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SWAT Kats (Video Game)

 SWAT Kats (Video Game)
type
TVTItem
 SWAT Kats (Video Game)
label
SWAT Kats (Video Game)
 SWAT Kats (Video Game)
page
SwatKats
 SWAT Kats (Video Game)
comment
SWAT Kats is a video game adaptation of the TV series that was released in North America on August 1995.
 SWAT Kats (Video Game)
fetched
2024-03-10T01:47:25Z
 SWAT Kats (Video Game)
parsed
2024-03-10T01:47:25Z
 SWAT Kats (Video Game)
processingComment
Dropped link to CoolPlane: Not a Feature - ITEM
 SWAT Kats (Video Game)
processingComment
Dropped link to Cyclops: Not a Feature - ITEM
 SWAT Kats (Video Game)
isPartOf
DBTropes
 SWAT Kats (Video Game) / int_1664fe9f
type
Temporary Platform
 SWAT Kats (Video Game) / int_1664fe9f
comment
Temporary Platform: Of the timed-type that rotates between tangible and intangible and the crumbling-type that will give way when you jump on them.
 SWAT Kats (Video Game) / int_1664fe9f
featureApplicability
1.0
 SWAT Kats (Video Game) / int_1664fe9f
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_1664fe9f
 SWAT Kats (Video Game) / int_1b65dfad
type
The Cameo
 SWAT Kats (Video Game) / int_1b65dfad
comment
The Cameo: Several characters from the show appear in very minor roles, including Callie (who, of course, has been abducted by Dark Kat), Queen Callista (also endangered), Tabor (having been turned to stone along with Callista) and Commander Feral (whose big contribution to the plot is having to witness all the villains escaping). Some one-shot villains from the show appear, but you have to really look to notice some of them. Rex Shard appears, but only as a rolling disembodied head. In the last level you'll be shot at by a biplane in the background, and you'll probably have to stop and think to realize that was supposed to be the Red Lynx.
 SWAT Kats (Video Game) / int_1b65dfad
featureApplicability
1.0
 SWAT Kats (Video Game) / int_1b65dfad
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_1b65dfad
 SWAT Kats (Video Game) / int_277686f2
type
Reused Character Design
 SWAT Kats (Video Game) / int_277686f2
comment
Reused Character Design: The kids in World 2 are the same boy and girl recycled over and over.
 SWAT Kats (Video Game) / int_277686f2
featureApplicability
1.0
 SWAT Kats (Video Game) / int_277686f2
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_277686f2
 SWAT Kats (Video Game) / int_2bfd6a1e
type
Check-Point Starvation
 SWAT Kats (Video Game) / int_2bfd6a1e
comment
Checkpoint Starvation: If you die midway during a boss battle, you have to start all over again.
 SWAT Kats (Video Game) / int_2bfd6a1e
featureApplicability
1.0
 SWAT Kats (Video Game) / int_2bfd6a1e
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_2bfd6a1e
 SWAT Kats (Video Game) / int_2fc4ac67
type
Black Knight
 SWAT Kats (Video Game) / int_2fc4ac67
comment
Black Knight: Some of Madkat's Mooks at Madkat Land are guys dressed in suits of armor whose helmets are designed to resemble jester caps.
 SWAT Kats (Video Game) / int_2fc4ac67
featureApplicability
1.0
 SWAT Kats (Video Game) / int_2fc4ac67
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_2fc4ac67
 SWAT Kats (Video Game) / int_33351187
type
Asteroids Monster
 SWAT Kats (Video Game) / int_33351187
comment
Asteroids Monster: The kat-sized versions of Dr. Viper's bacteria monsters will split into smaller entities or even throw spawnlings at you.
 SWAT Kats (Video Game) / int_33351187
featureApplicability
1.0
 SWAT Kats (Video Game) / int_33351187
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_33351187
 SWAT Kats (Video Game) / int_34bd7be2
type
Super Drowning Skills
 SWAT Kats (Video Game) / int_34bd7be2
comment
Super Drowning Skills: Unfortunately, there's no swimming mechanics. So any non-lethal water that you see is just simply there to indicate a no-fall zone.
 SWAT Kats (Video Game) / int_34bd7be2
featureApplicability
1.0
 SWAT Kats (Video Game) / int_34bd7be2
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_34bd7be2
 SWAT Kats (Video Game) / int_3546b2ae
type
Carousel Kidnapping
 SWAT Kats (Video Game) / int_3546b2ae
comment
Carousel Kidnapping: An inversion. Madkat lures several children to his Amusement Park of Doom through some unknown means and keeps them imprisoned there.
 SWAT Kats (Video Game) / int_3546b2ae
featureApplicability
1.0
 SWAT Kats (Video Game) / int_3546b2ae
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_3546b2ae
 SWAT Kats (Video Game) / int_3b06f9b5
type
Floating Platforms
 SWAT Kats (Video Game) / int_3b06f9b5
comment
Floating Platforms: Some will constantly move up and down or left and right and others will remain stationary and move only when you're on them. Temporary Platform: Of the timed-type that rotates between tangible and intangible and the crumbling-type that will give way when you jump on them.
 SWAT Kats (Video Game) / int_3b06f9b5
featureApplicability
1.0
 SWAT Kats (Video Game) / int_3b06f9b5
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_3b06f9b5
 SWAT Kats (Video Game) / int_42632336
type
Mecha-Mooks
 SWAT Kats (Video Game) / int_42632336
comment
Mecha-Mooks: Madkat has windup guys riding hobby horses on springs in World 2, while the Metallikats have robot soldiers (from "A Bright and Shiny Future") in World 3.
 SWAT Kats (Video Game) / int_42632336
featureApplicability
1.0
 SWAT Kats (Video Game) / int_42632336
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_42632336
 SWAT Kats (Video Game) / int_4536fd29
type
Energy Weapon
 SWAT Kats (Video Game) / int_4536fd29
comment
Energy Weapon: There are some enemies that are armed with blasters or capable of projecting bolts of supernatural energy.
 SWAT Kats (Video Game) / int_4536fd29
featureApplicability
1.0
 SWAT Kats (Video Game) / int_4536fd29
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_4536fd29
 SWAT Kats (Video Game) / int_464dd7cc
type
The Unfought
 SWAT Kats (Video Game) / int_464dd7cc
comment
The Unfought: The Pastmaster's dragon from "Bride of the Pastmaster" has been Demoted to Extra and only appears a few times flying by in the background with the Pastmaster riding on his back. You never directly encounter him and instead that world's final boss is the cyclops.
 SWAT Kats (Video Game) / int_464dd7cc
featureApplicability
1.0
 SWAT Kats (Video Game) / int_464dd7cc
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_464dd7cc
 SWAT Kats (Video Game) / int_4c798fd5
type
Shock and Awe
 SWAT Kats (Video Game) / int_4c798fd5
comment
Shock and Awe: You'll pursue Hard Drive in a chase sequence and then fight him as a mini-boss where he'll attack you with bolts of electricity.
 SWAT Kats (Video Game) / int_4c798fd5
featureApplicability
1.0
 SWAT Kats (Video Game) / int_4c798fd5
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_4c798fd5
 SWAT Kats (Video Game) / int_4c96aa00
type
Denial of Diagonal Attack
 SWAT Kats (Video Game) / int_4c96aa00
comment
Denial of Diagonal Attack: Not even being able to shoot up or down is a design flaw that significantly adds to the overall difficulty.
 SWAT Kats (Video Game) / int_4c96aa00
featureApplicability
1.0
 SWAT Kats (Video Game) / int_4c96aa00
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_4c96aa00
 SWAT Kats (Video Game) / int_547196be
type
Broad Strokes
 SWAT Kats (Video Game) / int_547196be
comment
Broad Strokes: While Worlds 2, 3 and 5 contain more or less original stories made up for the game, Worlds 1 and 4 are kind "adaptation stew" versions/retellings of Dr. Viper and the Pastmaster's more memorable appearances. World 1 comes off as being basically "Mutation City" but with enemies from "The Giant Bacteria" and "Destructive Nature," and with an ending where you go to Viper's lair in the Dead Forest and fight the mad scientist himself in his lair. World 4 is, structurally, a retelling of the episode "Bride of the Pastmaster," but with a few different enemies and a (slightly) different plot. Just as in "Bride of the Pastmaster," it begins with you fighting a sea monster and being flung back in time, and when you arrive, the Pastmaster is threatening Megalith City using the same monsters from that episode, but in a different way; he's turning everyone to stone and he only uses the dragon to ride around on (you never directly encounter it) and instead the final big threat is one of the cyclopes.
 SWAT Kats (Video Game) / int_547196be
featureApplicability
1.0
 SWAT Kats (Video Game) / int_547196be
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_547196be
 SWAT Kats (Video Game) / int_549cd62d
type
Level Grinding
 SWAT Kats (Video Game) / int_549cd62d
comment
Level Grinding: This is pretty much mandatory for increasing your strength in order to have more life and attack power.
 SWAT Kats (Video Game) / int_549cd62d
featureApplicability
1.0
 SWAT Kats (Video Game) / int_549cd62d
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_549cd62d
 SWAT Kats (Video Game) / int_63389669
type
Brain Monster
 SWAT Kats (Video Game) / int_63389669
comment
Brain Monster: The first bosses of Worlds 1 and 4 involve you flying into monsters' mouths and fighting their multi-eyed brains.
 SWAT Kats (Video Game) / int_63389669
featureApplicability
1.0
 SWAT Kats (Video Game) / int_63389669
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_63389669
 SWAT Kats (Video Game) / int_660d1f3e
type
Amusement Park of Doom
 SWAT Kats (Video Game) / int_660d1f3e
comment
Amusement Park of Doom: Madkat Land. With a dash of Circus of Fear.
 SWAT Kats (Video Game) / int_660d1f3e
featureApplicability
1.0
 SWAT Kats (Video Game) / int_660d1f3e
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_660d1f3e
 SWAT Kats (Video Game) / int_6f3498bc
type
Collision Damage
 SWAT Kats (Video Game) / int_6f3498bc
comment
Collision Damage: Every enemy can inflict damage upon contact. Some will lunge at you as their only form of attack.
 SWAT Kats (Video Game) / int_6f3498bc
featureApplicability
1.0
 SWAT Kats (Video Game) / int_6f3498bc
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_6f3498bc
 SWAT Kats (Video Game) / int_72455542
type
Adaptational Intelligence
 SWAT Kats (Video Game) / int_72455542
comment
Adaptational Intelligence: To what extent is debatable, but in the show Mayor Manx was basically useless at best and an Obstructive Bureaucrat at worst. In this game, he's the one who issues requests for the SWAT Kats' help (look at how the mission assignments are signed by him).
 SWAT Kats (Video Game) / int_72455542
featureApplicability
1.0
 SWAT Kats (Video Game) / int_72455542
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_72455542
 SWAT Kats (Video Game) / int_8411ab92
type
Red Oni, Blue Oni
 SWAT Kats (Video Game) / int_8411ab92
comment
Red Oni, Blue Oni: T-Bone has higher attack power but less speed and shorter jumps. Razor has lower attack power but moves faster and jumps higher. T-Bone's special item is the Demolition Bazooka which removes blocks (and bounces off enemies) while Razor's special item is the Jetpack which allows him to reach areas that are inaccessible to T-Bone.
 SWAT Kats (Video Game) / int_8411ab92
featureApplicability
1.0
 SWAT Kats (Video Game) / int_8411ab92
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_8411ab92
 SWAT Kats (Video Game) / int_8905bc4d
type
Extra Eyes
 SWAT Kats (Video Game) / int_8905bc4d
comment
Extra Eyes: The brains of the giant bacteria monster and "oil-sucking eel," which serve as the first bosses in Worlds 1 and 4, both have four eyes, and a fifth which opens up and attacks you when you destroy the other four. This kind of makes sense for the bacteria monster because (even though the sprite is the two-eyed version) the original monster was made by mutating a guy with eyes in the back of his head, but the sea monster is eyeless both here and in the original episode.
 SWAT Kats (Video Game) / int_8905bc4d
featureApplicability
1.0
 SWAT Kats (Video Game) / int_8905bc4d
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_8905bc4d
 SWAT Kats (Video Game) / int_91526ff7
type
Absurdly High Level Cap
 SWAT Kats (Video Game) / int_91526ff7
comment
Absurdly High Level Cap: The game features a standard RPG Level mechanic which is a rather unusual addition for side-scrolling games at the time. And as is usual, you can max the main characters to Level 99. Although you'll most likely finish the game at level 30-35.
 SWAT Kats (Video Game) / int_91526ff7
featureApplicability
1.0
 SWAT Kats (Video Game) / int_91526ff7
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_91526ff7
 SWAT Kats (Video Game) / int_9781fafd
type
Red Boxing Gloves
 SWAT Kats (Video Game) / int_9781fafd
comment
Red Boxing Gloves: Worn by Madkat's Mooks in World 2.
 SWAT Kats (Video Game) / int_9781fafd
featureApplicability
1.0
 SWAT Kats (Video Game) / int_9781fafd
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_9781fafd
 SWAT Kats (Video Game) / int_9d6427ec
type
Time Travel
 SWAT Kats (Video Game) / int_9d6427ec
comment
Time Travel: Refusing to accept defeat, the Pastmaster catches the SWAT Kats in a time portal that takes them back to The Middle Ages.
 SWAT Kats (Video Game) / int_9d6427ec
featureApplicability
1.0
 SWAT Kats (Video Game) / int_9d6427ec
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_9d6427ec
 SWAT Kats (Video Game) / int_a121abc7
type
Respawning Enemies
 SWAT Kats (Video Game) / int_a121abc7
comment
Respawning Enemies: Enemies will always reappear when you move the screen away and back to their original spawn points which is a design issue that both discourages backtracking and rewards level grinding.
 SWAT Kats (Video Game) / int_a121abc7
featureApplicability
1.0
 SWAT Kats (Video Game) / int_a121abc7
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_a121abc7
 SWAT Kats (Video Game) / int_a414c3f0
type
One-Hit Kill
 SWAT Kats (Video Game) / int_a414c3f0
comment
One-Hit Kill: There are some hazards that will cause instant death regardless of the current amount of life you had.
 SWAT Kats (Video Game) / int_a414c3f0
featureApplicability
1.0
 SWAT Kats (Video Game) / int_a414c3f0
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_a414c3f0
 SWAT Kats (Video Game) / int_ad4a45be
type
Final Boss
 SWAT Kats (Video Game) / int_ad4a45be
comment
Final Boss: The game is finished after a final boss fight against Dark Kat.
 SWAT Kats (Video Game) / int_ad4a45be
featureApplicability
1.0
 SWAT Kats (Video Game) / int_ad4a45be
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_ad4a45be
 SWAT Kats (Video Game) / int_aed65980
type
All for Nothing
 SWAT Kats (Video Game) / int_aed65980
comment
All for Nothing: The game ends on all the boss villains being arrested...and then immediately escaping.
 SWAT Kats (Video Game) / int_aed65980
featureApplicability
1.0
 SWAT Kats (Video Game) / int_aed65980
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_aed65980
 SWAT Kats (Video Game) / int_aefa2a04
type
Giant Hands of Doom
 SWAT Kats (Video Game) / int_aefa2a04
comment
Giant Hands of Doom: During Madkat's boss fight, he leaps up and offscreen and then his giant hands come down from above to claw at and try to crush the player multiple times.
 SWAT Kats (Video Game) / int_aefa2a04
featureApplicability
1.0
 SWAT Kats (Video Game) / int_aefa2a04
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_aefa2a04
 SWAT Kats (Video Game) / int_b16543d2
type
Grimy Water
 SWAT Kats (Video Game) / int_b16543d2
comment
Grimy Water: There's murky-colored water in the first world that will kill you upon contact.
 SWAT Kats (Video Game) / int_b16543d2
featureApplicability
1.0
 SWAT Kats (Video Game) / int_b16543d2
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_b16543d2
 SWAT Kats (Video Game) / int_bb48f8ba
type
Timed Mission
 SWAT Kats (Video Game) / int_bb48f8ba
comment
Timed Mission: Most of the areas in this game are short and straightforward and don't give you much time to go exploring them. And there are some maze-like areas that have a generous amount of time to let you figure out where you are and where yo need to get to.
 SWAT Kats (Video Game) / int_bb48f8ba
featureApplicability
1.0
 SWAT Kats (Video Game) / int_bb48f8ba
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_bb48f8ba
 SWAT Kats (Video Game) / int_c1c29f00
type
Character Level
 SWAT Kats (Video Game) / int_c1c29f00
comment
Character Level: The game has an experience system where leveling up gives you a longer life bar but also more powerful shots.
 SWAT Kats (Video Game) / int_c1c29f00
featureApplicability
1.0
 SWAT Kats (Video Game) / int_c1c29f00
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_c1c29f00
 SWAT Kats (Video Game) / int_c3f6e68
type
Dem Bones
 SWAT Kats (Video Game) / int_c3f6e68
comment
Dem Bones: The skeletons (or "zombies" as the model sheets call them) from "The Pastmaster Always Rings Twice" appear in World 4, wielding axes.
 SWAT Kats (Video Game) / int_c3f6e68
featureApplicability
1.0
 SWAT Kats (Video Game) / int_c3f6e68
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_c3f6e68
 SWAT Kats (Video Game) / int_c96e8bb5
type
Rocket Punch
 SWAT Kats (Video Game) / int_c96e8bb5
comment
Rocket Punch: The standard attack of the Metallikats grunt robots.
 SWAT Kats (Video Game) / int_c96e8bb5
featureApplicability
1.0
 SWAT Kats (Video Game) / int_c96e8bb5
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_c96e8bb5
 SWAT Kats (Video Game) / int_cb48e8db
type
The Face of the Sun
 SWAT Kats (Video Game) / int_cb48e8db
comment
The Face of the Sun: The sun has a cat's face on the map screen.
 SWAT Kats (Video Game) / int_cb48e8db
featureApplicability
1.0
 SWAT Kats (Video Game) / int_cb48e8db
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_cb48e8db
 SWAT Kats (Video Game) / int_cb70651c
type
Maybe Magic, Maybe Mundane
 SWAT Kats (Video Game) / int_cb70651c
comment
Maybe Magic, Maybe Mundane: Madkat's Mooks with boxing gloves appear to be ordinary kats, probably hired to guard Madkat Land for him, but the knights are another story, given how when defeated, their helmets pop off and continue marching around with little legs trying to kill you. Are they mechanical, like the windup horsemen (see below)? Magical? Or are they just really short kats in suits of armor?
 SWAT Kats (Video Game) / int_cb70651c
featureApplicability
1.0
 SWAT Kats (Video Game) / int_cb70651c
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_cb70651c
 SWAT Kats (Video Game) / int_cea7fc1
type
Bottomless Pits
 SWAT Kats (Video Game) / int_cea7fc1
comment
Bottomless Pits: There are several sections in the game that can be tricky to navigate safely since you can't see what's below.
 SWAT Kats (Video Game) / int_cea7fc1
featureApplicability
1.0
 SWAT Kats (Video Game) / int_cea7fc1
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_cea7fc1
 SWAT Kats (Video Game) / int_d0753edb
type
Evolving Weapon
 SWAT Kats (Video Game) / int_d0753edb
comment
Evolving Weapon: The Glovatrix projectiles will gradually change at every five levels of experience earned with each version reaching slightly further than the previous one.
 SWAT Kats (Video Game) / int_d0753edb
featureApplicability
1.0
 SWAT Kats (Video Game) / int_d0753edb
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_d0753edb
 SWAT Kats (Video Game) / int_d08049db
type
Taken for Granite
 SWAT Kats (Video Game) / int_d08049db
comment
Taken for Granite: Petrification is a special attack of the cyclops boss which, predictably, is a One-Hit Kill. You also find Queen Callita and Tabor having been turned to stone in this manner.
 SWAT Kats (Video Game) / int_d08049db
featureApplicability
1.0
 SWAT Kats (Video Game) / int_d08049db
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_d08049db
 SWAT Kats (Video Game) / int_d247ef96
type
Knockback
 SWAT Kats (Video Game) / int_d247ef96
comment
Knock Back: The SWAT Kats and most of the enemies will get pushed or thrown back when they get hit. Unfortunately, this means you can die easily from getting knocked off a small platform.
 SWAT Kats (Video Game) / int_d247ef96
featureApplicability
1.0
 SWAT Kats (Video Game) / int_d247ef96
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_d247ef96
 SWAT Kats (Video Game) / int_d57dfae4
type
Eyes Do Not Belong There
 SWAT Kats (Video Game) / int_d57dfae4
comment
Eyes Do Not Belong There: When you fight both the (giant) bacteria monster in World 1 and the sea monster in World 4, you go inside their mouths and fight their brains, which have four eyes. Destroying those four eyes causes a fifth eye to open up in the center of the brain and shoot eyeballs at you. Then there's Dr. Viper's lair in the Dead Forest, which has eyes in the walls.
 SWAT Kats (Video Game) / int_d57dfae4
featureApplicability
1.0
 SWAT Kats (Video Game) / int_d57dfae4
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_d57dfae4
 SWAT Kats (Video Game) / int_d7d588c8
type
Lethal Lava Land
 SWAT Kats (Video Game) / int_d7d588c8
comment
Lethal Lava Land: Dark Kat's Lair which is the final world of the game.
 SWAT Kats (Video Game) / int_d7d588c8
featureApplicability
1.0
 SWAT Kats (Video Game) / int_d7d588c8
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_d7d588c8
 SWAT Kats (Video Game) / int_df3b0af7
type
Short-Range Long-Range Weapon
 SWAT Kats (Video Game) / int_df3b0af7
comment
Short-Range Long-Range Weapon: Your main weapon, The Glovatrix, has a surprisingly poor reach at the start of the game.
 SWAT Kats (Video Game) / int_df3b0af7
featureApplicability
1.0
 SWAT Kats (Video Game) / int_df3b0af7
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_df3b0af7
 SWAT Kats (Video Game) / int_e2ad09ba
type
When All Else Fails, Go Right
 SWAT Kats (Video Game) / int_e2ad09ba
comment
When All Else Fails, Go Right: Most of the areas have you starting off in the left and needing to go right to find an exit. The remaining few are either maze sections, a Lift of Doom, or Rise to the Challenge.
 SWAT Kats (Video Game) / int_e2ad09ba
featureApplicability
1.0
 SWAT Kats (Video Game) / int_e2ad09ba
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_e2ad09ba
 SWAT Kats (Video Game) / int_ee19d278
type
Blob Monster
 SWAT Kats (Video Game) / int_ee19d278
comment
Blob Monster: In World 1. Not just the bacteria monster(s), but in the polluted industrial area near the Dead Forest, you encounter ooze creature enemies with vaguely humanoid shapes. Like (most of) the bacteria monsters, they're purple, but otherwise the similarities end there.
 SWAT Kats (Video Game) / int_ee19d278
featureApplicability
1.0
 SWAT Kats (Video Game) / int_ee19d278
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_ee19d278
 SWAT Kats (Video Game) / int_f5a22215
type
Ambidextrous Sprite
 SWAT Kats (Video Game) / int_f5a22215
comment
Ambidextrous Sprite: It can be interpreted that both SWAT Kats have two Glovatrix instead of one, but the limitation becomes obvious when playing as T-Bone.
 SWAT Kats (Video Game) / int_f5a22215
featureApplicability
1.0
 SWAT Kats (Video Game) / int_f5a22215
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_f5a22215
 SWAT Kats (Video Game) / int_f6f6adeb
type
Railroading
 SWAT Kats (Video Game) / int_f6f6adeb
comment
Railroading: Although the game lets you choose which world to start on at the very beginning, your character will be simply too weak to get through worlds 2-4. Thus, you'll have to play through them in the proper numerical sequence in order to progress.
 SWAT Kats (Video Game) / int_f6f6adeb
featureApplicability
1.0
 SWAT Kats (Video Game) / int_f6f6adeb
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_f6f6adeb
 SWAT Kats (Video Game) / int_name
type
ItemName
 SWAT Kats (Video Game) / int_name
comment
 SWAT Kats (Video Game) / int_name
featureApplicability
1.0
 SWAT Kats (Video Game) / int_name
featureConfidence
1.0
 SWAT Kats (Video Game)
hasFeature
SWAT Kats (Video Game) / int_name
 SWAT Kats (Video Game) / int_name
itemName
SWAT Kats (Video Game)

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