...it's like TV Tropes, but LINKED DATA!
Star of Providence (Video Game)
- 526 statements
- 102 feature instances
- 3 referencing feature instances
Star of Providence (Video Game) | type |
TVTItem | |
Star of Providence (Video Game) | label |
Star of Providence (Video Game) | |
Star of Providence (Video Game) | page |
StarOfProvidence | |
Star of Providence (Video Game) | comment |
All spoilers unrelated to the true final bosses or superbosses are unmarked.Star of Providence is a top-down roguelite Shoot 'Em Up by Team D-13.The game sets the player up as a ship searching through a ruined facility filled with hazards and enemies for a source of "Power Eternal." To do this, the player will need to find and defeat minibosses in order to break an impenetrable door leading to one of threenote four for Relics of the Past bosses for each floor, all the while searching for upgrades and weapons.Originally named Monolith, the game was released on Steam on June 7th, 2017, and is currently available for PC and Linux. The game has achieved moderate praise from the roguelike community, and is still receiving updates. The developers' website and a demo of the game can be found here, and the soundtrack is available for pay-what-you-want on Bandcamp here.An Expansion Pack, Relics of the Past, was released on December 25, 2019.On June 20, 2023, Team D-13 announced that Monolith would be changing its name to Star of Providence and repackaging the game with the DLC content included, with the change occurring on August 21, 2023; to avoid being Screwed by the Lawyers of Monolith Productions. | |
Star of Providence (Video Game) | fetched |
2023-09-10T02:02:10Z | |
Star of Providence (Video Game) | parsed |
2023-09-10T02:02:10Z | |
Star of Providence (Video Game) | processingComment |
Dropped link to AnAesop: Not a Feature - IGNORE | |
Star of Providence (Video Game) | processingComment |
Dropped link to AvatarTheLastAirbender: Not a Feature - ITEM | |
Star of Providence (Video Game) | processingComment |
Dropped link to FacelessEye: Not a Feature - ITEM | |
Star of Providence (Video Game) | processingComment |
Dropped link to JenkasNightmare: Not a Feature - ITEM | |
Star of Providence (Video Game) | processingComment |
Dropped link to JourneyToTheCenterOfTheEarth: Not a Feature - ITEM | |
Star of Providence (Video Game) | processingComment |
Dropped link to TengenToppaGurrenLagann: Not a Feature - ITEM | |
Star of Providence (Video Game) | processingComment |
Dropped link to TheBindingOfIsaacAntibirth: Not a Feature - ITEM | |
Star of Providence (Video Game) | processingComment |
Dropped link to TheElderScrolls: Not a Feature - ITEM | |
Star of Providence (Video Game) | isPartOf |
DBTropes | |
Star of Providence (Video Game) / int_10dafb12 | type |
Flaming Sword | |
Star of Providence (Video Game) / int_10dafb12 | comment |
Latafyn is a Flaming Sword, and its sword beams explode into fiery bursts. | |
Star of Providence (Video Game) / int_10dafb12 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_10dafb12 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_10dafb12 | |
Star of Providence (Video Game) / int_11e0d645 | type |
Arc Symbol | |
Star of Providence (Video Game) / int_11e0d645 | comment |
Arc Symbol: Two prongs, with one being shorter than the other. Some examples include the shape of the facility itself, Null's prongs being asymmetric, and The Machine having a partially broken prong. The symbol shown while a ship is in an upgrade terminal. It is also engraved into Behemoth's chassis, and it appears on the Hard Mode symbol in the "mod" menu. It is the shape of Monolith, which is shown as a statue in the Sanctum and part of the symbol of the Power Eternal in the upgrade terminal menu for the conduit at the bottom of the facility. The game's logo: two overlapping square shapes connected to a small circle in the middle. It's in the background of Chamberlord's arena, and it's the shape of the difficulty level symbols. It's part of the symbol of the Power Eternal in the upgrade terminal menu for the conduit at the bottom of the facility. | |
Star of Providence (Video Game) / int_11e0d645 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_11e0d645 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_11e0d645 | |
Star of Providence (Video Game) / int_128e4ba8 | type |
Gatling Good | |
Star of Providence (Video Game) / int_128e4ba8 | comment |
Gatling Good: The Vulcan and Pulsar weapons, the former of which can even have a "gatling" modifier for an even more extreme example. The White Death legendary weapon increases in fire rate every time it scores a hit, stacking up to a ludicrous rate of fire. It resets back to its default fairly slow fire rate upon missing, however. | |
Star of Providence (Video Game) / int_128e4ba8 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_128e4ba8 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_128e4ba8 | |
Star of Providence (Video Game) / int_172079cb | type |
Dungeon Shop | |
Star of Providence (Video Game) / int_172079cb | comment |
Dungeon Shop: Run by an '80s cool kid by the name of Bloke, or others who look very much like him. One of the seal bosses, Special Offer, is fought here. | |
Star of Providence (Video Game) / int_172079cb | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_172079cb | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_172079cb | |
Star of Providence (Video Game) / int_17d5e071 | type |
Weapon of X-Slaying | |
Star of Providence (Video Game) / int_17d5e071 | comment |
Weapon of X-Slaying: Consecrated, Disrupting, Akashic, and Antimagic keywords cause your weapon to weaken and deal extra damage against undead, mechs, constructs, and mages respectively. | |
Star of Providence (Video Game) / int_17d5e071 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_17d5e071 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_17d5e071 | |
Star of Providence (Video Game) / int_19028da | type |
Eternal Engine | |
Star of Providence (Video Game) / int_19028da | comment |
Eternal Engine: Level 4, "Bellows". | |
Star of Providence (Video Game) / int_19028da | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_19028da | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_19028da | |
Star of Providence (Video Game) / int_1aa08f77 | type |
Multiple Endings | |
Star of Providence (Video Game) / int_1aa08f77 | comment |
Multiple Endings: Killing Overlord and leaving the room from the side exits ends your run without fanfare. If you've broken all four seals, you may pass into the forbidden levels of the facility. From here, the endings diverge based on your selected character. Any characters not mentioned below destroy The Machine, and earn themselves The Power Eternal. The game ends as they claim it from the conduit. D-13 and any other ship in Hard Mode, however, fights Null, who has transformed into Monolith due to taking the Power Eternal. After defeating Null, D-13 destroys the conduit and ends the threat/temptation of the Power Eternal for good, earning you a proper credits sequence. You also get a special post-credits scene if you defeat Monolith with all S-ranks. Overlord damages The Machine, which promptly tries to destroy Overlord with one last attack. Overlord is shoved out of harm's way by ???, however, who perishes in the process of doing so. ??? damages The Machine, but is killed when it explodes after the fight. Two more hidden and very difficult to obtain endings exist for all characters: After unlocking the secret seventh floor "Nowhere" and traversing it, the player encounters and is fought by a corrupted Database. Once the player prevails, they will be thanked for their use of the facility database, and will then be prompted to choose between advancing to a more difficult loop... and simply ending the run on the spot. After taking on the Tier 4 temple, lighting all the seals, and defeating the Warden at their full strength, the player then faces the now-unsealed Chaosgod — upon defeating Chaosgod, it launches a final desperation attack. Getting struck by this attack results in the player being banished along with Chaosgod and fighting its core inside the sealed prison — destroying Chaosgod's core ends its threat for good, but leaves the player trapped inside a black hole for all eternity. | |
Star of Providence (Video Game) / int_1aa08f77 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_1aa08f77 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_1aa08f77 | |
Star of Providence (Video Game) / int_1bc0ca82 | type |
Abandoned Mine | |
Star of Providence (Video Game) / int_1bc0ca82 | comment |
Abandoned Mine: Level 1, "Excavation". | |
Star of Providence (Video Game) / int_1bc0ca82 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_1bc0ca82 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_1bc0ca82 | |
Star of Providence (Video Game) / int_1d9099cb | type |
Deadly Disc | |
Star of Providence (Video Game) / int_1d9099cb | comment |
Deadly Disc: The Razor weapon, which gives you several discs that passively orbit around your ship and can be flung out, cutting right through enemies. Some of its keywords allow your discs to assume different formations passively, and with the giant keyword, you can wield giant discs! | |
Star of Providence (Video Game) / int_1d9099cb | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_1d9099cb | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_1d9099cb | |
Star of Providence (Video Game) / int_1e7c47ab | type |
Stealth Pun | |
Star of Providence (Video Game) / int_1e7c47ab | comment |
Rarely, a Jelly can be replaced with what resembles a flan wearing a pink mob cap with a red ribbon, similarly to a certain 495-year-old vampire. | |
Star of Providence (Video Game) / int_1e7c47ab | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_1e7c47ab | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_1e7c47ab | |
Star of Providence (Video Game) / int_1ea655da | type |
My Name Is ??? | |
Star of Providence (Video Game) / int_1ea655da | comment |
My Name Is ???: The sixth floor typically doesn't have a name, but is referred to as ??? in mirror reports that detail the player being defeated there. ??? is also implied to be the Chaos Ship's real name. | |
Star of Providence (Video Game) / int_1ea655da | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_1ea655da | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_1ea655da | |
Star of Providence (Video Game) / int_1ebbdddb | type |
Power at a Price | |
Star of Providence (Video Game) / int_1ebbdddb | comment |
Power at a Price: As Null found out the hard way. | |
Star of Providence (Video Game) / int_1ebbdddb | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_1ebbdddb | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_1ebbdddb | |
Star of Providence (Video Game) / int_208c4494 | type |
With Great Power Comes Great Insanity | |
Star of Providence (Video Game) / int_208c4494 | comment |
With Great Power Comes Great Insanity: Kleines, the cat at the start, explains that the Overlord was another ship that reached the Power Eternal. Same with Monolith. | |
Star of Providence (Video Game) / int_208c4494 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_208c4494 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_208c4494 | |
Star of Providence (Video Game) / int_27ba1b50 | type |
Skull for a Head | |
Star of Providence (Video Game) / int_27ba1b50 | comment |
Skull for a Head: Demons and Liches have this, and the latter split into an Enchanted Skull and Headless Mage upon taking enough damage in Hard difficulty. | |
Star of Providence (Video Game) / int_27ba1b50 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_27ba1b50 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_27ba1b50 | |
Star of Providence (Video Game) / int_29f44d3a | type |
Adam Smith Hates Your Guts | |
Star of Providence (Video Game) / int_29f44d3a | comment |
Adam Smith Hates Your Guts: Parodied with the Special Offer, in which Bloke tries to force you to pay 1 million debris for one of the seals and requires Null to "haggle" with him to get a reasonable price by shooting the seal while avoiding his mech's attacks. Not even Kleines is that greedy, considering he sells a seal for just 100k debris. | |
Star of Providence (Video Game) / int_29f44d3a | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_29f44d3a | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_29f44d3a | |
Star of Providence (Video Game) / int_2b42db02 | type |
The Omniscient Council of Vagueness | |
Star of Providence (Video Game) / int_2b42db02 | comment |
The Omniscient Council of Vagueness: Seven mages, each holding mastery over a school of magic make up the council. As of now, five appear in the game proper: Daemon, Ordinator, Bloke, Renegade, and The Warden. | |
Star of Providence (Video Game) / int_2b42db02 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_2b42db02 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_2b42db02 | |
Star of Providence (Video Game) / int_2f253c94 | type |
Glass Cannon | |
Star of Providence (Video Game) / int_2f253c94 | comment |
Glass Cannon: The point of Intense and Sudden Death lethalities; Intense starts you at 150% damage and a fixed maximum of 5HP, while Sudden Death gives you 300% starting damage but leaves you permanently at one hit point. | |
Star of Providence (Video Game) / int_2f253c94 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_2f253c94 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_2f253c94 | |
Star of Providence (Video Game) / int_314c56b9 | type |
Time Stands Still | |
Star of Providence (Video Game) / int_314c56b9 | comment |
Time Stands Still: The Warden's gimmick during its last phase. | |
Star of Providence (Video Game) / int_314c56b9 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_314c56b9 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_314c56b9 | |
Star of Providence (Video Game) / int_31a2a33c | type |
Stuff Blowing Up | |
Star of Providence (Video Game) / int_31a2a33c | comment |
Fish constantly has fish swimming throughout its watery arena. Occasionally, blastcores make an appearance for one of its attacks. | |
Star of Providence (Video Game) / int_31a2a33c | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_31a2a33c | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_31a2a33c | |
Star of Providence (Video Game) / int_334e48a1 | type |
After the End | |
Star of Providence (Video Game) / int_334e48a1 | comment |
After the End: The civilization of the facility and it surroundings was once wiped out in the past. The name of this trope is thus fitting for a major patch to the game. | |
Star of Providence (Video Game) / int_334e48a1 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_334e48a1 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_334e48a1 | |
Star of Providence (Video Game) / int_363e9631 | type |
Sequential Boss | |
Star of Providence (Video Game) / int_363e9631 | comment |
Sequential Boss: Mostly among the later bosses. After you knock out the first phase of Nightmare, Genesis, it promptly gets consumed by its second phase, Oblivion. On Hard Mode, after defeating Oblivion, it'll spit out a half-chewed Genesis, which must both be fought together as a final phase. On Hard Mode, trying to progress to the next level after blowing up Reactor will instead put you in a fight against its core, which must be destroyed first before you can progress. Armor TAC has two phases — one with legs and one as just a falling sphere. The Machine initially appears as a giant slab with a rune in the center of it that must be shot at. After damaging it enough, the rune breaks open, revealing a menacing eye. After shooting the eye enough times, the slab seemingly descends downwards before cracking wide open, finally revealing the spaceship-like form hidden within the slab. The Machine could be considered a sequential boss that is fought across the span of three characters. Initially, the Chaos ship first encounters and damages it, followed by the Overlord ship fighting and damaging it further, causing it to seal itself in the slab form that you first fight as Null. Database has no less than eight individual phases that must be fought sequentially, consisting of four phases against the main unit, three phases of sub-bosses that must be fought in between the four main phases, and finally a final phase against an infant version of The Machine that in itself has four sub-phases. After defeating Tier 4 Warden, which has four phases, you have to fight Chaosgod immediately after, sporting multiple phases itself. Upon defeating Chaosgod, you can optionally get sucked into one of the black holes it throws out during its ending sequence, forcing you into fighting its core. | |
Star of Providence (Video Game) / int_363e9631 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_363e9631 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_363e9631 | |
Star of Providence (Video Game) / int_37c93e5e | type |
Enemy Roll Call | |
Star of Providence (Video Game) / int_37c93e5e | comment |
Enemy Roll Call: Applies to all non-Relics of the Past enemies (even revealing the name of the Machine!) and hazards in the Hard difficulty credits. | |
Star of Providence (Video Game) / int_37c93e5e | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_37c93e5e | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_37c93e5e | |
Star of Providence (Video Game) / int_3babae20 | type |
Degraded Boss | |
Star of Providence (Video Game) / int_3babae20 | comment |
Degraded Boss: The Honor Guards in the Sanctum are weaker versions of the Guardian boss, with only one attack this time. Using a weapon with the Curse of Paranoia causes a weaker version of Presence (called an Insubstantial) to randomly spawn alongside regular enemies, and it also appears as a normal enemy in level 6 along with many other minibosses of previous floors. | |
Star of Providence (Video Game) / int_3babae20 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_3babae20 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_3babae20 | |
Star of Providence (Video Game) / int_3d260e8c | type |
Victory Fakeout | |
Star of Providence (Video Game) / int_3d260e8c | comment |
Victory Fakeout: Armor TAC, Nightmare, the Machine, and Hard Mode Reactor. | |
Star of Providence (Video Game) / int_3d260e8c | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_3d260e8c | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_3d260e8c | |
Star of Providence (Video Game) / int_40cc0c7e | type |
Bittersweet Ending | |
Star of Providence (Video Game) / int_40cc0c7e | comment |
Bittersweet Ending: At the end of Hard Mode, D-13 destroys the conduit for Power Eternal, but they and Null's search of the facility for Power Eternal came at the cost of the latter's life. Defeating Chaosgod after being taken into its prison will prevent it from rising again, but it leaves you trapped in its place forever. | |
Star of Providence (Video Game) / int_40cc0c7e | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_40cc0c7e | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_40cc0c7e | |
Star of Providence (Video Game) / int_40e2ac3f | type |
Flunky Boss | |
Star of Providence (Video Game) / int_40e2ac3f | comment |
Flunky Boss: Some of the bosses, to varying extents. Most of the Forgotten Ringleader's attacks involve spawning ghosts, and one of its attacks involves it shifting into the background while summoning a large ghost orbited by smaller ghosts to fight you. Chamberlord sporadically flings out Chamberheads at you, and it creates four invulnerable Chamberheads at the beginning of its second phase. One of the Guardian's attacks is to summon forth several lance-wielding ghosts that charge across the screen. At the start of the fight, Daemon summons a pair of electromancers followed by a pair of stormlashes that must be killed before you can properly fight him. Presence vanishes and summons six lost souls after being reduced to two thirds of its health, and repeats this with two beasts instead after being reduced to a third of its health. Charlie periodically summons skullies to his aid during the fight. Fish constantly has fish swimming throughout its watery arena. Occasionally, blastcores make an appearance for one of its attacks. Reactor frequently unleashes a group of crazy ghosts to swarm you. Upon reaching half health, it summons two heavy sentinels to defend itself. Ordinator summons four blocks that shoot fire at you for one of his attacks, which in turn transform into flaming skullies once the attack ends. | |
Star of Providence (Video Game) / int_40e2ac3f | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_40e2ac3f | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_40e2ac3f | |
Star of Providence (Video Game) / int_4536fd29 | type |
Energy Weapon | |
Star of Providence (Video Game) / int_4536fd29 | comment |
Energy Weapon: The Laser weapon for the player. Several enemies and bosses can also use this on you. | |
Star of Providence (Video Game) / int_4536fd29 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_4536fd29 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_4536fd29 | |
Star of Providence (Video Game) / int_486466ee | type |
Dual Boss | |
Star of Providence (Video Game) / int_486466ee | comment |
Dual Boss: In level 6, one miniboss consists of two chamberheads with a shared health pool. | |
Star of Providence (Video Game) / int_486466ee | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_486466ee | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_486466ee | |
Star of Providence (Video Game) / int_4b06bcb7 | type |
Flip-Screen Scrolling | |
Star of Providence (Video Game) / int_4b06bcb7 | comment |
Flip-Screen Scrolling: When your ship moves between rooms, your view suddenly shifts to the entered room. | |
Star of Providence (Video Game) / int_4b06bcb7 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_4b06bcb7 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_4b06bcb7 | |
Star of Providence (Video Game) / int_4b9f810d | type |
Great Big Library of Everything | |
Star of Providence (Video Game) / int_4b9f810d | comment |
Great Big Library of Everything: Level 2, "Archives", was once this, but most of its knowledge faded away long ago. | |
Star of Providence (Video Game) / int_4b9f810d | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_4b9f810d | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_4b9f810d | |
Star of Providence (Video Game) / int_4c798fd5 | type |
Shock and Awe | |
Star of Providence (Video Game) / int_4c798fd5 | comment |
At the start of the fight, Daemon summons a pair of electromancers followed by a pair of stormlashes that must be killed before you can properly fight him. | |
Star of Providence (Video Game) / int_4c798fd5 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_4c798fd5 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_4c798fd5 | |
Star of Providence (Video Game) / int_4cefd8a6 | type |
Long Song, Short Scene | |
Star of Providence (Video Game) / int_4cefd8a6 | comment |
Long Song, Short Scene: The first two pause screen songs, and the song that plays on the Game Over screen. | |
Star of Providence (Video Game) / int_4cefd8a6 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_4cefd8a6 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_4cefd8a6 | |
Star of Providence (Video Game) / int_5313c266 | type |
Bookends | |
Star of Providence (Video Game) / int_5313c266 | comment |
Book Ends: The end of the tutorial is a fight between Null and D-13. The end of Hard Mode is a rematch between D-13 and Null under the influence of the Power Eternal. | |
Star of Providence (Video Game) / int_5313c266 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_5313c266 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_5313c266 | |
Star of Providence (Video Game) / int_56a6927b | type |
All the Worlds Are a Stage | |
Star of Providence (Video Game) / int_56a6927b | comment |
All the Worlds Are a Stage: The hidden 7th floor, "Nowhere", reuses all enemies and hazards from higher floors. | |
Star of Providence (Video Game) / int_56a6927b | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_56a6927b | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_56a6927b | |
Star of Providence (Video Game) / int_586624e5 | type |
Genius Loci | |
Star of Providence (Video Game) / int_586624e5 | comment |
Genius Loci: Kleines describes Firewall as "more of a location than a creature." | |
Star of Providence (Video Game) / int_586624e5 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_586624e5 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_586624e5 | |
Star of Providence (Video Game) / int_58e927cb | type |
De-Power Zone | |
Star of Providence (Video Game) / int_58e927cb | comment |
De-Power Zone: In breaches, you are forced to use your basic peashooter if you have a non-basic weapon. | |
Star of Providence (Video Game) / int_58e927cb | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_58e927cb | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_58e927cb | |
Star of Providence (Video Game) / int_598c85e0 | type |
Enemy Scan | |
Star of Providence (Video Game) / int_598c85e0 | comment |
Enemy Scan: Downplayed. The Scanner upgrade reveals enemies' HP. | |
Star of Providence (Video Game) / int_598c85e0 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_598c85e0 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_598c85e0 | |
Star of Providence (Video Game) / int_5aa9fe2a | type |
Raster Vision | |
Star of Providence (Video Game) / int_5aa9fe2a | comment |
Raster Vision: Scan lines can be simulated, and their opacity can be modified in the settings menu. | |
Star of Providence (Video Game) / int_5aa9fe2a | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_5aa9fe2a | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_5aa9fe2a | |
Star of Providence (Video Game) / int_5d85b6a7 | type |
Sword Lines | |
Star of Providence (Video Game) / int_5d85b6a7 | comment |
Phantom Edge eschews the regular sword swing in favor of sending out multiple Sword Lines that cross over from one side of the screen to the other. | |
Star of Providence (Video Game) / int_5d85b6a7 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_5d85b6a7 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_5d85b6a7 | |
Star of Providence (Video Game) / int_60d73edb | type |
Drink-Based Characterization | |
Star of Providence (Video Game) / int_60d73edb | comment |
Drink-Based Characterization: Null and D-13 have a cup of coffee and a juice box, respectively, floating next to them on the pause screen. | |
Star of Providence (Video Game) / int_60d73edb | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_60d73edb | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_60d73edb | |
Star of Providence (Video Game) / int_64f0c18c | type |
Critical Existence Failure | |
Star of Providence (Video Game) / int_64f0c18c | comment |
Critical Existence Failure: At one hit point, your ship is just fine — there's an entire game mode revolving around you being a One-Hit-Point Wonder. At zero, your ship explodes spectacularly. | |
Star of Providence (Video Game) / int_64f0c18c | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_64f0c18c | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_64f0c18c | |
Star of Providence (Video Game) / int_6838a3ec | type |
EliteMook | |
Star of Providence (Video Game) / int_6838a3ec | comment |
Elite Mook: Many enemies below the seal count, known as "eternal" versions of previously encountered ones. Also denoted by a ring around an enemy's head, and only seen in floor 6 or much more commonly in Hard Mode. The ring and the special ability it grants can be swapped off between enemies if the original bearer is killed. | |
Star of Providence (Video Game) / int_6838a3ec | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_6838a3ec | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_6838a3ec | |
Star of Providence (Video Game) / int_6a2ae11f | type |
Improbable Weapon User | |
Star of Providence (Video Game) / int_6a2ae11f | comment |
Improbable Weapon User: Any of the ships, what with drills, spears, and swords being possible weapons in a shoot-em-up game. Hilariously, the sword is simply stuck onto the front of the ship, and is many times larger than the ship itself. | |
Star of Providence (Video Game) / int_6a2ae11f | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_6a2ae11f | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_6a2ae11f | |
Star of Providence (Video Game) / int_6de71c57 | type |
Disc-One Final Boss | |
Star of Providence (Video Game) / int_6de71c57 | comment |
Disc-One Final Boss: After defeating Overlord, your run cannot continue further if you didn't open all four seals. | |
Star of Providence (Video Game) / int_6de71c57 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_6de71c57 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_6de71c57 | |
Star of Providence (Video Game) / int_6f3498bc | type |
Collision Damage | |
Star of Providence (Video Game) / int_6f3498bc | comment |
Collision Damage: Only for mobile enemies. | |
Star of Providence (Video Game) / int_6f3498bc | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_6f3498bc | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_6f3498bc | |
Star of Providence (Video Game) / int_727b5779 | type |
Cat Folk | |
Star of Providence (Video Game) / int_727b5779 | comment |
Cat Folk: Kleines, the cat shopkeeper. No explanation is given for this. | |
Star of Providence (Video Game) / int_727b5779 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_727b5779 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_727b5779 | |
Star of Providence (Video Game) / int_779c9d25 | type |
The Trope without a Title | |
Star of Providence (Video Game) / int_779c9d25 | comment |
The Trope without a Title: The sixth floor does not have a name displayed when you enter it. | |
Star of Providence (Video Game) / int_779c9d25 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_779c9d25 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_779c9d25 | |
Star of Providence (Video Game) / int_7ae4d273 | type |
Point of No Return | |
Star of Providence (Video Game) / int_7ae4d273 | comment |
Point of No Return: The Overlord fight; once you defeat them, you either escape the facility or pass the seal, with no way to revisit rooms on the Sanctum. | |
Star of Providence (Video Game) / int_7ae4d273 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_7ae4d273 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_7ae4d273 | |
Star of Providence (Video Game) / int_7d7c8e54 | type |
Being Watched | |
Star of Providence (Video Game) / int_7d7c8e54 | comment |
Being Watched: The Curse of Paranoia is stated to give off this feeling, which makes sense given that it causes an Insubstantial to spawn in some rooms you enter. | |
Star of Providence (Video Game) / int_7d7c8e54 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_7d7c8e54 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_7d7c8e54 | |
Star of Providence (Video Game) / int_7f93c22e | type |
Chain Lightning | |
Star of Providence (Video Game) / int_7f93c22e | comment |
Chain Lightning: This keyword allows your weapon to zap enemies close to ones you hit. | |
Star of Providence (Video Game) / int_7f93c22e | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_7f93c22e | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_7f93c22e | |
Star of Providence (Video Game) / int_8454f523 | type |
Superboss | |
Star of Providence (Video Game) / int_8454f523 | comment |
Superboss: Relics of the Past has Database at the end of floor 7, as well as Chaosgod after fully clearing the Tier-4 Temple. | |
Star of Providence (Video Game) / int_8454f523 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_8454f523 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_8454f523 | |
Star of Providence (Video Game) / int_89d694cc | type |
Place of Power | |
Star of Providence (Video Game) / int_89d694cc | comment |
Place of Power: Level 5, "Sanctum". | |
Star of Providence (Video Game) / int_89d694cc | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_89d694cc | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_89d694cc | |
Star of Providence (Video Game) / int_8a9989ae | type |
Mini-Game | |
Star of Providence (Video Game) / int_8a9989ae | comment |
Minigame: Relics of the Past added various different hacking sequences as this. | |
Star of Providence (Video Game) / int_8a9989ae | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_8a9989ae | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_8a9989ae | |
Star of Providence (Video Game) / int_8aeccf04 | type |
Bullet Hell | |
Star of Providence (Video Game) / int_8aeccf04 | comment |
Bullet Hell: Not at first, but the later bosses very much exemplify this trope. | |
Star of Providence (Video Game) / int_8aeccf04 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_8aeccf04 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_8aeccf04 | |
Star of Providence (Video Game) / int_8b9c512e | type |
Down the Drain | |
Star of Providence (Video Game) / int_8b9c512e | comment |
Down the Drain: Level 3, "Maintenance System". | |
Star of Providence (Video Game) / int_8b9c512e | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_8b9c512e | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_8b9c512e | |
Star of Providence (Video Game) / int_8c97cf66 | type |
Stationary Boss | |
Star of Providence (Video Game) / int_8c97cf66 | comment |
Stationary Boss: Daemon (though not in Hard Mode), Reactor, Special Offer, and Renega. | |
Star of Providence (Video Game) / int_8c97cf66 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_8c97cf66 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_8c97cf66 | |
Star of Providence (Video Game) / int_8df14c99 | type |
One-Hit-Point Wonder | |
Star of Providence (Video Game) / int_8df14c99 | comment |
One-Hit-Point Wonder: Sudden Death mode. You deal triple damage, but your max HP stat is permanently locked to 1. Not only that, the game removes the Autobomb and Quickening upgrades from terminals, just to hammer home the fact that you really cannot get hit, at all. | |
Star of Providence (Video Game) / int_8df14c99 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_8df14c99 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_8df14c99 | |
Star of Providence (Video Game) / int_8e92e125 | type |
Lawyer-Friendly Cameo | |
Star of Providence (Video Game) / int_8e92e125 | comment |
One of the boss amalgamations that can be encountered while fighting Database is practically the Radiance with the serial numbers filed off. The excaliburs it launches do double damage, just like its inspiration's direct attacks. | |
Star of Providence (Video Game) / int_8e92e125 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_8e92e125 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_8e92e125 | |
Star of Providence (Video Game) / int_8ea9eb54 | type |
Black Swords Are Better | |
Star of Providence (Video Game) / int_8ea9eb54 | comment |
Edge of Reality is a pitch black sword seemingly made of space, and its sword beams pass through all blocks and enemies. It also has a unique Charged Attack that is powered up through attacking enemies and blocking bullets with the swing — after it's sufficiently charged, the next swing's projectile will create a rift on the side of the screen, pulling in and damaging nearby enemies. | |
Star of Providence (Video Game) / int_8ea9eb54 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_8ea9eb54 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_8ea9eb54 | |
Star of Providence (Video Game) / int_8ee83b3e | type |
Numerical Hard | |
Star of Providence (Video Game) / int_8ee83b3e | comment |
Numerical Hard: Loops simply increase the number of bullets enemies fire. Initially, only loop 0 is unlocked, but defeating Database at the highest unlocked loop unlocks the next one. If loops are activated, you start your run with the Integer Overflow cartridge. | |
Star of Providence (Video Game) / int_8ee83b3e | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_8ee83b3e | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_8ee83b3e | |
Star of Providence (Video Game) / int_91cecc1e | type |
Exaggerated Trope | |
Star of Providence (Video Game) / int_91cecc1e | comment |
The Machine could be considered a sequential boss that is fought across the span of three characters. Initially, the Chaos ship first encounters and damages it, followed by the Overlord ship fighting and damaging it further, causing it to seal itself in the slab form that you first fight as Null. | |
Star of Providence (Video Game) / int_91cecc1e | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_91cecc1e | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_91cecc1e | |
Star of Providence (Video Game) / int_94bcd668 | type |
Inescapable Ambush | |
Star of Providence (Video Game) / int_94bcd668 | comment |
Inescapable Ambush: Rooms seal themselves while you're fighting enemies in them. | |
Star of Providence (Video Game) / int_94bcd668 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_94bcd668 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_94bcd668 | |
Star of Providence (Video Game) / int_958aa273 | type |
Deadly Walls | |
Star of Providence (Video Game) / int_958aa273 | comment |
Deadly Walls: Downplayed with the Curse of Haphephobia, which causes contact with walls to deal damage to your ship, and this is the only way that such "a horrible curse" can directly cause a Game Over. | |
Star of Providence (Video Game) / int_958aa273 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_958aa273 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_958aa273 | |
Star of Providence (Video Game) / int_97d54bb0 | type |
Tragic Keepsake | |
Star of Providence (Video Game) / int_97d54bb0 | comment |
Tragic Keepsake: D-13's watch, earned by defeating Monolith in hard mode with all S-ranks. Blastcore's ribbon also qualifies. | |
Star of Providence (Video Game) / int_97d54bb0 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_97d54bb0 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_97d54bb0 | |
Star of Providence (Video Game) / int_9a117348 | type |
Idiosyncratic Difficulty Levels | |
Star of Providence (Video Game) / int_9a117348 | comment |
Idiosyncratic Difficulty Levels: As characters, initially. Null is the protagonist of normal mode, D-13 is the protagonist of hard mode. Once you conquer hard mode as D-13, you can play in Normal or Hard modes with any ship of your choosing. There is also a Lethality setting scaling from Mild to Intense to Sudden Death that increase your damage and significantly lower your maximum HP. | |
Star of Providence (Video Game) / int_9a117348 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_9a117348 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_9a117348 | |
Star of Providence (Video Game) / int_9c8f40e8 | type |
An Interior Designer Is You | |
Star of Providence (Video Game) / int_9c8f40e8 | comment |
An Interior Designer Is You: Downplayed. At certain cumulative score thresholds, Kleines will let you decorate your hub with a few pieces of furniture. He'll even give you a ghost in a jar that you can put hats on! | |
Star of Providence (Video Game) / int_9c8f40e8 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_9c8f40e8 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_9c8f40e8 | |
Star of Providence (Video Game) / int_9f6fb586 | type |
Leitmotif | |
Star of Providence (Video Game) / int_9f6fb586 | comment |
Leitmotif: Used throughout the soundtrack, with the title screen being the game's main theme. Especially notable in the tracks for the two fights between Null and D-13. | |
Star of Providence (Video Game) / int_9f6fb586 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_9f6fb586 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_9f6fb586 | |
Star of Providence (Video Game) / int_a456a8a9 | type |
Randomly Generated Levels | |
Star of Providence (Video Game) / int_a456a8a9 | comment |
Randomly Generated Levels: Each floor has a random layout (though certain elements always appear), and each room is picked from a template as you enter it. | |
Star of Providence (Video Game) / int_a456a8a9 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_a456a8a9 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_a456a8a9 | |
Star of Providence (Video Game) / int_a60f7120 | type |
Physical God | |
Star of Providence (Video Game) / int_a60f7120 | comment |
After defeating Tier 4 Warden, which has four phases, you have to fight Chaosgod immediately after, sporting multiple phases itself. Upon defeating Chaosgod, you can optionally get sucked into one of the black holes it throws out during its ending sequence, forcing you into fighting its core. | |
Star of Providence (Video Game) / int_a60f7120 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_a60f7120 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_a60f7120 | |
Star of Providence (Video Game) / int_a6275bef | type |
Cool Sword | |
Star of Providence (Video Game) / int_a6275bef | comment |
Cool Sword: The Sword weapon. It fires out Sword Beams with each swing, and is the only weapon that can block bullets by default. With the giant keyword, it turns into a BFS. One of the playable characters, Overlord, starts with a sword in place of the usual peashooter, and any weapons that drop for it are guaranteed to be swords. There exist many especially cool variants of the weapon: Excalibur, on top of being a BFS, also sends out several Instant Runes each time you swing it that fire lasers at nearby enemies. Latafyn is a Flaming Sword, and its sword beams explode into fiery bursts. Phantom Edge eschews the regular sword swing in favor of sending out multiple Sword Lines that cross over from one side of the screen to the other. Sacred Arms doesn't shoot out sword beams itself, but instead comes with a Magic Staff that floats besides you and automatically fires lasers at enemies. Edge of Reality is a pitch black sword seemingly made of space, and its sword beams pass through all blocks and enemies. It also has a unique Charged Attack that is powered up through attacking enemies and blocking bullets with the swing — after it's sufficiently charged, the next swing's projectile will create a rift on the side of the screen, pulling in and damaging nearby enemies. | |
Star of Providence (Video Game) / int_a6275bef | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_a6275bef | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_a6275bef | |
Star of Providence (Video Game) / int_a8a04f6f | type |
And I Must Scream | |
Star of Providence (Video Game) / int_a8a04f6f | comment |
And I Must Scream: If the player ship fights Chaosgod, enters the void it was sealed in, and then manages to destroy its core, they will be trapped in the void for all eternity. | |
Star of Providence (Video Game) / int_a8a04f6f | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_a8a04f6f | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_a8a04f6f | |
Star of Providence (Video Game) / int_aa5d87af | type |
Secret Level | |
Star of Providence (Video Game) / int_aa5d87af | comment |
Secret Level: Both Nowhere and the Temple. | |
Star of Providence (Video Game) / int_aa5d87af | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_aa5d87af | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_aa5d87af | |
Star of Providence (Video Game) / int_ac81e4b0 | type |
Dueling Player Characters | |
Star of Providence (Video Game) / int_ac81e4b0 | comment |
Dueling Player Characters: You fight D-13 as Null at the end of the tutorial. D-13 fights Null as the Monolith in level 6, and everyone fights the later-playable Overlord in level 5, including themself. | |
Star of Providence (Video Game) / int_ac81e4b0 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_ac81e4b0 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_ac81e4b0 | |
Star of Providence (Video Game) / int_ae0bbe52 | type |
Living Statue | |
Star of Providence (Video Game) / int_ae0bbe52 | comment |
Living Statue: Not a monolith, but instead the seal boss Renegade, the statue at shrines. | |
Star of Providence (Video Game) / int_ae0bbe52 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_ae0bbe52 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_ae0bbe52 | |
Star of Providence (Video Game) / int_ae3d6438 | type |
Deadpan Snarker | |
Star of Providence (Video Game) / int_ae3d6438 | comment |
Kleines has different quotes for (almost) every enemy, boss, and hazard in the game if you ask him for advice immediately after being killed. These range from helpful tips to dry criticism. | |
Star of Providence (Video Game) / int_ae3d6438 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_ae3d6438 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_ae3d6438 | |
Star of Providence (Video Game) / int_af3ea0e3 | type |
Face–Heel Turn | |
Star of Providence (Video Game) / int_af3ea0e3 | comment |
Face–Heel Turn: After obtaining the Power Eternal, Null is transformed into Monolith and turns on their former friend, D-13. | |
Star of Providence (Video Game) / int_af3ea0e3 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_af3ea0e3 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_af3ea0e3 | |
Star of Providence (Video Game) / int_ba6baee1 | type |
High-Altitude Battle | |
Star of Providence (Video Game) / int_ba6baee1 | comment |
High-Altitude Battle: The fight against Monolith takes place flying through the facility, and then in the sky above it. | |
Star of Providence (Video Game) / int_ba6baee1 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_ba6baee1 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_ba6baee1 | |
Star of Providence (Video Game) / int_baaf641a | type |
King Mook | |
Star of Providence (Video Game) / int_baaf641a | comment |
King Mook: Chamberlord, Forgotten Ringleader, and Fish. | |
Star of Providence (Video Game) / int_baaf641a | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_baaf641a | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_baaf641a | |
Star of Providence (Video Game) / int_bafac7bc | type |
Sad Battle Music | |
Star of Providence (Video Game) / int_bafac7bc | comment |
Sad Battle Music: To an extent, the soundtracks in the fight against Null as Monolith. | |
Star of Providence (Video Game) / int_bafac7bc | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_bafac7bc | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_bafac7bc | |
Star of Providence (Video Game) / int_be9934a5 | type |
Effortless Achievement | |
Star of Providence (Video Game) / int_be9934a5 | comment |
Effortless Achievement: Reaching Level 1, "Excavation". | |
Star of Providence (Video Game) / int_be9934a5 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_be9934a5 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_be9934a5 | |
Star of Providence (Video Game) / int_c5584f85 | type |
Artifact Domination | |
Star of Providence (Video Game) / int_c5584f85 | comment |
Artifact Domination: The side effect of the fabled Power Eternal — it's quasi-sentient and it takes over the mind and body of whoevers takes it on. | |
Star of Providence (Video Game) / int_c5584f85 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_c5584f85 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_c5584f85 | |
Star of Providence (Video Game) / int_c75df49a | type |
Shout-Out | |
Star of Providence (Video Game) / int_c75df49a | comment |
Shout-Out: Quite a few exist. The Nightmare boss consists of two different creatures: Genesis and Oblivion. If you talk to Kleines too often, he may tell you "I am tired now; go bother somebody else." The Omnimancer can manipulate all four of the elements used by commonly encountered mages. Just look at what its description in the bestiary is basically the premise of. One of the boss amalgamations that can be encountered while fighting Database is practically the Radiance with the serial numbers filed off. The excaliburs it launches do double damage, just like its inspiration's direct attacks. Among the unique weapons, all of the drills are references: The Crimson Lotus has two keywords attached to it, respectively named "Heaven-Piercing" and "Super Galactic". The Excavator allows you to open up new shortcut rooms on the map, similarly to how the Red Key works. The drill itself is even red-tinted! A unique drill that has the ability to destroy blocks in the room is fittingly named Lidenbrock. Rarely, a Jelly can be replaced with what resembles a flan wearing a pink mob cap with a red ribbon, similarly to a certain 495-year-old vampire. | |
Star of Providence (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_c75df49a | |
Star of Providence (Video Game) / int_c7dcdf6a | type |
Last Ditch Move | |
Star of Providence (Video Game) / int_c7dcdf6a | comment |
After taking on the Tier 4 temple, lighting all the seals, and defeating the Warden at their full strength, the player then faces the now-unsealed Chaosgod — upon defeating Chaosgod, it launches a final desperation attack. Getting struck by this attack results in the player being banished along with Chaosgod and fighting its core inside the sealed prison — destroying Chaosgod's core ends its threat for good, but leaves the player trapped inside a black hole for all eternity. | |
Star of Providence (Video Game) / int_c7dcdf6a | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_c7dcdf6a | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_c7dcdf6a | |
Star of Providence (Video Game) / int_c97ca4d8 | type |
Magic Staff | |
Star of Providence (Video Game) / int_c97ca4d8 | comment |
Sacred Arms doesn't shoot out sword beams itself, but instead comes with a Magic Staff that floats besides you and automatically fires lasers at enemies. | |
Star of Providence (Video Game) / int_c97ca4d8 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_c97ca4d8 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_c97ca4d8 | |
Star of Providence (Video Game) / int_ca87e3ec | type |
No Name Given | |
Star of Providence (Video Game) / int_ca87e3ec | comment |
No Name Given: The Machine's name is garbled when you first fight it, and it is called "Unknown" in the bestiary. Its actual name is only revealed in the normal ending report and credits after the Monolith fight. | |
Star of Providence (Video Game) / int_ca87e3ec | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_ca87e3ec | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_ca87e3ec | |
Star of Providence (Video Game) / int_cda501da | type |
Killed Off for Real | |
Star of Providence (Video Game) / int_cda501da | comment |
Killed Off for Real: Null's fate at the end of Hard Mode. ??? also gets killed after they or Overlord take on The Machine. This must be inflicted on the Warden to fight Chaosgod, and your ship can do this to Chaosgod at the cost of being stuck in its prison forever. | |
Star of Providence (Video Game) / int_cda501da | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_cda501da | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_cda501da | |
Star of Providence (Video Game) / int_cde51255 | type |
Antagonist Title | |
Star of Providence (Video Game) / int_cde51255 | comment |
Antagonist Title: The game's Final Boss is a monolith, referring to the game's former name. The True Final Boss in Hard Mode is Monolith, and is the "Star of Providence" that the game is named after. | |
Star of Providence (Video Game) / int_cde51255 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_cde51255 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_cde51255 | |
Star of Providence (Video Game) / int_ce1b6f32 | type |
Temple of Doom | |
Star of Providence (Video Game) / int_ce1b6f32 | comment |
Temple of Doom: The aptly-named Temple. | |
Star of Providence (Video Game) / int_ce1b6f32 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_ce1b6f32 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_ce1b6f32 | |
Star of Providence (Video Game) / int_cf41a26 | type |
Deadly Upgrade | |
Star of Providence (Video Game) / int_cf41a26 | comment |
Deadly Upgrade: Below the sixth floor lies an upgrade terminal with the promised Power Eternal, which forces Null to embody its tendency to dominate all. | |
Star of Providence (Video Game) / int_cf41a26 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_cf41a26 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_cf41a26 | |
Star of Providence (Video Game) / int_d3c2c6b2 | type |
Spread Shot | |
Star of Providence (Video Game) / int_d3c2c6b2 | comment |
Spread Shot: Any weapon with the shotgun or triple keyword, though the Shotgun Pulsar combination is especially notable. The Charge weapon also fires like this. | |
Star of Providence (Video Game) / int_d3c2c6b2 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_d3c2c6b2 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_d3c2c6b2 | |
Star of Providence (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
Star of Providence (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: Items in a shop are locked for a few seconds after you enter the shop room to avoid accidentally spending money on something if you're trying to just pass through the room. | |
Star of Providence (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_d6f284a3 | |
Star of Providence (Video Game) / int_d91700a7 | type |
Minus World | |
Star of Providence (Video Game) / int_d91700a7 | comment |
Minus World: The hidden 7th floor, "Nowhere", has the appearance and aesthetic of one of these, though it mechanically does not qualify as one. | |
Star of Providence (Video Game) / int_d91700a7 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_d91700a7 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_d91700a7 | |
Star of Providence (Video Game) / int_d933263 | type |
Have a Nice Death | |
Star of Providence (Video Game) / int_d933263 | comment |
Have a Nice Death: Kleines has different quotes for (almost) every enemy, boss, and hazard in the game if you ask him for advice immediately after being killed. These range from helpful tips to dry criticism. Immediately prior, a few bosses have unique messages if they kill you. For example, you might be incinerated by Firewall or devoured by Devourer. | |
Star of Providence (Video Game) / int_d933263 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_d933263 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_d933263 | |
Star of Providence (Video Game) / int_e0606d52 | type |
Optional Boss | |
Star of Providence (Video Game) / int_e0606d52 | comment |
Optional Boss: In Relics of the Past, there's Microcore, Trespasser, and the Warden. | |
Star of Providence (Video Game) / int_e0606d52 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_e0606d52 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_e0606d52 | |
Star of Providence (Video Game) / int_e3ab9e00 | type |
Turns Red | |
Star of Providence (Video Game) / int_e3ab9e00 | comment |
Turns Red: Chamberlord, Presence, Armor Tac, Devourer, Ice Wyrm, Firewall, Ordinator, Overlord, Renegade, The Warden, The Machine, Monolith, Database, and Chaosgod all change up their attack patterns as their health is depleted. In Hard Mode, Daemon, Behemoth, Charlie, and Nightmare also get in on the action. | |
Star of Providence (Video Game) / int_e3ab9e00 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_e3ab9e00 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_e3ab9e00 | |
Star of Providence (Video Game) / int_e402b8bd | type |
Hailfire Peaks | |
Star of Providence (Video Game) / int_e402b8bd | comment |
Hailfire Peaks: Certain rooms of the Temple have fiery, watery, heavenly, or icy environments. The hidden 7th floor, "Nowhere", alternates between appearances of the floors above it, sometimes letting them mix together. | |
Star of Providence (Video Game) / int_e402b8bd | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_e402b8bd | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_e402b8bd | |
Star of Providence (Video Game) / int_e96475ec | type |
Excalibur | |
Star of Providence (Video Game) / int_e96475ec | comment |
Excalibur, on top of being a BFS, also sends out several Instant Runes each time you swing it that fire lasers at nearby enemies. | |
Star of Providence (Video Game) / int_e96475ec | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_e96475ec | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_e96475ec | |
Star of Providence (Video Game) / int_ea480f92 | type |
Simple, yet Awesome | |
Star of Providence (Video Game) / int_ea480f92 | comment |
Simple, yet Awesome: There are seven different Reliquary blessings left behind by The Omniscient Council of Vagueness. While many of them can do things like increase firepower, grant Shields, or unlock rooms… all Sight does is hamper the Bullet Hell a bit, making a fraction of projectiles "suffer unfortunate accidents". However, a few bullets vanishing shortly after firing is a blessing that gets the job done. | |
Star of Providence (Video Game) / int_ea480f92 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_ea480f92 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_ea480f92 | |
Star of Providence (Video Game) / int_f1577797 | type |
Boss Remix | |
Star of Providence (Video Game) / int_f1577797 | comment |
Boss Remix: "Monolith", of "Rivaling Force". | |
Star of Providence (Video Game) / int_f1577797 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_f1577797 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_f1577797 | |
Star of Providence (Video Game) / int_f651b980 | type |
Forbidden Zone | |
Star of Providence (Video Game) / int_f651b980 | comment |
Forbidden Zone: The floor below the seal. | |
Star of Providence (Video Game) / int_f651b980 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_f651b980 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_f651b980 | |
Star of Providence (Video Game) / int_f910567 | type |
This Is a Drill | |
Star of Providence (Video Game) / int_f910567 | comment |
This Is a Drill: The Drill weapon. It doesn't drill through things, but it does automatically phase through walls. | |
Star of Providence (Video Game) / int_f910567 | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_f910567 | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_f910567 | |
Star of Providence (Video Game) / int_name | type |
ItemName | |
Star of Providence (Video Game) / int_name | comment |
||
Star of Providence (Video Game) / int_name | featureApplicability |
1.0 | |
Star of Providence (Video Game) / int_name | featureConfidence |
1.0 | |
Star of Providence (Video Game) | hasFeature |
Star of Providence (Video Game) / int_name | |
Star of Providence (Video Game) / int_name | itemName |
Star of Providence (Video Game) |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.