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Stars! (1995) (Video Game)

 Stars! (1995) (Video Game)
type
TVTItem
 Stars! (1995) (Video Game)
label
Stars! (1995) (Video Game)
 Stars! (1995) (Video Game)
page
Stars1995
 Stars! (1995) (Video Game)
comment
Stars! is a turn-based strategy, space 4X game. Stars! was developed by a pair of programmers, Jeff Johnson and Jeff McBride ("the Jeffs") and was released as shareware in 1995. Empire Interactive later produced and published a retail version. The game shipped with a handful of standard races as well as the ability to create ones own customized races with a variety of traits including preferred environment ranges and rate of population growth.All players start with a single home planet that has an ideal environment for their race and must explore the universe around them, expand their race, and deal with the other players to achieve eventual victory under a wide variety of possible winning conditions set when building the game. The game sports a full Tech Tree which varies based on racial traits, customizable ship designs, and a wealth of documentation on the values of individual items and the math of how things are calculated, allowing players to calculate the results of their actions. The game has a simple method for distributing turn files for individual races, allowing a single computer to be used as a server for a Play By EMail online game. Today, an autohosting option is available to automate the process.The game is largely devoid of plot, focusing only on mechanics and whatever internal narrative the players provide. Rumor has it that the proposed sequel, Stars: Supernova Genesis, was going to address aspects of the universe, including the motives of the Mystery Trader, but the game was never developed.The game is technically Abandonware, with the rights held by indiePub Entertainment, Inc after Empire Interactive folded, but the Jeffs gave tacit permission to the Stars Auto Host forum to generate new software keys for a nominal donation.See also VGA Planets.
 Stars! (1995) (Video Game)
fetched
2024-04-30T10:03:24Z
 Stars! (1995) (Video Game)
parsed
2024-04-30T10:03:24Z
 Stars! (1995) (Video Game)
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Dropped link to TheGreatOffscreenWar: Not a Feature - UNKNOWN
 Stars! (1995) (Video Game)
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TheGreatOffscreenWar
 Stars! (1995) (Video Game)
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DBTropes
 Stars! (1995) (Video Game) / int_15d6b534
type
Standard Sci-Fi Fleet
 Stars! (1995) (Video Game) / int_15d6b534
comment
Standard Sci-Fi Fleet: A standard set of hulls are available from scouts to freighters to fighters to miners to fuel transports. Some races also get specialized hulls that they can use.
 Stars! (1995) (Video Game) / int_15d6b534
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Stars! (1995) (Video Game) / int_15d6b534
 Stars! (1995) (Video Game) / int_17ce80aa
type
All There in the Manual
 Stars! (1995) (Video Game) / int_17ce80aa
comment
All There in the Manual: A brief synopsis of the state of the universe is given in the manual: Two highly advanced races went to war and destroyed much of the universe in the process. What's left is the galaxy that the player's race inhabitsnote although the occasional merchant from outside would indicate otherwise.
 Stars! (1995) (Video Game) / int_17ce80aa
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Stars! (1995) (Video Game) / int_17ce80aa
 Stars! (1995) (Video Game) / int_19944e8f
type
Terraform
 Stars! (1995) (Video Game) / int_19944e8f
comment
Terraform: All races have some ability to terraform with research and resources. The Claim Adjusters have additional options and automatically terraform their planets with additional research.
 Stars! (1995) (Video Game) / int_19944e8f
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Stars! (1995) (Video Game) / int_19944e8f
 Stars! (1995) (Video Game) / int_1eed1d03
type
Anti-Air
 Stars! (1995) (Video Game) / int_1eed1d03
comment
Anti-Air: Planets can be equipped with anti air missiles and laser cannons to defend against attacks by ships. Planetary shielding is also available.
 Stars! (1995) (Video Game) / int_1eed1d03
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1.0
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 Stars! (1995) (Video Game)
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Stars! (1995) (Video Game) / int_1eed1d03
 Stars! (1995) (Video Game) / int_2a542c7d
type
Beam Spam
 Stars! (1995) (Video Game) / int_2a542c7d
comment
Beam Spam: When a ship attacks, it can fire off all beam weapons that are within range. This can result in a very large number of hits happening in a small amount of time.
 Stars! (1995) (Video Game) / int_2a542c7d
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Stars! (1995) (Video Game) / int_2a542c7d
 Stars! (1995) (Video Game) / int_2af7961
type
Faster-Than-Light Travel
 Stars! (1995) (Video Game) / int_2af7961
comment
Faster-Than-Light Travel: Warp 1-10. Engines have individual fuel consumption curves for the warp speeds with most engines being rated at a single speed which is the most efficient. Higher speeds can be specified at the cost of higher fuel consumption and possible engine failure.
 Stars! (1995) (Video Game) / int_2af7961
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Stars! (1995) (Video Game) / int_2af7961
 Stars! (1995) (Video Game) / int_32341694
type
Humans Are Average
 Stars! (1995) (Video Game) / int_32341694
comment
Humans Are Average: The Humanoids are the default pregenerated race for the Jack Of All Trades racetype and, as such, have no major advantages or drawbacks in gameplay.
 Stars! (1995) (Video Game) / int_32341694
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Stars! (1995) (Video Game) / int_32341694
 Stars! (1995) (Video Game) / int_3556ccfc
type
Command & Conquer Economy
 Stars! (1995) (Video Game) / int_3556ccfc
comment
Command & Conquer Economy: Averted in that planets don't produce stuff from a global economy pool. You have to mine or ship minerals to where they are needed.
 Stars! (1995) (Video Game) / int_3556ccfc
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Stars! (1995) (Video Game) / int_3556ccfc
 Stars! (1995) (Video Game) / int_40b1b989
type
Resources Management Gameplay
 Stars! (1995) (Video Game) / int_40b1b989
comment
Resources Management Gameplay: The universe that you're playing in has largely static resources (although there are events that can increase them slightly). Near the end of longer games, there may no longer be minerals to mine and players will have to scrap ships for raw materials.
 Stars! (1995) (Video Game) / int_40b1b989
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 Stars! (1995) (Video Game)
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Stars! (1995) (Video Game) / int_40b1b989
 Stars! (1995) (Video Game) / int_420ab7c6
type
Smart Bomb
 Stars! (1995) (Video Game) / int_420ab7c6
comment
Smart Bomb: Inner Strength races can use these, which kill colonists, but leave other resources intact.
 Stars! (1995) (Video Game) / int_420ab7c6
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Stars! (1995) (Video Game) / int_420ab7c6
 Stars! (1995) (Video Game) / int_6114a875
type
Lost Technology
 Stars! (1995) (Video Game) / int_6114a875
comment
Lost Technology: It is fairly common for settlers on a new world to find an artifact that boosts their research in a given field. The manual notes that the most devastating weapons used in The Great Offscreen War were destroyed along with most of the universe. Giving materials to mystery traders will yield technologies not generally available through the tech tree.
 Stars! (1995) (Video Game) / int_6114a875
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 Stars! (1995) (Video Game)
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Stars! (1995) (Video Game) / int_6114a875
 Stars! (1995) (Video Game) / int_61ff365d
type
Deflector Shields
 Stars! (1995) (Video Game) / int_61ff365d
comment
Deflector Shields: The two major defensive technologies are shields and armor, both of which protect from different attacks and are repaired at different rates.
 Stars! (1995) (Video Game) / int_61ff365d
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1.0
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 Stars! (1995) (Video Game)
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Stars! (1995) (Video Game) / int_61ff365d
 Stars! (1995) (Video Game) / int_666648a3
type
Hostile Terraforming
 Stars! (1995) (Video Game) / int_666648a3
comment
Hostile Terraforming: This is an option for the Claim Adjusters races.
 Stars! (1995) (Video Game) / int_666648a3
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1.0
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 Stars! (1995) (Video Game)
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Stars! (1995) (Video Game) / int_666648a3
 Stars! (1995) (Video Game) / int_745a226c
type
Easy Logistics
 Stars! (1995) (Video Game) / int_745a226c
comment
Easy Logistics: Ships are limited only by their fuel consumption and that only applies to travel.
 Stars! (1995) (Video Game) / int_745a226c
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 Stars! (1995) (Video Game)
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Stars! (1995) (Video Game) / int_745a226c
 Stars! (1995) (Video Game) / int_7976e429
type
2-D Space
 Stars! (1995) (Video Game) / int_7976e429
comment
2-D Space: The game is played on a flat 2-D map.
 Stars! (1995) (Video Game) / int_7976e429
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 Stars! (1995) (Video Game) / int_7976e429
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 Stars! (1995) (Video Game)
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Stars! (1995) (Video Game) / int_7976e429
 Stars! (1995) (Video Game) / int_8243d94c
type
All Planets Are Earth-Like
 Stars! (1995) (Video Game) / int_8243d94c
comment
All Planets Are Earth-Like: Heavily averted. Planets have a wide range of temperature, radiation, and gravity values which determine whether a given race can survive and thrive.
 Stars! (1995) (Video Game) / int_8243d94c
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 Stars! (1995) (Video Game)
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Stars! (1995) (Video Game) / int_8243d94c
 Stars! (1995) (Video Game) / int_83364794
type
Asteroid Miners
 Stars! (1995) (Video Game) / int_83364794
comment
Asteroid Miners: Any planet can be mined remotely if it's not occupied. The Alternate Reality races can even mine planets they are occupying, because they live exclusively on space stations in orbit around the planet.
 Stars! (1995) (Video Game) / int_83364794
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 Stars! (1995) (Video Game)
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Stars! (1995) (Video Game) / int_83364794
 Stars! (1995) (Video Game) / int_8618825d
type
Portal Network
 Stars! (1995) (Video Game) / int_8618825d
comment
Portal Network: Stargates can function this way if a player builds enough starbases with the capability to transport ships across space in a single turn, bypassing fuel and travel time requirements. They have limitations in regards to the size of the vessel they can transport and the distance that can be travelled, but Interstellar Traveller races can develop stargates with unlimited capabilities. Wormholes occur naturally in space also, allowing instant travel between two points. Mystery traders can grant players the Jump Gate technology, allowing a ship fitted with a jump gate to travel instantly to any starbase equipped with a stargate.
 Stars! (1995) (Video Game) / int_8618825d
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 Stars! (1995) (Video Game)
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Stars! (1995) (Video Game) / int_8618825d
 Stars! (1995) (Video Game) / int_899bb0bf
type
Space Mines
 Stars! (1995) (Video Game) / int_899bb0bf
comment
Space Mines: Available to all races but Warmongers with the Space Demolition race specializing in them.
 Stars! (1995) (Video Game) / int_899bb0bf
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1.0
 Stars! (1995) (Video Game) / int_899bb0bf
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 Stars! (1995) (Video Game)
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Stars! (1995) (Video Game) / int_899bb0bf
 Stars! (1995) (Video Game) / int_8aaa6f4f
type
Character Customization
 Stars! (1995) (Video Game) / int_8aaa6f4f
comment
Character Customization: Can be done for races. Creating a custom race from scratch allows you to choose a type of race, such as Jack Of All Traits or Interstellar Traveller and several traits such as Improved Fuel Efficiency or Bleeding Edge Technology as well as the reproduction rate and optimal survivability in terms of temperature, gravity and radiation levels.
 Stars! (1995) (Video Game) / int_8aaa6f4f
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 Stars! (1995) (Video Game) / int_8aaa6f4f
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 Stars! (1995) (Video Game)
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Stars! (1995) (Video Game) / int_8aaa6f4f
 Stars! (1995) (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Stars! (1995) (Video Game) / int_8b93a168
comment
Macross Missile Massacre: A common tactic for attack strategies is to load up ships with missiles due to their greater range. Every fleet can fire off their full complement of missiles each turn.
 Stars! (1995) (Video Game) / int_8b93a168
featureApplicability
1.0
 Stars! (1995) (Video Game) / int_8b93a168
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 Stars! (1995) (Video Game)
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Stars! (1995) (Video Game) / int_8b93a168
 Stars! (1995) (Video Game) / int_a7caa5b5
type
First Contact
 Stars! (1995) (Video Game) / int_a7caa5b5
comment
First Contact: Typically players will start by seeing the opponents scout ships but, especially when playing against Hyper Expansion races, it may start with their colonies.
 Stars! (1995) (Video Game) / int_a7caa5b5
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 Stars! (1995) (Video Game) / int_a7caa5b5
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 Stars! (1995) (Video Game)
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Stars! (1995) (Video Game) / int_a7caa5b5
 Stars! (1995) (Video Game) / int_a96b8b63
type
Space Marine
 Stars! (1995) (Video Game) / int_a96b8b63
comment
Space Marine: Dropping colonists onto an occupied planet has them fight against the local population and winning will cause them to conquer the world, negating the need to use a colony ship afterwards. Inner Strength races gain a bonus to colonists' combat abilities.
 Stars! (1995) (Video Game) / int_a96b8b63
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 Stars! (1995) (Video Game) / int_a96b8b63
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 Stars! (1995) (Video Game)
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Stars! (1995) (Video Game) / int_a96b8b63
 Stars! (1995) (Video Game) / int_b3eecaae
type
Colony Drop
 Stars! (1995) (Video Game) / int_b3eecaae
comment
Colony Drop: If a Mass Driver sends minerals to a planet that does not have a Mass Driver to catch them, it acts as this.
 Stars! (1995) (Video Game) / int_b3eecaae
featureApplicability
1.0
 Stars! (1995) (Video Game) / int_b3eecaae
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 Stars! (1995) (Video Game)
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Stars! (1995) (Video Game) / int_b3eecaae
 Stars! (1995) (Video Game) / int_b7371b70
type
Mechanically Unusual Class
 Stars! (1995) (Video Game) / int_b7371b70
comment
Mechanically Unusual Class: Races with the Alternate Reality primary racial trait play quite differently than other races. Rather than landing on planets and colonizing them, they live in space stations orbiting the planet. This has many implications. They cannot build mines or factories, instead extracting minerals and producing things at a set rate determined by their population and a few other factors. They can quickly make planets useful since they don’t have to spend time building infrastructure and can bomb other races infrastructure to dust with no penalty. They can also utilize the fact that the mineral concentration on their homeworld never drops below a certain level, and the fact that they can use remote mining ships on worlds that they "inhabit" to produce effectively unlimited mineral resources given time. The downside is, they receive no bonuses from mines and factories either. Even worse, they can also be wiped out from a planet at any time if their space station is destroyed, and enemies do not have to bother with bombing them into submission. Since you can order your ships to attack space station first…
 Stars! (1995) (Video Game) / int_b7371b70
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 Stars! (1995) (Video Game)
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Stars! (1995) (Video Game) / int_b7371b70
 Stars! (1995) (Video Game) / int_ccc0d531
type
Settling the Frontier
 Stars! (1995) (Video Game) / int_ccc0d531
comment
Settling the Frontier: Population growth slows after 25% occupancy, so an important part of the game is colonizing new worlds and shipping excess population off to them.
 Stars! (1995) (Video Game) / int_ccc0d531
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 Stars! (1995) (Video Game) / int_ccc0d531
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 Stars! (1995) (Video Game)
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Stars! (1995) (Video Game) / int_ccc0d531
 Stars! (1995) (Video Game) / int_e375c858
type
Fog of War
 Stars! (1995) (Video Game) / int_e375c858
comment
Fog of War: While players know the location of all planets from the start of the game, the characteristics of each planet can only be found via scanning them and information is only current as of the last scan.
 Stars! (1995) (Video Game) / int_e375c858
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 Stars! (1995) (Video Game) / int_e375c858
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 Stars! (1995) (Video Game)
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Stars! (1995) (Video Game) / int_e375c858
 Stars! (1995) (Video Game) / int_e7e115a7
type
Ram Scoop
 Stars! (1995) (Video Game) / int_e7e115a7
comment
Ram Scoop: The game has two types of engines: conventional and ramscoop. When traveling slowly, scoop-type engines produce surplus fuel, but have lesser optimal (and combat) warp speed than normal engines of the same Tech Levels and when exceeding it eat even more than normal ones. The top tier ramscoop is so fuel efficient that it burns no fuel at all, unless travelling at maximum warp. There's also the "No Ram Scoop Engines" trait — unless paired with Improved Fuel Efficiency, this means dependence on big starbases and fragile fuel plants. Radiating Hydro-Ram Scoop, the lowest commonly available on the Tech Tree, gradually kills transported colonists in the same fleet unless the race has a very high radiation optimum value. This means not only are ships with rad-scoop limited to hauling minerals, but armed escorts would have to dance around a transport or colonizer as a separate fleet without merging. Ships with scoops also suffer 1/4 more damage per engine from Space Mines.
 Stars! (1995) (Video Game) / int_e7e115a7
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 Stars! (1995) (Video Game)
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Stars! (1995) (Video Game) / int_e7e115a7
 Stars! (1995) (Video Game) / int_f237981e
type
The Alleged Car
 Stars! (1995) (Video Game) / int_f237981e
comment
The Alleged Car: Buying the racial trait of "Cheap Engines" gets points back, and makes engines cheaper, but every ship has a 10% chance of not launching.
 Stars! (1995) (Video Game) / int_f237981e
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 Stars! (1995) (Video Game) / int_f2e4d683
type
Stealth in Space
 Stars! (1995) (Video Game) / int_f2e4d683
comment
Stealth in Space: Ships are not detected until they are within range of a planet or ship scanner. Stealth cloaks are available and the Super Stealth races have additional bonuses.
 Stars! (1995) (Video Game) / int_f2e4d683
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 Stars! (1995) (Video Game)
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 Stars! (1995) (Video Game) / int_fcaec6bf
type
Orbital Bombardment
 Stars! (1995) (Video Game) / int_fcaec6bf
comment
Orbital Bombardment: The standard method for removing the hostile population of a planet is to bomb them from orbit. A variety of bombs are available including ones that primarily target infrastructure and ones that target population exclusively.
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Stars! (1995) (Video Game)

The following is a list of statements referring to the current page from other pages.

 Stars! (1995) (Video Game)
hasFeature
All Planets Are Earth-Like / int_19254472
 Stars! (1995) (Video Game)
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Arbitrary Headcount Limit / int_19254472
 Stars! (1995) (Video Game)
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Asteroid Miners / int_19254472
 Stars! (1995) (Video Game)
hasFeature
Colony Drop / int_19254472
 Stars! (1995) (Video Game)
hasFeature
Deflector Shields / int_19254472
 Stars! (1995) (Video Game)
hasFeature
Depleted Phlebotinum Shells / int_19254472
 Stars! (1995) (Video Game)
hasFeature
Easy Logistics / int_19254472
 Stars! (1995) (Video Game)
hasFeature
Fog of War / int_19254472
 Stars! (1995) (Video Game)
hasFeature
Hostile Terraforming / int_19254472
 Stars! (1995) (Video Game)
hasFeature
Land of One City / int_19254472
 Stars! (1995) (Video Game)
hasFeature
Mechanically Unusual Class / int_19254472
 Stars! (1995) (Video Game)
hasFeature
New Tech Is Not Cheap / int_19254472
 Stars! (1995) (Video Game)
hasFeature
Orbital Bombardment / int_19254472
 Stars! (1995) (Video Game)
hasFeature
Resources Management Gameplay / int_19254472
 Stars! (1995) (Video Game)
hasFeature
Space Mines / int_19254472
 Stars! (1995) (Video Game)
hasFeature
Space Station / int_19254472
 Stars! (1995) (Video Game)
hasFeature
Stealth in Space / int_19254472
 Stars! (1995) (Video Game)
hasFeature
2-D Space / int_19254472