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Spider-Man (2000) (Video Game)

 Spider-Man (2000) (Video Game)
type
TVTItem
 Spider-Man (2000) (Video Game)
label
Spider-Man (2000) (Video Game)
 Spider-Man (2000) (Video Game)
page
SpiderMan2000
 Spider-Man (2000) (Video Game)
comment
Spider-Man is a fifth-generation video game starring the ol' webhead, which came out in 2000 and uses the same game engine as Tony Hawk's Pro Skater. The game was developed by Neversoft for the PlayStation and Nintendo 64 and ported to the Dreamcast, Microsoft Windows, and Apple Macintosh. A version of the game for Game Boy Color was developed by Vicarious Visions.The game begins with the allegedly-reformed Dr. Otto Octavius showing off a brand-new project of his at a science expo, when all of a sudden, a familiar hero clad in red-and-blue tights bursts in and steals his invention... except that Peter Parker is in the audience, watching the heist unfold. Spider-Man then finds not just the police on his tail, but every villain in the city is on a simultaneous crime spree, including Venom, after the imposter-Spidey destroyed Eddie Brock's camera and ruined his chances of getting a good shot of Spider-Man red-handed. In addition, all of New York City is blanketed by a mysterious fog, and it's up to Spider-Man to sort it all out.A sequel, titled Enter: Electro, was released soon after, by Vicarious Visions.Of course, this is just one of several video games about Spider-Man. For the game that was released as a tie-in to the Sam Raimi film, go to Spider-Man: The Movie. For the Insomniac Games-produced PlayStation 4 title of the same name, see Spider-Man (PS4). For the others, see the list here.
 Spider-Man (2000) (Video Game)
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2024-04-30T10:31:43Z
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 Spider-Man (2000) (Video Game)
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DBTropes
 Spider-Man (2000) (Video Game) / int_113480b7
type
Canon Foreigner
 Spider-Man (2000) (Video Game) / int_113480b7
comment
Canon Foreigner: The Jade Syndicate, the criminal group behind the bank heist that Spider-Man busts in the early levels of the game. Also, to an extent, Monster Ock.
 Spider-Man (2000) (Video Game) / int_113480b7
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 Spider-Man (2000) (Video Game) / int_135b9977
type
Bloodless Carnage
 Spider-Man (2000) (Video Game) / int_135b9977
comment
Bloodless Carnage: If the Jade Syndicate shoot and kill any hostages, they just dematerialize as the mission failure screen appears.
 Spider-Man (2000) (Video Game) / int_135b9977
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1.0
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Spider-Man (2000) (Video Game) / int_135b9977
 Spider-Man (2000) (Video Game) / int_16364a29
type
Evil Sounds Deep
 Spider-Man (2000) (Video Game) / int_16364a29
comment
Evil Sounds Deep: Downplayed. Venom's voice is veeerrrryy deep, but is not exactly that evil.
 Spider-Man (2000) (Video Game) / int_16364a29
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1.0
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 Spider-Man (2000) (Video Game) / int_169d22e6
type
Villain Team-Up
 Spider-Man (2000) (Video Game) / int_169d22e6
comment
Villain Team-Up: Carnage, Doctor Octopus, Mysterio, and Rhino team up to take over New York. Scorpion has this to say about it after they all get thrown in jail: It also annoys Spider-Man.
 Spider-Man (2000) (Video Game) / int_169d22e6
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 Spider-Man (2000) (Video Game) / int_17122cfd
type
Put on a Prison Bus
 Spider-Man (2000) (Video Game) / int_17122cfd
comment
Put on a Prison Bus: The first game ends with a scene showing Rhino, Mysterio, Scorpion, Doc Ock, and a random Mook sharing a prison cell. The sequel, Spider-Man 2 – Enter: Electro has a similar final scene, with Hammerhead, Shocker, and Electro sharing a cell, with the final shot revealing their cell is right next to the one from the first game.
 Spider-Man (2000) (Video Game) / int_17122cfd
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 Spider-Man (2000) (Video Game) / int_17ce80aa
type
All There in the Manual
 Spider-Man (2000) (Video Game) / int_17ce80aa
comment
Scorpion is the first proper boss in the game, seeming to take advantage of the manhunt against Spider-Man to attempt to murder Jameson, but has nothing to do with the mastermind's plan (not even being recruited by them in the prequel comic) or overarching plot of the game as a whole. He does, however, get to interact with the rest of the rogues in the end cutscene, incredulous that, despite teaming up, they still couldn't defeat Spider-Man.
 Spider-Man (2000) (Video Game) / int_17ce80aa
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Spider-Man (2000) (Video Game) / int_17ce80aa
 Spider-Man (2000) (Video Game) / int_18c4c279
type
Level in Boss Clothing
 Spider-Man (2000) (Video Game) / int_18c4c279
comment
Level in Boss Clothing: The attack helicopter and Monster Ock are too powerful for Spider-Man to take on, so he spends their respective fights running away.
 Spider-Man (2000) (Video Game) / int_18c4c279
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Spider-Man (2000) (Video Game) / int_18c4c279
 Spider-Man (2000) (Video Game) / int_19769f50
type
Defeat Means Friendship
 Spider-Man (2000) (Video Game) / int_19769f50
comment
Defeat Means Friendship: Venom wants to kill Spider-Man for roughly half the game. Once you beat him, however, he joins you in your mission and even helps you escape the exploding lab and into the Quinjet.
 Spider-Man (2000) (Video Game) / int_19769f50
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 Spider-Man (2000) (Video Game) / int_1b65dfad
type
The Cameo
 Spider-Man (2000) (Video Game) / int_1b65dfad
comment
The Cameo: A number of other heroes show up in the course of the game, including Daredevil, The Punisher, Captain America, and The Human Torch.
 Spider-Man (2000) (Video Game) / int_1b65dfad
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 Spider-Man (2000) (Video Game) / int_1cda48c5
type
Invisible Jerkass
 Spider-Man (2000) (Video Game) / int_1cda48c5
comment
Invisible Jerkass: Venom is able to become invisible during his boss battles, which makes it difficult to know where he'll spawn and makes it impossible to fight him until he returns. The "Spider Unlimited" costume allows the player to become this. Spidey becomes invisible to regular enemies (but not bosses and police attack helicopters), allowing him to beat them up without them being able to see him.
 Spider-Man (2000) (Video Game) / int_1cda48c5
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 Spider-Man (2000) (Video Game) / int_20016429
type
Experienced Protagonist
 Spider-Man (2000) (Video Game) / int_20016429
comment
Experienced Protagonist: It's not discussed much, but one throw-away line from Mysterio mentions he and Spidey have been battling for decades - notice the plural. If this Peter started Spidey-ing at 15 like most incarnations, he'd be at least in his mid 20's, possibly even older depending on when he first fought the spoiler villain. Spidey's deeper-than-usual voice and his marriage to Mary Jane also suggests he's quite a bit older than most versions of the character.
 Spider-Man (2000) (Video Game) / int_20016429
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 Spider-Man (2000) (Video Game) / int_24bc06a
type
I Fought the Law and the Law Won
 Spider-Man (2000) (Video Game) / int_24bc06a
comment
I Fought the Law and the Law Won: During the Police chase, the helicopter is invulnerable and the cops will keep respawning when defeated. Even if you activate "stealth mode" with the Spider-Man Unlimited costume and the cops cannot see you, the helicopter can still see you and proceed to shoot you, so your only option is to run.
 Spider-Man (2000) (Video Game) / int_24bc06a
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 Spider-Man (2000) (Video Game) / int_2854b56d
type
Uncertain Doom
 Spider-Man (2000) (Video Game) / int_2854b56d
comment
Uncertain Doom: Cletus Kasady, after losing the symbiote, is never seen again as Spider-Man is getting chased by Monster Ock while the lab is blowing up. He is likely to have died unless the symbiote somehow reached him after detaching from Doc Ock.
 Spider-Man (2000) (Video Game) / int_2854b56d
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 Spider-Man (2000) (Video Game) / int_29312bf3
type
Healthy Green, Harmful Red
 Spider-Man (2000) (Video Game) / int_29312bf3
comment
Healthy Green, Harmful Red: Spider-Man's and the bosses' health meter is given as a colour gradient, like a "reverse rainbow": green for full, yellow as the midpoint, and red for low.
 Spider-Man (2000) (Video Game) / int_29312bf3
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 Spider-Man (2000) (Video Game) / int_29a39f6
type
Easter Egg
 Spider-Man (2000) (Video Game) / int_29a39f6
comment
Easter Egg: Some of the comic locations are located in special areas that aren't necessary to progress. One such example involves the police chase; a detour will allow you to find the Green Goblin's current hideout, complete with some unique dialogue.
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 Spider-Man (2000) (Video Game) / int_2a3e0069
type
Amazonian Beauty
 Spider-Man (2000) (Video Game) / int_2a3e0069
comment
Amazonian Beauty: Black Cat. She has a noticeable six-pack and toned thighs. Likely as a result of using the recently finished cartoon as a basis.
 Spider-Man (2000) (Video Game) / int_2a3e0069
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 Spider-Man (2000) (Video Game) / int_2b5ea43c
type
Bland-Name Product
 Spider-Man (2000) (Video Game) / int_2b5ea43c
comment
Bland-Name Product: A Pork'n'Donuts billboard.
 Spider-Man (2000) (Video Game) / int_2b5ea43c
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 Spider-Man (2000) (Video Game) / int_313e9485
type
Hero with Bad Publicity
 Spider-Man (2000) (Video Game) / int_313e9485
comment
Hero with Bad Publicity: Spider-Man, due to being framed by Mysterio for theft and kidnapping. The cops even send attack helicopters armed with machine guns and rockets to bring him in.
 Spider-Man (2000) (Video Game) / int_313e9485
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 Spider-Man (2000) (Video Game) / int_322d19f4
type
Abandoned Warehouse
 Spider-Man (2000) (Video Game) / int_322d19f4
comment
Abandoned Warehouse: The level right after Mysterio takes place in one. Stan Lee lampshades it.
 Spider-Man (2000) (Video Game) / int_322d19f4
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 Spider-Man (2000) (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Spider-Man (2000) (Video Game) / int_33ca811a
comment
Game-Breaking Bug: The PC port has issues with more modern computers, often running into some nasty bugs that make progress difficult or even impossible. The most infamous example is when the player chases Venom; near the end of a cutscene, Spider-Man will inevitably die from falling into the fog, no matter what the player does. Some of these issues can be circumvented through artificially lowering the frame rate, but this generally isn't considered a perfect fix. Also in the Chase Venom level on consoles, there's a point where the stage will transition into a cutscene where Spidey chases Venom through a building complex. An indication of the bug happening is when near the end of the cutscene, a shot showing a window has Spidey fail to appear in it to chase Venom. So once that cutscene ends, Spider-Man will immediately veer to the right and try to climb up a wall that doesn't exist (what's supposed to happen is that Spidey swings out of the building after Venom, climbing up the wall of the building in front of the one they were in). If you don't haul ass the second that cutscene ends, Venom will escape, and you have to do the entire stage all over again. In the PC version of the Scorpion fight it's possible for Spider-Man not to swing in through the window during the scripted in-level cutscene. This leads to the cutscene being suddenly interrupted by him falling to his death. This can be avoided by skipping the cutscene but breaks the game if you attempt to watch it.
 Spider-Man (2000) (Video Game) / int_33ca811a
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1.0
 Spider-Man (2000) (Video Game) / int_33ca811a
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 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_33ca811a
 Spider-Man (2000) (Video Game) / int_34082c59
type
Wolverine Publicity
 Spider-Man (2000) (Video Game) / int_34082c59
comment
Wolverine Publicity: Many of Marvel's major heroes (Human Torch, Captain America, Daredevil, and a few others) appear here. Wolverine also gets a cameo appearance on a billboard that states they're going to interview him.
 Spider-Man (2000) (Video Game) / int_34082c59
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1.0
 Spider-Man (2000) (Video Game) / int_34082c59
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 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_34082c59
 Spider-Man (2000) (Video Game) / int_34439d52
type
Rubber-Band A.I.
 Spider-Man (2000) (Video Game) / int_34439d52
comment
Rubber-Band A.I.: No matter how far away Spider-Man gets in the final level, Monster Ock will always catch up.
 Spider-Man (2000) (Video Game) / int_34439d52
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1.0
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 Spider-Man (2000) (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Spider-Man (2000) (Video Game) / int_34bd7be2
comment
Super Drowning Skills: Spider-Man instantly drowns if he makes contact with water in the sewers.
 Spider-Man (2000) (Video Game) / int_34bd7be2
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1.0
 Spider-Man (2000) (Video Game) / int_34bd7be2
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 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_34bd7be2
 Spider-Man (2000) (Video Game) / int_374c339d
type
I'll Kill You!
 Spider-Man (2000) (Video Game) / int_374c339d
comment
I'll Kill You!: Monster Ock repeatedly shrieks "DIE" at the top of its lungs while chasing Spider-Man - and makes good on that promise if he catches up to him.
 Spider-Man (2000) (Video Game) / int_374c339d
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 Spider-Man (2000) (Video Game) / int_38d17b6c
type
Boss-Arena Idiocy
 Spider-Man (2000) (Video Game) / int_38d17b6c
comment
Boss-Arena Idiocy: For the final two bosses. Dr. Octopus is protected by Deflector Shields that Spidey has to turn off by hitting switches around him. Carnage is immune to most of Spider-Man's attacks and would likely be impossible if not for the sonic bubble in the arena. The latter case is justified since Dr. Octopus set it up in case Carnage turned on him.
 Spider-Man (2000) (Video Game) / int_38d17b6c
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 Spider-Man (2000) (Video Game) / int_3a6efd9d
type
Unnecessarily Large Interior
 Spider-Man (2000) (Video Game) / int_3a6efd9d
comment
Unnecessarily Large Interior: The basement of the Daily Bugle has huge hallways big enough for Spider-Man to web swing in. The entrance to the hidden base is even bigger and between the electrified floors and walls and lack of actual walkways, web swinging is necessary just to get through.
 Spider-Man (2000) (Video Game) / int_3a6efd9d
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 Spider-Man (2000) (Video Game) / int_3ae5bcf1
type
Trojan Ambulance
 Spider-Man (2000) (Video Game) / int_3ae5bcf1
comment
Trojan Ambulance: After Black Cat is badly injured by Rhino, she gets taken away in an ambulance by fake paramedics working for Doc Ock.
 Spider-Man (2000) (Video Game) / int_3ae5bcf1
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 Spider-Man (2000) (Video Game) / int_3d699462
type
Curb-Stomp Battle
 Spider-Man (2000) (Video Game) / int_3d699462
comment
Curb-Stomp Battle: Stopping to fight Monster Ock will result in him beating Spider-Man's face in. Spider-Man himself can be this towards only the mooks, police officers, lizard minions and symbiotes if the player chooses the costume of "Spidey Unlimited" which allows him to be invisible and inputting RUSTCRST and STRUDL in the cheat codes section which grants Invincibility and Infinite Webbing respectively.
 Spider-Man (2000) (Video Game) / int_3d699462
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 Spider-Man (2000) (Video Game) / int_3f45f1e6
type
Adaptational Heroism
 Spider-Man (2000) (Video Game) / int_3f45f1e6
comment
Adaptational Heroism: Dr. Otto Octavius has reformed as seen in the game's opening, having stopped being Doc Ock and returning to proper science. It was just a ruse.
 Spider-Man (2000) (Video Game) / int_3f45f1e6
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 Spider-Man (2000) (Video Game) / int_3fe2b13f
type
Ungrateful Bastard
 Spider-Man (2000) (Video Game) / int_3fe2b13f
comment
Ungrateful Bastard: Spider-Man saves Jameson from being killed by Scorpion, but he assumes it's all a trick and demands the police kill him.
 Spider-Man (2000) (Video Game) / int_3fe2b13f
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 Spider-Man (2000) (Video Game) / int_40217655
type
Faux Action Girl
 Spider-Man (2000) (Video Game) / int_40217655
comment
Faux Action Girl: Black Cat, not only is she one-shotted by Rhino, she's also kidnapped by Doc Ock and his men. And in the What If? mode, she just can't stop dancing...
 Spider-Man (2000) (Video Game) / int_40217655
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 Spider-Man (2000) (Video Game) / int_409d3c07
type
Advancing Boss of Doom
 Spider-Man (2000) (Video Game) / int_409d3c07
comment
Advancing Boss of Doom: Monster Ock. He can't be damaged and the base is exploding, so all Spider-Man can do is run.
 Spider-Man (2000) (Video Game) / int_409d3c07
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 Spider-Man (2000) (Video Game) / int_4160410d
type
Damsel in Distress
 Spider-Man (2000) (Video Game) / int_4160410d
comment
Damsel in Distress: Mary Jane Watson is held captive by Venom and acts as a damsel-in-distress for Spider-Man. Also, Black Cat, as mentioned above.
 Spider-Man (2000) (Video Game) / int_4160410d
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hasFeature
Spider-Man (2000) (Video Game) / int_4160410d
 Spider-Man (2000) (Video Game) / int_424b665e
type
Heroes Gone Fishing
 Spider-Man (2000) (Video Game) / int_424b665e
comment
Heroes Gone Fishing: We get to see Captain America, Spidey, Daredevil and The Punisher chilling out playing cards at the end, while Black Cat and the Human Torch dance.
 Spider-Man (2000) (Video Game) / int_424b665e
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_424b665e
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_424b665e
 Spider-Man (2000) (Video Game) / int_426e1e63
type
Story-Driven Invulnerability
 Spider-Man (2000) (Video Game) / int_426e1e63
comment
Story-Driven Invulnerability: When you race against Venom, you can't damage him at all. Nor, when fleeing from Monster Ock, can you actually try to fight him off.
 Spider-Man (2000) (Video Game) / int_426e1e63
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_426e1e63
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_426e1e63
 Spider-Man (2000) (Video Game) / int_4631e81f
type
Badass in Distress
 Spider-Man (2000) (Video Game) / int_4631e81f
comment
Badass in Distress: Black Cat is kidnapped by Doc Ock and his men after Spidey defeated Rhino.
 Spider-Man (2000) (Video Game) / int_4631e81f
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_4631e81f
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_4631e81f
 Spider-Man (2000) (Video Game) / int_48c99e19
type
Death by Adaptation
 Spider-Man (2000) (Video Game) / int_48c99e19
comment
Death by Adaptation: This seems to happen to Cletus Kasady, who is abandoned by Carnage and shown to still be knocked out from his Boss Fight when things start blowing up. While Carnage is shown retreating to the shadows after abandoning Otto, Cletus was left inside an unstable Underwater Lair that's collapsing and probably flooding by the time Spidey reaches the surface - even if we assume Carnage decided to go back for Cletus, the sheer distance between the two doesn't fare well for him.
 Spider-Man (2000) (Video Game) / int_48c99e19
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_48c99e19
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_48c99e19
 Spider-Man (2000) (Video Game) / int_49bde8a
type
Traintop Battle
 Spider-Man (2000) (Video Game) / int_49bde8a
comment
Traintop Battle: One level consists of Spider-Man duking it out with the Lizard Folk on top of a subway car.
 Spider-Man (2000) (Video Game) / int_49bde8a
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_49bde8a
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_49bde8a
 Spider-Man (2000) (Video Game) / int_4ae690ca
type
Laughing Mad
 Spider-Man (2000) (Video Game) / int_4ae690ca
comment
Laughing Mad: Carnage. A lot.
 Spider-Man (2000) (Video Game) / int_4ae690ca
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_4ae690ca
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_4ae690ca
 Spider-Man (2000) (Video Game) / int_4cd06861
type
Everything-Is-Smashable Area
 Spider-Man (2000) (Video Game) / int_4cd06861
comment
Everything-Is-Smashable Area: When you fight the Scorpion, you can destroy absolutely everything in Jameson's office. As a matter of fact, destroying everything on the first room is a requirement to get a comic book, and throwing destructible things at the Scorpion is one of the better ways of defeating him.
 Spider-Man (2000) (Video Game) / int_4cd06861
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_4cd06861
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_4cd06861
 Spider-Man (2000) (Video Game) / int_4de1a4f7
type
Improvised Weapon
 Spider-Man (2000) (Video Game) / int_4de1a4f7
comment
Improvised Weapon: You can hurl barrels, print copiers, vases, and fellow thugs at enemies.
 Spider-Man (2000) (Video Game) / int_4de1a4f7
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_4de1a4f7
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_4de1a4f7
 Spider-Man (2000) (Video Game) / int_4e0ec2f5
type
Convenient Enemy Base
 Spider-Man (2000) (Video Game) / int_4e0ec2f5
comment
Convenient Enemy Base: Mysterio enters the plot in Daily Bugle's basement, which has a hidden entrance to what appears to be Mysterio's lair.
 Spider-Man (2000) (Video Game) / int_4e0ec2f5
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_4e0ec2f5
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_4e0ec2f5
 Spider-Man (2000) (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Spider-Man (2000) (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: The Captain Universe costume. You've beaten Hard Mode, so you probably never even needed a costume with invulnerability, unlimited webbing, and double damage (the only thing it can't do is turn invisible). The Quick-change costume is surprisingly difficult to unlock note Obtain 10 000 or 8000 points in the web zip training mission - the exact amount is determined by the version of the game, because the higher requirement was so incredibly difficult to reach it was lowered in subsequent releases and comes with a limitation instead of a power. Wearing it caps Spidey's web canisters to a maximum of 2, which naturally makes a lot of the game harder.
 Spider-Man (2000) (Video Game) / int_55e5b37c
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_55e5b37c
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_55e5b37c
 Spider-Man (2000) (Video Game) / int_56df9ba7
type
Easier Than Easy
 Spider-Man (2000) (Video Game) / int_56df9ba7
comment
Easier Than Easy: The difficulty level Kid Mode. It doesn't just adjust the game's numeric values in your favor; some areas are now automatically completed for the player. A good example is in the one of the sewer levels. The player normally has a path of pipes to navigate, but in Kid Mode, a cutscene is shown where Spider-Man swings towards the pipes, then the camera shows him arriving at the end of the path. Also, instead of X then R2 to swing, the player now just has to press X twice.
 Spider-Man (2000) (Video Game) / int_56df9ba7
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_56df9ba7
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_56df9ba7
 Spider-Man (2000) (Video Game) / int_59907e4f
type
Police Are Useless
 Spider-Man (2000) (Video Game) / int_59907e4f
comment
Police Are Useless: Or, at least, they're against Spider-Man for the entirety of the story due to him being framed for stealing a reformed Octavius's device. They deploy heavily armed SWAT teams and attack helicopters to apprehend Spider-Man for theft, but are otherwise always late or getting wrecked by the bad guys.
 Spider-Man (2000) (Video Game) / int_59907e4f
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_59907e4f
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_59907e4f
 Spider-Man (2000) (Video Game) / int_5b19cc1b
type
Air-Vent Passageway
 Spider-Man (2000) (Video Game) / int_5b19cc1b
comment
Air-Vent Passageway: A few show up in the bank and the Daily Bugle. The latter has hostages inside that must be freed.
 Spider-Man (2000) (Video Game) / int_5b19cc1b
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_5b19cc1b
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_5b19cc1b
 Spider-Man (2000) (Video Game) / int_5bb56482
type
Contractual Boss Immunity
 Spider-Man (2000) (Video Game) / int_5bb56482
comment
Contractual Boss Immunity: The invisibility granted by the Spider-Man Unlimited costume works on every Mook in the game, but not so much on bosses or police attack choppers, who can still see and attack Spidey just fine.
 Spider-Man (2000) (Video Game) / int_5bb56482
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_5bb56482
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_5bb56482
 Spider-Man (2000) (Video Game) / int_5d753b19
type
The Smurfette Principle
 Spider-Man (2000) (Video Game) / int_5d753b19
comment
The Smurfette Principle: While the game's story itself averts this by having a whopping *2* female characters, both of them are voiced by Jennifer Hale. So the trope here actually applies to the voice cast.
 Spider-Man (2000) (Video Game) / int_5d753b19
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_5d753b19
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_5d753b19
 Spider-Man (2000) (Video Game) / int_62525a70
type
He Knows About Timed Hits
 Spider-Man (2000) (Video Game) / int_62525a70
comment
He Knows About Timed Hits: Black Cat gives tips during the first level.
 Spider-Man (2000) (Video Game) / int_62525a70
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_62525a70
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_62525a70
 Spider-Man (2000) (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Spider-Man (2000) (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Probably due to console limitations, Spidey can throw mooks off of rooftops despite following the Thou Shalt Not Kill rule. In some levels, he can do this to cops without being branded a Cop Killer.
 Spider-Man (2000) (Video Game) / int_6320eced
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_6320eced
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_6320eced
 Spider-Man (2000) (Video Game) / int_6377d6e6
type
Grievous Harm with a Body
 Spider-Man (2000) (Video Game) / int_6377d6e6
comment
Grievous Harm with a Body: One of the ways to defeat mooks? Toss them into one another.
 Spider-Man (2000) (Video Game) / int_6377d6e6
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_6377d6e6
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_6377d6e6
 Spider-Man (2000) (Video Game) / int_659ef759
type
Implacable Man
 Spider-Man (2000) (Video Game) / int_659ef759
comment
Implacable Man: Carnage is immune to most of Spider-Man's attacks, making the sonic bubble the only reliable way of hurting him. Spider-Man is this himself if the RUSTCRST cheat which gives Invincibility is entered or if the Captain Universe suit is used. Monster Ock, since he does not have a health bar and is utterly invincible against Spider-Man's attacks. With the place about to explode, Spider-Man gets no chance to find Monster Ock's weakness, so the only way to "defeat" him is to run like hell to the exit.
 Spider-Man (2000) (Video Game) / int_659ef759
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_659ef759
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_659ef759
 Spider-Man (2000) (Video Game) / int_66a52e25
type
Bullfight Boss
 Spider-Man (2000) (Video Game) / int_66a52e25
comment
Bullfight Boss: Rhino again. Spidey even shouts "Toro, Toro!"
 Spider-Man (2000) (Video Game) / int_66a52e25
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_66a52e25
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_66a52e25
 Spider-Man (2000) (Video Game) / int_67fedd35
type
Bizarrchitecture
 Spider-Man (2000) (Video Game) / int_67fedd35
comment
Bizarrchitecture: While it looks realistic enough, Mysterio's boss arena makes no real sense. It's a round, 4-story building(?) that looks like it's been there since the Roman empire. It's implied to be near (or even below) the Daily Bugle since its entrance is hidden there.
 Spider-Man (2000) (Video Game) / int_67fedd35
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_67fedd35
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_67fedd35
 Spider-Man (2000) (Video Game) / int_6ac6a56a
type
And Your Reward Is Clothes
 Spider-Man (2000) (Video Game) / int_6ac6a56a
comment
The "Spider Unlimited" costume allows the player to become this. Spidey becomes invisible to regular enemies (but not bosses and police attack helicopters), allowing him to beat them up without them being able to see him.
 Spider-Man (2000) (Video Game) / int_6ac6a56a
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_6ac6a56a
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_6ac6a56a
 Spider-Man (2000) (Video Game) / int_6d332aea
type
Driven to Suicide
 Spider-Man (2000) (Video Game) / int_6d332aea
comment
Driven to Suicide: In What If? mode, in the race to get to the Daily Bugle, if the time expires, instead of being thrown out the window to his death by Scorpion, J. Jonah Jameson will throw himself out the window and get it over with.
 Spider-Man (2000) (Video Game) / int_6d332aea
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_6d332aea
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_6d332aea
 Spider-Man (2000) (Video Game) / int_6e0898f9
type
Silliness Switch
 Spider-Man (2000) (Video Game) / int_6e0898f9
comment
Silliness Switch: What If? Mode makes a lot of changes to the game that make it more comedic, for example Black Cat being unable to stop dancing while imprisoned, and the gas pumps being blocked with giant bananas (taking his "banana in a tailpipe" comment literally).
 Spider-Man (2000) (Video Game) / int_6e0898f9
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_6e0898f9
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_6e0898f9
 Spider-Man (2000) (Video Game) / int_6ec03ba1
type
Mook Maker
 Spider-Man (2000) (Video Game) / int_6ec03ba1
comment
Mook Maker: The symbiote generators.
 Spider-Man (2000) (Video Game) / int_6ec03ba1
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_6ec03ba1
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_6ec03ba1
 Spider-Man (2000) (Video Game) / int_6ec989d8
type
Guide Dang It!
 Spider-Man (2000) (Video Game) / int_6ec989d8
comment
Guide Dang It!: A number of the collectible comic books, which require backtracking or entering specific areas after activating a trigger. One especially prominent example is the comic at the beginning of the sewer levels: Spider-Man needs to fight the first two lizard mutants, walk far enough down the cavern to say that they must be some of The Lizard's experiments, and then run all the way back down the cavern to collect it.
 Spider-Man (2000) (Video Game) / int_6ec989d8
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_6ec989d8
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_6ec989d8
 Spider-Man (2000) (Video Game) / int_70489c17
type
Superman Stays Out of Gotham
 Spider-Man (2000) (Video Game) / int_70489c17
comment
Superman Stays Out of Gotham: Spidey runs into several other NYC-based heroes, but none manage to do anything significant to help him besides Captain America doing a Just in Time rescue at the end. This is justified as all of them (besides maybe the Human Torch) would be very much out of their weight class dealing with Spidey's villains.
 Spider-Man (2000) (Video Game) / int_70489c17
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_70489c17
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_70489c17
 Spider-Man (2000) (Video Game) / int_74811321
type
HerrDoctor
 Spider-Man (2000) (Video Game) / int_74811321
comment
Herr Doctor: Thanks to Efrem Zimbalist Jr. reprising his role from Spider-Man: The Animated Series, Dr. Octavius has a German accent once again.
 Spider-Man (2000) (Video Game) / int_74811321
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_74811321
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_74811321
 Spider-Man (2000) (Video Game) / int_77b03c0a
type
Remember the New Guy?
 Spider-Man (2000) (Video Game) / int_77b03c0a
comment
Remember the New Guy?: In the very first level, Spider-Man is able to immediately identify the Jade Syndicate by name as the group responsible for the bank heist, even though they currently haven't appeared in any sort of licensed Spider-Man material before or since this game.
 Spider-Man (2000) (Video Game) / int_77b03c0a
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_77b03c0a
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_77b03c0a
 Spider-Man (2000) (Video Game) / int_823c6e3e
type
Large Ham
 Spider-Man (2000) (Video Game) / int_823c6e3e
comment
Large Ham: Venom. Many of the levels spent chasing him are peppered with his laughter, silly one-liners and generally ridiculous hijinks, and his voice actor has an absolute blast the whole time.
 Spider-Man (2000) (Video Game) / int_823c6e3e
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_823c6e3e
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_823c6e3e
 Spider-Man (2000) (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Spider-Man (2000) (Video Game) / int_863fa679
comment
What Happened to the Mouse?: So, did Spider-Man and Venom just decide to leave the Lizard locked-up in the sewers?
 Spider-Man (2000) (Video Game) / int_863fa679
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_863fa679
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_863fa679
 Spider-Man (2000) (Video Game) / int_87e661e8
type
Absurdly Spacious Sewer
 Spider-Man (2000) (Video Game) / int_87e661e8
comment
Absurdly Spacious Sewer: The sewer levels range from huge to outright cavernous. Seriously, Spider-Man can web-swing inside the sewers. As in "building-to-building" swing on the surface.
 Spider-Man (2000) (Video Game) / int_87e661e8
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_87e661e8
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_87e661e8
 Spider-Man (2000) (Video Game) / int_8966382e
type
Bank Robbery
 Spider-Man (2000) (Video Game) / int_8966382e
comment
Bank Robbery: The first few levels concern the Jade Syndicate trying to rob a bank and Spidey having to stop them.
 Spider-Man (2000) (Video Game) / int_8966382e
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_8966382e
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_8966382e
 Spider-Man (2000) (Video Game) / int_8cb1a369
type
Took a Level in Jerkass
 Spider-Man (2000) (Video Game) / int_8cb1a369
comment
Took a Level in Jerkass: Normally, in the level with Venom attempting to drown Mary Jane, she begs for help in fright. In What If? Mode, she instead tells you what an idiot you are before demanding you turn off the switch.
 Spider-Man (2000) (Video Game) / int_8cb1a369
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_8cb1a369
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_8cb1a369
 Spider-Man (2000) (Video Game) / int_8d3349bb
type
Canon Character All Along
 Spider-Man (2000) (Video Game) / int_8d3349bb
comment
Canon Character All Along: Monster Ock is the Carnage symbiote bonded to Doctor Octopus, though the game's packaging promotes this as a new character.
 Spider-Man (2000) (Video Game) / int_8d3349bb
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_8d3349bb
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_8d3349bb
 Spider-Man (2000) (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Spider-Man (2000) (Video Game) / int_8e0430ab
comment
If you fall in the paper machine in the Daily Bugle, you actually die.
 Spider-Man (2000) (Video Game) / int_8e0430ab
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_8e0430ab
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_8e0430ab
 Spider-Man (2000) (Video Game) / int_93deab19
type
Ominous Fog
 Spider-Man (2000) (Video Game) / int_93deab19
comment
Ominous Fog: Much like Silent Hill before it, this was implemented due to graphical limitations, and likewise justified, though in a different way: The fog is being pumped into the city to make the New York citizens less resistant to symbiotes.
 Spider-Man (2000) (Video Game) / int_93deab19
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_93deab19
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_93deab19
 Spider-Man (2000) (Video Game) / int_978a82e6
type
Big Bad Duumvirate
 Spider-Man (2000) (Video Game) / int_978a82e6
comment
Big Bad Duumvirate: Dr. Octopus and Carnage.
 Spider-Man (2000) (Video Game) / int_978a82e6
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_978a82e6
featureConfidence
1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_978a82e6
 Spider-Man (2000) (Video Game) / int_985d6d7f
type
Master of Illusion
 Spider-Man (2000) (Video Game) / int_985d6d7f
comment
Master of Illusion: Mysterio, as always. He, in disguise, stole the technology for Dr. Octopus. This also allows him to grow in size. Somehow.
 Spider-Man (2000) (Video Game) / int_985d6d7f
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1.0
 Spider-Man (2000) (Video Game) / int_985d6d7f
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1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_985d6d7f
 Spider-Man (2000) (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Spider-Man (2000) (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Unfortunately, the fight against Mysterio turns into this on hard difficulty, as it relies on A) Spidey actually hitting him with impact web because of how fast-paced the fight is B) not running out of web fluid or health during the second phase during his seemingly random attack pattern and C) the awkward camera and arena hitboxes not screwing you over. On lower difficulties the fight is still difficult, but Spidey can at least take more damage which helps with the second phase.
 Spider-Man (2000) (Video Game) / int_98b1dc8f
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1.0
 Spider-Man (2000) (Video Game) / int_98b1dc8f
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1.0
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Spider-Man (2000) (Video Game) / int_98b1dc8f
 Spider-Man (2000) (Video Game) / int_99156d7e
type
Head Desk
 Spider-Man (2000) (Video Game) / int_99156d7e
comment
Head Desk: Doc Ock starts banging his head against the bars of the cell upon realizing that his cellmates are idiots.
 Spider-Man (2000) (Video Game) / int_99156d7e
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_99156d7e
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1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_99156d7e
 Spider-Man (2000) (Video Game) / int_9a3285c
type
Invisibility
 Spider-Man (2000) (Video Game) / int_9a3285c
comment
Invisibility: The Spider-Man Unlimited costume grants this as an ability. It has no cooldown at all, and while it's active, enemies won't react to Spidey's presence no matter what he does to them, allowing him to breeze through the levels without any fear of reprisal. No such luck against bosses or attack helicopters, though. They'll be able to see and attack him easily, invisible or not.
 Spider-Man (2000) (Video Game) / int_9a3285c
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1.0
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1.0
 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_9a3285c
 Spider-Man (2000) (Video Game) / int_9ae0ead1
type
Villains Out Shopping
 Spider-Man (2000) (Video Game) / int_9ae0ead1
comment
Villains Out Shopping: In the ending, the bad guys all play cards in jail.
 Spider-Man (2000) (Video Game) / int_9ae0ead1
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1.0
 Spider-Man (2000) (Video Game) / int_9ae0ead1
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1.0
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Spider-Man (2000) (Video Game) / int_9ae0ead1
 Spider-Man (2000) (Video Game) / int_9c1f758a
type
Kill It with Fire
 Spider-Man (2000) (Video Game) / int_9c1f758a
comment
Kill It with Fire: This is the only reliable way to kill the symbiotes, as they are damage sponges otherwise.
 Spider-Man (2000) (Video Game) / int_9c1f758a
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1.0
 Spider-Man (2000) (Video Game) / int_9c1f758a
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Spider-Man (2000) (Video Game) / int_9c1f758a
 Spider-Man (2000) (Video Game) / int_9cd24d8a
type
Locomotive Level
 Spider-Man (2000) (Video Game) / int_9cd24d8a
comment
Locomotive Level: A full four years before Spider-Man 2 in fact.
 Spider-Man (2000) (Video Game) / int_9cd24d8a
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1.0
 Spider-Man (2000) (Video Game) / int_9cd24d8a
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1.0
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Spider-Man (2000) (Video Game) / int_9cd24d8a
 Spider-Man (2000) (Video Game) / int_9d12bbc1
type
Foreshadowing
 Spider-Man (2000) (Video Game) / int_9d12bbc1
comment
Foreshadowing: A billboard featuring Carnage is prominently displayed in the first level. When Spider-Man teams up with Venom, the two of them brainstorm potential culprits behind the fog. In particular, Spider-Man identifies his imposter as either Mysterio or the Chameleon. He turns out to be right on the former option.
 Spider-Man (2000) (Video Game) / int_9d12bbc1
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1.0
 Spider-Man (2000) (Video Game) / int_9d12bbc1
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1.0
 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_9d12bbc1
 Spider-Man (2000) (Video Game) / int_9dab0a6e
type
Continuity Nod
 Spider-Man (2000) (Video Game) / int_9dab0a6e
comment
Continuity Nod: All over the place: You can get to the Baxter Building in the first level. The Human Torch even shows up in What If...? mode and says that they're busy fighting Mole Man. There is a billboard advertising a Captain America interview in the police chase level. In another police chase level there's a crane can be entered and is filled with pumpkin bombs, a nod to the Green Goblin. In the Venom chase scene level, you pass by the Stark Enterprises building. And then he saves you using The Avengers' Quinjet at the end.
 Spider-Man (2000) (Video Game) / int_9dab0a6e
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1.0
 Spider-Man (2000) (Video Game) / int_9dab0a6e
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 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_9dab0a6e
 Spider-Man (2000) (Video Game) / int_9de2bf95
type
Filler
 Spider-Man (2000) (Video Game) / int_9de2bf95
comment
Filler: The Scorpion attacking Jameson isn't really linked to the plot; it's just a warm-up boss, though Scorpion still ends up in the main cell at the end. Spidey was already busy being pursued by the police for his alleged role in the Expo heist.
 Spider-Man (2000) (Video Game) / int_9de2bf95
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1.0
 Spider-Man (2000) (Video Game) / int_9de2bf95
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 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_9de2bf95
 Spider-Man (2000) (Video Game) / int_9e943076
type
One-Man Army
 Spider-Man (2000) (Video Game) / int_9e943076
comment
One-Man Army: In the first level, Spider-Man takes out a couple dozen Jade Syndicate bank robbers with assault rifles. In the final level, he also infiltrates the mastermind's secret underwater base, plowing his way through symbiotes and the automated defenses (laser turrets and electrified floors) in the process.
 Spider-Man (2000) (Video Game) / int_9e943076
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1.0
 Spider-Man (2000) (Video Game) / int_9e943076
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1.0
 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_9e943076
 Spider-Man (2000) (Video Game) / int_a04eb363
type
Lizard Folk
 Spider-Man (2000) (Video Game) / int_a04eb363
comment
Lizard Folk: Aside from The Lizard himself, various lizard monsters appear as the main enemies in the sewers. They were created by The Lizard in his experiments.
 Spider-Man (2000) (Video Game) / int_a04eb363
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1.0
 Spider-Man (2000) (Video Game) / int_a04eb363
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1.0
 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_a04eb363
 Spider-Man (2000) (Video Game) / int_a1f82f86
type
Enemy Chatter
 Spider-Man (2000) (Video Game) / int_a1f82f86
comment
Enemy Chatter: At the Race to the Bugle level, you can hear some mooks chatting if you go to the right building. Scorpion won't stop walking though.
 Spider-Man (2000) (Video Game) / int_a1f82f86
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_a1f82f86
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 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_a1f82f86
 Spider-Man (2000) (Video Game) / int_a20b2263
type
Purple Is Powerful
 Spider-Man (2000) (Video Game) / int_a20b2263
comment
Purple Is Powerful: The symbiotes are purple and the strongest mooks in the game.
 Spider-Man (2000) (Video Game) / int_a20b2263
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_a20b2263
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1.0
 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_a20b2263
 Spider-Man (2000) (Video Game) / int_a3eea2ea
type
Cop Killer
 Spider-Man (2000) (Video Game) / int_a3eea2ea
comment
Cop Killer: The Jade Syndicate shoot down two police choppers.
 Spider-Man (2000) (Video Game) / int_a3eea2ea
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1.0
 Spider-Man (2000) (Video Game) / int_a3eea2ea
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Spider-Man (2000) (Video Game) / int_a3eea2ea
 Spider-Man (2000) (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Spider-Man (2000) (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Naturally, Spider-Man, and how.
 Spider-Man (2000) (Video Game) / int_ae3d6438
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1.0
 Spider-Man (2000) (Video Game) / int_ae3d6438
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Spider-Man (2000) (Video Game) / int_ae3d6438
 Spider-Man (2000) (Video Game) / int_b156a790
type
Evil Sounds Raspy
 Spider-Man (2000) (Video Game) / int_b156a790
comment
Evil Sounds Raspy: Scorpion has a very raspy voice.
 Spider-Man (2000) (Video Game) / int_b156a790
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_b156a790
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1.0
 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_b156a790
 Spider-Man (2000) (Video Game) / int_b6060b7
type
Run or Die
 Spider-Man (2000) (Video Game) / int_b6060b7
comment
Run or Die: The last level requires Spider-Man to do this, since even if Monster Ock wasn't an insta kill, the underwater base is exploding all around you.
 Spider-Man (2000) (Video Game) / int_b6060b7
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_b6060b7
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1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_b6060b7
 Spider-Man (2000) (Video Game) / int_b707726f
type
Hypocritical Humor
 Spider-Man (2000) (Video Game) / int_b707726f
comment
Hypocritical Humor: When Spider-Man tells Mysterio that whoever he’s working for can’t control symbiotes—no one can—Mysterio arrogantly retorts, "no one before now". Turns out Mysterio was working for Doc Ock. In the end, when all the villains are in prison, Mysterio whines that it’s not his fault they failed. Instead he blames Doc Ock for coming up with a plan that was horrible, since "everyone knows you can't control the symbiotes!"
 Spider-Man (2000) (Video Game) / int_b707726f
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1.0
 Spider-Man (2000) (Video Game) / int_b707726f
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1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_b707726f
 Spider-Man (2000) (Video Game) / int_ba3b41d6
type
Ironic Echo Cut
 Spider-Man (2000) (Video Game) / int_ba3b41d6
comment
Ironic Echo Cut: Played for laughs when Venom says that Peter hates it when they get the drop on him. Cue Spider-Man shouting that he hates it when Venom gets the drop on him.
 Spider-Man (2000) (Video Game) / int_ba3b41d6
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1.0
 Spider-Man (2000) (Video Game) / int_ba3b41d6
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 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_ba3b41d6
 Spider-Man (2000) (Video Game) / int_bad22526
type
What If?
 Spider-Man (2000) (Video Game) / int_bad22526
comment
What If?: Played for Laughs. A code allows you to change the game to What If mode, showing a lot comedic changes, such as crashing through a skyscraper including a more sequential sequence of gags, the captured Black Cat dancing while she's imprisoned and Carnage sounding like a baby, as well as The Lizard refusing to tell you where to go if you come back to him three times. You also get a few more cameos, such as Ghost Rider racing down a nearby skyscraper.
 Spider-Man (2000) (Video Game) / int_bad22526
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1.0
 Spider-Man (2000) (Video Game) / int_bad22526
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 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_bad22526
 Spider-Man (2000) (Video Game) / int_bbca7a41
type
Mirror Match
 Spider-Man (2000) (Video Game) / int_bbca7a41
comment
Mirror Match: Mysterio briefly pulls this when he first engages Spider-Man, before revealing himself.
 Spider-Man (2000) (Video Game) / int_bbca7a41
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_bbca7a41
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1.0
 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_bbca7a41
 Spider-Man (2000) (Video Game) / int_c2cedc1c
type
Big "NO!"
 Spider-Man (2000) (Video Game) / int_c2cedc1c
comment
Big "NO!": Mysterio gives a particularly long one after being defeated.
 Spider-Man (2000) (Video Game) / int_c2cedc1c
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_c2cedc1c
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1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_c2cedc1c
 Spider-Man (2000) (Video Game) / int_c5f0119c
type
Insane Troll Logic
 Spider-Man (2000) (Video Game) / int_c5f0119c
comment
Insane Troll Logic: The villains' plan to bond everyone in New York with symbiotes. Spidey reiterates several times that it's nuts, and the only elaboration we get on the point of it all are the hubristic ramblings of Doc Ock.
 Spider-Man (2000) (Video Game) / int_c5f0119c
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_c5f0119c
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1.0
 Spider-Man (2000) (Video Game)
hasFeature
Spider-Man (2000) (Video Game) / int_c5f0119c
 Spider-Man (2000) (Video Game) / int_c75df49a
type
Shout-Out
 Spider-Man (2000) (Video Game) / int_c75df49a
comment
Shout-Out: Several, to both other games and various pop culture references. What If? Mode knocks it up a notch, including a vault with the graffiti Hans was here and finding The Ark of the Covenant in a warehouse box. Also in What If? mode, when Spider-Man confronts his doppelganger in the basement of the Bugle he jumps up and tries to kick the imposter, who dodges, and the two freeze in mid air as the camera pans around them. During the helicopter chase in What If? Mode, the pilot will start humming Ride of the Valkyries and quote Col. Kilgore.
 Spider-Man (2000) (Video Game) / int_c75df49a
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_c75df49a
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1.0
 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_c75df49a
 Spider-Man (2000) (Video Game) / int_caa28b82
type
Cloudcuckoolander
 Spider-Man (2000) (Video Game) / int_caa28b82
comment
Cloudcuckoolander: Venom. He doesn't realize that it can't have been the real Spider-Man who raided the expo since he bumped into Peter whilst the heist was going on until Spidey points this out to him (although Eddie didn't even properly recognize Peter at first and needed to seriously think back to that day to realize his error), and when asked for suggestions on who might have wanted the stolen technology, he suggests Namor, Thor, and Galactus, in an attempt to piss off Spidey. Oh, and after the Daily Bugle, Venom is entirely concerned with surfing the Web rather than doing anything useful. After you defeat him in the sewers, he almost immediately becomes comedic relief for most of the rest of the game — and even then, the chase scene is one giant screwball sequence.
 Spider-Man (2000) (Video Game) / int_caa28b82
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_caa28b82
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1.0
 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_caa28b82
 Spider-Man (2000) (Video Game) / int_ce104b8e
type
Serial Escalation
 Spider-Man (2000) (Video Game) / int_ce104b8e
comment
Serial Escalation: The first guys you fight are a bunch of Mook wannabee bank robbers known as the Jade Syndicate. From there you fight Scorpion, who is uninvolved in the plot but is taking advantage of the situation to settle his score with J. Jonah Jameson. After that, you begin to fight more and more serious assailants, until by the end you're facing a positively nightmarish symbiotic Doc Ock named "Monster Ock".
 Spider-Man (2000) (Video Game) / int_ce104b8e
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1.0
 Spider-Man (2000) (Video Game) / int_ce104b8e
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 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_ce104b8e
 Spider-Man (2000) (Video Game) / int_cedeae6a
type
Wacky Wayside Tribe
 Spider-Man (2000) (Video Game) / int_cedeae6a
comment
Wacky Wayside Tribe: The Jade Syndicate are just your basic bunch of brutish, bank-robbing baddies to beat up and bust at the beginning of the game, and otherwise serve no purpose in the overall storyline. Although one of their members does appear during the ending, playing cards with the other imprisoned villains.
 Spider-Man (2000) (Video Game) / int_cedeae6a
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_cedeae6a
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1.0
 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_cedeae6a
 Spider-Man (2000) (Video Game) / int_d001c42c
type
Anti-Villain
 Spider-Man (2000) (Video Game) / int_d001c42c
comment
Anti-Villain: Venom's vendetta and villainous actions against Spider-Man, while largely rooted in the fact he destroyed Eddie's camera, is at its core based entirely on the genuine belief Spidey committed a serious crime and needs to pay. Once the misunderstanding is cleared up, Venom and Spidey agree to work together for the time being.
 Spider-Man (2000) (Video Game) / int_d001c42c
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1.0
 Spider-Man (2000) (Video Game) / int_d001c42c
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 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_d001c42c
 Spider-Man (2000) (Video Game) / int_d15c1086
type
Boss-Only Level
 Spider-Man (2000) (Video Game) / int_d15c1086
comment
Boss-Only Level: "Rhino's Rampage" is just the boss fight with the titular villain.
 Spider-Man (2000) (Video Game) / int_d15c1086
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1.0
 Spider-Man (2000) (Video Game) / int_d15c1086
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 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_d15c1086
 Spider-Man (2000) (Video Game) / int_d24ed873
type
Developer's Foresight
 Spider-Man (2000) (Video Game) / int_d24ed873
comment
Developer's Foresight: If you actually manage to get out of Venom's line of sight in your first fight with him (usually via exploiting a glitch that puts you under the arena), he starts yelling, wondering where you are. If you fall in the paper machine in the Daily Bugle, you actually die. Inputting swear words in the codes screen has Spidey punch it to death. You know it's telling you not to swear because it's different from the "wrong code" effect.
 Spider-Man (2000) (Video Game) / int_d24ed873
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1.0
 Spider-Man (2000) (Video Game) / int_d24ed873
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Spider-Man (2000) (Video Game) / int_d24ed873
 Spider-Man (2000) (Video Game) / int_da76b18
type
Hijacked by Ganon
 Spider-Man (2000) (Video Game) / int_da76b18
comment
Hijacked by Ganon: The mastermind behind framing Spider-Man, stealing Dr. Octavius's device, and forming the villains to hunt him down is Doctor Octopus. The game and accompanying tie-in comic don't bother to hide it all that much, due to his very identifiable design and voice, with even Peter not being all that surprised when their identity is revealed.
 Spider-Man (2000) (Video Game) / int_da76b18
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_da76b18
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1.0
 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_da76b18
 Spider-Man (2000) (Video Game) / int_dfb71617
type
Male Gaze
 Spider-Man (2000) (Video Game) / int_dfb71617
comment
Male Gaze: Black Cat's well-defined rear end is prominently displayed on-screen during 4 different occasions (the tutorial level twice, the 6th cutscene and the end of level 31 after you rescue her). The storyboard for the 6th cutscene specifically had her butt take up almost the entire screen in one shot (toned down in the actual cutscene). Both her and Mary Jane also have the most obvious cleavage the PS1's engine could render.
 Spider-Man (2000) (Video Game) / int_dfb71617
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1.0
 Spider-Man (2000) (Video Game) / int_dfb71617
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 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_dfb71617
 Spider-Man (2000) (Video Game) / int_e2ccee25
type
Animal Motifs
 Spider-Man (2000) (Video Game) / int_e2ccee25
comment
Animal Motifs: Rhino lampshades the recurring animal motifs of Spider-Man Rogues Gallery at the end.
 Spider-Man (2000) (Video Game) / int_e2ccee25
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_e2ccee25
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Spider-Man (2000) (Video Game) / int_e2ccee25
 Spider-Man (2000) (Video Game) / int_e3ab9e00
type
Turns Red
 Spider-Man (2000) (Video Game) / int_e3ab9e00
comment
Turns Red: Mysterio does it twice. First, he adds floors that occasionally spark to the stage after you take out the six initial conduits. After you take out two more conduits, his globe will glow, and there will be electric floors moving around.
 Spider-Man (2000) (Video Game) / int_e3ab9e00
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_e3ab9e00
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 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_e3ab9e00
 Spider-Man (2000) (Video Game) / int_eb81c601
type
Big Damn Heroes
 Spider-Man (2000) (Video Game) / int_eb81c601
comment
And then he saves you using The Avengers' Quinjet at the end.
 Spider-Man (2000) (Video Game) / int_eb81c601
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1.0
 Spider-Man (2000) (Video Game) / int_eb81c601
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 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_eb81c601
 Spider-Man (2000) (Video Game) / int_ee67c9d0
type
Blatant Burglar
 Spider-Man (2000) (Video Game) / int_ee67c9d0
comment
Blatant Burglar: The Jade Syndicate all wear black full body suits like stereotypical robbers.
 Spider-Man (2000) (Video Game) / int_ee67c9d0
featureApplicability
1.0
 Spider-Man (2000) (Video Game) / int_ee67c9d0
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 Spider-Man (2000) (Video Game)
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Spider-Man (2000) (Video Game) / int_ee67c9d0
 Spider-Man (2000) (Video Game) / int_ee7c1a1f
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Bizarro Episode
 Spider-Man (2000) (Video Game) / int_ee7c1a1f
comment
Bizarro Episode: The What If? mode is this In-Universe. There are countless changes, from cameos of the Watcher and the Human Torch to a yellow submarine racing you through the entrance to the underground base (and giving you a cheat code if you win) to Doc Ock inexplicably being tiny and declaring "I am Mini Ock!" Among many others.
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 Spider-Man (2000) (Video Game) / int_f010eba7
type
Plot-Irrelevant Villain
 Spider-Man (2000) (Video Game) / int_f010eba7
comment
Plot-Irrelevant Villain: The Jade Syndicate don't really have anything to do with the main plot, being there to get the players used to the game and its mechanics. Scorpion is the first proper boss in the game, seeming to take advantage of the manhunt against Spider-Man to attempt to murder Jameson, but has nothing to do with the mastermind's plan (not even being recruited by them in the prequel comic) or overarching plot of the game as a whole. He does, however, get to interact with the rest of the rogues in the end cutscene, incredulous that, despite teaming up, they still couldn't defeat Spider-Man.
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type
Banana in the Tailpipe
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comment
Banana in the Tailpipe: Spidey shuts off the bad guys' fog and compares it to this. In the What If? mode, the tailpipes actually have giant bananas on them.
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Easily Forgiven
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Easily Forgiven: Averted, Spider-Man does not forgive Venom for kidnapping Mary Jane after defeating him and swears they'll continue the fight when they are done.
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 Spider-Man (2000) (Video Game) / int_f42f96fa
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Would Hit a Girl
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Would Hit a Girl: Rhino has no problem in attacking Black Cat.
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Pungeon Master
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Pungeon Master: Venom is one these from the instant you meet him.
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Product Placement
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Product Placement: Advertisements for Tony Hawk's Pro Skater 2 are everywhere in New York City.
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Alien Invasion
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Alien Invasion: Played With. Ock's plan is to invade New York with Earth-born alien symbiotes.
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 Spider-Man (2000) (Video Game) / int_f7e540ee
type
Ow, My Body Part!
 Spider-Man (2000) (Video Game) / int_f7e540ee
comment
Ow, My Body Part!: In the "Chase Venom" level, Spidey pursues Venom through what appears to be an office building, and randomly says "Ow, my head!" or "Ooh, toe, toe, toe, ow!" while apparently falling down a flight of stairs.
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Video Game Cruelty Potential
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comment
Video Game Cruelty Potential: Beating up thugs? Funny enough. Beating up thugs while invisible to the naked eye? Oh, yeah. And if you have unlimited webbing, you can play with them even more. It's really fun doing this to them. On some rooftops, you can web throw thugs off the building. If you punch/kick them off, they'll stop in mid-air, stand up, look down, and then fall screaming to their deaths Looney Tunes style.
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Useless Useful Stealth
 Spider-Man (2000) (Video Game) / int_f9669a32
comment
Useless Useful Stealth: The Unlimited Spider-Man unlockable costume allows you to become invisible, except against bosses and attack helicopters.
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 Spider-Man (2000) (Video Game) / int_fc33ff16
type
One-Winged Angel
 Spider-Man (2000) (Video Game) / int_fc33ff16
comment
One-Winged Angel: After defeating Carnage, the symbiote uses Doctor Octopus as its host, resulting in "Monster Ock", who can tear through solid steel and support structures with ease, snarling and grunting at Spidey inhumanly as it chases him. Thankfully, the symbiote still retains its traditional weakness, so the exploding base ends up ripping the symbiote off Octavius.
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 Spider-Man (2000) (Video Game) / int_fcadd0e3
type
Impact Silhouette
 Spider-Man (2000) (Video Game) / int_fcadd0e3
comment
Impact Silhouette: When Venom leaps through a billboard at the end of his race with Spider-Man, even his tongue leaves a silhouette-shaped hole in it.
 Spider-Man (2000) (Video Game) / int_fcadd0e3
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 Spider-Man (2000) (Video Game) / int_fcd993bd
type
Video Game Cruelty Punishment
 Spider-Man (2000) (Video Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: Complete and utter negligence, in other words letting Scorpion have his way with J. Jonah Jameson and letting Venom drown Mary Jane will result in instant failure.
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 Spider-Man (2000) (Video Game) / int_fdf22cfd
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Evil Is Hammy
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comment
Evil Is Hammy: Carnage. He is very loud and excited in his boss fight.
 Spider-Man (2000) (Video Game) / int_fdf22cfd
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Spider-Man (2000) (Video Game)

The following is a list of statements referring to the current page from other pages.

 Spider-Man (2000) (Video Game)
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Advancing Boss of Doom / int_9d6c0940
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Advancing Wall of Doom / int_9d6c0940
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American Video Games / int_9d6c0940
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And Your Reward Is Clothes / int_9d6c0940
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Bank Robbery / int_9d6c0940
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Big Head Mode / int_9d6c0940
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Bragging Rights Reward / int_9d6c0940
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Bullfight Boss / int_9d6c0940
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Can't Un-Hear It / int_9d6c0940
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Climax Boss / int_9d6c0940
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Come Out, Come Out, Wherever You Are / int_9d6c0940
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Crashing Through the Harem / int_9d6c0940
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Cycle of Hurting / int_9d6c0940
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Down the Drain / int_9d6c0940
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Easier Than Easy / int_9d6c0940
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Easy-Mode Mockery / int_9d6c0940
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Escape Sequence / int_9d6c0940
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Event-Obscuring Camera / int_9d6c0940
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Falsely Reformed Villain / int_9d6c0940
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Game-Breaking Bug / int_9d6c0940
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Head Desk / int_9d6c0940
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Healthy Green, Harmful Red / int_9d6c0940
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I Fought the Law and the Law Won / int_9d6c0940
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Make My Monster Grow / int_9d6c0940
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Profanity Police / int_9d6c0940
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Shark Tunnel / int_9d6c0940
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Spider-Sense / int_9d6c0940
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Tickle Torture / int_9d6c0940
 Spider-Man (2000) (Video Game)
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Traintop Battle / int_9d6c0940
 Spider-Man (2000) (Video Game)
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 Spider-Man (2000) (Video Game)
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What If? / int_9d6c0940
 Spider-Man (2000) (Video Game)
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 Spider-Man (2000) (Video Game)
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