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Super Back to the Future II (Video Game)

 Super Back to the Future II (Video Game)
type
TVTItem
 Super Back to the Future II (Video Game)
label
Super Back to the Future II (Video Game)
 Super Back to the Future II (Video Game)
page
SuperBackToTheFutureII
 Super Back to the Future II (Video Game)
comment
A Back to the Future Platform Game released for the Super NES in 1993, based on the second part of the movie trilogy.Following the plot of the movie, you take control of Marty McFly on his hoverboard as he quests through time to stop Biff, who has taken over Hill Valley in 1985 due to his future self stealing the Delorean and giving his 1955 self the 2015 Sports Almanac.Marty platforms and has standard controls. He can move and jump on top of enemies, and there are various powerups he can obtain by breaking vending machines, like a shield that protects him from a hit, extra hoverboards (hit points), and lives.
 Super Back to the Future II (Video Game)
fetched
2023-09-21T16:08:28Z
 Super Back to the Future II (Video Game)
parsed
2023-09-21T16:08:28Z
 Super Back to the Future II (Video Game)
isPartOf
DBTropes
 Super Back to the Future II (Video Game) / int_33003c9b
type
Fun Size
 Super Back to the Future II (Video Game) / int_33003c9b
comment
Fun Size: Everyone in the game, even the bosses, is drawn in an adorable Super-Deformed style.
 Super Back to the Future II (Video Game) / int_33003c9b
featureApplicability
1.0
 Super Back to the Future II (Video Game) / int_33003c9b
featureConfidence
1.0
 Super Back to the Future II (Video Game)
hasFeature
Super Back to the Future II (Video Game) / int_33003c9b
 Super Back to the Future II (Video Game) / int_3f8ef764
type
Bleak Level
 Super Back to the Future II (Video Game) / int_3f8ef764
comment
Bleak Level: Round 3-1 takes place in the streets of the crappy, dilapidated Hill Valley of 1985, where Biff has taken over the town.
 Super Back to the Future II (Video Game) / int_3f8ef764
featureApplicability
1.0
 Super Back to the Future II (Video Game) / int_3f8ef764
featureConfidence
1.0
 Super Back to the Future II (Video Game)
hasFeature
Super Back to the Future II (Video Game) / int_3f8ef764
 Super Back to the Future II (Video Game) / int_3fe13b23
type
Bootstrapped Theme
 Super Back to the Future II (Video Game) / int_3fe13b23
comment
Bootstrapped Theme: The Back To The Future theme makes its grand appearance on the SNES, and greets the player from the title screen.
 Super Back to the Future II (Video Game) / int_3fe13b23
featureApplicability
1.0
 Super Back to the Future II (Video Game) / int_3fe13b23
featureConfidence
1.0
 Super Back to the Future II (Video Game)
hasFeature
Super Back to the Future II (Video Game) / int_3fe13b23
 Super Back to the Future II (Video Game) / int_614c1cf5
type
Tomorrowland
 Super Back to the Future II (Video Game) / int_614c1cf5
comment
Tomorrow Land: Round 1 takes place in the 2015 version of Hill Valley.
 Super Back to the Future II (Video Game) / int_614c1cf5
featureApplicability
1.0
 Super Back to the Future II (Video Game) / int_614c1cf5
featureConfidence
1.0
 Super Back to the Future II (Video Game)
hasFeature
Super Back to the Future II (Video Game) / int_614c1cf5
 Super Back to the Future II (Video Game) / int_77550b4f
type
Theme-and-Variations Soundtrack
 Super Back to the Future II (Video Game) / int_77550b4f
comment
Theme-and-Variations Soundtrack: Not only does the famed BTTF theme appear, it is remixed throughout different stages in the game.
 Super Back to the Future II (Video Game) / int_77550b4f
featureApplicability
1.0
 Super Back to the Future II (Video Game) / int_77550b4f
featureConfidence
1.0
 Super Back to the Future II (Video Game)
hasFeature
Super Back to the Future II (Video Game) / int_77550b4f
 Super Back to the Future II (Video Game) / int_93ed8515
type
Set Right What Once Went Wrong
 Super Back to the Future II (Video Game) / int_93ed8515
comment
Set Right What Once Went Wrong: The general mission of the game. Biff has wrecked 1985 Hill Valley, so Marty has to travel to 1955 Hill Valley to retrieve the Sports Almanac.
 Super Back to the Future II (Video Game) / int_93ed8515
featureApplicability
1.0
 Super Back to the Future II (Video Game) / int_93ed8515
featureConfidence
1.0
 Super Back to the Future II (Video Game)
hasFeature
Super Back to the Future II (Video Game) / int_93ed8515
 Super Back to the Future II (Video Game) / int_a533f4d8
type
Cool Board
 Super Back to the Future II (Video Game) / int_a533f4d8
comment
Cool Board: Marty is exclusively on his hoverboard for the majority of the game, which functions both as a jump attack and a well-timed shielding move. Hoverboards also double as extra lives.
 Super Back to the Future II (Video Game) / int_a533f4d8
featureApplicability
1.0
 Super Back to the Future II (Video Game) / int_a533f4d8
featureConfidence
1.0
 Super Back to the Future II (Video Game)
hasFeature
Super Back to the Future II (Video Game) / int_a533f4d8
 Super Back to the Future II (Video Game) / int_ac4ac8e5
type
Idiosyncratic Episode Naming
 Super Back to the Future II (Video Game) / int_ac4ac8e5
comment
Idiosyncratic Episode Naming: Some levels are named after themes, such as "Jack", "Queen", and "King".
 Super Back to the Future II (Video Game) / int_ac4ac8e5
featureApplicability
1.0
 Super Back to the Future II (Video Game) / int_ac4ac8e5
featureConfidence
1.0
 Super Back to the Future II (Video Game)
hasFeature
Super Back to the Future II (Video Game) / int_ac4ac8e5
 Super Back to the Future II (Video Game) / int_deb39de3
type
Bad Future
 Super Back to the Future II (Video Game) / int_deb39de3
comment
Bad Future: Of rather, Bad Present 1985. Like in the movie, Round 3 takes place when Marty returns to Hill Valley 1985, and finds a total Crapsack World taken over by Biff.
 Super Back to the Future II (Video Game) / int_deb39de3
featureApplicability
1.0
 Super Back to the Future II (Video Game) / int_deb39de3
featureConfidence
1.0
 Super Back to the Future II (Video Game)
hasFeature
Super Back to the Future II (Video Game) / int_deb39de3
 Super Back to the Future II (Video Game) / int_e63317eb
type
Green Hill Zone
 Super Back to the Future II (Video Game) / int_e63317eb
comment
Green Hill Zone: The first level takes place in Hill Valley 2015, where level design is simple and players can get used to Marty's controls. He battles Griff in the malt shop as the boss.
 Super Back to the Future II (Video Game) / int_e63317eb
featureApplicability
1.0
 Super Back to the Future II (Video Game) / int_e63317eb
featureConfidence
1.0
 Super Back to the Future II (Video Game)
hasFeature
Super Back to the Future II (Video Game) / int_e63317eb
 Super Back to the Future II (Video Game) / int_ea2e9f2d
type
No Ending
 Super Back to the Future II (Video Game) / int_ea2e9f2d
comment
No Ending: After defeating Biff for the last time, the game immediately goes to the credits.
 Super Back to the Future II (Video Game) / int_ea2e9f2d
featureApplicability
1.0
 Super Back to the Future II (Video Game) / int_ea2e9f2d
featureConfidence
1.0
 Super Back to the Future II (Video Game)
hasFeature
Super Back to the Future II (Video Game) / int_ea2e9f2d
 Super Back to the Future II (Video Game) / int_name
type
ItemName
 Super Back to the Future II (Video Game) / int_name
comment
 Super Back to the Future II (Video Game) / int_name
featureApplicability
1.0
 Super Back to the Future II (Video Game) / int_name
featureConfidence
1.0
 Super Back to the Future II (Video Game)
hasFeature
Super Back to the Future II (Video Game) / int_name
 Super Back to the Future II (Video Game) / int_name
itemName
Super Back to the Future II (Video Game)

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