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Stinkoman 20X6 (Video Game)
- 415 statements
- 81 feature instances
- 59 referencing feature instances
Stinkoman 20X6 (Video Game) | type |
TVTItem | |
Stinkoman 20X6 (Video Game) | label |
Stinkoman 20X6 (Video Game) | |
Stinkoman 20X6 (Video Game) | page |
Stinkoman20X6 | |
Stinkoman 20X6 (Video Game) | comment |
Stinkoman 20X6 is a Mega Man-like Platform Game starring Stinkoman, the blue-haired Animesque counterpart of Strong Bad from Homestar Runner. It was released as a Flash game in 2005, and is freely playable.note The game now uses the Ruffle emulator as Flash Player has been completely depreciated on browsers.The story, in the typical Homestar Runner irreverence, focuses on Stinkoman's adventures in his homeworld of Planet K, many of which involve fighting, challenges, and variations of sentences using those two words. However, a Mysterious Shadowy Figure has kidnapped his friends Pan Pan and 1-Up, and it's up to Stinkoman to save them. He'll probably get around to it eventually, but not when there's brick walls to fight and many things to collect.On January 6th, 2018, more than twelve years after Level 9 was added to the game, a teaser for Level 10 was released. And another teaser on December 28 of the same year. It finally released on December 20, 2020. | |
Stinkoman 20X6 (Video Game) | fetched |
2024-02-24T05:44:43Z | |
Stinkoman 20X6 (Video Game) | parsed |
2024-02-24T05:44:44Z | |
Stinkoman 20X6 (Video Game) | processingComment |
Dropped link to Bowdlerise: Not a Feature - ITEM | |
Stinkoman 20X6 (Video Game) | processingComment |
Dropped link to StrongBadsCoolGameForAttractivePeople: Not a Feature - ITEM | |
Stinkoman 20X6 (Video Game) | isPartOf |
DBTropes | |
Stinkoman 20X6 (Video Game) / int_17ce80aa | type |
All There in the Manual | |
Stinkoman 20X6 (Video Game) / int_17ce80aa | comment |
All There in the Manual: Just about anything that can hurt you has a name in the Stinkomanual. That's not a cactus! It's called a Pooru-Pooru! | |
Stinkoman 20X6 (Video Game) / int_17ce80aa | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_17ce80aa | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_17ce80aa | |
Stinkoman 20X6 (Video Game) / int_1b65dfad | type |
The Cameo | |
Stinkoman 20X6 (Video Game) / int_1b65dfad | comment |
The Cameo: When a character says "asplode", Vector Strong Bad shows up to admonish them. | |
Stinkoman 20X6 (Video Game) / int_1b65dfad | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_1b65dfad | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_1b65dfad | |
Stinkoman 20X6 (Video Game) / int_1e7487cd | type |
Breaking the Fourth Wall | |
Stinkoman 20X6 (Video Game) / int_1e7487cd | comment |
Breaking the Fourth Wall: The intro cutscene to Level 5 has Stinkoman refuse to help 1-Up get Pan Pan back, because he'd "already helped out in Level 4"—not the Lava Zone as it was referred to in-universe, just Level 4 in general. | |
Stinkoman 20X6 (Video Game) / int_1e7487cd | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_1e7487cd | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_1e7487cd | |
Stinkoman 20X6 (Video Game) / int_20f689e9 | type |
Adaptational Villainy | |
Stinkoman 20X6 (Video Game) / int_20f689e9 | comment |
Adaptational Villainy: Z-Sabre is one to Coach Z, who is usually not considered antagonistic in his other incarnations. | |
Stinkoman 20X6 (Video Game) / int_20f689e9 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_20f689e9 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_20f689e9 | |
Stinkoman 20X6 (Video Game) / int_22cf536c | type |
Chekhov's Gun | |
Stinkoman 20X6 (Video Game) / int_22cf536c | comment |
Chekhov's Gun: In level 4, 1-Up takes Stinkoman's Power Crunch which doesn't seem to have any other importance for the rest of the game. Come the final level, 1-Up tosses the Power Crunch to Stinkoman to give him a needed power boost against Z Sabre. | |
Stinkoman 20X6 (Video Game) / int_22cf536c | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_22cf536c | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_22cf536c | |
Stinkoman 20X6 (Video Game) / int_2748caec | type |
Mini-Game Credits | |
Stinkoman 20X6 (Video Game) / int_2748caec | comment |
Mini-Game Credits: Stinkoman can fight Sticklyman during the end credits, though both are invincible. | |
Stinkoman 20X6 (Video Game) / int_2748caec | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_2748caec | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_2748caec | |
Stinkoman 20X6 (Video Game) / int_29a39f6 | type |
Easter Egg | |
Stinkoman 20X6 (Video Game) / int_29a39f6 | comment |
Easter Egg: The hidden fourth option in the main menu, visible either by pressing down from the third option or hovering over the area, shows the game's manual. The option is made visible with the Level 10 update. | |
Stinkoman 20X6 (Video Game) / int_29a39f6 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_29a39f6 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_29a39f6 | |
Stinkoman 20X6 (Video Game) / int_2a090d00 | type |
Lampshade Hanging | |
Stinkoman 20X6 (Video Game) / int_2a090d00 | comment |
Done again in the FMV intro, where Pan Pan gets a cool action sequence. Marzi-Mei and Cheatball also have prominent scenes despite only showing up at the end of Level 10, a fact she lampshades when she makes her cameo. | |
Stinkoman 20X6 (Video Game) / int_2a090d00 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_2a090d00 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_2a090d00 | |
Stinkoman 20X6 (Video Game) / int_2af6a2cb | type |
Level in the Clouds | |
Stinkoman 20X6 (Video Game) / int_2af6a2cb | comment |
Level in the Clouds: Level 6: Stratosfear, AKA the Pink Cloud Zone. Many enemies are electricity-themed, and The Liekand, a sunglasses-wearing tornado, is the boss. | |
Stinkoman 20X6 (Video Game) / int_2af6a2cb | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_2af6a2cb | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_2af6a2cb | |
Stinkoman 20X6 (Video Game) / int_2d395ee9 | type |
Autobots, Rock Out! | |
Stinkoman 20X6 (Video Game) / int_2d395ee9 | comment |
Autobots, Rock Out!: The final level has some epic music that sets it apart from the rest of the levels. | |
Stinkoman 20X6 (Video Game) / int_2d395ee9 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_2d395ee9 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_2d395ee9 | |
Stinkoman 20X6 (Video Game) / int_32956961 | type |
Explosive Breeder | |
Stinkoman 20X6 (Video Game) / int_32956961 | comment |
Explosive Breeder: While trapped inside The Shadowy Figure's lair, Pan Pan had 100 babies. Despite no other member of his species being around for... the act of breeding. | |
Stinkoman 20X6 (Video Game) / int_32956961 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_32956961 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_32956961 | |
Stinkoman 20X6 (Video Game) / int_33ca811a | type |
Game-Breaking Bug | |
Stinkoman 20X6 (Video Game) / int_33ca811a | comment |
Game-Breaking Bug: Dying on the first two bosses usually causes the floor to disappear, since the trigger that loads the level is at the start of the level instead of the start of the boss. This is fixed in the Level 10 update. | |
Stinkoman 20X6 (Video Game) / int_33ca811a | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_33ca811a | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_33ca811a | |
Stinkoman 20X6 (Video Game) / int_3b06f9b5 | type |
Floating Platforms | |
Stinkoman 20X6 (Video Game) / int_3b06f9b5 | comment |
Floating Platforms: More than a few levels have them. Level 4 has floating platforms and corresponding tiles to control them, with the goal being to put them in the correct place to help 1-Up (or Stinkoman) get through. Many levels have floating trapdoors, which are solid platforms when up, but cause the player to fall through when down. In Level -0, the positions are reversed: down is solid, up lets you fall. | |
Stinkoman 20X6 (Video Game) / int_3b06f9b5 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_3b06f9b5 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_3b06f9b5 | |
Stinkoman 20X6 (Video Game) / int_3d2c6d30 | type |
Skewed Priorities | |
Stinkoman 20X6 (Video Game) / int_3d2c6d30 | comment |
Skewed Priorities: When 1-Up decides to go rescue Pan Pan in Level 4, Stinkoman's first concern is not that his friend is taking a very dangerous shortcut, but that his Power Crunch might be destroyed along the way. This continues after Stinkoman gets zapped to Level 7 after 1-Up is kidnapped. Getting revenge on the guy who "red-buttoned" him is high priority; maybe rescuing his friends is secondary. | |
Stinkoman 20X6 (Video Game) / int_3d2c6d30 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_3d2c6d30 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_3d2c6d30 | |
Stinkoman 20X6 (Video Game) / int_415b3315 | type |
Stylistic Suck | |
Stinkoman 20X6 (Video Game) / int_415b3315 | comment |
Stylistic Suck: The pre-rendered intro added with the Level 10 update is filtered to resemble the poor-quality FMV seen in Sega CD games like Sonic CD. The viewing area is shrunk to a letterbox inside a "VideleCDrix" border, and there are visible graphical blurs and pixelation throughout the video. Completing the game unlocks a link to watch the cinematic in full HD. | |
Stinkoman 20X6 (Video Game) / int_415b3315 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_415b3315 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_415b3315 | |
Stinkoman 20X6 (Video Game) / int_42a62962 | type |
Title Scream | |
Stinkoman 20X6 (Video Game) / int_42a62962 | comment |
Title Scream: "Twenty-exty-six!" | |
Stinkoman 20X6 (Video Game) / int_42a62962 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_42a62962 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_42a62962 | |
Stinkoman 20X6 (Video Game) / int_42be669c | type |
Absurd Altitude | |
Stinkoman 20X6 (Video Game) / int_42be669c | comment |
Absurd Altitude: Parodied. Stinkoman jumps high enough to see all of Planet K to get over a wall that is only just out of his normal jumping reach, spending the rest of the stage first flying upwards, then falling down. | |
Stinkoman 20X6 (Video Game) / int_42be669c | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_42be669c | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_42be669c | |
Stinkoman 20X6 (Video Game) / int_4395ac9 | type |
Inconveniently-Placed Conveyor Belt | |
Stinkoman 20X6 (Video Game) / int_4395ac9 | comment |
Inconveniently-Placed Conveyor Belt: Most inconvenient with Stlunko, the Level 3 boss, where it can change direction while you are trying to avoid the giant fists. The belt also has a hazard on each side. | |
Stinkoman 20X6 (Video Game) / int_4395ac9 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_4395ac9 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_4395ac9 | |
Stinkoman 20X6 (Video Game) / int_471fdb9e | type |
Defeat Equals Explosion | |
Stinkoman 20X6 (Video Game) / int_471fdb9e | comment |
Defeat Equals Explosion: Most enemies explode upon defeat. | |
Stinkoman 20X6 (Video Game) / int_471fdb9e | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_471fdb9e | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_471fdb9e | |
Stinkoman 20X6 (Video Game) / int_48081842 | type |
The Stinger | |
Stinkoman 20X6 (Video Game) / int_48081842 | comment |
The Stinger: After the first "The End" screen, we cut to Z Sabre emerging from his wrecked lair, now speaking with a newly-formed mouth. | |
Stinkoman 20X6 (Video Game) / int_48081842 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_48081842 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_48081842 | |
Stinkoman 20X6 (Video Game) / int_4824548a | type |
Instant Ice: Just Add Cold! | |
Stinkoman 20X6 (Video Game) / int_4824548a | comment |
Instant Ice: Just Add Cold!: Stinkoman will "freeze to square" if he stands still too long in Stage 7, the Slippy-Slidey Ice World. This causes him to be temporarily trapped in an ice cube and take damage. | |
Stinkoman 20X6 (Video Game) / int_4824548a | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_4824548a | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_4824548a | |
Stinkoman 20X6 (Video Game) / int_4a3e547f | type |
Leaning on the Fourth Wall | |
Stinkoman 20X6 (Video Game) / int_4a3e547f | comment |
Leaning on the Fourth Wall: Level 10's opening cutscene opens with Stinkoman falling asleep in front of the Shadowy Figure's lair, with said Figure angrily commenting that he's been there for a while. 1-Up and Pan Pan have also been captured for so long that the former grew a beard and the latter gave birth to a litter of children. It's pretty obviously a joke about the out-of-universe long wait in between the release of Level 9 and Level 10. | |
Stinkoman 20X6 (Video Game) / int_4a3e547f | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_4a3e547f | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_4a3e547f | |
Stinkoman 20X6 (Video Game) / int_4b0ef86e | type |
Advertised Extra | |
Stinkoman 20X6 (Video Game) / int_4b0ef86e | comment |
Advertised Extra: Pan Pan is given equal billing with Stinkoman and 1-Up in the Attract Mode intro, but he's kidnapped for most of the game and acts as a Living Prop in the few cutscenes he's in. Done again in the FMV intro, where Pan Pan gets a cool action sequence. Marzi-Mei and Cheatball also have prominent scenes despite only showing up at the end of Level 10, a fact she lampshades when she makes her cameo. | |
Stinkoman 20X6 (Video Game) / int_4b0ef86e | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_4b0ef86e | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_4b0ef86e | |
Stinkoman 20X6 (Video Game) / int_4c24a9ed | type |
Power Copying | |
Stinkoman 20X6 (Video Game) / int_4c24a9ed | comment |
Power Copying: Parodied with Stlunko—after defeating him, Stinkoman takes one of his giant stone hands as a "new powerup", which comes into play in the next level. | |
Stinkoman 20X6 (Video Game) / int_4c24a9ed | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_4c24a9ed | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_4c24a9ed | |
Stinkoman 20X6 (Video Game) / int_504a1991 | type |
Body Horror | |
Stinkoman 20X6 (Video Game) / int_504a1991 | comment |
Body Horror: The last scene shows Z-Sabre with his lower face destroyed and with a mouth. | |
Stinkoman 20X6 (Video Game) / int_504a1991 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_504a1991 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_504a1991 | |
Stinkoman 20X6 (Video Game) / int_5098e87 | type |
Unexpected Shmup Level | |
Stinkoman 20X6 (Video Game) / int_5098e87 | comment |
Unexpected Shmup Level: Level 9, in which you control the Stinkowing instead of Stinkoman himself. The jump command typical of the rest of the game becomes a "shield" command instead. | |
Stinkoman 20X6 (Video Game) / int_5098e87 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_5098e87 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_5098e87 | |
Stinkoman 20X6 (Video Game) / int_52281b4e | type |
Segmented Serpent | |
Stinkoman 20X6 (Video Game) / int_52281b4e | comment |
Segmented Serpent: Saargtsson, who must be defeated by attacking the last segment of its tail until it falls off. | |
Stinkoman 20X6 (Video Game) / int_52281b4e | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_52281b4e | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_52281b4e | |
Stinkoman 20X6 (Video Game) / int_5458df4f | type |
Fan Remake | |
Stinkoman 20X6 (Video Game) / int_5458df4f | comment |
Fan Remake: Created by Ratheronfire using the Godot Engine and adding more Anti-Frustration Features like being able to pause and giving 1-Up three hit points instead of one in Level 4, along with adding post-game content such as a Time Attack where you can play the levels as either Stinkoman or 1-Up, a Boss Rush mode, and a(n incomplete as of 1.0) Level Editor. Release Trailer here. | |
Stinkoman 20X6 (Video Game) / int_5458df4f | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_5458df4f | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_5458df4f | |
Stinkoman 20X6 (Video Game) / int_56a6927b | type |
All the Worlds Are a Stage | |
Stinkoman 20X6 (Video Game) / int_56a6927b | comment |
All the Worlds Are a Stage: Level -0 takes everything from the rest of the game and throws it in a blender. Level 10.2 plays this more literally, composing of most of the levels played so far and throwing it at your face (except for Levels 3 and 9), even referencing the glitchfest of Level -0. It even features every single enemy from those levels. | |
Stinkoman 20X6 (Video Game) / int_56a6927b | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_56a6927b | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_56a6927b | |
Stinkoman 20X6 (Video Game) / int_5914d5dd | type |
Slippy-Slidey Ice World | |
Stinkoman 20X6 (Video Game) / int_5914d5dd | comment |
Slippy-Slidey Ice World: Level 7, "Ice 2 Meet U", which has several unique ice enemies, including An Ice Machine as the boss, and in which the cold weather can even damage you if you stay still for too long. | |
Stinkoman 20X6 (Video Game) / int_5914d5dd | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_5914d5dd | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_5914d5dd | |
Stinkoman 20X6 (Video Game) / int_5f4d158d | type |
Space Zone | |
Stinkoman 20X6 (Video Game) / int_5f4d158d | comment |
Space Zone: Level 5, in which 1-Up decides to go to the moon to search for the kidnapped Pan Pan. | |
Stinkoman 20X6 (Video Game) / int_5f4d158d | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_5f4d158d | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_5f4d158d | |
Stinkoman 20X6 (Video Game) / int_6293c185 | type |
Sequel Hook | |
Stinkoman 20X6 (Video Game) / int_6293c185 | comment |
Sequel Hook: Lampshaded, when the Crystal Heart of Mecha-Trogador is broken into pieces and scattered across Planet K, Stinkoman observes that gathering the shards would make for a great sequel or an animated series spin-off. The cartoon short seen in Twenty THANXty Six may in fact be said animated series. | |
Stinkoman 20X6 (Video Game) / int_6293c185 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_6293c185 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_6293c185 | |
Stinkoman 20X6 (Video Game) / int_62f9d08e | type |
Freeze-Frame Bonus | |
Stinkoman 20X6 (Video Game) / int_62f9d08e | comment |
Freeze-Frame Bonus: During the enemy rollcall in the credits, the Shadowy Figure's non-boss sprite is credited as "Bubs". | |
Stinkoman 20X6 (Video Game) / int_62f9d08e | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_62f9d08e | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_62f9d08e | |
Stinkoman 20X6 (Video Game) / int_63389669 | type |
Brain Monster | |
Stinkoman 20X6 (Video Game) / int_63389669 | comment |
Brain Monster: The first boss is the brain of the Humongous Mecha Stinkoman defeated in the opening cutscene. | |
Stinkoman 20X6 (Video Game) / int_63389669 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_63389669 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_63389669 | |
Stinkoman 20X6 (Video Game) / int_6366c81c | type |
Planar Shockwave | |
Stinkoman 20X6 (Video Game) / int_6366c81c | comment |
Planar Shockwave: The Stinkowing causes a few rings when it explodes. | |
Stinkoman 20X6 (Video Game) / int_6366c81c | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_6366c81c | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_6366c81c | |
Stinkoman 20X6 (Video Game) / int_64f0c18c | type |
Critical Existence Failure | |
Stinkoman 20X6 (Video Game) / int_64f0c18c | comment |
Critical Existence Failure: Our protagonist has four (or six on New mode) energy bars and unless it drops to zero, he'll never be injured. | |
Stinkoman 20X6 (Video Game) / int_64f0c18c | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_64f0c18c | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_64f0c18c | |
Stinkoman 20X6 (Video Game) / int_6af6887 | type |
Escape Sequence | |
Stinkoman 20X6 (Video Game) / int_6af6887 | comment |
Escape Sequence: After beating Mecha-Trogador, one last level is played which has a timer with the objective being to get out of the tower. | |
Stinkoman 20X6 (Video Game) / int_6af6887 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_6af6887 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_6af6887 | |
Stinkoman 20X6 (Video Game) / int_6b2b3b59 | type |
The Reveal | |
Stinkoman 20X6 (Video Game) / int_6b2b3b59 | comment |
The Reveal: After 15 years, we finally have a definite answer as to who the Mysterious Shadowy Figure is, and the fans were correct: It's the 20X6 version of Coach Z, known as "Z Sabre". We also finally know the name of the 20X6 version of Marzipan: Marzi-Mei. | |
Stinkoman 20X6 (Video Game) / int_6b2b3b59 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_6b2b3b59 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_6b2b3b59 | |
Stinkoman 20X6 (Video Game) / int_6bf3adc1 | type |
Manual Misprint | |
Stinkoman 20X6 (Video Game) / int_6bf3adc1 | comment |
Manual Misprint: Invoked as, despite what the manual says, the Level 9 boss is not a squid. Lampshaded in the boss's quote. As a brick joke, that's what we end up seeing in the credits. | |
Stinkoman 20X6 (Video Game) / int_6bf3adc1 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_6bf3adc1 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_6bf3adc1 | |
Stinkoman 20X6 (Video Game) / int_6c1864a9 | type |
I Fell for Hours | |
Stinkoman 20X6 (Video Game) / int_6c1864a9 | comment |
I Fell for Hours: The second part of Level 3, in which Stinkoman comes down from the apex of his extremely high jump, especially if you're taking too long with collecting the breads. | |
Stinkoman 20X6 (Video Game) / int_6c1864a9 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_6c1864a9 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_6c1864a9 | |
Stinkoman 20X6 (Video Game) / int_6caf4f3f | type |
Attract Mode | |
Stinkoman 20X6 (Video Game) / int_6caf4f3f | comment |
Pan Pan is given equal billing with Stinkoman and 1-Up in the Attract Mode intro, but he's kidnapped for most of the game and acts as a Living Prop in the few cutscenes he's in. | |
Stinkoman 20X6 (Video Game) / int_6caf4f3f | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_6caf4f3f | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_6caf4f3f | |
Stinkoman 20X6 (Video Game) / int_70d8269d | type |
Excuse Plot | |
Stinkoman 20X6 (Video Game) / int_70d8269d | comment |
Excuse Plot: While there is some semblance of a plot in the background, most levels are initiated by Stinkoman looking to get his challenge fix. Quoth the Attract Mode summary: | |
Stinkoman 20X6 (Video Game) / int_70d8269d | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_70d8269d | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_70d8269d | |
Stinkoman 20X6 (Video Game) / int_735e71c2 | type |
Recursive Canon | |
Stinkoman 20X6 (Video Game) / int_735e71c2 | comment |
Recursive Canon: One cutscene shows Stinkoman playing... ...Stinkoman 20X6. | |
Stinkoman 20X6 (Video Game) / int_735e71c2 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_735e71c2 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_735e71c2 | |
Stinkoman 20X6 (Video Game) / int_767ef8a0 | type |
Flying Seafood Special | |
Stinkoman 20X6 (Video Game) / int_767ef8a0 | comment |
Flying Seafood Special: The level 9 enemies are vaguely fish-like creatures that fly through the air to attack Stinkoman. | |
Stinkoman 20X6 (Video Game) / int_767ef8a0 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_767ef8a0 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_767ef8a0 | |
Stinkoman 20X6 (Video Game) / int_7bf14666 | type |
And Now for Someone Completely Different | |
Stinkoman 20X6 (Video Game) / int_7bf14666 | comment |
And Now for Someone Completely Different: You play as 1-Up instead of Stinkoman in Level 5. | |
Stinkoman 20X6 (Video Game) / int_7bf14666 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_7bf14666 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_7bf14666 | |
Stinkoman 20X6 (Video Game) / int_7ea2a915 | type |
Animation Bump | |
Stinkoman 20X6 (Video Game) / int_7ea2a915 | comment |
Animation Bump: The boss cutscene for Level 10 features a fluid animation sequence of Stinkoman getting injured by the Shadowy Figure's attack (recycled from a short Strong Bad posted on Twitter), compared to the jerky sprites of the rest of the cutscenes before and after this. | |
Stinkoman 20X6 (Video Game) / int_7ea2a915 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_7ea2a915 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_7ea2a915 | |
Stinkoman 20X6 (Video Game) / int_812dd60 | type |
Costume Evolution | |
Stinkoman 20X6 (Video Game) / int_812dd60 | comment |
Costume Evolution: Marzi-Mei's original character design had her wearing a purple leotard with a purple skirt, and she highly resembled a Sailor Moon character. Her new design created by Lindsay Small-Butera has her wearing a purple jumpsuit with hand-hiding sleeves (and Foot-Hiding Pant Legs). Her hair is also styled differently, with it originally being up in a long ponytail. | |
Stinkoman 20X6 (Video Game) / int_812dd60 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_812dd60 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_812dd60 | |
Stinkoman 20X6 (Video Game) / int_844b6779 | type |
Super Mode | |
Stinkoman 20X6 (Video Game) / int_844b6779 | comment |
Super Mode: Stinkoman gets buff for the Level 10 boss battles. All it does is make him jump higher. | |
Stinkoman 20X6 (Video Game) / int_844b6779 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_844b6779 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_844b6779 | |
Stinkoman 20X6 (Video Game) / int_8c97cf66 | type |
Stationary Boss | |
Stinkoman 20X6 (Video Game) / int_8c97cf66 | comment |
Stationary Boss: Stlunko and An Ice Machine each stay put during their respective fights. | |
Stinkoman 20X6 (Video Game) / int_8c97cf66 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_8c97cf66 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_8c97cf66 | |
Stinkoman 20X6 (Video Game) / int_912b24c4 | type |
Art Shift | |
Stinkoman 20X6 (Video Game) / int_912b24c4 | comment |
Art Shift: The FMV intro cinematic is animated by SmallBu Animation Studio, and it resembles an anime opening; in particular, it strongly resembles Studio Trigger's BNA: Brand New Animal. | |
Stinkoman 20X6 (Video Game) / int_912b24c4 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_912b24c4 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_912b24c4 | |
Stinkoman 20X6 (Video Game) / int_92bd6627 | type |
Invincible Minor Minion | |
Stinkoman 20X6 (Video Game) / int_92bd6627 | comment |
Invincible Minor Minion: Both Clowder from Level 3 and Stafulter from Level 6 are invincible to Stinkoman's attacks. | |
Stinkoman 20X6 (Video Game) / int_92bd6627 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_92bd6627 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_92bd6627 | |
Stinkoman 20X6 (Video Game) / int_92dfffae | type |
Retraux | |
Stinkoman 20X6 (Video Game) / int_92dfffae | comment |
Retraux: A pseudo-8-bit game produced by the fictional video game company Videlectrix, which later gets an upgrade to pseudo-Sega CD game status with the inclusion of a fully-animated (and poorly-encoded) cinematic cutscene. | |
Stinkoman 20X6 (Video Game) / int_92dfffae | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_92dfffae | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_92dfffae | |
Stinkoman 20X6 (Video Game) / int_970c790a | type |
Big Bad | |
Stinkoman 20X6 (Video Game) / int_970c790a | comment |
Big Bad: The Shadowy Figure, or Z-Sabre, the 20X6 version of Coach Z. | |
Stinkoman 20X6 (Video Game) / int_970c790a | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_970c790a | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_970c790a | |
Stinkoman 20X6 (Video Game) / int_9995ec9e | type |
Level 1 Music Represents | |
Stinkoman 20X6 (Video Game) / int_9995ec9e | comment |
Level 1 Music Represents: The overworld theme of Level 1 is probably the most iconic piece of music from the game, as it shows up in the menu theme, is used in the Level 10 trailer, and gets all new remixes for Level 10's overworld and for the final boss. | |
Stinkoman 20X6 (Video Game) / int_9995ec9e | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_9995ec9e | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_9995ec9e | |
Stinkoman 20X6 (Video Game) / int_9b53f32 | type |
Exposed to the Elements | |
Stinkoman 20X6 (Video Game) / int_9b53f32 | comment |
Exposed to the Elements: Deconstructed. Standing still too long in the Slippy-Slidey Ice World will cause Stinkoman to freeze into an ice cube and take damage. | |
Stinkoman 20X6 (Video Game) / int_9b53f32 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_9b53f32 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_9b53f32 | |
Stinkoman 20X6 (Video Game) / int_9dab0a6e | type |
Continuity Nod | |
Stinkoman 20X6 (Video Game) / int_9dab0a6e | comment |
Continuity Nod: Stinkoman's "Power Crunch" from level 4 is the cassette tape of Strong Bad's "number 1 jam" from the Sbemail "time capsule", which Stinkoman thought was a Power Crunch (and somehow wound up empowering him). Level 10 starts with a fight against the "Worst End-Boss Ever" from episode 6 of Skills of an Artist. Fortunately, if you just keep shooting at him as he does his charge attack he'll explode. The credits have another one where after beating Level 10.5, you fight against Sticklyman as the credits roll, just like how Strong Bad said he would be the secret boss of Level 10.5 in the fifth episode of SBCG4AP. Neither he nor Stinkoman can be defeated, and if you just stay still, he won't attack. | |
Stinkoman 20X6 (Video Game) / int_9dab0a6e | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_9dab0a6e | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_9dab0a6e | |
Stinkoman 20X6 (Video Game) / int_a05f3306 | type |
Edible Collectible | |
Stinkoman 20X6 (Video Game) / int_a05f3306 | comment |
Edible Collectible: The bread in Level 3.2, which must be collected tenfold in order to clear the level. | |
Stinkoman 20X6 (Video Game) / int_a05f3306 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_a05f3306 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_a05f3306 | |
Stinkoman 20X6 (Video Game) / int_adab0a2b | type |
Took a Shortcut | |
Stinkoman 20X6 (Video Game) / int_adab0a2b | comment |
Took a Shortcut: Parodied. Whereas Stinkoman takes an entire level to reach low-Earth orbit, 1-Up just walks to the moon. Level 4 is an attempt to invoke this; it quickly turns into a Ridiculously Difficult Route instead. Lampshaded when Stinkoman tells 1-Up and Pan Pan to "meet [him] in the next cutscene safe and sound" as he escapes the Collapsing Lair. They proceed to do just that. | |
Stinkoman 20X6 (Video Game) / int_adab0a2b | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_adab0a2b | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_adab0a2b | |
Stinkoman 20X6 (Video Game) / int_aefa2a04 | type |
Giant Hands of Doom | |
Stinkoman 20X6 (Video Game) / int_aefa2a04 | comment |
Giant Hands of Doom: Stlunko fights primarily with its giant disembodied hands. | |
Stinkoman 20X6 (Video Game) / int_aefa2a04 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_aefa2a04 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_aefa2a04 | |
Stinkoman 20X6 (Video Game) / int_b01abe4f | type |
Catchphrase | |
Stinkoman 20X6 (Video Game) / int_b01abe4f | comment |
Catchphrase: Stinkoman shouts his catchphrase, "Are you asking for a challenge?!", whenever he is about to engage in a Boss Battle. Likewise, 1-Up shouts "I wanna be the guy, too!" in his solo boss fight. | |
Stinkoman 20X6 (Video Game) / int_b01abe4f | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_b01abe4f | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_b01abe4f | |
Stinkoman 20X6 (Video Game) / int_b2d7b559 | type |
The Homeward Journey | |
Stinkoman 20X6 (Video Game) / int_b2d7b559 | comment |
The Homeward Journey: Level 1 is outright called "Go Home!", focusing on Stinkoman's obstacle-filled journey back after defeating Tampo. | |
Stinkoman 20X6 (Video Game) / int_b2d7b559 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_b2d7b559 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_b2d7b559 | |
Stinkoman 20X6 (Video Game) / int_b37f7b5 | type |
Bladder of Steel | |
Stinkoman 20X6 (Video Game) / int_b37f7b5 | comment |
Bladder of Steel: No pausing allowed. While in most levels you can easily find a safe spot to idle, in Level 7 idling will cause Stinkoman to freeze and take damage. | |
Stinkoman 20X6 (Video Game) / int_b37f7b5 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_b37f7b5 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_b37f7b5 | |
Stinkoman 20X6 (Video Game) / int_c1d5b78 | type |
Reading the Stage Directions Out Loud | |
Stinkoman 20X6 (Video Game) / int_c1d5b78 | comment |
Reading the Stage Directions Out Loud: Z Sabre refers to Mecha-Trogador as his 'pet inside quotes.' | |
Stinkoman 20X6 (Video Game) / int_c1d5b78 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_c1d5b78 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_c1d5b78 | |
Stinkoman 20X6 (Video Game) / int_c3884cdc | type |
1-Up | |
Stinkoman 20X6 (Video Game) / int_c3884cdc | comment |
1-Up: Collecting an icon of Stinkoman's head grants the player an extra life. In an homage to this trope, the 20X6 version of Homestar is named 1-Up. | |
Stinkoman 20X6 (Video Game) / int_c3884cdc | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_c3884cdc | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_c3884cdc | |
Stinkoman 20X6 (Video Game) / int_c4db0699 | type |
Intentional Engrish for Funny | |
Stinkoman 20X6 (Video Game) / int_c4db0699 | comment |
Intentional Engrish for Funny: All throughout the game. "AND OTHER VICTORY FOR STINKOMAN!!" | |
Stinkoman 20X6 (Video Game) / int_c4db0699 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_c4db0699 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_c4db0699 | |
Stinkoman 20X6 (Video Game) / int_c64db44b | type |
Idle Animation | |
Stinkoman 20X6 (Video Game) / int_c64db44b | comment |
Idle Animation: If Stinkoman is left standing, he will start to yawn. In the level where you play as 1-Up instead, 1-Up will blow Snot Bubbles instead. Turned against the player in Level 7, where Stinkoman will freeze into an ice block and take damage. | |
Stinkoman 20X6 (Video Game) / int_c64db44b | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_c64db44b | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_c64db44b | |
Stinkoman 20X6 (Video Game) / int_c6846f0f | type |
Bad with the Bone | |
Stinkoman 20X6 (Video Game) / int_c6846f0f | comment |
Bad with the Bone: One enemy is an obese, robotic chicken that constantly spits bones out of its mouth. | |
Stinkoman 20X6 (Video Game) / int_c6846f0f | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_c6846f0f | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_c6846f0f | |
Stinkoman 20X6 (Video Game) / int_c6c86cd | type |
Collapsing Lair | |
Stinkoman 20X6 (Video Game) / int_c6c86cd | comment |
Lampshaded when Stinkoman tells 1-Up and Pan Pan to "meet [him] in the next cutscene safe and sound" as he escapes the Collapsing Lair. They proceed to do just that. | |
Stinkoman 20X6 (Video Game) / int_c6c86cd | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_c6c86cd | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_c6c86cd | |
Stinkoman 20X6 (Video Game) / int_cb5cf4a5 | type |
Poison Mushroom | |
Stinkoman 20X6 (Video Game) / int_cb5cf4a5 | comment |
Poison Mushroom: Poison capsules deal 1 damage to you and look like the Power Crunch capsules that restore full health. | |
Stinkoman 20X6 (Video Game) / int_cb5cf4a5 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_cb5cf4a5 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_cb5cf4a5 | |
Stinkoman 20X6 (Video Game) / int_cfda0ecb | type |
Escort Mission | |
Stinkoman 20X6 (Video Game) / int_cfda0ecb | comment |
Escort Mission: Stinkoman has to protect his Power Crunch (and, by extension, 1-Up) from the creatures in the Lava Zone. | |
Stinkoman 20X6 (Video Game) / int_cfda0ecb | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_cfda0ecb | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_cfda0ecb | |
Stinkoman 20X6 (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
Stinkoman 20X6 (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: "New Mode", added to the game when Level 10 was added, gives Stinkoman two extra hits, more extra lives to start with, mid-level checkpoints, the ability to respawn after falling into a pit at the cost of a hit point, and makes Level 3 "less annoying". | |
Stinkoman 20X6 (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_d6f284a3 | |
Stinkoman 20X6 (Video Game) / int_d7d588c8 | type |
Lethal Lava Land | |
Stinkoman 20X6 (Video Game) / int_d7d588c8 | comment |
Level 4 is an attempt to invoke this; it quickly turns into a Ridiculously Difficult Route instead. | |
Stinkoman 20X6 (Video Game) / int_d7d588c8 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_d7d588c8 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_d7d588c8 | |
Stinkoman 20X6 (Video Game) / int_d91700a7 | type |
Minus World | |
Stinkoman 20X6 (Video Game) / int_d91700a7 | comment |
Minus World: Level -0 is a homage to this. It's composed of bits and pieces of other levels, as is its music (see also: All the Worlds Are a Stage). | |
Stinkoman 20X6 (Video Game) / int_d91700a7 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_d91700a7 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_d91700a7 | |
Stinkoman 20X6 (Video Game) / int_e38103dd | type |
Glitch Entity | |
Stinkoman 20X6 (Video Game) / int_e38103dd | comment |
Glitch Entity: Invoked. "Poor Ekersby. He's a jumble of good, good graphics from the rest of the game." | |
Stinkoman 20X6 (Video Game) / int_e38103dd | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_e38103dd | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_e38103dd | |
Stinkoman 20X6 (Video Game) / int_e5421161 | type |
Expy | |
Stinkoman 20X6 (Video Game) / int_e5421161 | comment |
Expy: The Shadowy Figure/Z-Sabre is one of Sigma. | |
Stinkoman 20X6 (Video Game) / int_e5421161 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_e5421161 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_e5421161 | |
Stinkoman 20X6 (Video Game) / int_e6f18344 | type |
Humongous Mecha | |
Stinkoman 20X6 (Video Game) / int_e6f18344 | comment |
Humongous Mecha: Mecha-Trogador, a robot version of Trogdor, is the game's Final Boss. | |
Stinkoman 20X6 (Video Game) / int_e6f18344 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_e6f18344 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_e6f18344 | |
Stinkoman 20X6 (Video Game) / int_f1577797 | type |
Boss Remix | |
Stinkoman 20X6 (Video Game) / int_f1577797 | comment |
Boss Remix: The final boss theme is a remixed version of Trogdor's theme that transitions into a rendition of the first stage's theme. | |
Stinkoman 20X6 (Video Game) / int_f1577797 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_f1577797 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_f1577797 | |
Stinkoman 20X6 (Video Game) / int_f3c2fec5 | type |
Jungle Japes | |
Stinkoman 20X6 (Video Game) / int_f3c2fec5 | comment |
Jungle Japes: Level 9 has Stinkoman piloting his jet through a jungle. Despite this, most of the enemies are underwater-themed. | |
Stinkoman 20X6 (Video Game) / int_f3c2fec5 | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_f3c2fec5 | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_f3c2fec5 | |
Stinkoman 20X6 (Video Game) / int_f938cb1e | type |
Faceship | |
Stinkoman 20X6 (Video Game) / int_f938cb1e | comment |
Face Ship: The Stinkowing, a fighter jet shaped like Stinkoman's (and by extension Strong Bad's) mask. | |
Stinkoman 20X6 (Video Game) / int_f938cb1e | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_f938cb1e | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_f938cb1e | |
Stinkoman 20X6 (Video Game) / int_fc151e9d | type |
Department of Redundancy Department | |
Stinkoman 20X6 (Video Game) / int_fc151e9d | comment |
Department of Redundancy Department: The manual quotes the second boss as saying, "My feet are orange feet." | |
Stinkoman 20X6 (Video Game) / int_fc151e9d | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_fc151e9d | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_fc151e9d | |
Stinkoman 20X6 (Video Game) / int_name | type |
ItemName | |
Stinkoman 20X6 (Video Game) / int_name | comment |
||
Stinkoman 20X6 (Video Game) / int_name | featureApplicability |
1.0 | |
Stinkoman 20X6 (Video Game) / int_name | featureConfidence |
1.0 | |
Stinkoman 20X6 (Video Game) | hasFeature |
Stinkoman 20X6 (Video Game) / int_name | |
Stinkoman 20X6 (Video Game) / int_name | itemName |
Stinkoman 20X6 (Video Game) |
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