law of Chromatic Superiority | |
Space Panic (Video Game) / int_1f7b2d59 | comment |
Law of Chromatic Superiority: The red Monsters are weaker than the green Bosses, and the blue Dons are toughest of all. This is not the only Universal game to rank enemies with these colors. | |
Space Panic (Video Game) / int_1f7b2d59 | featureApplicability |
1.0 | |
Space Panic (Video Game) / int_1f7b2d59 | featureConfidence |
1.0 | |
Space Panic (Video Game) | hasFeature |
Space Panic (Video Game) / int_1f7b2d59 | |
Space Panic (Video Game) / int_a456a8a9 | type |
Randomly Generated Levels | |
Space Panic (Video Game) / int_a456a8a9 | comment |
Randomly Generated Levels: The ladders are placed randomly. | |
Space Panic (Video Game) / int_a456a8a9 | featureApplicability |
1.0 | |
Space Panic (Video Game) / int_a456a8a9 | featureConfidence |
1.0 | |
Space Panic (Video Game) | hasFeature |
Space Panic (Video Game) / int_a456a8a9 | |
Space Panic (Video Game) / int_b543bac4 | type |
Oxygen Meter | |
Space Panic (Video Game) / int_b543bac4 | comment |
Oxygen Meter: Serves much the same function as a conventional level timer. | |
Space Panic (Video Game) / int_b543bac4 | featureApplicability |
1.0 | |
Space Panic (Video Game) / int_b543bac4 | featureConfidence |
1.0 | |
Space Panic (Video Game) | hasFeature |
Space Panic (Video Game) / int_b543bac4 | |
Space Panic (Video Game) / int_e3ab9e00 | type |
Turns Red | |
Space Panic (Video Game) / int_e3ab9e00 | comment |
Turns Red: Let a trapped Space Monster break loose, and it will get meaner. | |
Space Panic (Video Game) / int_e3ab9e00 | featureApplicability |
1.0 | |
Space Panic (Video Game) / int_e3ab9e00 | featureConfidence |
1.0 | |
Space Panic (Video Game) | hasFeature |
Space Panic (Video Game) / int_e3ab9e00 | |
Space Panic (Video Game) / int_name | type |
ItemName | |
Space Panic (Video Game) / int_name | comment |
||
Space Panic (Video Game) / int_name | featureApplicability |
1.0 | |
Space Panic (Video Game) / int_name | featureConfidence |
1.0 | |
Space Panic (Video Game) | hasFeature |
Space Panic (Video Game) / int_name | |
Space Panic (Video Game) / int_name | itemName |
Space Panic (Video Game) |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.