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Super Auto Pets (Video Game)

 Super Auto Pets (Video Game)
type
TVTItem
 Super Auto Pets (Video Game)
label
Super Auto Pets (Video Game)
 Super Auto Pets (Video Game)
page
SuperAutoPets
 Super Auto Pets (Video Game)
comment
Super Auto Pets (often abbreviated as SAP by players) is a free-to-play auto battler by Team Wood Games about teams of cute animals coming together... for a smackdown 'til one side's left standing.The premise is simple; You form and prep a team of pets to then battle against someone's own gang of critters. You have a chance to adjust your party before each battle, spending coins at the shop to purchase units and Food (power-ups). Strategy and luck both play a factor in a successful run. It's all highly addicting - You have been warned.The game currently has two modes: Arena Mode: Once your party is ready to go, the game matches you up with anyone with a similar (if not the exact same) run ratio of battles / wins / remaining lives. Victory is achieved at 10 wins. Versus Mode: Here, you match up against the same player(s) in a player-created lobby. The game rules are dictated by whatever the lobby creator had set.The game was initially released as a browser game on itch.io and Newgrounds (now removed) on April 14, 2021, and is currently available on SteamOS, Windows, Linux, Android, and iOS.
 Super Auto Pets (Video Game)
fetched
2023-07-11T01:45:36Z
 Super Auto Pets (Video Game)
parsed
2023-07-11T01:45:36Z
 Super Auto Pets (Video Game)
isPartOf
DBTropes
 Super Auto Pets (Video Game) / int_214c0753
type
Angry Guard Dog
 Super Auto Pets (Video Game) / int_214c0753
comment
Angry Guard Dog: The Doberman seems to be this, gaining massive stats and a Coconut at the start of each battle if the Ability check passes.
 Super Auto Pets (Video Game) / int_214c0753
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1.0
 Super Auto Pets (Video Game) / int_214c0753
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1.0
 Super Auto Pets (Video Game)
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Super Auto Pets (Video Game) / int_214c0753
 Super Auto Pets (Video Game) / int_27ae4a75
type
Poisonous Person
 Super Auto Pets (Video Game) / int_27ae4a75
comment
Poisonous Person: The Scorpion, a lowly 1/1 Tier 5 unit, is the only friend in the game that has the Poisonous ability. Any unit that it deals damage to immediately faints. This is represented by a Peanut and acts as a food item instead of an innate ability. This is unique to all other inherent abilities from all other friends, as it can be overwritten by another food item (presumably for balance).
 Super Auto Pets (Video Game) / int_27ae4a75
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1.0
 Super Auto Pets (Video Game) / int_27ae4a75
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Super Auto Pets (Video Game) / int_27ae4a75
 Super Auto Pets (Video Game) / int_2902d076
type
Support Party Member
 Super Auto Pets (Video Game) / int_2902d076
comment
Support Party Member: Several species have relatively poor stats and no useful Ability in terms of pure combat, but said Abilities can permanently buff other units (i.e., the Giraffe, Monkey, and Penguin) or assist in the Shop (i.e., the Squirrel, Cow, and Chicken).
 Super Auto Pets (Video Game) / int_2902d076
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Super Auto Pets (Video Game) / int_2902d076
 Super Auto Pets (Video Game) / int_2b706ca
type
More Dakka
 Super Auto Pets (Video Game) / int_2b706ca
comment
More Dakka: A battle can quickly escalate into this if there are several units that can damage random enemies (i.e., the Woodpecker, the Blowfish, the Snake, the Octopus).
 Super Auto Pets (Video Game) / int_2b706ca
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1.0
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Super Auto Pets (Video Game) / int_2b706ca
 Super Auto Pets (Video Game) / int_2f253c94
type
Glass Cannon
 Super Auto Pets (Video Game) / int_2f253c94
comment
Glass Cannon: What do you do with your support friends with horrible stats? Slap the Steak, a Tier 6 food onto them! This automatically gives the first attack per battle an additional 20 damage, hopefully enough to kill one minion before it faints itself.
 Super Auto Pets (Video Game) / int_2f253c94
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1.0
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Super Auto Pets (Video Game) / int_2f253c94
 Super Auto Pets (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Super Auto Pets (Video Game) / int_39b8d3d6
comment
Boring, but Practical: The Swan gives extra Gold at the start of each turn, is accessible very early in runs, and has relatively decent stats to boot. Naturally it's not the most exciting of units, but it's incredibly useful as one of the few ways to consistently gain extra income. The Mosquito can randomly attack enemy units for 1 damage. While the damage itself is quickly outpaced, its true value lies in lategame where Melons become more commonplace.
 Super Auto Pets (Video Game) / int_39b8d3d6
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Super Auto Pets (Video Game) / int_39b8d3d6
 Super Auto Pets (Video Game) / int_3df9c288
type
Keystone Army
 Super Auto Pets (Video Game) / int_3df9c288
comment
Keystone Army: Some late game builds rely on spawning tokens buffed by a Turkey. The Turkey itself is usually not very strong, and a lucky snipe that takes it out can turn a powerful team into a pushover.
 Super Auto Pets (Video Game) / int_3df9c288
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Super Auto Pets (Video Game) / int_3df9c288
 Super Auto Pets (Video Game) / int_3f0310d6
type
Magikarp Power
 Super Auto Pets (Video Game) / int_3f0310d6
comment
Magikarp Power: The lowly Caterpillar is a 1/3 Tier 3 friend with no battle ability, but it will automatically level up with each battle. Once the Caterpillar reaches level 3, at the start of each battle it will transform into a Butterfly and then copy the stats of your highest friend. Also true of the Tier 6 Octopus, who begins as an 8/8 friend with no ability, but as it levels up, it quickly gains stats and a potential game breaking ability to damage the entire team with each attack.
 Super Auto Pets (Video Game) / int_3f0310d6
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Super Auto Pets (Video Game) / int_3f0310d6
 Super Auto Pets (Video Game) / int_41817de
type
Power-Up Mount
 Super Auto Pets (Video Game) / int_41817de
comment
Power Up Mount: The Horse is this to an extent. It gives a slight attack buff to every unit summoned for the next battle.
 Super Auto Pets (Video Game) / int_41817de
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1.0
 Super Auto Pets (Video Game) / int_41817de
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Super Auto Pets (Video Game) / int_41817de
 Super Auto Pets (Video Game) / int_41dd77d
type
Zerg Rush
 Super Auto Pets (Video Game) / int_41dd77d
comment
Zerg Rush: Several friends can spawn tokens when they faint, but especially notorious is the Tier 6 Fly that summons a fly for the first 3 friends that that faint (Pre-nerf, it was for EVERY friend that fainted). Notable mention goes to the Sheep, that summons 2 additional friends at any level, and the Rooster that summons a Chick with 1 health and half its attack at level 1, 2 chicks at level 2, and 3 chicks at level 3.
 Super Auto Pets (Video Game) / int_41dd77d
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1.0
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Super Auto Pets (Video Game) / int_41dd77d
 Super Auto Pets (Video Game) / int_591c36ae
type
Gathering Steam
 Super Auto Pets (Video Game) / int_591c36ae
comment
Gathering Steam: The Shark is fairly weak for a tier 5 unit, but gets stronger the more friends faint in combat.
 Super Auto Pets (Video Game) / int_591c36ae
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1.0
 Super Auto Pets (Video Game) / int_591c36ae
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Super Auto Pets (Video Game) / int_591c36ae
 Super Auto Pets (Video Game) / int_6141b228
type
Full-Boar Action
 Super Auto Pets (Video Game) / int_6141b228
comment
Full-Boar Action: The Boar gains attack and HP before it attacks, so it can easily get out of control if it faces a lot of weak pets and recovers HP to survive the next pet's attack.
 Super Auto Pets (Video Game) / int_6141b228
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1.0
 Super Auto Pets (Video Game) / int_6141b228
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Super Auto Pets (Video Game) / int_6141b228
 Super Auto Pets (Video Game) / int_649345a2
type
You Will Not Evade Me
 Super Auto Pets (Video Game) / int_649345a2
comment
You Will Not Evade Me: A few pets' Abilities can move the opponent's units forward in line (the Donkey and Seahorse). This is helpful when going against species that benefit from standing behind several units, like the Shark.
 Super Auto Pets (Video Game) / int_649345a2
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1.0
 Super Auto Pets (Video Game) / int_649345a2
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Super Auto Pets (Video Game) / int_649345a2
 Super Auto Pets (Video Game) / int_64cf3b3f
type
Damage Reduction
 Super Auto Pets (Video Game) / int_64cf3b3f
comment
Damage Reduction: There are a variety of food Perks that that reduces damage the pet takes, such as the Garlic Perk reduces damage taken by 2 for the entire battle, the Melon Perk reduces damage taken by 20 once per battle, and the Potato Perk reduces damage taken from pet's abilities by 10 twice per battle.
 Super Auto Pets (Video Game) / int_64cf3b3f
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Super Auto Pets (Video Game) / int_64cf3b3f
 Super Auto Pets (Video Game) / int_65c4d0fa
type
Changing Gameplay Priorities
 Super Auto Pets (Video Game) / int_65c4d0fa
comment
Changing Gameplay Priorities: Certain items such as fall off later on due to the -2 damage taken being strong early when units may only have an attack of like five while food buffs often become stronger as you start losing other things to spend money on and get more pets that benefit from eating food.
 Super Auto Pets (Video Game) / int_65c4d0fa
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1.0
 Super Auto Pets (Video Game) / int_65c4d0fa
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Super Auto Pets (Video Game) / int_65c4d0fa
 Super Auto Pets (Video Game) / int_6ac6a56a
type
And Your Reward Is Clothes
 Super Auto Pets (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: Leveling up your account rewards cosmetics, from silly lil' hats for your pets to backgrounds.
 Super Auto Pets (Video Game) / int_6ac6a56a
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1.0
 Super Auto Pets (Video Game) / int_6ac6a56a
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 Super Auto Pets (Video Game)
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Super Auto Pets (Video Game) / int_6ac6a56a
 Super Auto Pets (Video Game) / int_77f6cc58
type
100% Completion
 Super Auto Pets (Video Game) / int_77f6cc58
comment
100% Completion: Medals are rewarded for getting a pet species to Level 3, while Ribbons are rewarded for completing an Arena run with a Level 3 of a given species. This can be tough, as some pets don't reap much benefit from leveling up and some can only be acquired by forcing certain pets to faint outside of battle.
 Super Auto Pets (Video Game) / int_77f6cc58
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1.0
 Super Auto Pets (Video Game) / int_77f6cc58
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Super Auto Pets (Video Game) / int_77f6cc58
 Super Auto Pets (Video Game) / int_781c70a3
type
Rascally Raccoon
 Super Auto Pets (Video Game) / int_781c70a3
comment
Rascally Raccoon: Before attacking, the Raccoon steals the enemies' food (stealing more per turn as it levels up).
 Super Auto Pets (Video Game) / int_781c70a3
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1.0
 Super Auto Pets (Video Game) / int_781c70a3
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1.0
 Super Auto Pets (Video Game)
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Super Auto Pets (Video Game) / int_781c70a3
 Super Auto Pets (Video Game) / int_7a2c20ea
type
Angry, Angry Hippos
 Super Auto Pets (Video Game) / int_7a2c20ea
comment
Angry, Angry Hippos: The Hippo gains attack and HP after defeating an enemy, so there is a good chance a Hippo can get out of control if it opposes a lot of weak pets and recovers HP back to survive the next pet's attack, especially if it levels up.
 Super Auto Pets (Video Game) / int_7a2c20ea
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1.0
 Super Auto Pets (Video Game) / int_7a2c20ea
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 Super Auto Pets (Video Game)
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Super Auto Pets (Video Game) / int_7a2c20ea
 Super Auto Pets (Video Game) / int_7deb3fb1
type
Crutch Character
 Super Auto Pets (Video Game) / int_7deb3fb1
comment
Crutch Character: The Caterpillar is valuable in the mid game because it's easy to get and basically duplicates your strongest unit as a Butterfly, but it has no ability and can't really use a constant food buff either. As such, when the T5 and T6 units start appearing and scaling up it starts becoming a liability.
 Super Auto Pets (Video Game) / int_7deb3fb1
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1.0
 Super Auto Pets (Video Game) / int_7deb3fb1
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 Super Auto Pets (Video Game)
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Super Auto Pets (Video Game) / int_7deb3fb1
 Super Auto Pets (Video Game) / int_869ffa6b
type
Random Number God
 Super Auto Pets (Video Game) / int_869ffa6b
comment
Random Number God: Several friends rely on RNG to decide where a damaging hit will land, but the most infamous is the Mosquito. Since it's a Tier 1 unit that deals 1 damage randomly before battle, and there are some Tier 1 units with just 1 health, a Mosquito hit can remove an enemy friend before the attacks even begin. This can be valuable late game as well for removing Melon Armor, but by then, there are usually better strategies.
 Super Auto Pets (Video Game) / int_869ffa6b
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1.0
 Super Auto Pets (Video Game) / int_869ffa6b
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 Super Auto Pets (Video Game)
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Super Auto Pets (Video Game) / int_869ffa6b
 Super Auto Pets (Video Game) / int_88e5fcbc
type
One-Hit Polykill
 Super Auto Pets (Video Game) / int_88e5fcbc
comment
One-Hit Polykill: A Rhino can decimate an entire team with just one attack. See Rhino Rampage below.
 Super Auto Pets (Video Game) / int_88e5fcbc
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1.0
 Super Auto Pets (Video Game) / int_88e5fcbc
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Super Auto Pets (Video Game) / int_88e5fcbc
 Super Auto Pets (Video Game) / int_8d718b9e
type
Bears Are Bad News
 Super Auto Pets (Video Game) / int_8d718b9e
comment
Bears Are Bad News: While actually subverted for the other two bears (the Bear and Polar Bear), the Grizzly Bear deals relatively heavy damage to 2 random enemies every five friendly attacks.
 Super Auto Pets (Video Game) / int_8d718b9e
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 Super Auto Pets (Video Game) / int_8d718b9e
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Super Auto Pets (Video Game) / int_8d718b9e
 Super Auto Pets (Video Game) / int_8f1ec2c5
type
Joke Character
 Super Auto Pets (Video Game) / int_8f1ec2c5
comment
Joke Character: The Sloth is the rarest pet in the game, with only a small chance (1/10000 per roll, or 0.01%) to appear in the shop. It also has the lowest base stats and functionally no Ability. However, as Medals and Ribbons are awarded for running each species, taking the Sloth when it appears is an absolute no-brainer for 100% completion.
 Super Auto Pets (Video Game) / int_8f1ec2c5
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1.0
 Super Auto Pets (Video Game) / int_8f1ec2c5
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 Super Auto Pets (Video Game)
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Super Auto Pets (Video Game) / int_8f1ec2c5
 Super Auto Pets (Video Game) / int_9d352e21
type
Overly-Nervous Flop Sweat
 Super Auto Pets (Video Game) / int_9d352e21
comment
Overly-Nervous Flop Sweat: Units with Abilities that activate upon fainting (like the Flamingo) will visibly sweat if the player picks up the Sleeping Pill.
 Super Auto Pets (Video Game) / int_9d352e21
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1.0
 Super Auto Pets (Video Game) / int_9d352e21
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Super Auto Pets (Video Game) / int_9d352e21
 Super Auto Pets (Video Game) / int_9f7b20af
type
Late Character Syndrome
 Super Auto Pets (Video Game) / int_9f7b20af
comment
Late Character Syndrome: Tier 6 Pets can fall victim to this, as their late appearance in Shops means their stats are quite low compared to a unit with several turns' worth of stat investment.
 Super Auto Pets (Video Game) / int_9f7b20af
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1.0
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Super Auto Pets (Video Game) / int_9f7b20af
 Super Auto Pets (Video Game) / int_a1e69878
type
Ditto Fighter
 Super Auto Pets (Video Game) / int_a1e69878
comment
Ditto Fighter: The Parrot copies the in-battle abilities of the animal ahead.
 Super Auto Pets (Video Game) / int_a1e69878
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1.0
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Super Auto Pets (Video Game) / int_a1e69878
 Super Auto Pets (Video Game) / int_a414c3f0
type
One-Hit Kill
 Super Auto Pets (Video Game) / int_a414c3f0
comment
One-Hit Kill: Pets with the Peanut Perk knock out enemies instantly, making the Peanut pet's HP the only concern.
 Super Auto Pets (Video Game) / int_a414c3f0
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1.0
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Super Auto Pets (Video Game) / int_a414c3f0
 Super Auto Pets (Video Game) / int_beac3bec
type
Last Chance Hit Point
 Super Auto Pets (Video Game) / int_beac3bec
comment
Last Chance Hit Point: The Pepper Perk allows the pet to survive with at least 1 HP from a single attack, even from those with the Peanut Perk. The downside is that the Pepper wears out after one attack, even from pets that don't faint it in one attack.
 Super Auto Pets (Video Game) / int_beac3bec
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1.0
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Super Auto Pets (Video Game) / int_beac3bec
 Super Auto Pets (Video Game) / int_bed5b40d
type
Reduced Mana Cost
 Super Auto Pets (Video Game) / int_bed5b40d
comment
Reduced Mana Cost: Actually gold cost. Several units can influence the price of friends and food. The Squirrel, the Goat, and the Sauropod all reduce parts of the shop.
 Super Auto Pets (Video Game) / int_bed5b40d
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1.0
 Super Auto Pets (Video Game) / int_bed5b40d
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Super Auto Pets (Video Game) / int_bed5b40d
 Super Auto Pets (Video Game) / int_caf89e54
type
Taking You with Me
 Super Auto Pets (Video Game) / int_caf89e54
comment
Taking You with Me: The Badger has a faint effect that deals its attack (or multiple of its attack at higher levels) to the two units on either side of it. This makes the Badger an extremely powerful back unit when paired with Honey to hopefully use its fainting damage to defeat the last remaining enemy unit, and then spawn a bee to win the battle (the Honey-Badger strategy). Alternatively, it can be a strong front unit with a weak support unit behind it, hopefully taking out at least 2 of the enemy's strongest units as it faints.
 Super Auto Pets (Video Game) / int_caf89e54
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1.0
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Super Auto Pets (Video Game) / int_caf89e54
 Super Auto Pets (Video Game) / int_e078a82
type
Gameplay Automation
 Super Auto Pets (Video Game) / int_e078a82
comment
Gameplay Automation: Once the game starts, the player has absolutely no control. Justified, as combat would be very predictable if not for certain RNG factors.
 Super Auto Pets (Video Game) / int_e078a82
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1.0
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Super Auto Pets (Video Game) / int_e078a82
 Super Auto Pets (Video Game) / int_e43c66bd
type
Art Evolution
 Super Auto Pets (Video Game) / int_e43c66bd
comment
Art Evolution: The original, vanilla roster of pets have their artwork based off of Google Emojis, a simple, cutesy art style with Black Bead Eyes. Eventually, pet packs necessitated having to create brand new, fully original art for species not depicted in Emoji, the result being comparatively more detailed. The original species' sprites are to be replaced with new art as well. For fans of the original artwork, the devs provide the option to change between the old and new styles.
 Super Auto Pets (Video Game) / int_e43c66bd
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1.0
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Super Auto Pets (Video Game) / int_e43c66bd
 Super Auto Pets (Video Game) / int_e58e0124
type
Pokémon Speak
 Super Auto Pets (Video Game) / int_e58e0124
comment
Pokémon Speak: Interestingly, the Giraffe's sound effect is a woman saying, well, "Giraffe".
 Super Auto Pets (Video Game) / int_e58e0124
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1.0
 Super Auto Pets (Video Game) / int_e58e0124
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 Super Auto Pets (Video Game)
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Super Auto Pets (Video Game) / int_e58e0124
 Super Auto Pets (Video Game) / int_ed72657e
type
Rhino Rampage
 Super Auto Pets (Video Game) / int_ed72657e
comment
Rhino Rampage: When the Rhino defeats a unit (and survives), it deals damage to the unit behind it. This counts for ANY damage, including that extra damage. Against a team of enemies with low health, even ones that spawn other units, a single Rhino can tear through them all with just one attack.
 Super Auto Pets (Video Game) / int_ed72657e
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1.0
 Super Auto Pets (Video Game) / int_ed72657e
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Super Auto Pets (Video Game) / int_ed72657e
 Super Auto Pets (Video Game) / int_f51c5f3c
type
Never Say "Die"
 Super Auto Pets (Video Game) / int_f51c5f3c
comment
Never Say "Die": Units don't die - they faint. A unit getting knocked out for the rest of the battle and a unit vanishing permanently after eating a Sleeping Pill both count as fainting (which you can use to your advantage).
 Super Auto Pets (Video Game) / int_f51c5f3c
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1.0
 Super Auto Pets (Video Game) / int_f51c5f3c
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Super Auto Pets (Video Game) / int_f51c5f3c
 Super Auto Pets (Video Game) / int_fa87021
type
Kill Streak
 Super Auto Pets (Video Game) / int_fa87021
comment
Kill Streak: The Hippo gain attack and HP for each opposing pet it defeats.
 Super Auto Pets (Video Game) / int_fa87021
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1.0
 Super Auto Pets (Video Game) / int_fa87021
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Super Auto Pets (Video Game) / int_fa87021
 Super Auto Pets (Video Game) / int_ff070bbd
type
Attack! Attack! Attack!
 Super Auto Pets (Video Game) / int_ff070bbd
comment
Attack! Attack! Attack!: Some pets' Abilities benefit from attacking directly over and over again. One notable example is the Hippo, who temporarily gains stats from defeating enemies. While this heavily punishes teams that rely on summoning, even a well-placed Melon, Pepper or Peanut can be enough to stop a Hippo cold.
 Super Auto Pets (Video Game) / int_ff070bbd
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Super Auto Pets (Video Game) / int_ff070bbd
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ItemName
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 Super Auto Pets (Video Game) / int_name
featureConfidence
1.0
 Super Auto Pets (Video Game)
hasFeature
Super Auto Pets (Video Game) / int_name
 Super Auto Pets (Video Game) / int_name
itemName
Super Auto Pets (Video Game)

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