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Stick Fight (Video Game)
- 88 statements
- 16 feature instances
- 9 referencing feature instances
Stick Fight (Video Game) | type |
TVTItem | |
Stick Fight (Video Game) | label |
Stick Fight (Video Game) | |
Stick Fight (Video Game) | page |
StickFight | |
Stick Fight (Video Game) | comment |
Stick Fight is a Fighting Game in which players battle to the death as literal stick figures, using a variety of guns and melee weapons and the occasional laser cannon... and snake.It was made for PC, and released on Steam in 2017. Nintendo Switch and PlayStation 4 releases came in 2021. | |
Stick Fight (Video Game) | fetched |
2024-02-20T20:32:20Z | |
Stick Fight (Video Game) | parsed |
2024-02-20T20:32:20Z | |
Stick Fight (Video Game) | isPartOf |
DBTropes | |
Stick Fight (Video Game) / int_128e4ba8 | type |
Gatling Good | |
Stick Fight (Video Game) / int_128e4ba8 | comment |
Gatling Good: A minigun is one of the most powerful gun options you have available, but it's hard to control as its recoil will send you flying around the screen. There's also a version that shoots snakes. | |
Stick Fight (Video Game) / int_128e4ba8 | featureApplicability |
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Stick Fight (Video Game) / int_128e4ba8 | featureConfidence |
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Stick Fight (Video Game) | hasFeature |
Stick Fight (Video Game) / int_128e4ba8 | |
Stick Fight (Video Game) / int_12c65d9b | type |
Abnormal Ammo | |
Stick Fight (Video Game) / int_12c65d9b | comment |
Abnormal Ammo: Certain guns use live snakes as ammo. | |
Stick Fight (Video Game) / int_12c65d9b | featureApplicability |
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Stick Fight (Video Game) / int_12c65d9b | featureConfidence |
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Stick Fight (Video Game) | hasFeature |
Stick Fight (Video Game) / int_12c65d9b | |
Stick Fight (Video Game) / int_1c398324 | type |
Death from Above | |
Stick Fight (Video Game) / int_1c398324 | comment |
Death from Above: Potentially lethal obstacles that come from the sky feature in several stages. One such stage has a number of lasers that fire from the top of the screen to the right and gradually rotate to the left, insta-killing players if they're hit. Another has a platform hanging from a chain with spikes on the bottom that can be dropped on players. Every so often, a boss stage is played in which one player is transformed into a flying creature that rains projectiles on the other players in changing patterns. Unarmed players have a diving stomp attack that can kill a weakened opponent. Guns that have strong recoil can be used to lift the player into the air by firing downward. | |
Stick Fight (Video Game) / int_1c398324 | featureApplicability |
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Stick Fight (Video Game) / int_1c398324 | featureConfidence |
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Stick Fight (Video Game) | hasFeature |
Stick Fight (Video Game) / int_1c398324 | |
Stick Fight (Video Game) / int_225b682 | type |
Throw-Away Guns | |
Stick Fight (Video Game) / int_225b682 | comment |
Throw-Away Guns: This is actually weaponized, as once you run out of ammo, you can throw your gun at other players for damage. | |
Stick Fight (Video Game) / int_225b682 | featureApplicability |
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Stick Fight (Video Game) / int_225b682 | featureConfidence |
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Stick Fight (Video Game) | hasFeature |
Stick Fight (Video Game) / int_225b682 | |
Stick Fight (Video Game) / int_26ba32a3 | type |
Ascended Glitch | |
Stick Fight (Video Game) / int_26ba32a3 | comment |
Ascended Glitch: In an earlier build, the snake-firing bazooka's snakes were capable of flying through the air in pursuit of fighters. While this was remedied in a patch, a winged snake-bazooka was also introduced to the game. | |
Stick Fight (Video Game) / int_26ba32a3 | featureApplicability |
1.0 | |
Stick Fight (Video Game) / int_26ba32a3 | featureConfidence |
1.0 | |
Stick Fight (Video Game) | hasFeature |
Stick Fight (Video Game) / int_26ba32a3 | |
Stick Fight (Video Game) / int_27b418da | type |
A Winner Is You | |
Stick Fight (Video Game) / int_27b418da | comment |
A Winner Is You: The last fighter standing in each round gets one of a variety of victory messages, such as "RIGGETY REKT!", "STOMPED!", or "FLAWLESS!" | |
Stick Fight (Video Game) / int_27b418da | featureApplicability |
1.0 | |
Stick Fight (Video Game) / int_27b418da | featureConfidence |
1.0 | |
Stick Fight (Video Game) | hasFeature |
Stick Fight (Video Game) / int_27b418da | |
Stick Fight (Video Game) / int_476d2edb | type |
Snakes Are Sinister | |
Stick Fight (Video Game) / int_476d2edb | comment |
Snakes Are Sinister: Snakes are a deadly obstacle in a number of levels, as they will quickly attack the closest player and won't stop until that player is dead, and will swarm you if the numbers are there. If the level doesn't spawn snakes on its own, there are also guns that shoot them. | |
Stick Fight (Video Game) / int_476d2edb | featureApplicability |
1.0 | |
Stick Fight (Video Game) / int_476d2edb | featureConfidence |
1.0 | |
Stick Fight (Video Game) | hasFeature |
Stick Fight (Video Game) / int_476d2edb | |
Stick Fight (Video Game) / int_4cd06861 | type |
Everything-Is-Smashable Area | |
Stick Fight (Video Game) / int_4cd06861 | comment |
Everything-Is-Smashable Area: Most stages have at least one element that can be destroyed with your guns, and in ice stages, the entire stage can be shot to pieces. | |
Stick Fight (Video Game) / int_4cd06861 | featureApplicability |
1.0 | |
Stick Fight (Video Game) / int_4cd06861 | featureConfidence |
1.0 | |
Stick Fight (Video Game) | hasFeature |
Stick Fight (Video Game) / int_4cd06861 | |
Stick Fight (Video Game) / int_53c37297 | type |
Flash Step | |
Stick Fight (Video Game) / int_53c37297 | comment |
Flash Step: One of the melee weapons is a knife that gives you this ability. | |
Stick Fight (Video Game) / int_53c37297 | featureApplicability |
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Stick Fight (Video Game) / int_53c37297 | featureConfidence |
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Stick Fight (Video Game) | hasFeature |
Stick Fight (Video Game) / int_53c37297 | |
Stick Fight (Video Game) / int_6fc40689 | type |
Ragdoll Physics | |
Stick Fight (Video Game) / int_6fc40689 | comment |
Ragdoll Physics: Landfall's games tend to be built around the concept of floppy people slapping each other (see also Totally Accurate Battle Simulator), and Stick Fight follows suit. | |
Stick Fight (Video Game) / int_6fc40689 | featureApplicability |
1.0 | |
Stick Fight (Video Game) / int_6fc40689 | featureConfidence |
1.0 | |
Stick Fight (Video Game) | hasFeature |
Stick Fight (Video Game) / int_6fc40689 | |
Stick Fight (Video Game) / int_84e189a8 | type |
Life Meter | |
Stick Fight (Video Game) / int_84e189a8 | comment |
Life Meter: The flying boss creature has a life meter that stretches across the top of the screen, unlike the players who just take damage until they die. | |
Stick Fight (Video Game) / int_84e189a8 | featureApplicability |
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Stick Fight (Video Game) / int_84e189a8 | featureConfidence |
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Stick Fight (Video Game) | hasFeature |
Stick Fight (Video Game) / int_84e189a8 | |
Stick Fight (Video Game) / int_8a888e34 | type |
Exploding Barrels | |
Stick Fight (Video Game) / int_8a888e34 | comment |
Exploding Barrels: A number of stages have large barrels which swell and then violently explode after being shot or struck. | |
Stick Fight (Video Game) / int_8a888e34 | featureApplicability |
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Stick Fight (Video Game) / int_8a888e34 | featureConfidence |
1.0 | |
Stick Fight (Video Game) | hasFeature |
Stick Fight (Video Game) / int_8a888e34 | |
Stick Fight (Video Game) / int_9de3b377 | type |
Unrealistic Black Hole | |
Stick Fight (Video Game) / int_9de3b377 | comment |
Unrealistic Black Hole: One gun creates an ever-expanding black hole that pulls in anything nearby. | |
Stick Fight (Video Game) / int_9de3b377 | featureApplicability |
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Stick Fight (Video Game) / int_9de3b377 | featureConfidence |
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Stick Fight (Video Game) | hasFeature |
Stick Fight (Video Game) / int_9de3b377 | |
Stick Fight (Video Game) / int_a414c3f0 | type |
One-Hit Kill | |
Stick Fight (Video Game) / int_a414c3f0 | comment |
One-Hit Kill: Certain stages have hazards that will instantly kill a player that hits them. The aforementioned stages are two such examples; another has a large spiked ball roll across the stage, killing any player that can't get away from it. | |
Stick Fight (Video Game) / int_a414c3f0 | featureApplicability |
1.0 | |
Stick Fight (Video Game) / int_a414c3f0 | featureConfidence |
1.0 | |
Stick Fight (Video Game) | hasFeature |
Stick Fight (Video Game) / int_a414c3f0 | |
Stick Fight (Video Game) / int_d2c0e2ed | type |
Schmuck Bait | |
Stick Fight (Video Game) / int_d2c0e2ed | comment |
Schmuck Bait: The very first stage featuring snake barrels has them set up on either side of a pit filled with assault rifles, ensuring that anyone blindly jumping into the pit going for a quick weapon will be eaten alive by the snakes that come pouring out before they've even fired a single shot. It's not unheard of for veteran players to, when replaying the stage, still jump into the pit in the mistaken belief that they can quickly grab a gun and escape before the snakes get them, even though they'd have to climb the barrels themselves to get out, ensuring that they will be snake food. | |
Stick Fight (Video Game) / int_d2c0e2ed | featureApplicability |
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Stick Fight (Video Game) / int_d2c0e2ed | featureConfidence |
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Stick Fight (Video Game) | hasFeature |
Stick Fight (Video Game) / int_d2c0e2ed | |
Stick Fight (Video Game) / int_name | type |
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Stick Fight (Video Game) / int_name | featureApplicability |
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Stick Fight (Video Game) |
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