Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Super Mario Party (Video Game)

 Super Mario Party (Video Game)
type
TVTItem
 Super Mario Party (Video Game)
label
Super Mario Party (Video Game)
 Super Mario Party (Video Game)
page
SuperMarioParty
 Super Mario Party (Video Game)
comment
Super Mario Party is a video game developed by NDcube and published by Nintendo for the Nintendo Switch in 2018, as the first installment in the series on the system. The game acts as a reboot of the Mario Party series with gameplay that returns to something more in line with the original Hudson Soft entries after ND Cube's previous efforts with the series all experimented with a variety of different board game styles.Mario and friends are having an argument one day, each of them claiming to be the Super Star. The gang all agree to the age-old tradition of throwing a party to declare a winner, when suddenly Bowser arrives to crash the party with his minions in tow, suggesting that one of them could be the Super Star instead. Bowser also brought Kamek along to join Toad and Toadette as the party's judges. Kamek gets things set up right away by using his magic to create the Party Plaza, filled with all kinds of challenges for the partygoers. Now, with more competitors than ever, everyone sets off to claim the coveted title of Super Star.The main board game returns to the board-game style established in the original Mario Party games, as four players each navigate a board while playing minigames and collecting coins that they use to buy stars. Certain elements of the formula have been simplified a bit, such as stars now costing only ten coins instead of the original twenty. Each player uses a single Joy-Con controller to play, with no options to use other controllers. Many sections of the game make use of the unique features of the Joy-Con controllers, such as the motion controls and HD Rumble.Elements from later Mario Party installments appear as well. While players can roll a normal Dice Block with the numbers 1 through 6 on it, character-specific Dice Blocks return from Mario Party: Star Rush, and players can choose to roll them instead on each turn. Also from Star Rush, players can recruit other characters to join their team as Allies, who will not only help increase their rolls, but also allow the player to use their specific Dice Blocks, and help out during certain minigames.Aside from the main Mario Party mode, the game features a handful of other gameplay modes: River Survival: A four-player cooperative game. Four players are placed in a raft headed down a river, and the objective is to reach the goal before the timer runs out. Two players are placed on both sides of the raft, and can only paddle to steer the raft in the opposite direction of the side that they are on. The four players must work together to control the raft and navigate the river as quickly as possible while avoiding various obstacles. Along the way, the team can collect mini-game balloons for chances to play cooperative mini-games to add extra seconds to the clock. How much time they earn is determined by how well they perform in these mini-games. The river has a variety of branching paths with different routes to take, so players will have to play this mode multiple times if they wish to see everything. Sound Stage: A collection of motion-controlled rhythm mini-games. In the main mode, three mini-games are selected at random, and the four players must collect as many points as possible by moving their Joy-Con controllers with the correct timing. The player that collects the most points once all of the mini-games are completed is the winner. Partner Party: A different take on the board game mode. Players are divided into two teams of two players each, and the teams must work together to collect more Stars than their rival team. While the objective remains the same as in Mario Party mode, the board navigation mechanics take their inspiration from the Toad Scramble mode in Mario Party: Star Rush. Both players on a team roll their Dice Blocks at once, and from there, they can move around the board in any direction they wish. Players can achieve bonuses by cooperating with their partner, such as rolling the same number on their Dice Blocks, or landing on the same space. Additionally, players must land directly on the Star Space in order to purchase a Star. The team who has collected more Stars at the end of the allotted turns wins. Challenge Road: A single-player mode where one player navigates through a series of Worlds by playing and winning mini-games.The game features a mode which takes emphasis on "dual screen" gameplay, allowing players to take part in local multiplayer across two Nintendo Switch systems. There is also a dedicated area known as Toad's Rec Room with a few special minigames that can be enhanced by connecting two Nintendo Switch systems together. Toad and Toadette return as hosts, while Kamek also serves as a host when characters land on a bad luck space.Super Mario Party is the first Mario Party game to incorporate fully-playable online multiplayer modes. At launch, players with an active Nintendo Switch Online subscription could take part in the Online Mariothon, where they would play five pre-selected minigames against other players around the world and compete for the highest overall score. On April 27th, 2021, the game received an update allowing players to play entire board games in both Mario Party and Partner Party modes with up to four players online, as well as access the majority of the minigames in Free Play mode.
 Super Mario Party (Video Game)
fetched
2024-03-05T07:47:31Z
 Super Mario Party (Video Game)
parsed
2024-03-05T07:47:31Z
 Super Mario Party (Video Game)
processingComment
Dropped link to BananaPeel: Not a Feature - ITEM
 Super Mario Party (Video Game)
processingComment
Dropped link to CallBack: Not a Feature - ITEM
 Super Mario Party (Video Game)
processingComment
Dropped link to RhythmGame: Not a Feature - IGNORE
 Super Mario Party (Video Game)
processingComment
Dropped link to ShellGame: Not a Feature - ITEM
 Super Mario Party (Video Game)
isPartOf
DBTropes
 Super Mario Party (Video Game) / int_10a21b32
type
Extendo Boxing Glove
 Super Mario Party (Video Game) / int_10a21b32
comment
Extendo Boxing Glove: In Train in Pain, each player drives around an arena in a small train with a large boxing glove mounted on the front. The objective is to eliminate the opposing players by firing the glove to punch them from behind and send them flying out of the arena. Any ally characters that players have recruited will ride their team's train in an extra cart on the back, effectively granting that player an extra hit point.
 Super Mario Party (Video Game) / int_10a21b32
featureApplicability
1.0
 Super Mario Party (Video Game) / int_10a21b32
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_10a21b32
 Super Mario Party (Video Game) / int_121476bd
type
The Millstone
 Super Mario Party (Video Game) / int_121476bd
comment
The Millstone: In King Bob-omb's Powderkeg Mine and Gold Rush Mine, it's possible to temporarily recruit a Bob-omb as an ally by passing its space in the northern section of the board, but this should be avoided, as their Dice Block deducts from the player's roll instead of adding to it.
 Super Mario Party (Video Game) / int_121476bd
featureApplicability
1.0
 Super Mario Party (Video Game) / int_121476bd
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_121476bd
 Super Mario Party (Video Game) / int_12425046
type
Roaring Rapids
 Super Mario Party (Video Game) / int_12425046
comment
Roaring Rapids: River Survival is a mode where all characters have to travel together across a network of rapids while avoiding obstacles (as getting hit will subtract the current time limit). From time to time, they have to play a Co-Op minigame to win and gather extra seconds to the aforementioned time limit. The rapids' path fork into many branches, and the characters have to pick one. It's necessary to play this mode several times to take all possible paths and earn one of the Gems that unlock the game's ending.
 Super Mario Party (Video Game) / int_12425046
featureApplicability
1.0
 Super Mario Party (Video Game) / int_12425046
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_12425046
 Super Mario Party (Video Game) / int_143e6c8d
type
Heroic Mime
 Super Mario Party (Video Game) / int_143e6c8d
comment
Heroic Mime: Mario and Luigi have no dialogue of their own. During scenes where the other characters would have dialogue, such as when they are recruited as allies or appear in the Party Plaza, Toad will speak on their behalf.
 Super Mario Party (Video Game) / int_143e6c8d
featureApplicability
1.0
 Super Mario Party (Video Game) / int_143e6c8d
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_143e6c8d
 Super Mario Party (Video Game) / int_191a3673
type
Graceful Loser
 Super Mario Party (Video Game) / int_191a3673
comment
Graceful Loser: At the end of each game, the losing players will all applaud for the winner. In the final awards ceremony, when the Super Star is crowned, Bowser approaches the pedestal they're standing atop and congratulates them for their victory, before promising to step up his game for the next party. If Bowser himself becomes the Super Star, Bowser Jr. will take his place and cheer for his papa.
 Super Mario Party (Video Game) / int_191a3673
featureApplicability
1.0
 Super Mario Party (Video Game) / int_191a3673
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_191a3673
 Super Mario Party (Video Game) / int_1e0878c2
type
Palmtree Panic
 Super Mario Party (Video Game) / int_1e0878c2
comment
Palmtree Panic: Megafruit Paradise takes place on a series of tropical islands. Some of these islands happen to be giant fruit. Worlds 3 and 5 of Challenge Road have the map set on a tropical beach. In the background, different characters can be seen having fun in the sun in different ways, and various aquatic enemies can be seen, such as Cheep Cheeps and Huckit Crabs.
 Super Mario Party (Video Game) / int_1e0878c2
featureApplicability
1.0
 Super Mario Party (Video Game) / int_1e0878c2
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_1e0878c2
 Super Mario Party (Video Game) / int_1e1d10ee
type
Fishing Minigame
 Super Mario Party (Video Game) / int_1e1d10ee
comment
Fishing Minigame: Rumble Fishing (not to be confused with the minigame of the same name from Mario Party 4) places four players atop a cloud floating above the ocean, and the objective is to use a fishing rod to catch a larger Dragoneel than anyone else. The players can move around to search for Dragoneels under the water, and when the Joy-Con rumbles, they will know they've found one. The stronger the rumble is, the larger the Dragoneel is. In Net Worth, four players take hold of one corner of a large fishing net in a river with a school of Cheep Cheeps swimming by. The players must work together to catch as many Cheep Cheeps as possible by simultaneously raising the net when as many Cheep Cheeps as possible are above it. They get 30 seconds to catch as many as they can, and receive a better rank based on how many they catch.
 Super Mario Party (Video Game) / int_1e1d10ee
featureApplicability
1.0
 Super Mario Party (Video Game) / int_1e1d10ee
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_1e1d10ee
 Super Mario Party (Video Game) / int_29a39f6
type
Easter Egg
 Super Mario Party (Video Game) / int_29a39f6
comment
Easter Egg: This game has a minigame called Rhythm and Bruise, where the players bop plastic Monty Moles in time to the rhythm. If you play as Monty Mole in Rhythm and Bruise, Monty Mole will spend the entire minigame with a panicked expression and look away when he hits the plastic moles.
 Super Mario Party (Video Game) / int_29a39f6
featureApplicability
1.0
 Super Mario Party (Video Game) / int_29a39f6
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_29a39f6
 Super Mario Party (Video Game) / int_3011ef28
type
Co-Op Multiplayer
 Super Mario Party (Video Game) / int_3011ef28
comment
Co-Op Multiplayer: The River Survival mode features four players working together to row a raft down a river within a time limit. Along the way, they can play minigames for chances to earn more time, all of which place the four players on a single team. Partner Party is a board game mode where the players are divided into two teams of two. Players must work together with their partner to defeat the other team.
 Super Mario Party (Video Game) / int_3011ef28
featureApplicability
1.0
 Super Mario Party (Video Game) / int_3011ef28
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_3011ef28
 Super Mario Party (Video Game) / int_3033b958
type
Giant Enemy Crab
 Super Mario Party (Video Game) / int_3033b958
comment
Giant Enemy Crab: In "Smash and Crab" the three-player team controls a giant hammer-wielding crab mech, and must crush the remaining lone player with one of the hammers. One player controls the crab's body and can move the mech left and right, while the other two each control one of the hammers and can slam it down with a press of the button.
 Super Mario Party (Video Game) / int_3033b958
featureApplicability
1.0
 Super Mario Party (Video Game) / int_3033b958
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_3033b958
 Super Mario Party (Video Game) / int_31cd5fe7
type
Apologetic Attacker
 Super Mario Party (Video Game) / int_31cd5fe7
comment
Apologetic Attacker: While Kamek normally laughs at players unlucky enough to land on his Bad Luck spaces, if that player happens to be either Bowser or Bowser Jr., he will fearfully apologize for causing them problems, but as it's his job to penalize the players, he has no choice but to go through with it.
 Super Mario Party (Video Game) / int_31cd5fe7
featureApplicability
1.0
 Super Mario Party (Video Game) / int_31cd5fe7
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_31cd5fe7
 Super Mario Party (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Super Mario Party (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Certain characters have Dice Blocks that won't earn them any above-average rolls, but can reliably give decent rolls with little risk. Mario's Dice Block is very similar to the normal Dice Block, but the 2 and 4 faces are replaced by 3. Daisy's Dice Block only has the numbers 3 and 4 on it. It has the highest minimum roll of any character Dice Block in the game, but is also tied for the lowest maximum roll. Shy Guy's Dice Block is similar to Daisy's. It has a higher chance of rolling a 4, but does have an off-chance of rolling a 0.
 Super Mario Party (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Super Mario Party (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_39b8d3d6
 Super Mario Party (Video Game) / int_39dceac1
type
Pop Quiz
 Super Mario Party (Video Game) / int_39dceac1
comment
Pop Quiz: In the 1-vs.-3 minigame Drop Quiz, three players watch a video showing a series of characters running across the screen and carrying different kinds of fruit, and must remember as much of the video as possible. The remaining solo player then gets to choose one of three questions based on what was just shown. Each member of the team must then move their character onto one of the panels, each having a different answer on them. Once time runs out, each panel except for the correct one will open, causing any characters standing on them to fall down a hole and be eliminated. If any member of the team can correctly answer all three questions, the team wins the minigame. Rattle and Hmmm is a minigame that makes use of the Joy-Con's HD Rumble feature. The players will be shown three different characters, who will each perform an action that causes the Joy-Con to rumble in a different way. Once all three have been shown, the controllers will rumble in the same way as one of the characters shown. Each player then picks which of the three characters they think made the same rumble. Players who pick the correct answer earlier will earn more points than their rivals. Absent Minded shows the players a group of eight images of different characters, though the images are hidden in certain ways, such as being pixelated, scrambled, or only shown one at a time. The players have a selection of three character options, and must select which of the three is not included above. Birdo appears periodically in the Party Plaza and asks trivia questions about the game whenever player 1 speaks to her. Answering her questions correctly can award the player with things like stickers and Party Points.
 Super Mario Party (Video Game) / int_39dceac1
featureApplicability
1.0
 Super Mario Party (Video Game) / int_39dceac1
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_39dceac1
 Super Mario Party (Video Game) / int_3dfd0c64
type
Solid Clouds
 Super Mario Party (Video Game) / int_3dfd0c64
comment
Solid Clouds: The minigame Air to a Fortune takes place atop a series of nine clouds floating up in the sky, with each player standing on one of the clouds in the four cardinal directions. In each round, players can jump to one of the clouds adjacent to theirs to collect the coins on it by pressing the button in the direction they want to jump, but if multiple players try to jump to the same cloud, they will bump into each other, and none of them will get to claim the coins.
 Super Mario Party (Video Game) / int_3dfd0c64
featureApplicability
1.0
 Super Mario Party (Video Game) / int_3dfd0c64
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_3dfd0c64
 Super Mario Party (Video Game) / int_41435fc2
type
Pie in the Face
 Super Mario Party (Video Game) / int_41435fc2
comment
Pie in the Face: In the minigame Pie Hard, players divide into two teams of two and grab cream pies from the tables behind them, and throw them at their opponents to score points. Any pies that hit a player will cause that character to get pie cream all over them.
 Super Mario Party (Video Game) / int_41435fc2
featureApplicability
1.0
 Super Mario Party (Video Game) / int_41435fc2
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_41435fc2
 Super Mario Party (Video Game) / int_418208c3
type
Auto-Scrolling Level
 Super Mario Party (Video Game) / int_418208c3
comment
Auto-Scrolling Level: Follow the Money has players navigating a course as the screen moves forward constantly, pushing them forward. Each time the minigame is played, different types of enemies will appear that the players must avoid in order to hold onto the coins they collect, which appear at different points throughout the course.
 Super Mario Party (Video Game) / int_418208c3
featureApplicability
1.0
 Super Mario Party (Video Game) / int_418208c3
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_418208c3
 Super Mario Party (Video Game) / int_4577bd49
type
Gameplay Grading
 Super Mario Party (Video Game) / int_4577bd49
comment
Gameplay Grading: The Co-op minigames award the team of four players with a letter rank depending on how well they do, with S being the highest and C being the lowest. In River Survival mode, the time bonus that the team receives will be greater depending on how high they rank.
 Super Mario Party (Video Game) / int_4577bd49
featureApplicability
1.0
 Super Mario Party (Video Game) / int_4577bd49
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_4577bd49
 Super Mario Party (Video Game) / int_464dd7cc
type
The Unfought
 Super Mario Party (Video Game) / int_464dd7cc
comment
The Unfought: During the game's ending, it seems like Bowser will do something sinister after all the Gems are placed in the ceremony plaza, prompting a Final Boss fight against him. However, he only says some words of encouragement (it's unclear if he changed his mind or merely wanted to pull a leg on everybody), and the celebrations continue as usual, eventually leading to the game's credits.
 Super Mario Party (Video Game) / int_464dd7cc
featureApplicability
1.0
 Super Mario Party (Video Game) / int_464dd7cc
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_464dd7cc
 Super Mario Party (Video Game) / int_4c798fd5
type
Shock and Awe
 Super Mario Party (Video Game) / int_4c798fd5
comment
Shock and Awe: In Lightning Round, players are given fifteen seconds to collect as many coins as they can as they appear around the arena, but they must grab them while avoiding electric sparks created when the Sumo Bros. above stomp on their platforms. Half the Battle contains Amps that appear as enemies that must be avoided. Any characters that touch them will be stunned with an electric shock.
 Super Mario Party (Video Game) / int_4c798fd5
featureApplicability
1.0
 Super Mario Party (Video Game) / int_4c798fd5
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_4c798fd5
 Super Mario Party (Video Game) / int_4f328cb3
type
Invisible Anatomy
 Super Mario Party (Video Game) / int_4f328cb3
comment
Invisible Anatomy: Zigzagged with Goomba. Sometimes it holds objects on its head, other times it grabs them using its mouth, but there are times when it can "hold" items as normal as if it has invisible hands.
 Super Mario Party (Video Game) / int_4f328cb3
featureApplicability
1.0
 Super Mario Party (Video Game) / int_4f328cb3
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_4f328cb3
 Super Mario Party (Video Game) / int_5120bbf6
type
Fantastic Fireworks
 Super Mario Party (Video Game) / int_5120bbf6
comment
Fantastic Fireworks: The minigame Isthmus Be the Way tasks four players with carrying a bomb full of fireworks to a cannon at the end of a series of land bridges separating each player. Once the bomb reaches the end of the course, it is loaded into the cannon and fired into the sky, where it explodes into the shape of a Super Star.
 Super Mario Party (Video Game) / int_5120bbf6
featureApplicability
1.0
 Super Mario Party (Video Game) / int_5120bbf6
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_5120bbf6
 Super Mario Party (Video Game) / int_5313c266
type
Bookends
 Super Mario Party (Video Game) / int_5313c266
comment
Book Ends: During the opening cutscene, there is a left-to-right pan shot showing each of Mario's friends celebrating the prospect of another party, ending with Mario looking over all of them with his arms crossed and nodding his head in approval. During the ending awards ceremony there is a similar shot featuring all of the playable characters, good and bad, that ends with Bowser (or Bowser Jr., if the player is playing as Bowser) overlooking everyone with the same approval.
 Super Mario Party (Video Game) / int_5313c266
featureApplicability
1.0
 Super Mario Party (Video Game) / int_5313c266
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_5313c266
 Super Mario Party (Video Game) / int_546b3fc7
type
City of Gold
 Super Mario Party (Video Game) / int_546b3fc7
comment
City of Gold: The unlockable fourth board, Kamek's Tantalizing Tower (Tantalizing Tower Toys in Partner Party) is a palatial city literally made of gold built at the top of a skyscrapper. It is unique among the other boards for having the price of the Star change each time someone buys one: It can cost 5, 10 or 15 coins.
 Super Mario Party (Video Game) / int_546b3fc7
featureApplicability
1.0
 Super Mario Party (Video Game) / int_546b3fc7
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_546b3fc7
 Super Mario Party (Video Game) / int_5475a026
type
Block Puzzle
 Super Mario Party (Video Game) / int_5475a026
comment
Block Puzzle: Toad's Rec Room contains a minigame called Puzzle Hustle, where the objective is to move your character around to slide large pieces of character sprites from previous Mario games around a small playing field and put them all together to build the complete sprite. Characters can both push and pull each piece, but the pieces cannot move through each other, so they must be positioned in ways that the other pieces can be moved around them. This mode can be played with multiple players, and if multiple characters push or pull a piece in the same direction simultaneously, the pieces can be moved faster.
 Super Mario Party (Video Game) / int_5475a026
featureApplicability
1.0
 Super Mario Party (Video Game) / int_5475a026
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_5475a026
 Super Mario Party (Video Game) / int_5527dc0c
type
Plot Coupon
 Super Mario Party (Video Game) / int_5527dc0c
comment
Plot Coupon: The Gems awarded for completing all the main modes in the game. Each Gem represents a virtue: Tenacity, Spirit, Love, Courage and Passion; and placing them all in the Super Star's ceremony plaza unlocks the game's ending.
 Super Mario Party (Video Game) / int_5527dc0c
featureApplicability
1.0
 Super Mario Party (Video Game) / int_5527dc0c
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_5527dc0c
 Super Mario Party (Video Game) / int_5914d5dd
type
Slippy-Slidey Ice World
 Super Mario Party (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: The minigame Penguin Pushers takes place atop a frozen ice rink in a snowy tundra. The four players slide around on the ice as they work together to corral the penguins into the rink's exit.
 Super Mario Party (Video Game) / int_5914d5dd
featureApplicability
1.0
 Super Mario Party (Video Game) / int_5914d5dd
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_5914d5dd
 Super Mario Party (Video Game) / int_5989e3b6
type
Enemy Mine
 Super Mario Party (Video Game) / int_5989e3b6
comment
Enemy Mine: Since any character can recruit any other character as an ally, and the game includes both good guys and bad guys to play as, it is entirely possible for arch-enemies to team up to win the game. Specific characters even have unique dialogue for being recruited by specific other characters, such as Bowser Jr. only agreeing to help Mario for today, or Peach having a similar reaction to being recruited by Bowser or Bowser Jr.
 Super Mario Party (Video Game) / int_5989e3b6
featureApplicability
1.0
 Super Mario Party (Video Game) / int_5989e3b6
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_5989e3b6
 Super Mario Party (Video Game) / int_5a57bdaa
type
Lucky Seven
 Super Mario Party (Video Game) / int_5a57bdaa
comment
Lucky Seven: Diddy Kong's Dice Block has a 50/50 chance of rolling a 0 or a 7.
 Super Mario Party (Video Game) / int_5a57bdaa
featureApplicability
1.0
 Super Mario Party (Video Game) / int_5a57bdaa
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_5a57bdaa
 Super Mario Party (Video Game) / int_5c8fa553
type
Level Ate
 Super Mario Party (Video Game) / int_5c8fa553
comment
Level Ate: Megafruit Paradise and its Partner Party counterpart, Watermelon Walkabout take place atop a series of four islands on a beach. Two of these islands happen to consist of a giant watermelon, and a giant pineapple. The remaining two islands aren't left out either, as certain tiles of the boards are large oranges that players use as stepping stones between the higher and lower platforms.
 Super Mario Party (Video Game) / int_5c8fa553
featureApplicability
1.0
 Super Mario Party (Video Game) / int_5c8fa553
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_5c8fa553
 Super Mario Party (Video Game) / int_606bbe10
type
High-Five Left Hanging
 Super Mario Party (Video Game) / int_606bbe10
comment
High-Five Left Hanging: If a team of two or more players wins a minigame, the participating players must shake their Joy-Con to high-five the other players, which will earn them all a small bonus. However, there is only a small time window to do so, and if any players choose not to do it, the players who did get ready for the high five will look at them with a dumbfounded reaction, and they won't get the bonus.
 Super Mario Party (Video Game) / int_606bbe10
featureApplicability
1.0
 Super Mario Party (Video Game) / int_606bbe10
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_606bbe10
 Super Mario Party (Video Game) / int_637ef67
type
New Game Plus
 Super Mario Party (Video Game) / int_637ef67
comment
New Game Plus: Upon completing the mode Challenge Road, the player will not only receive the Passion Gem (one of the Plot Coupons necessary to clear the game), but also unlock a master variant of the mode; in it, the clear conditions of the minigames are more difficult, requiring a greater mastery than the one already necessary to complete the mode in its normal version.
 Super Mario Party (Video Game) / int_637ef67
featureApplicability
1.0
 Super Mario Party (Video Game) / int_637ef67
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_637ef67
 Super Mario Party (Video Game) / int_64e8196d
type
Don't Wake the Sleeper
 Super Mario Party (Video Game) / int_64e8196d
comment
Don't Wake the Sleeper: In Don't Wake Wiggler, players take turns petting a sleeping Wiggler's head to score points. Players can pet it up to five times on their turn, and score one point each time, but if Wiggler wakes up after being pet, the player who woke him up will lose all of their points. As the Wiggler gets closer to waking up, it will start having negative reactions to being pet, such as Cross-Popping Veins, or briefly opening one eye.
 Super Mario Party (Video Game) / int_64e8196d
featureApplicability
1.0
 Super Mario Party (Video Game) / int_64e8196d
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_64e8196d
 Super Mario Party (Video Game) / int_66bee5ea
type
Shooting Gallery
 Super Mario Party (Video Game) / int_66bee5ea
comment
Shooting Gallery: In Block and Load, players are divided into two teams, and take control of cannons that they fire at a structure built from wooden blocks. Three players each use weaker cannons that can be fired more rapidly but should be used to remove blocks individually, while the remaining solo player gets a single cannon that is much more powerful and can take out entire groups of blocks in a single shot, but takes much longer to reload. Whichever team can completely knock over all the blocks before the other will win the minigame. The minigame Home On The 'Rang has all four players throw Boomerangs at the Pokeys that move through a sandy corral in the desert. Hitting a Pokey's round segment yields one point, while hitting the head yields three. Each Pokey has a different height and speed. All four players have to team up by coordinating the timing of their Boomerang throws to get as many points as possible before time runs out.
 Super Mario Party (Video Game) / int_66bee5ea
featureApplicability
1.0
 Super Mario Party (Video Game) / int_66bee5ea
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_66bee5ea
 Super Mario Party (Video Game) / int_6790a1e1
type
Sphere Factor
 Super Mario Party (Video Game) / int_6790a1e1
comment
Sphere Factor: The minigame Bumper Brawl has each player rolling around an arena encased in a larger plastic ball, and the goal is to push all of the opposing players out of the arena by bumping into them.
 Super Mario Party (Video Game) / int_6790a1e1
featureApplicability
1.0
 Super Mario Party (Video Game) / int_6790a1e1
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_6790a1e1
 Super Mario Party (Video Game) / int_6820e212
type
Giant Squid
 Super Mario Party (Video Game) / int_6820e212
comment
Giant Squid: A Mega Blooper appears as a board hazard on Megafruit Paradise and Watermelon Walkabout, where it stalks players crossing the bridge between Present Island and Watermelon Island. In Mario Party mode, there are certain Event spaces on the bridge that trigger the Blooper's attack, while in Partner Party, every space on the bridge has a roughly 1/3 chance of activating it. Regardless, any players that get attacked by the Blooper will be sent flying back to start.
 Super Mario Party (Video Game) / int_6820e212
featureApplicability
1.0
 Super Mario Party (Video Game) / int_6820e212
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_6820e212
 Super Mario Party (Video Game) / int_6bff99d4
type
Secret Character
 Super Mario Party (Video Game) / int_6bff99d4
comment
Secret Character: There are four playable characters that can be unlocked by meeting certain conditions in the game. Once the conditions are met, the character will appear in the Party Plaza, and will become playable characters after the player talks to them. Dry Bones appears randomly after playing certain modes. Donkey Kong appears after three different end levels are cleared in River Survival. Diddy Kong and Pom Pom are both unlocked after making enough progress in Challenge Road. Diddy Kong appears at the end of World 2, while Pom Pom appears midway through World 5.
 Super Mario Party (Video Game) / int_6bff99d4
featureApplicability
1.0
 Super Mario Party (Video Game) / int_6bff99d4
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_6bff99d4
 Super Mario Party (Video Game) / int_6e467916
type
Tablecloth Yank
 Super Mario Party (Video Game) / int_6e467916
comment
Tablecloth Yank: In the Rhythm minigame Clearing the Table, each player has a table topped with a tablecloth of their player color, and a pile of glasses are dropped atop the table in time with the music. When the pile is complete, on the next beat, the players must quickly pull their Joy-Con toward themself to yank the tablecloth out from under the glasses. If they yank with the correct timing, the cloth will come out without disturbing the glasses at all, and that player will earn more points. Players can anticipate the beat they must yank the cloth by noting the rhythm at which the glasses land on each other.
 Super Mario Party (Video Game) / int_6e467916
featureApplicability
1.0
 Super Mario Party (Video Game) / int_6e467916
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_6e467916
 Super Mario Party (Video Game) / int_705e9515
type
Made O' Gold
 Super Mario Party (Video Game) / int_705e9515
comment
Made O' Gold: The Golden Dash Mushroom item is a better version of the regular Dash Mushroom, adding five spaces to the roll of anyone who uses it, while the lesser Dash Mushroom only adds three.
 Super Mario Party (Video Game) / int_705e9515
featureApplicability
1.0
 Super Mario Party (Video Game) / int_705e9515
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_705e9515
 Super Mario Party (Video Game) / int_70d8269d
type
Excuse Plot
 Super Mario Party (Video Game) / int_70d8269d
comment
Excuse Plot: All characters (including, with surprising sportsmanship, Bowser and his minions) compete against each other to become the Super Star and, in the process, gather the fabled Gems that reward different virtues, so they're all placed in the Party Plaza.
 Super Mario Party (Video Game) / int_70d8269d
featureApplicability
1.0
 Super Mario Party (Video Game) / int_70d8269d
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_70d8269d
 Super Mario Party (Video Game) / int_726230a2
type
"Jar of Jellybeans" Contest
 Super Mario Party (Video Game) / int_726230a2
comment
"Jar of Jellybeans" Contest: The minigame Senseless Census places each player in a train car full of Toads, and each player can move around separately to count how many Toads are in the car. Many of the Toads are seated at the various booths in the car doing different things, but they will also leave their seats to walk around the car. Players press the buttons on their Joy-Con to count either up or down, and once time runs out, the player who picked the number closest to the correct answer is the winner.
 Super Mario Party (Video Game) / int_726230a2
featureApplicability
1.0
 Super Mario Party (Video Game) / int_726230a2
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_726230a2
 Super Mario Party (Video Game) / int_75e04d9e
type
Herding Mission
 Super Mario Party (Video Game) / int_75e04d9e
comment
Herding Mission: The Co-op minigame Penguin Pushers tasks four players with guiding a flock of penguins out of a small ice rink through the exit at the bottom of the screen. The players run around the rink, and the penguins move away from nearby players. The minigame ends once all of the penguins have left the rink, and the players' rank is determined by how long it took.
 Super Mario Party (Video Game) / int_75e04d9e
featureApplicability
1.0
 Super Mario Party (Video Game) / int_75e04d9e
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_75e04d9e
 Super Mario Party (Video Game) / int_7a0056e7
type
Last-Second Photo Failure
 Super Mario Party (Video Game) / int_7a0056e7
comment
Last-Second Photo Failure: In Slaparazzi, a red Koopa Troopa approaches the circular arena to stand on one of five surrounding pedestals, and takes a photo of the four players from wherever they're standing. The players must run over to stand in front of them to be in the picture, but the character closest to the middle of the frame will get the most points, so the players are encouraged to slap their rivals out of the way to take center stage. After each photo is taken, the results are shown onscreen, which typically have the characters slapping each other instead of properly posing for the photo.
 Super Mario Party (Video Game) / int_7a0056e7
featureApplicability
1.0
 Super Mario Party (Video Game) / int_7a0056e7
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_7a0056e7
 Super Mario Party (Video Game) / int_7aa989ea
type
Token Evil Teammate
 Super Mario Party (Video Game) / int_7aa989ea
comment
Token Evil Teammate: Toad, Toadette, and Kamek act as the judges in the board games. While Toad and Toadette are supportive to the partygoers, giving them instructions and awarding them with stars, Kamek instead prefers to harass the participants with different punishments whenever they land on his Bad Luck spaces.
 Super Mario Party (Video Game) / int_7aa989ea
featureApplicability
1.0
 Super Mario Party (Video Game) / int_7aa989ea
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_7aa989ea
 Super Mario Party (Video Game) / int_7ec8506d
type
Animal Talk
 Super Mario Party (Video Game) / int_7ec8506d
comment
Animal Talk: Donkey Kong and Diddy Kong both speak in monkey noises, which are then translated into human language separately.
 Super Mario Party (Video Game) / int_7ec8506d
featureApplicability
1.0
 Super Mario Party (Video Game) / int_7ec8506d
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_7ec8506d
 Super Mario Party (Video Game) / int_81a61a4a
type
Discontinuity Nod
 Super Mario Party (Video Game) / int_81a61a4a
comment
Discontinuity Nod: Birdo has a piece of dialogue where she states that this is "the 11th party", referring to the previous home console Mario Party games, while seemingly disregarding the portable and arcade installments.
 Super Mario Party (Video Game) / int_81a61a4a
featureApplicability
1.0
 Super Mario Party (Video Game) / int_81a61a4a
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_81a61a4a
 Super Mario Party (Video Game) / int_82933b02
type
Button Mashing
 Super Mario Party (Video Game) / int_82933b02
comment
Button Mashing: Pull It Together is a tug-of-war minigame where players pull their side of the rope by mashing the rightmost button on their Joy-Con as quickly as they can. As this is a Team minigame, any ally characters will join the game as well, giving a noticeable advantage to players who have more.
 Super Mario Party (Video Game) / int_82933b02
featureApplicability
1.0
 Super Mario Party (Video Game) / int_82933b02
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_82933b02
 Super Mario Party (Video Game) / int_868e6134
type
Songs in the Key of Panic
 Super Mario Party (Video Game) / int_868e6134
comment
Songs in the Key of Panic: When only three turns remain, the board's theme shifts into a higher-pitched, slightly more dramatic version.
 Super Mario Party (Video Game) / int_868e6134
featureApplicability
1.0
 Super Mario Party (Video Game) / int_868e6134
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_868e6134
 Super Mario Party (Video Game) / int_8eb3d48f
type
Revisiting the Roots
 Super Mario Party (Video Game) / int_8eb3d48f
comment
Revisiting the Roots: After seven years of the franchise experimenting with alternate formulas, the game returns to the non-linear board game mechanic where players navigate around the board to search for stars and collect coins, and a minigame is played between rounds. Nintendo even describes it as a "complete relaunch" or "complete refresh" of the series.
 Super Mario Party (Video Game) / int_8eb3d48f
featureApplicability
1.0
 Super Mario Party (Video Game) / int_8eb3d48f
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_8eb3d48f
 Super Mario Party (Video Game) / int_92d6110b
type
Grenade Hot Potato
 Super Mario Party (Video Game) / int_92d6110b
comment
Grenade Hot Potato: The minigame Lit Potato sees each player along with any ally characters they have all standing in a circle, with certain characters being given bombs. If a player has a bomb in their hands, they can pass it to the player next to them clockwise by pressing a button. When the bombs explode, the character holding them will be eliminated, and this keeps going until only one team remains.
 Super Mario Party (Video Game) / int_92d6110b
featureApplicability
1.0
 Super Mario Party (Video Game) / int_92d6110b
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_92d6110b
 Super Mario Party (Video Game) / int_933576c8
type
Mighty Glacier
 Super Mario Party (Video Game) / int_933576c8
comment
Mighty Glacier: Some Dice Blocks have high odds of rolling great numbers, but comes at the cost of possibly not moving or losing coins. Any faces that give or take away coins also make the user move 0 spaces. Bowser's Dice Block has fantastic numbers like 8,9, and 10, but also has a 1/3 of losing three coins instead of moving, and the remaining face is a 1. Donkey Kong's Dice Block comes with two 10 faces, but the remaining sides don't let him move at all, though one of them does at least give him +5 coins. Downplayed with Diddy Kong's Dice Block, which comes with only three sides of 7, but only 2 sides are 0 and 1 side is for +2 coins.
 Super Mario Party (Video Game) / int_933576c8
featureApplicability
1.0
 Super Mario Party (Video Game) / int_933576c8
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_933576c8
 Super Mario Party (Video Game) / int_940a5958
type
Artificial Stupidity
 Super Mario Party (Video Game) / int_940a5958
comment
Artificial Stupidity: If a human player partners up with a CPU partner in Partner Party, they have absolutely no way to influence their partner's actions. The CPU will use the team's items regardless of whether the player wants them to, or sometimes won't use items when it would be helpful to. The player also cannot pick what Dice Block their ally uses, making it impossible to strategize what kind of number combinations they want to aim for.
 Super Mario Party (Video Game) / int_940a5958
featureApplicability
1.0
 Super Mario Party (Video Game) / int_940a5958
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_940a5958
 Super Mario Party (Video Game) / int_99599179
type
Ring Out
 Super Mario Party (Video Game) / int_99599179
comment
Ring Out: The minigame Soak or Croak has the four players run around an arena located inside a water fountain. Each player is equipped with a water gun that they can fire at their opponents to push them away, but it can only hold a limited amount of water, and must be reloaded by shaking the Joy-Con. Any players that get pushed out of the fountain are eliminated, and the last player standing wins.
 Super Mario Party (Video Game) / int_99599179
featureApplicability
1.0
 Super Mario Party (Video Game) / int_99599179
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_99599179
 Super Mario Party (Video Game) / int_9aeee007
type
Console Cameo
 Super Mario Party (Video Game) / int_9aeee007
comment
Console Cameo: Aside from the Joy-Con controllers that appear during certain minigames to demonstrate the controls, Senseless Census has some Toads that can be seen playing Super Mario Party on a Nintendo Switch in tabletop mode.
 Super Mario Party (Video Game) / int_9aeee007
featureApplicability
1.0
 Super Mario Party (Video Game) / int_9aeee007
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_9aeee007
 Super Mario Party (Video Game) / int_9b61220c
type
Pressure Plate
 Super Mario Party (Video Game) / int_9b61220c
comment
Pressure Plate: The minigame Fetch Quest (yes, it's called like that) requires all four players to team up and carry all nine diamonds placed in their underground area into the pedestals placed at the center. The problem is that some of the diamonds are locked behind barriers that can only be opened as long as their associated switches are held pressed. Thus, one player has to stand on a switch to keep it pressed so another player can get the diamonds placed beyond the now-open barrier.
 Super Mario Party (Video Game) / int_9b61220c
featureApplicability
1.0
 Super Mario Party (Video Game) / int_9b61220c
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_9b61220c
 Super Mario Party (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Super Mario Party (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: Certain characters have Dice Blocks that have a high chance of rolling poor numbers, but also have above-average chances of rolling great numbers. Luigi's Dice Block has a 1/2 chance of rolling a 1, but compensates with a maximum roll of 7. Wario and Boo's Dice Blocks have a 2/3 chance of getting a great roll (Wario has four 6s, while Boo has a 50/50 split between 5 and 7), but also have a 1/3 chance of not only moving no spaces, but losing two coins in the process. Bowser has an extreme case with his Dice Block. At its worst, it can take away three coins. At its best, it can let him move ten spaces. Donkey Kong's Dice Block has a 2/3 chance of not moving him at all, but the remaining 1/3 chance will let him rocket ahead ten spaces. Diddy Kong and Dry Bones have Dice Blocks that have a 50/50 split between poor numbers and great ones. 0 or 7 in Diddy's case, 1 or 6 for Dry Bones.
 Super Mario Party (Video Game) / int_9b9397bb
featureApplicability
1.0
 Super Mario Party (Video Game) / int_9b9397bb
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_9b9397bb
 Super Mario Party (Video Game) / int_a220d528
type
What Could Possibly Go Wrong?
 Super Mario Party (Video Game) / int_a220d528
comment
What Could Possibly Go Wrong?: The description for Wario's Dice Block.
 Super Mario Party (Video Game) / int_a220d528
featureApplicability
1.0
 Super Mario Party (Video Game) / int_a220d528
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_a220d528
 Super Mario Party (Video Game) / int_ad1db87c
type
Oh, Crap!
 Super Mario Party (Video Game) / int_ad1db87c
comment
Almost every NPC has unique dialogue when approached by Bowser or Bowser Jr. Among other things, path-blocking characters are polite and apologetic, "minion" characters in the Party Plaza shower them with compliments instead of trash-talking them, and Kamek will be visibly quaking with fear if either of them land on a Bad Luck Space. This also affects the game's ending, where Bowser steps up to congratulate the new Super Star. If Bowser himself is the winner, Bowser Jr. appears in the cutscene instead, with unique dialogue.
 Super Mario Party (Video Game) / int_ad1db87c
featureApplicability
1.0
 Super Mario Party (Video Game) / int_ad1db87c
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_ad1db87c
 Super Mario Party (Video Game) / int_b06bbf4b
type
Be Careful What You Wish For
 Super Mario Party (Video Game) / int_b06bbf4b
comment
Be Careful What You Wish For: In the opening cutscene, Bowser hires Kamek to join Toad and Toadette's group of judges in order to keep things fair for him and the other minions, to which Kamek warns him to be careful what he wishes for. During the board games, Bowser is not exempt from Kamek's punishments if he lands on any Bad Luck spaces.
 Super Mario Party (Video Game) / int_b06bbf4b
featureApplicability
1.0
 Super Mario Party (Video Game) / int_b06bbf4b
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_b06bbf4b
 Super Mario Party (Video Game) / int_b1ddb121
type
Remixed Level
 Super Mario Party (Video Game) / int_b1ddb121
comment
Remixed Level: Each of the Mario Party boards gets a remixed layout, as well as a different name, when played in Partner Party. This is done to adapt the co-op gameplay, where both players in each team move at the same time in each turn and do so through a grid-based playable area: Whomp's Domino Ruins becomes Domino Ruins Treasure Hunt, and there's only one chest in the north instead of three, but players can only claim the Star within if they land on the nearby space after collecting the Key found elsewhere on the board. King Bob-omb's Powderkeg Mine becomes Gold Rush Mine. The central area's countdown is increased from 5 to 10, but the Event Spaces that make the counter go down are now hidden, and players that accidentally land on them spin a roulette to make the counter go down any number from 0 to 5. Additionally, the gold deposits on the western portion of the board now contain Stars, but players must grab one of the Pickaxes on the board before they can dig for them, and the mine carts no longer transport players around the board, instead featuring Bob-ombs who will ride through the tunnels to look for items if the player pay them coins. Megafruit Paradise becomes Watermelon Walkabout, and most islands gain additional middle platforms to reach the higher areas more easily. This version of Watermelon Island has a free star for players to claim, but it cannot be reached unless a player lands on one of the event spaces after collecting the Silver Pick over on Pineapple Island first. Kamek's Tantalizing Tower becomes Tantalizing Tower Toys, and the southern half adds a zigzagged path layout to its center. Toadette returns to moving around the board every time a Star is bought, unlike the Mario Party version of the board, where she stays at the top for the entire game. Additionally, the capsule machine now dispenses prizes for players instead of changing the Star price, but in order to claim one of these prizes, one player must buy an item from the shop first, which will also come with a Capsule Ticket.
 Super Mario Party (Video Game) / int_b1ddb121
featureApplicability
1.0
 Super Mario Party (Video Game) / int_b1ddb121
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_b1ddb121
 Super Mario Party (Video Game) / int_b8f8b892
type
Promoted to Playable
 Super Mario Party (Video Game) / int_b8f8b892
comment
Promoted to Playable: Goomba, Monty Mole, and Pom Pom all make their playable Mario Party debut in this game. Bowser is also playable for the first time outside of Bowser Party from Mario Party 10.
 Super Mario Party (Video Game) / int_b8f8b892
featureApplicability
1.0
 Super Mario Party (Video Game) / int_b8f8b892
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_b8f8b892
 Super Mario Party (Video Game) / int_b9a27725
type
Stopped Numbering Sequels
 Super Mario Party (Video Game) / int_b9a27725
comment
Stopped Numbering Sequels: This is the first home console Mario Party game to do away with the numbering system that all the previous ones used, a trend that will continue with the next game, Mario Party Superstars. Curiously, Birdo still acknowledges that this is the 11th party, following Mario Party 10.
 Super Mario Party (Video Game) / int_b9a27725
featureApplicability
1.0
 Super Mario Party (Video Game) / int_b9a27725
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_b9a27725
 Super Mario Party (Video Game) / int_bad20f4e
type
Whammy
 Super Mario Party (Video Game) / int_bad20f4e
comment
Whammy: The minigame Timing is Money has four players performing a Ground Pound on a button with a slot spinning around. When the button is pressed, the slot will stop, and the player will be awarded the number of coins shown, but if they land on the Bob-omb, they will get blown up and lose every coin they have earned up to that point.
 Super Mario Party (Video Game) / int_bad20f4e
featureApplicability
1.0
 Super Mario Party (Video Game) / int_bad20f4e
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_bad20f4e
 Super Mario Party (Video Game) / int_bb48f8ba
type
Timed Mission
 Super Mario Party (Video Game) / int_bb48f8ba
comment
Timed Mission: The entirety of River Survival has all four players needing to race to one of the finish lines at the end of the river before a timer runs out. At the start, the players have nowhere near enough time to reach the end, so along the way, they must collect minigame balloons, then perform well in the minigames they activate to earn more seconds. If the timer runs out, the game ends and all players lose.
 Super Mario Party (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Super Mario Party (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_bb48f8ba
 Super Mario Party (Video Game) / int_c04b1231
type
Jump Scare
 Super Mario Party (Video Game) / int_c04b1231
comment
Jump Scare: In Don't Wake Wiggler, once Wiggler has been pet too many times, his sleeping face is abruptly replaced with his angry red face, and accompanied with a loud train whistle that replaces the quiet ambience of the mini-game itself.
 Super Mario Party (Video Game) / int_c04b1231
featureApplicability
1.0
 Super Mario Party (Video Game) / int_c04b1231
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_c04b1231
 Super Mario Party (Video Game) / int_c75c63a3
type
Blackout Basement
 Super Mario Party (Video Game) / int_c75c63a3
comment
Blackout Basement: The Co-op minigame Fireplace Race takes place in a pitch-black room with only a fireplace for illumination. Four players must work together to use torches lit by the fireplace to light all 30 candles in the room as quickly as possible. Occasionally, the room will be momentarily illuminated by lightning strikes.
 Super Mario Party (Video Game) / int_c75c63a3
featureApplicability
1.0
 Super Mario Party (Video Game) / int_c75c63a3
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_c75c63a3
 Super Mario Party (Video Game) / int_cb5cf4a5
type
Poison Mushroom
 Super Mario Party (Video Game) / int_cb5cf4a5
comment
Poison Mushroom: All numbers in Bob-omb's dice block are negative, so the number gotten from it will subtract from the number obtained by the dice of the player's character.
 Super Mario Party (Video Game) / int_cb5cf4a5
featureApplicability
1.0
 Super Mario Party (Video Game) / int_cb5cf4a5
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_cb5cf4a5
 Super Mario Party (Video Game) / int_cd809603
type
Tank Goodness
 Super Mario Party (Video Game) / int_cd809603
comment
Tank Goodness: One of the minigames in Toad's Rec Room is Shell Shocked Deluxe, a reimagining of the similarly-named minigame from Mario Party 2. Each participating player drives a tank modelled after a large Koopa shell with an overhead camera angle, and must score more points than their opponents by firing cannonballs at their opponents. If the players use two Nintendo Switch systems, they can play a 2-vs.-2 battle with four players, and place both systems together to create a larger battle map.
 Super Mario Party (Video Game) / int_cd809603
featureApplicability
1.0
 Super Mario Party (Video Game) / int_cd809603
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_cd809603
 Super Mario Party (Video Game) / int_cd83fa5b
type
Spoiler Opening
 Super Mario Party (Video Game) / int_cd83fa5b
comment
Spoiler Opening: The opening cutscene shows all of the secret playable characters together with the default ones, making it immediately clear who all of them are.
 Super Mario Party (Video Game) / int_cd83fa5b
featureApplicability
1.0
 Super Mario Party (Video Game) / int_cd83fa5b
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_cd83fa5b
 Super Mario Party (Video Game) / int_ce1b6f32
type
Temple of Doom
 Super Mario Party (Video Game) / int_ce1b6f32
comment
Temple of Doom: Whomp's Domino Ruins and its Partner Party counterpart, Domino Ruins Treasure Hunt, are the first board in their respective modes. The boards take place in an old temple out in the jungle, with images of Whomps engraved into them. The northernmost area of the board has some traps that the players can activate that can send rolling boulders their ways, and Whomps appear at certain points to block their progress unless they can pay coins.
 Super Mario Party (Video Game) / int_ce1b6f32
featureApplicability
1.0
 Super Mario Party (Video Game) / int_ce1b6f32
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_ce1b6f32
 Super Mario Party (Video Game) / int_ce6555f0
type
Lighter and Softer
 Super Mario Party (Video Game) / int_ce6555f0
comment
Lighter and Softer: Previous Mario Party games had Bowser as an actively malicious antagonist who takes pleasure in causing misery for Mario and friends, but here, Bowser steps down from that role to join Mario for some friendly competition. The antagonist role is instead filled by Kamek, who is much less intimidating or mean than his boss was. The amount of violence in the game is also lesser than previous games, with fewer minigames requiring the players to directly attack each other.
 Super Mario Party (Video Game) / int_ce6555f0
featureApplicability
1.0
 Super Mario Party (Video Game) / int_ce6555f0
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_ce6555f0
 Super Mario Party (Video Game) / int_ce9a1c4a
type
Underground Level
 Super Mario Party (Video Game) / int_ce9a1c4a
comment
Underground Level: King Bob-omb's Powderkeg Mine and Gold Rush Mine are boards located in a gold mine deep below the earth. The northeast and southwest corners of the board have minecart stations that players can ride between, and the easternmost part of the board contains a gold deposit where players can dig for coins if they land on the correct spaces. The Co-op minigame Miner Setbacks tasks all four players with carrying a cart full of crystals through a cave to reach a goal line. The cave contains Warp Pipes with Piranha Plants inside that the team must time their movements past to avoid getting bitten. There are alternate paths that players can take to avoid them, but they tend to be out of the way, and are covered in mud that slows them down.
 Super Mario Party (Video Game) / int_ce9a1c4a
featureApplicability
1.0
 Super Mario Party (Video Game) / int_ce9a1c4a
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_ce9a1c4a
 Super Mario Party (Video Game) / int_d24ed873
type
Developer's Foresight
 Super Mario Party (Video Game) / int_d24ed873
comment
Developer's Foresight: Almost every NPC has unique dialogue when approached by Bowser or Bowser Jr. Among other things, path-blocking characters are polite and apologetic, "minion" characters in the Party Plaza shower them with compliments instead of trash-talking them, and Kamek will be visibly quaking with fear if either of them land on a Bad Luck Space. This also affects the game's ending, where Bowser steps up to congratulate the new Super Star. If Bowser himself is the winner, Bowser Jr. appears in the cutscene instead, with unique dialogue. The Rhythm minigame Time to Shine usually has Waluigi act as the leader who shows what poses the players must strike. If any of the players are playing as him, the leader will instead be Luigi, Peach, Daisy, or Rosalina.
 Super Mario Party (Video Game) / int_d24ed873
featureApplicability
1.0
 Super Mario Party (Video Game) / int_d24ed873
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_d24ed873
 Super Mario Party (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Super Mario Party (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Where a player lands after their dice roll, what a space does, and how far they are from the star are immediately apparent at all times. Additionally, players can practice minigames on the minigame screen without having to go to a separate screen, and the minigame won't start until all players are ready. Failing a minigame enough times in Challenge Road will result in a Toady giving you the option to skip it and move on to the next.
 Super Mario Party (Video Game) / int_d6f284a3
featureApplicability
1.0
 Super Mario Party (Video Game) / int_d6f284a3
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_d6f284a3
 Super Mario Party (Video Game) / int_d94a0b6
type
Unlockable Content
 Super Mario Party (Video Game) / int_d94a0b6
comment
Unlockable Content: Earning Mario Party Points (by way of playing the various game modes) is useful to buy several goodies from the Party Pad in Party Plaza, such as stickers, game tips and music tracks for the Sound Test.
 Super Mario Party (Video Game) / int_d94a0b6
featureApplicability
1.0
 Super Mario Party (Video Game) / int_d94a0b6
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_d94a0b6
 Super Mario Party (Video Game) / int_e2bdb219
type
Wintry Auroral Sky
 Super Mario Party (Video Game) / int_e2bdb219
comment
Wintry Auroral Sky: The minigame Tall Order takes place over a snowy forest with a night sky lit by aurora borealis in the background.
 Super Mario Party (Video Game) / int_e2bdb219
featureApplicability
1.0
 Super Mario Party (Video Game) / int_e2bdb219
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_e2bdb219
 Super Mario Party (Video Game) / int_e402b8bd
type
Hailfire Peaks
 Super Mario Party (Video Game) / int_e402b8bd
comment
Hailfire Peaks: Megafruit Paradise combines Palmtree Panic with Level Ate, not unlike Yoshi's Tropical Island from the original Mario Party.
 Super Mario Party (Video Game) / int_e402b8bd
featureApplicability
1.0
 Super Mario Party (Video Game) / int_e402b8bd
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_e402b8bd
 Super Mario Party (Video Game) / int_e58e0124
type
Pokémon Speak
 Super Mario Party (Video Game) / int_e58e0124
comment
Pokémon Speak: Yoshi's dialogue consists entirely of him saying his name. Translations are provided afterward.
 Super Mario Party (Video Game) / int_e58e0124
featureApplicability
1.0
 Super Mario Party (Video Game) / int_e58e0124
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_e58e0124
 Super Mario Party (Video Game) / int_e7eb0474
type
Hub Level
 Super Mario Party (Video Game) / int_e7eb0474
comment
Hub Level: Once the players select their characters, they are thrown into the Party Plaza, where player 1 can walk around freely with the other three characters in a line behind them. The other playable characters appear around the plaza, and can replace CPU players if the player chooses to talk to them. There are other NPCs that the player can talk to, and they can also approach various places to select the mode they want to play.
 Super Mario Party (Video Game) / int_e7eb0474
featureApplicability
1.0
 Super Mario Party (Video Game) / int_e7eb0474
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_e7eb0474
 Super Mario Party (Video Game) / int_ee7a60e9
type
One-Steve Limit
 Super Mario Party (Video Game) / int_ee7a60e9
comment
Rumble Fishing (not to be confused with the minigame of the same name from Mario Party 4) places four players atop a cloud floating above the ocean, and the objective is to use a fishing rod to catch a larger Dragoneel than anyone else. The players can move around to search for Dragoneels under the water, and when the Joy-Con rumbles, they will know they've found one. The stronger the rumble is, the larger the Dragoneel is.
 Super Mario Party (Video Game) / int_ee7a60e9
featureApplicability
1.0
 Super Mario Party (Video Game) / int_ee7a60e9
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_ee7a60e9
 Super Mario Party (Video Game) / int_f711f899
type
Rank Inflation
 Super Mario Party (Video Game) / int_f711f899
comment
Rank Inflation: Zigzagged. In the Japanese and English versions of the game, the possible ranks that can be achieved in the co-op minigames are S, A and B. But in the French, Spanish and Italian versions, they're replaced with A, B and C respectively. Thus, depending on the language version on the game, there may or may not be an inflation.
 Super Mario Party (Video Game) / int_f711f899
featureApplicability
1.0
 Super Mario Party (Video Game) / int_f711f899
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_f711f899
 Super Mario Party (Video Game) / int_fc4f5f19
type
Go-Karting with Bowser
 Super Mario Party (Video Game) / int_fc4f5f19
comment
Go-Karting with Bowser: Unlike most other Mario Party games where Bowser spends his time bullying the players, here he and his minions join the games on equal grounds with the other playable characters.
 Super Mario Party (Video Game) / int_fc4f5f19
featureApplicability
1.0
 Super Mario Party (Video Game) / int_fc4f5f19
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_fc4f5f19
 Super Mario Party (Video Game) / int_ff62b75c
type
Racing Minigame
 Super Mario Party (Video Game) / int_ff62b75c
comment
Racing Minigame: In Trike Harder, four players ride small tricycles and have to pedal their way to the finish line, which is only a short distance in front of them. To pedal their trikes forward, players have to make pedaling motions with their Joy-Con. In Barreling Along, each player stands atop a barrel, and must be the first to roll the barrel to the finish line at the end of the course. Players hold their Joy-Con sideways, and tilt forward to roll forward, and tilt to the sides to steer. The course includes obstacles that slow down the racers, such as water puddles and thick grass, but there are also speed boosters that can be run over. In Rowboat Uprising, two teams of two players, along with all of their respective allies board a raft and must row to the finish line ahead before the rival team. Each player can only paddle on one side of the raft, so they must coordinate with their teammates to steer the boat around obstacles, such as buoys and a mechanical Cheep Cheep.
 Super Mario Party (Video Game) / int_ff62b75c
featureApplicability
1.0
 Super Mario Party (Video Game) / int_ff62b75c
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_ff62b75c
 Super Mario Party (Video Game) / int_name
type
ItemName
 Super Mario Party (Video Game) / int_name
comment
 Super Mario Party (Video Game) / int_name
featureApplicability
1.0
 Super Mario Party (Video Game) / int_name
featureConfidence
1.0
 Super Mario Party (Video Game)
hasFeature
Super Mario Party (Video Game) / int_name
 Super Mario Party (Video Game) / int_name
itemName
Super Mario Party (Video Game)

The following is a list of statements referring to the current page from other pages.

 Super Mario Party (Video Game)
hasFeature
Animal Talk / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Apologetic Attacker / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Auto-Scrolling Level / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Blackout Basement / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Block Puzzle / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Blush Sticker / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Button Mashing / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
City of Gold / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Console Cameo / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Difficult, but Awesome / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Discontinuity Nod / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Don't Wake the Sleeper / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Extendo Boxing Glove / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Fantastic Fireworks / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Fishing Minigame / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Gameplay Grading / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Giant Enemy Crab / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Giant Squid / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Graceful Loser / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Grenade Hot Potato / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Herding Mission / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
High-Five Left Hanging / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Hub Level / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Japanese Video Games / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
"Jar of Jellybeans" Contest / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Last Lousy Point / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Last-Second Photo Failure / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Level Ate / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Made O' Gold / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Minigame Game / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Moonwalk Dance / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
New Game Plus / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Palmtree Panic / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Pie in the Face / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Plot Coupon / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Poison Mushroom / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Pop Quiz / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Pressure Plate / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Racing Minigame / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Remixed Level / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Revisiting the Roots / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Ring Out / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Roaring Rapids / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Secret Character / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Shooting Gallery / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Slippy-Slidey Ice World / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Solid Clouds / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Sphere Factor / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Steel Drums and Sunshine / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Stopped Numbering Sequels / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Surprise Difficulty / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Tablecloth Yank / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Temple of Doom / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Timed Mission / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Underground Level / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Unlockable Content / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Video Games of 2015–2019 / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Whammy / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
What Could Possibly Go Wrong? / int_6e98faa
 Super Mario Party (Video Game)
hasFeature
Wintry Auroral Sky / int_6e98faa