...it's like TV Tropes, but LINKED DATA!
Strikers 1945 (Video Game)
- 171 statements
- 32 feature instances
- 18 referencing feature instances
Strikers 1945 (Video Game) | type |
TVTItem | |
Strikers 1945 (Video Game) | label |
Strikers 1945 (Video Game) | |
Strikers 1945 (Video Game) | page |
Strikers1945 | |
Strikers 1945 (Video Game) | comment |
Strikers 1945 is a series of arcade vertical Shoot 'Em Up games by the now-defunct developer Psikyo.The series is (in)famous for its blend of World War II and Transforming Mecha. As far as gameplay is concerned, Strikers 1945 is made from the same mold as most of Psikyo's other shmups, featuring random order for the early levels, dense and fast bullet patterns, and rather short levels contrasted with long sequential bosses.Do not confuse with fellow shmup series 1942, although both thematically based on World War II, and Strikers 1945 is generally Denser and Wackier. | |
Strikers 1945 (Video Game) | fetched |
2023-10-21T18:31:56Z | |
Strikers 1945 (Video Game) | parsed |
2023-10-21T18:31:56Z | |
Strikers 1945 (Video Game) | processingComment |
Dropped link to Fanservice: Not a Feature - IGNORE | |
Strikers 1945 (Video Game) | processingComment |
Dropped link to ThelastoftheseisnotlikeTheOthers: Not a Feature - UNKNOWN | |
Strikers 1945 (Video Game) | processingUnknown |
ThelastoftheseisnotlikeTheOthers | |
Strikers 1945 (Video Game) | isPartOf |
DBTropes | |
Strikers 1945 (Video Game) / int_108c268e | type |
Hotter and Sexier | |
Strikers 1945 (Video Game) / int_108c268e | comment |
Hotter and Sexier: Inverted. The first game features Fanservice if you play well as all but one of the pilots are attractive girls with three different pictures acquired as you beat the first loop (covered, face reveal and character info, and raunchy) depending on how you achieve the game. The second game has its ending told in WWII esque stock photos, and the third game only shows the boss and the location where each stages are fought. | |
Strikers 1945 (Video Game) / int_108c268e | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_108c268e | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_108c268e | |
Strikers 1945 (Video Game) / int_1c398324 | type |
Death from Above | |
Strikers 1945 (Video Game) / int_1c398324 | comment |
Death from Above: Several Smart Bombs, most notably the P-51's one in Strikers 1945 —several B-29 Superfortress carpet-bombing the screen and the AV-8 Harrier's one in Strikers 1945 III —same but with B-52 Stratofortress instead. The Mosquito in Strikers 1945 II and Spitfire in Strikers 1945 Plus do this with Mosquito fighter bombers, followed by a Mosquito firing formation. The XP-55 Ascender's Smart Bomb in Strikers 1945 Plus, meanwhile, summons the B-36 to carpet bomb the screen from the center of the Y axis. | |
Strikers 1945 (Video Game) / int_1c398324 | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_1c398324 | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_1c398324 | |
Strikers 1945 (Video Game) / int_259d5879 | type |
Anachronism Stew | |
Strikers 1945 (Video Game) / int_259d5879 | comment |
Anachronism Stew: The forces of CANY use weaponry that are far beyond the era of World War II, with a special focus on Transforming Mecha. The B-36 did not enter service until 1949, four years after the war had ended. | |
Strikers 1945 (Video Game) / int_259d5879 | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_259d5879 | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_259d5879 | |
Strikers 1945 (Video Game) / int_2b50986a | type |
Arrange Mode | |
Strikers 1945 (Video Game) / int_2b50986a | comment |
Arrange Mode: PLUS revamps the playable roster of planes to include the Spitfire and Zero from the first game as well as the new Fiat G.56 and and XP-55 Ascender, completely replaces 2 bosses, changes up the charge shot system, and slows down the now-purple bullets into patterns that wouldn't look too out of place in a Cave game. | |
Strikers 1945 (Video Game) / int_2b50986a | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_2b50986a | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_2b50986a | |
Strikers 1945 (Video Game) / int_2b7d29e1 | type |
Artifact Title | |
Strikers 1945 (Video Game) / int_2b7d29e1 | comment |
Artifact Title: The third game isn't set after World War II or in the 40s. Hence the fact that the third game is sometimes retitled 1999. | |
Strikers 1945 (Video Game) / int_2b7d29e1 | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_2b7d29e1 | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_2b7d29e1 | |
Strikers 1945 (Video Game) / int_3033b958 | type |
Giant Enemy Crab | |
Strikers 1945 (Video Game) / int_3033b958 | comment |
Giant Enemy Crab: Robot alien crabs, at that. | |
Strikers 1945 (Video Game) / int_3033b958 | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_3033b958 | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_3033b958 | |
Strikers 1945 (Video Game) / int_4536fd29 | type |
Energy Weapon | |
Strikers 1945 (Video Game) / int_4536fd29 | comment |
Energy Weapon: In World War II! | |
Strikers 1945 (Video Game) / int_4536fd29 | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_4536fd29 | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_4536fd29 | |
Strikers 1945 (Video Game) / int_486466ee | type |
Dual Boss | |
Strikers 1945 (Video Game) / int_486466ee | comment |
Dual Boss: Cross Blade in 1999. | |
Strikers 1945 (Video Game) / int_486466ee | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_486466ee | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_486466ee | |
Strikers 1945 (Video Game) / int_4a932556 | type |
Compilation Re-release | |
Strikers 1945 (Video Game) / int_4a932556 | comment |
Compilation Rerelease: Psikyo Shooting Collection Vol. 1: Strikers 1945 I & II. | |
Strikers 1945 (Video Game) / int_4a932556 | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_4a932556 | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_4a932556 | |
Strikers 1945 (Video Game) / int_589e54d3 | type |
Charged Attack | |
Strikers 1945 (Video Game) / int_589e54d3 | comment |
Charged Attack: Hold-type. As you destroy enemies, a meter builds up at the bottom, and when it's charged to at least level 1 (of 3) you can fire off a high-powered attack by holding down the shot button and then releasing. | |
Strikers 1945 (Video Game) / int_589e54d3 | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_589e54d3 | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_589e54d3 | |
Strikers 1945 (Video Game) / int_5989e3b6 | type |
Enemy Mine | |
Strikers 1945 (Video Game) / int_5989e3b6 | comment |
Enemy Mine: In 1999/III, both the Strikers and FGR, despite fighting each other for decades, join forces to fight off the alien invaders. | |
Strikers 1945 (Video Game) / int_5989e3b6 | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_5989e3b6 | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_5989e3b6 | |
Strikers 1945 (Video Game) / int_5ed3ace2 | type |
Batman Can Breathe in Space | |
Strikers 1945 (Video Game) / int_5ed3ace2 | comment |
Batman Can Breathe in Space: In the first game, your World War II plane is launched into space without any ill effects despite the low atmospheric pressure. The modern-day jet fighters of 1999/III later repeat the exploit. The second game (and by extension, PLUS) has your World War II plane dive deep underground into the center of a volcano, again without any ill effects despite the immense atmospheric pressure. | |
Strikers 1945 (Video Game) / int_5ed3ace2 | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_5ed3ace2 | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_5ed3ace2 | |
Strikers 1945 (Video Game) / int_62259825 | type |
Nintendo Hard | |
Strikers 1945 (Video Game) / int_62259825 | comment |
Nintendo Hard: Naturally, as it's an arcade game series. The second loops are best known for their lightning-fast bullet patterns, which are a signature element of Psikyo games. | |
Strikers 1945 (Video Game) / int_62259825 | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_62259825 | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_62259825 | |
Strikers 1945 (Video Game) / int_63c6c615 | type |
Dynamic Difficulty | |
Strikers 1945 (Video Game) / int_63c6c615 | comment |
Dynamic Difficulty: The more power-ups you have, the more difficult it becomes. | |
Strikers 1945 (Video Game) / int_63c6c615 | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_63c6c615 | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_63c6c615 | |
Strikers 1945 (Video Game) / int_6f3498bc | type |
Collision Damage | |
Strikers 1945 (Video Game) / int_6f3498bc | comment |
Collision Damage: Averted. Colliding with another plane will just power you down a notch. Some players use this feature to control the game's Dynamic Difficulty. | |
Strikers 1945 (Video Game) / int_6f3498bc | featureApplicability |
-1.0 | |
Strikers 1945 (Video Game) / int_6f3498bc | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_6f3498bc | |
Strikers 1945 (Video Game) / int_740f59b4 | type |
ColorCodedForYourConvenience | |
Strikers 1945 (Video Game) / int_740f59b4 | comment |
Color-Coded for Your Convenience: The planes in II have color-coded shots depending on their nationality. Lightning and Flying Pancake (USA): Blue Ta-152 and Mosquito (Europe): Green Hayate and Shinden (Japan): Purple Planes in "Plus" have color-coded shots depending on their alignment. Lighting, Flying Pancake, Spitfire and Ascender (Allied): Yellow Focke Wulf, Zero Fighter and Fiat G.56 (Axis): Red/Orange The modern-day jets in III have color-coded shots depending on their movement speed. F/A-18 (Medium): Blue F-117 and AV-8 (Slow): Purple F-22 and F-4 (Fast): Green The X-36 is an exception as it shoots blue despite being the fastest. | |
Strikers 1945 (Video Game) / int_740f59b4 | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_740f59b4 | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_740f59b4 | |
Strikers 1945 (Video Game) / int_82b48dc | type |
Stupid Jetpack Hitler | |
Strikers 1945 (Video Game) / int_82b48dc | comment |
Stupid Jetpack Hitler: The FGR from II is all but stated to be a Nazi remnant group, given that it wants to create a Fourth Reich using reverse-engineered CANY tech from I, culminating in incubating a giant alien embryo inside a volcano. It even manages to survive into 1999/III, developing the X-36 Warlord. | |
Strikers 1945 (Video Game) / int_82b48dc | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_82b48dc | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_82b48dc | |
Strikers 1945 (Video Game) / int_83edb5ab | type |
Difficulty by Region | |
Strikers 1945 (Video Game) / int_83edb5ab | comment |
Difficulty by Region: The Western versions of PLUS only gives you two lives instead of three, though that could be changed in the BIOS menu. | |
Strikers 1945 (Video Game) / int_83edb5ab | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_83edb5ab | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_83edb5ab | |
Strikers 1945 (Video Game) / int_8aeccf04 | type |
Bullet Hell | |
Strikers 1945 (Video Game) / int_8aeccf04 | comment |
Bullet Hell: Especially PLUS, which use bright pink and blue bullets, not unlike Cave games. In the mobile ports of Strikers 1945 II and 1999, there are "Pro" and "Master" options that take this to a new extreme. The Strikers 1945 Classic series has "Hard" and "Very Hard" options that makes the ports look more arcade-perfect in terms of gameplay (fast bullet patterns, more bullets fired from enemies, two loops), but players can thankfully continue playing even during the second loop when it's not possible in the original arcade version. | |
Strikers 1945 (Video Game) / int_8aeccf04 | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_8aeccf04 | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_8aeccf04 | |
Strikers 1945 (Video Game) / int_97c6b148 | type |
Allegedly Free Game | |
Strikers 1945 (Video Game) / int_97c6b148 | comment |
Allegedly Free Game: Strikers 1945 II and Strikers 1945 III has this in 2014 by Mobirix, APX Soft and Google Play. Every plane but the first is locked, there are Google ads in the main menu and pause screen, and unlocking other planes either requiring grinding or outright real many purchase. However the game difficulty is greatly reduced in the new easy mode. | |
Strikers 1945 (Video Game) / int_97c6b148 | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_97c6b148 | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_97c6b148 | |
Strikers 1945 (Video Game) / int_a733374b | type |
Bomb Whistle | |
Strikers 1945 (Video Game) / int_a733374b | comment |
Bomb Whistle: Multiple instances in all games, all involving bombs. In the first game, when the P-51 summons B-29's to carpet bomb the screen. In the second game, when the P-38 fires its max level charged shot. In the third game, when the F/A-18 drops a ballistic missile to the dead center of the screen and when the Harrier summons B-52's to carpet bomb the screen. Also happens when the X-36 is about to drop its energy bomb. Averted in PLUS where the bombs don't make whistling sounds whatsoever whenever they are dropped on the screen. | |
Strikers 1945 (Video Game) / int_a733374b | featureApplicability |
-1.0 | |
Strikers 1945 (Video Game) / int_a733374b | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_a733374b | |
Strikers 1945 (Video Game) / int_af4d6174 | type |
Setting Update | |
Strikers 1945 (Video Game) / int_af4d6174 | comment |
Setting Update: Strikers 1999/1945 III is Strikers 1945 IN THE 90'S! | |
Strikers 1945 (Video Game) / int_af4d6174 | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_af4d6174 | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_af4d6174 | |
Strikers 1945 (Video Game) / int_b18aeb20 | type |
Oddly Named Sequel 2: Electric Boogaloo | |
Strikers 1945 (Video Game) / int_b18aeb20 | comment |
Oddly Named Sequel 2: Electric Boogaloo: Strikers 1999. | |
Strikers 1945 (Video Game) / int_b18aeb20 | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_b18aeb20 | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_b18aeb20 | |
Strikers 1945 (Video Game) / int_b6ae5569 | type |
Transforming Mecha | |
Strikers 1945 (Video Game) / int_b6ae5569 | comment |
Transforming Mecha: Many of the bosses. And the X-36 on the players' side. | |
Strikers 1945 (Video Game) / int_b6ae5569 | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_b6ae5569 | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_b6ae5569 | |
Strikers 1945 (Video Game) / int_c25c7890 | type |
Fun with Acronyms | |
Strikers 1945 (Video Game) / int_c25c7890 | comment |
Fun with Acronyms: CANY is derived from "kani", the Japanese word for "crab". | |
Strikers 1945 (Video Game) / int_c25c7890 | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_c25c7890 | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_c25c7890 | |
Strikers 1945 (Video Game) / int_d34590cf | type |
Spin Attack | |
Strikers 1945 (Video Game) / int_d34590cf | comment |
Spin Attack: If you fail to perform the Technical Bonus against Spectre in 1999/III, its next attack involves it corkscrewing as it moves from side to side, sending bullet walls straight down. | |
Strikers 1945 (Video Game) / int_d34590cf | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_d34590cf | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_d34590cf | |
Strikers 1945 (Video Game) / int_d687ba2a | type |
Guest Fighter | |
Strikers 1945 (Video Game) / int_d687ba2a | comment |
Guest Fighter: Ayin, the pilot of the Shinden in the first was also one of the main characters of the Sengoku Ace series, and is a hidden character in Gunbird 2. | |
Strikers 1945 (Video Game) / int_d687ba2a | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_d687ba2a | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_d687ba2a | |
Strikers 1945 (Video Game) / int_d9e9ad7e | type |
The Cavalry | |
Strikers 1945 (Video Game) / int_d9e9ad7e | comment |
The Cavalry: Many of the bomb attacks from II onwards involve the player calling for reinforcements, usually in the form of bombers and fighter squadrons to clear the screen. | |
Strikers 1945 (Video Game) / int_d9e9ad7e | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_d9e9ad7e | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_d9e9ad7e | |
Strikers 1945 (Video Game) / int_e76151c3 | type |
Battleship Raid | |
Strikers 1945 (Video Game) / int_e76151c3 | comment |
Battleship Raid: The battles against Khabarovsk and Kii in the first, Iron Casket and Graf Zeppelin in II, and Thanatos in 1999/III (even if Thanatos is an attack train, rather than a ship). | |
Strikers 1945 (Video Game) / int_e76151c3 | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_e76151c3 | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_e76151c3 | |
Strikers 1945 (Video Game) / int_fc33ff16 | type |
One-Winged Angel | |
Strikers 1945 (Video Game) / int_fc33ff16 | comment |
One-Winged Angel: All the boss encounters run on this. | |
Strikers 1945 (Video Game) / int_fc33ff16 | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_fc33ff16 | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_fc33ff16 | |
Strikers 1945 (Video Game) / int_ffad4e9f | type |
Shown Their Work | |
Strikers 1945 (Video Game) / int_ffad4e9f | comment |
Shown Their Work: If you like World War II planes you can recognize among the enemies planes that in Real Life did not pass the prototype stage or even the drawing boards, as the Horten Ho 229. Other real-world WWII vehicles also appear, as the Maus super-heavy tank. | |
Strikers 1945 (Video Game) / int_ffad4e9f | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_ffad4e9f | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_ffad4e9f | |
Strikers 1945 (Video Game) / int_name | type |
ItemName | |
Strikers 1945 (Video Game) / int_name | comment |
||
Strikers 1945 (Video Game) / int_name | featureApplicability |
1.0 | |
Strikers 1945 (Video Game) / int_name | featureConfidence |
1.0 | |
Strikers 1945 (Video Game) | hasFeature |
Strikers 1945 (Video Game) / int_name | |
Strikers 1945 (Video Game) / int_name | itemName |
Strikers 1945 (Video Game) |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.