| Standstill Girl (Video Game) |
type |
TVTItem |
| Standstill Girl (Video Game) |
label |
Standstill Girl (Video Game) |
| Standstill Girl (Video Game) |
page |
StandstillGirl |
| Standstill Girl (Video Game) |
comment |
lost fragment - Standstill Girl is a freeware turn-based RPG created by Sky Scraper Project using RPG Maker 2000. It tells the story of a girl with no memories named Alice who lives in the Land of Time, a place outside the normal space-time continuum, with a boy named Tiska, who serves the guardian of the Great Clock that administers time. Other than these two, the town is populated by friendly blob-like creatures called Shadelings.One day, the hands of the Great Clock disappear, causing time to stop in the Land of Life (that is, the human world). In an effort to help her friend, Alice thus sets out to retrieve the hands, and as she recovers them she starts uncovering her past...Battles are fought side-view, using an active time system of sort. You can equip up to 5 actions, including guarding and using items, to use during battle. There's a Mana system of sorts: each turn you get an Energy Core, of which you can hold up to 4 at time. Generally, stronger skills require more EC, though a lot of them are also Cast from Hit Points. Also, you don't gain levels, but use the "Force" obtained from defeating enemies to power up your three stats: Stamina (Health), PSY (Attack) and AGL (Speed).It has been translated and can be downloaded for free here. |
| Standstill Girl (Video Game) |
fetched |
2023-09-25T15:47:06Z |
| Standstill Girl (Video Game) |
parsed |
2023-09-25T15:47:06Z |
| Standstill Girl (Video Game) |
processingComment |
Dropped link to CriticalHit: Not a Feature - ITEM |
| Standstill Girl (Video Game) |
processingComment |
Dropped link to DoAndroidsDreamOfElectricSheep: Not a Feature - ITEM |
| Standstill Girl (Video Game) |
processingComment |
Dropped link to KingdomHearts: Not a Feature - ITEM |
| Standstill Girl (Video Game) |
processingComment |
Dropped link to RandomEncounter: Not a Feature - UNKNOWN |
| Standstill Girl (Video Game) |
processingUnknown |
RandomEncounter |
| Standstill Girl (Video Game) |
isPartOf |
DBTropes |
| Standstill Girl (Video Game) / int_106381c4 |
type |
SilentProtagonist |
| Standstill Girl (Video Game) / int_106381c4 |
comment |
Silent Protagonist: Similar to Chrono or the main character from the Megaten series, Alice only talks through the player's answers. She does speak during the good ending, though. |
| Standstill Girl (Video Game) / int_106381c4 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_106381c4 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_106381c4 |
| Standstill Girl (Video Game) / int_132e865c |
type |
Earn Your Bad Ending |
| Standstill Girl (Video Game) / int_132e865c |
comment |
Earn Your Bad Ending: Not exactly "hard" to get, but the saddest ending is the only one that requires you to do the opposite of what you're expected to do, namely don't talk to Tiska and tell Order you intend to take punishment in his stead. Said choice ends with Alice dying and restoring the normal flow of time. |
| Standstill Girl (Video Game) / int_132e865c |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_132e865c |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_132e865c |
| Standstill Girl (Video Game) / int_1aa08f77 |
type |
Multiple Endings |
| Standstill Girl (Video Game) / int_1aa08f77 |
comment |
Multiple Endings: 3 of them. The Golden Ending, which involves a final boss fight, but it's... not exactly a happy one. Sure, both Alice and Tiska are alive, but killing Order means the Land of Life and the Land of Time will soon cease to exist, along with every living being. Lampshaded in the Developer's Room: The saddest ending has Alice sacrificing herself to restore the normal flow of time. The remaining one has Tiska atoning for his sin and becoming a Shadeling. Alice then presumably takes his place as the warden of the Great Clock. |
| Standstill Girl (Video Game) / int_1aa08f77 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_1aa08f77 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_1aa08f77 |
| Standstill Girl (Video Game) / int_1b65dfad |
type |
The Cameo |
| Standstill Girl (Video Game) / int_1b65dfad |
comment |
The Cameo: According to a Shadeling in Alice's Backyard, the two bonus bosses are characters from the developer's other games. |
| Standstill Girl (Video Game) / int_1b65dfad |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_1b65dfad |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_1b65dfad |
| Standstill Girl (Video Game) / int_1bf2c338 |
type |
The Maker |
| Standstill Girl (Video Game) / int_1bf2c338 |
comment |
The Maker: The unseen god who created the world and gave it its balance. It never appears phisically, but you get to talk to and eventually fight his emissary. |
| Standstill Girl (Video Game) / int_1bf2c338 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_1bf2c338 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_1bf2c338 |
| Standstill Girl (Video Game) / int_1e7487cd |
type |
Breaking the Fourth Wall |
| Standstill Girl (Video Game) / int_1e7487cd |
comment |
Breaking the Fourth Wall: The characters do this in Alice's Backyard. |
| Standstill Girl (Video Game) / int_1e7487cd |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_1e7487cd |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_1e7487cd |
| Standstill Girl (Video Game) / int_1f92e4c6 |
type |
Regenerating Health |
| Standstill Girl (Video Game) / int_1f92e4c6 |
comment |
Regenerating Health: You recover a good chunk of LP at the end of any battle and walking around also resotes some of it. The Cat-eared Cape accessory and Centifulword skill give a similar effect in battle, and you can stack them to increase their power. |
| Standstill Girl (Video Game) / int_1f92e4c6 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_1f92e4c6 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_1f92e4c6 |
| Standstill Girl (Video Game) / int_22fdc3e3 |
type |
Single-Use Shield |
| Standstill Girl (Video Game) / int_22fdc3e3 |
comment |
Single-Use Shield: The Element Wall skill, which nullifies the enemy's next attack. |
| Standstill Girl (Video Game) / int_22fdc3e3 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_22fdc3e3 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_22fdc3e3 |
| Standstill Girl (Video Game) / int_237404cc |
type |
Ironic Echo |
| Standstill Girl (Video Game) / int_237404cc |
comment |
Ironic Echo: May the new love you find be genuine. |
| Standstill Girl (Video Game) / int_237404cc |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_237404cc |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_237404cc |
| Standstill Girl (Video Game) / int_2639f6eb |
type |
Status Effects |
| Standstill Girl (Video Game) / int_2639f6eb |
comment |
Status Effects: Weak (Poison), Blind, Dizzy (can't use skills) and Instant Death. Slow is aslo used by the first bonus boss. |
| Standstill Girl (Video Game) / int_2639f6eb |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_2639f6eb |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_2639f6eb |
| Standstill Girl (Video Game) / int_2a542c7d |
type |
Beam Spam |
| Standstill Girl (Video Game) / int_2a542c7d |
comment |
Beam Spam: The Innocent Rain skills looks suspiciously similar to Joshua's holy beam. May also happen randomly when using the "Just Watch" command. |
| Standstill Girl (Video Game) / int_2a542c7d |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_2a542c7d |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_2a542c7d |
| Standstill Girl (Video Game) / int_2bdae2ae |
type |
Awesome, but Impractical |
| Standstill Girl (Video Game) / int_2bdae2ae |
comment |
Awesome, but Impractical: Most high level skills are all flashy and powerful, but require 3-4 EC to use, meaning you have to spend some turns every time you want to use one. |
| Standstill Girl (Video Game) / int_2bdae2ae |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_2bdae2ae |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_2bdae2ae |
| Standstill Girl (Video Game) / int_2c1ce1fc |
type |
Sound Test |
| Standstill Girl (Video Game) / int_2c1ce1fc |
comment |
Sound Test: Can be unlocked with a password. |
| Standstill Girl (Video Game) / int_2c1ce1fc |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_2c1ce1fc |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_2c1ce1fc |
| Standstill Girl (Video Game) / int_2d4fa515 |
type |
Ax-Crazy |
| Standstill Girl (Video Game) / int_2d4fa515 |
comment |
Ax-Crazy: The Millionaire is described as an anomaly who desires the destruction and death of those he loves. |
| Standstill Girl (Video Game) / int_2d4fa515 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_2d4fa515 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_2d4fa515 |
| Standstill Girl (Video Game) / int_314c56b9 |
type |
Time Stands Still |
| Standstill Girl (Video Game) / int_314c56b9 |
comment |
Time Stands Still: What happens to the human world when the hands of the Clock disappear. |
| Standstill Girl (Video Game) / int_314c56b9 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_314c56b9 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_314c56b9 |
| Standstill Girl (Video Game) / int_39b8d3d6 |
type |
Boring, but Practical |
| Standstill Girl (Video Game) / int_39b8d3d6 |
comment |
Boring, but Practical: The Self-Holocaust skill quickly evolve into this. It sacrifices a relatively high amount of LP to do massive damage to the enemy. It can pretty much one-hit kill any normal mob and defeat bosses in a couple of hit, and by the second half of the game you regenerates health so fast that you can use it every single fight. |
| Standstill Girl (Video Game) / int_39b8d3d6 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_39b8d3d6 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_39b8d3d6 |
| Standstill Girl (Video Game) / int_3eab5b90 |
type |
Limited Move Arsenal |
| Standstill Girl (Video Game) / int_3eab5b90 |
comment |
Limited Move Arsenal: You can only equip 5 commands at once. This includes skills, items, guarding and fleeing. |
| Standstill Girl (Video Game) / int_3eab5b90 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_3eab5b90 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_3eab5b90 |
| Standstill Girl (Video Game) / int_3eee0728 |
type |
Captain Obvious |
| Standstill Girl (Video Game) / int_3eee0728 |
comment |
Captain Obvious: A random shadeling explains the "Just Watch" action: |
| Standstill Girl (Video Game) / int_3eee0728 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_3eee0728 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_3eee0728 |
| Standstill Girl (Video Game) / int_3ef5a484 |
type |
Final Boss, New Dimension |
| Standstill Girl (Video Game) / int_3ef5a484 |
comment |
Final Boss, New Dimension: Happens with every area boss and obviously against the final boss itself. |
| Standstill Girl (Video Game) / int_3ef5a484 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_3ef5a484 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_3ef5a484 |
| Standstill Girl (Video Game) / int_40a533db |
type |
Guest-Star Party Member |
| Standstill Girl (Video Game) / int_40a533db |
comment |
Guest-Star Party Member: Tiska joins you during the final boss battle. He'll cast the strongest healing spell in the game every few turns. |
| Standstill Girl (Video Game) / int_40a533db |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_40a533db |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_40a533db |
| Standstill Girl (Video Game) / int_41ba335a |
type |
Amnesiac Hero |
| Standstill Girl (Video Game) / int_41ba335a |
comment |
Amnesiac Hero: Alice again. This is combined with Death Amnesia since humans revived in the Land of Time lose their memories. |
| Standstill Girl (Video Game) / int_41ba335a |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_41ba335a |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_41ba335a |
| Standstill Girl (Video Game) / int_4713429e |
type |
Pamphlet Shelf |
| Standstill Girl (Video Game) / int_4713429e |
comment |
Pamphlet Shelf: You can only read the books in the Info Hut, and they are ridiculously short. They're also missing words and letters... |
| Standstill Girl (Video Game) / int_4713429e |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_4713429e |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_4713429e |
| Standstill Girl (Video Game) / int_47e4f5f5 |
type |
Golden Ending |
| Standstill Girl (Video Game) / int_47e4f5f5 |
comment |
The Golden Ending, which involves a final boss fight, but it's... not exactly a happy one. Sure, both Alice and Tiska are alive, but killing Order means the Land of Life and the Land of Time will soon cease to exist, along with every living being. Lampshaded in the Developer's Room: |
| Standstill Girl (Video Game) / int_47e4f5f5 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_47e4f5f5 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_47e4f5f5 |
| Standstill Girl (Video Game) / int_4b316d47 |
type |
Break the Cutie |
| Standstill Girl (Video Game) / int_4b316d47 |
comment |
Break the Cutie: You will be sad for Alice once you learn her backstory, which ends with her death via suicide. And she will be Deader than Dead in the ending where she sacrifices herself. |
| Standstill Girl (Video Game) / int_4b316d47 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_4b316d47 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_4b316d47 |
| Standstill Girl (Video Game) / int_4e3d253b |
type |
Downer Ending |
| Standstill Girl (Video Game) / int_4e3d253b |
comment |
The saddest ending has Alice sacrificing herself to restore the normal flow of time. |
| Standstill Girl (Video Game) / int_4e3d253b |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_4e3d253b |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_4e3d253b |
| Standstill Girl (Video Game) / int_4ef92d0b |
type |
The Atoner |
| Standstill Girl (Video Game) / int_4ef92d0b |
comment |
The Atoner: Tiska. He saved Alice as a way to atone for being the reason Gulinello became a Shadeling. |
| Standstill Girl (Video Game) / int_4ef92d0b |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_4ef92d0b |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_4ef92d0b |
| Standstill Girl (Video Game) / int_50308171 |
type |
Sound of No Damage |
| Standstill Girl (Video Game) / int_50308171 |
comment |
Sound of No Damage: The "miss" sound. |
| Standstill Girl (Video Game) / int_50308171 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_50308171 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_50308171 |
| Standstill Girl (Video Game) / int_504e271f |
type |
But Thou Must! |
| Standstill Girl (Video Game) / int_504e271f |
comment |
But Thou Must!: When asked to give up going to look for the clock Hands, your possible answers are "Nope" and "Nope nope". |
| Standstill Girl (Video Game) / int_504e271f |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_504e271f |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_504e271f |
| Standstill Girl (Video Game) / int_50727f8d |
type |
Death Is a Slap on the Wrist |
| Standstill Girl (Video Game) / int_50727f8d |
comment |
Death Is a Slap on the Wrist: Losing a battle only results in you returning to the Land of Time with all your items and progress. Nothing is lost besides a useless title only obtainable after finishing the game. Completely averted story-wise. |
| Standstill Girl (Video Game) / int_50727f8d |
featureApplicability |
-1.0 |
| Standstill Girl (Video Game) / int_50727f8d |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_50727f8d |
| Standstill Girl (Video Game) / int_51567188 |
type |
Cast from Hit Points |
| Standstill Girl (Video Game) / int_51567188 |
comment |
Cast from Hit Points: Most skills require a certain amount of LP to perform. |
| Standstill Girl (Video Game) / int_51567188 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_51567188 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_51567188 |
| Standstill Girl (Video Game) / int_5527dc0c |
type |
Plot Coupon |
| Standstill Girl (Video Game) / int_5527dc0c |
comment |
Plot Coupon: The Clock Hands are basically this, as they even give Story Breadcrumbs in the form of Memory fragments. To a lesser extent, the cogs you have to destroy in each area to advance. |
| Standstill Girl (Video Game) / int_5527dc0c |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_5527dc0c |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_5527dc0c |
| Standstill Girl (Video Game) / int_56eae646 |
type |
Video Game Tutorial |
| Standstill Girl (Video Game) / int_56eae646 |
comment |
Video Game Tutorial: Taking it is optional but recommended, as the monsters in the first few areas would be quite hard otherwise. |
| Standstill Girl (Video Game) / int_56eae646 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_56eae646 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_56eae646 |
| Standstill Girl (Video Game) / int_5a59b3a1 |
type |
Hulk Speak |
| Standstill Girl (Video Game) / int_5a59b3a1 |
comment |
Hulk Speak: Red Shadelings talk like this. |
| Standstill Girl (Video Game) / int_5a59b3a1 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_5a59b3a1 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_5a59b3a1 |
| Standstill Girl (Video Game) / int_5e260ea6 |
type |
Conveniently an Orphan |
| Standstill Girl (Video Game) / int_5e260ea6 |
comment |
Conveniently an Orphan: Chronola lost her mother when she was 6. Nothing is known about her father. |
| Standstill Girl (Video Game) / int_5e260ea6 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_5e260ea6 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_5e260ea6 |
| Standstill Girl (Video Game) / int_643618e5 |
type |
Replacement Goldfish |
| Standstill Girl (Video Game) / int_643618e5 |
comment |
Replacement Goldfish: Chronola (and at least two more girls before her) were this to the unnamed millionaire. It doesn't end well. |
| Standstill Girl (Video Game) / int_643618e5 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_643618e5 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_643618e5 |
| Standstill Girl (Video Game) / int_6439de78 |
type |
Heroic Sacrifice |
| Standstill Girl (Video Game) / int_6439de78 |
comment |
Heroic Sacrifice: Alice during one of the endings. |
| Standstill Girl (Video Game) / int_6439de78 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_6439de78 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_6439de78 |
| Standstill Girl (Video Game) / int_6bda9a30 |
type |
Meaningful Name |
| Standstill Girl (Video Game) / int_6bda9a30 |
comment |
Meaningful Name: Chronola. May also doubles as Punny Name, at least in the developer's intention: he thinks she seems like a "wild black cat". In Japanese, her name is read as "kuronora", which can mean "black stray". |
| Standstill Girl (Video Game) / int_6bda9a30 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_6bda9a30 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_6bda9a30 |
| Standstill Girl (Video Game) / int_6c3d1777 |
type |
Magic A Is Magic A |
| Standstill Girl (Video Game) / int_6c3d1777 |
comment |
Magic A Is Magic A: Some enemies use the same skills the player possesses. They have to stock up EC and sacrifice LP to use them, just as you do. |
| Standstill Girl (Video Game) / int_6c3d1777 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_6c3d1777 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_6c3d1777 |
| Standstill Girl (Video Game) / int_6d07bf85 |
type |
Welcome to Corneria |
| Standstill Girl (Video Game) / int_6d07bf85 |
comment |
Welcome to Corneria: With the exceptions of the Shadelings that gives you the tutorial, all other NPC never change their lines of dialogue. |
| Standstill Girl (Video Game) / int_6d07bf85 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_6d07bf85 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_6d07bf85 |
| Standstill Girl (Video Game) / int_6d332aea |
type |
Driven to Suicide |
| Standstill Girl (Video Game) / int_6d332aea |
comment |
Driven to Suicide: Chronola throws herself down a pit and dies in order to escape the Millionaire's abuse. |
| Standstill Girl (Video Game) / int_6d332aea |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_6d332aea |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_6d332aea |
| Standstill Girl (Video Game) / int_7241785e |
type |
You Can't Fight Fate |
| Standstill Girl (Video Game) / int_7241785e |
comment |
You Can't Fight Fate: The reason for the whole mess in the Land of Life. As Alice died in the past, her being alive contrasts with God's intended harmony, creating a contradiction that influences the flowing of time. It actually makes a bit more sense than it sounds. |
| Standstill Girl (Video Game) / int_7241785e |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_7241785e |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_7241785e |
| Standstill Girl (Video Game) / int_834427cd |
type |
Cap |
| Standstill Girl (Video Game) / int_834427cd |
comment |
Cap: Damage cap at 999. Reaching it is surprisingly easy. |
| Standstill Girl (Video Game) / int_834427cd |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_834427cd |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_834427cd |
| Standstill Girl (Video Game) / int_8437cb10 |
type |
Made a Slave |
| Standstill Girl (Video Game) / int_8437cb10 |
comment |
Made a Slave: What happened to Chronola after her mother's death. |
| Standstill Girl (Video Game) / int_8437cb10 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_8437cb10 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_8437cb10 |
| Standstill Girl (Video Game) / int_8967e17f |
type |
Back from the Dead |
| Standstill Girl (Video Game) / int_8967e17f |
comment |
Back from the Dead: Chronola/Alice died before the start of the game. Tiska resurrected her and took her under his care, causing the abnormality that kicks the game plot. Tiska himself is also implied to have been brought back by Gulinello in the distant past. |
| Standstill Girl (Video Game) / int_8967e17f |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_8967e17f |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_8967e17f |
| Standstill Girl (Video Game) / int_8b0a127 |
type |
Rocket-Tag Gameplay |
| Standstill Girl (Video Game) / int_8b0a127 |
comment |
Rocket-Tag Gameplay: Tends to happen in the endgame. Since there is no defense stat, late game enemies and bosses will often do high damage with every attack, but you will be able to kill everything in 3 turns top. The exceptions are the Bonus Bosses, who put more emphasis on reading their attack pattern and guarding. |
| Standstill Girl (Video Game) / int_8b0a127 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_8b0a127 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_8b0a127 |
| Standstill Girl (Video Game) / int_91526ff7 |
type |
Absurdly High Level Cap |
| Standstill Girl (Video Game) / int_91526ff7 |
comment |
Absurdly High Level Cap: With stats, as you don't have levels. They probably go up to 999 each. By the endgame, if you never run from battles, you should have about 200 LP and the other stats at about 130, and be able to beat the Final Boss with ease. |
| Standstill Girl (Video Game) / int_91526ff7 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_91526ff7 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_91526ff7 |
| Standstill Girl (Video Game) / int_92e26c3e |
type |
HPToOne |
| Standstill Girl (Video Game) / int_92e26c3e |
comment |
HP to One: The second optional boss has an attack that does this. However, you can actually guard against it, and then it will only halve your current health. |
| Standstill Girl (Video Game) / int_92e26c3e |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_92e26c3e |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_92e26c3e |
| Standstill Girl (Video Game) / int_9d12bbc1 |
type |
Foreshadowing |
| Standstill Girl (Video Game) / int_9d12bbc1 |
comment |
Foreshadowing: One of the book in the Info Hut gives a one-sentence hint to the nature of Alice's past. |
| Standstill Girl (Video Game) / int_9d12bbc1 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_9d12bbc1 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_9d12bbc1 |
| Standstill Girl (Video Game) / int_a2836be5 |
type |
Identity Amnesia |
| Standstill Girl (Video Game) / int_a2836be5 |
comment |
Identity Amnesia: A plot point. Not only Alice, but everyone living in the Land of Time has this, as giving away your past and future is the only way to get there to begin with. |
| Standstill Girl (Video Game) / int_a2836be5 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_a2836be5 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_a2836be5 |
| Standstill Girl (Video Game) / int_a70223 |
type |
Karma Houdini |
| Standstill Girl (Video Game) / int_a70223 |
comment |
Karma Houdini: Unless you count the destruction of the world in the true ending as a form of Karma Houdini Warranty, the Millionaire gets no comeuppance for his atrocities. |
| Standstill Girl (Video Game) / int_a70223 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_a70223 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_a70223 |
| Standstill Girl (Video Game) / int_abc66b07 |
type |
Evolving Attack |
| Standstill Girl (Video Game) / int_abc66b07 |
comment |
Evolving Attack: You get most skills by using the ones you have multiple times. |
| Standstill Girl (Video Game) / int_abc66b07 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_abc66b07 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_abc66b07 |
| Standstill Girl (Video Game) / int_afcf369c |
type |
Elegant Gothic Lolita |
| Standstill Girl (Video Game) / int_afcf369c |
comment |
Elegant Gothic Lolita: Alice wears a pretty frilly dress. |
| Standstill Girl (Video Game) / int_afcf369c |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_afcf369c |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_afcf369c |
| Standstill Girl (Video Game) / int_b3d1b7e3 |
type |
Genius Bonus |
| Standstill Girl (Video Game) / int_b3d1b7e3 |
comment |
The first bonus boss uses an attack named Dogra Magra, which appears to be a reference to a Japanese novel written in 1935. |
| Standstill Girl (Video Game) / int_b3d1b7e3 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_b3d1b7e3 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_b3d1b7e3 |
| Standstill Girl (Video Game) / int_bf020789 |
type |
Developer's Room |
| Standstill Girl (Video Game) / int_bf020789 |
comment |
Developer's Room: Can be unlocked using a password. It gives some more details about the True Ending and some notes about the characters and the game development. |
| Standstill Girl (Video Game) / int_bf020789 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_bf020789 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_bf020789 |
| Standstill Girl (Video Game) / int_c2091e11 |
type |
Appearance Is in the Eye of the Beholder |
| Standstill Girl (Video Game) / int_c2091e11 |
comment |
Appearance Is in the Eye of the Beholder: Order will take the form of the current POV character except in the Final Boss fight. |
| Standstill Girl (Video Game) / int_c2091e11 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_c2091e11 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_c2091e11 |
| Standstill Girl (Video Game) / int_c57b21f9 |
type |
Global Currency |
| Standstill Girl (Video Game) / int_c57b21f9 |
comment |
Global Currency: Exaggerated with Force: you can use it to increase your stats, buy items and... grow flowers! Somewhat justified in that it's not really a currency, but a sort of energy released from monsters. |
| Standstill Girl (Video Game) / int_c57b21f9 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_c57b21f9 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_c57b21f9 |
| Standstill Girl (Video Game) / int_c6655b23 |
type |
Fallen Hero |
| Standstill Girl (Video Game) / int_c6655b23 |
comment |
Fallen Hero: The second optional boss seems to be this. |
| Standstill Girl (Video Game) / int_c6655b23 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_c6655b23 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_c6655b23 |
| Standstill Girl (Video Game) / int_c75df49a |
type |
Shout-Out |
| Standstill Girl (Video Game) / int_c75df49a |
comment |
Shout-Out: The final boss has an attack named "Dream of electric sheep". The first bonus boss uses an attack named Dogra Magra, which appears to be a reference to a Japanese novel written in 1935. The half-eaten ice cream may also be a reference to another plot-important ice cream. |
| Standstill Girl (Video Game) / int_c75df49a |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_c75df49a |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_c75df49a |
| Standstill Girl (Video Game) / int_ca4e037 |
type |
Dude Looks Like a Lady |
| Standstill Girl (Video Game) / int_ca4e037 |
comment |
Dude Looks Like a Lady: Yes, cat-eared Tiska is really a boy. Lampshaded if you read the journal in Alice's home. |
| Standstill Girl (Video Game) / int_ca4e037 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_ca4e037 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_ca4e037 |
| Standstill Girl (Video Game) / int_caf89e54 |
type |
Taking You with Me |
| Standstill Girl (Video Game) / int_caf89e54 |
comment |
Taking You with Me: One of the Red Shadelings will use a suicide attack when cornered. Surviving it is quite impossible, so to win the fight you have to defeat it before it gets the chance to use said attack, or block it with an equippable item or move. |
| Standstill Girl (Video Game) / int_caf89e54 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_caf89e54 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_caf89e54 |
| Standstill Girl (Video Game) / int_cb42ed9f |
type |
Counter-Attack |
| Standstill Girl (Video Game) / int_cb42ed9f |
comment |
Counter-Attack: An accessory can give you this ability. |
| Standstill Girl (Video Game) / int_cb42ed9f |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_cb42ed9f |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_cb42ed9f |
| Standstill Girl (Video Game) / int_d39e327f |
type |
What the Hell, Hero? |
| Standstill Girl (Video Game) / int_d39e327f |
comment |
What the Hell, Hero?: Order reasonably tells you this in the Developer's Room. Thinking about it, destroying the world along with yourselves isn't exactly the best outcome right? |
| Standstill Girl (Video Game) / int_d39e327f |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_d39e327f |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_d39e327f |
| Standstill Girl (Video Game) / int_dae5c997 |
type |
Action Girl |
| Standstill Girl (Video Game) / int_dae5c997 |
comment |
Action Girl: Alice, who fights throughout the entire game on her own. |
| Standstill Girl (Video Game) / int_dae5c997 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_dae5c997 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_dae5c997 |
| Standstill Girl (Video Game) / int_e08fcc99 |
type |
Battle Theme Music |
| Standstill Girl (Video Game) / int_e08fcc99 |
comment |
Battle Theme Music: 5 of them. They're all quite cool. Averted in the final dungeon, as the music doesn't change in battle. |
| Standstill Girl (Video Game) / int_e08fcc99 |
featureApplicability |
-1.0 |
| Standstill Girl (Video Game) / int_e08fcc99 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_e08fcc99 |
| Standstill Girl (Video Game) / int_e1aed0a9 |
type |
Boss Subtitles |
| Standstill Girl (Video Game) / int_e1aed0a9 |
comment |
Boss Subtitles: Enemies and bosses don't have proper names. Instead, they are introduced with a word or a small sentence, which often has to do with what they represent. |
| Standstill Girl (Video Game) / int_e1aed0a9 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_e1aed0a9 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_e1aed0a9 |
| Standstill Girl (Video Game) / int_e2d457 |
type |
The Ditz |
| Standstill Girl (Video Game) / int_e2d457 |
comment |
The Ditz: Tiska shows some sign of this. |
| Standstill Girl (Video Game) / int_e2d457 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_e2d457 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_e2d457 |
| Standstill Girl (Video Game) / int_e489013e |
type |
Stat-O-Vision |
| Standstill Girl (Video Game) / int_e489013e |
comment |
Stat-O-Vision: You can always see the enemy's health bar and you get to see their skill list when they attack. |
| Standstill Girl (Video Game) / int_e489013e |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_e489013e |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_e489013e |
| Standstill Girl (Video Game) / int_e4cf1ef0 |
type |
Load-Bearing Boss |
| Standstill Girl (Video Game) / int_e4cf1ef0 |
comment |
Load-Bearing Boss: Again, Order. Killing her essentially means dooming the whole world. |
| Standstill Girl (Video Game) / int_e4cf1ef0 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_e4cf1ef0 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_e4cf1ef0 |
| Standstill Girl (Video Game) / int_e5fd8bc2 |
type |
Hate Sink |
| Standstill Girl (Video Game) / int_e5fd8bc2 |
comment |
Hate Sink: Despite losing his wife, the Millionaire loses all sympathy when it's revealed that he buys slave girls to act as Replacement Goldfish, only to abuse them to death via his sadistic form of "love." |
| Standstill Girl (Video Game) / int_e5fd8bc2 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_e5fd8bc2 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_e5fd8bc2 |
| Standstill Girl (Video Game) / int_e8e56799 |
type |
Blue-and-Orange Morality |
| Standstill Girl (Video Game) / int_e8e56799 |
comment |
Blue-and-Orange Morality: Human crimes such as theft and murder mean nothing to those living in the Land of Time. Creating a contradiction or defying the will of Order for your own purpose is considered the greatest sin, and those guilty of it are punished by losing their memories, body and identity. |
| Standstill Girl (Video Game) / int_e8e56799 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_e8e56799 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_e8e56799 |
| Standstill Girl (Video Game) / int_eb81c601 |
type |
Big Damn Heroes |
| Standstill Girl (Video Game) / int_eb81c601 |
comment |
Big Damn Heroes: Alice during the True Ending. She punches God to defend her friend. |
| Standstill Girl (Video Game) / int_eb81c601 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_eb81c601 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_eb81c601 |
| Standstill Girl (Video Game) / int_ee0327e7 |
type |
Bonus Boss |
| Standstill Girl (Video Game) / int_ee0327e7 |
comment |
Bonus Boss: The two people held in the Asylum. If you defeat every Red Shadeling, the last one will give you the password to unlock them. |
| Standstill Girl (Video Game) / int_ee0327e7 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_ee0327e7 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_ee0327e7 |
| Standstill Girl (Video Game) / int_f5a22215 |
type |
Ambidextrous Sprite |
| Standstill Girl (Video Game) / int_f5a22215 |
comment |
Ambidextrous Sprite: Surprisingly averted. Alice's ribbon is always on the left side of her hair. |
| Standstill Girl (Video Game) / int_f5a22215 |
featureApplicability |
-1.0 |
| Standstill Girl (Video Game) / int_f5a22215 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_f5a22215 |
| Standstill Girl (Video Game) / int_f821e963 |
type |
The Very Definitely Final Dungeon |
| Standstill Girl (Video Game) / int_f821e963 |
comment |
The Very Definitely Final Dungeon: The Garden of Creation. |
| Standstill Girl (Video Game) / int_f821e963 |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_f821e963 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_f821e963 |
| Standstill Girl (Video Game) / int_fdad625e |
type |
Was Once a Man |
| Standstill Girl (Video Game) / int_fdad625e |
comment |
Was Once a Man: Gulinello. And most likely every single Shadeling. |
| Standstill Girl (Video Game) / int_fdad625e |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_fdad625e |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_fdad625e |
| Standstill Girl (Video Game) / int_ff5a74c8 |
type |
Talking Is a Free Action |
| Standstill Girl (Video Game) / int_ff5a74c8 |
comment |
Talking Is a Free Action: Averted. Just watching wastes a turn. Its only purpose is probably to let you stock EC even if you unequipped the Guard command. |
| Standstill Girl (Video Game) / int_ff5a74c8 |
featureApplicability |
-1.0 |
| Standstill Girl (Video Game) / int_ff5a74c8 |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_ff5a74c8 |
| Standstill Girl (Video Game) / int_name |
type |
ItemName |
| Standstill Girl (Video Game) / int_name |
comment |
|
| Standstill Girl (Video Game) / int_name |
featureApplicability |
1.0 |
| Standstill Girl (Video Game) / int_name |
featureConfidence |
1.0 |
| Standstill Girl (Video Game) |
hasFeature |
Standstill Girl (Video Game) / int_name |
| Standstill Girl (Video Game) / int_name |
itemName |
Standstill Girl (Video Game) |