| Sweet Half-Life (Video Game) |
type |
TVTItem |
| Sweet Half-Life (Video Game) |
label |
Sweet Half-Life (Video Game) |
| Sweet Half-Life (Video Game) |
page |
SweetHalfLife |
| Sweet Half-Life (Video Game) |
comment |
Sweet Half-Life is a Half-Life mod made by Marc Ellis and Koumei Satou, the latter of whom was also the creator of Peaces Like Us and the Half-Life 2 mod Mistake of Pythagoras.The mod is set around the same time as the original game and its expansion packs, seen through the eyes of Gordon McGinley, the Black Mesa warehouse manager as he tries to escape the facility after the Resonance Cascade.Can be downloaded online.This game mod takes place in same universe as Half-Life, therefore the same tropes apply. |
| Sweet Half-Life (Video Game) |
fetched |
2024-04-20T23:04:03Z |
| Sweet Half-Life (Video Game) |
parsed |
2024-04-20T23:04:03Z |
| Sweet Half-Life (Video Game) |
processingComment |
Dropped link to AffectionateParody: Not a Feature - ITEM |
| Sweet Half-Life (Video Game) |
processingComment |
Dropped link to AlsoSprachZarathustra: Not a Feature - ITEM |
| Sweet Half-Life (Video Game) |
processingComment |
Dropped link to TwoThousandOneASpaceOdyssey: Not a Feature - ITEM |
| Sweet Half-Life (Video Game) |
isPartOf |
DBTropes |
| Sweet Half-Life (Video Game) / int_141a6acb |
type |
Madness Mantra |
| Sweet Half-Life (Video Game) / int_141a6acb |
comment |
Madness Mantra: See The Fourth Wall Will Not Protect You. |
| Sweet Half-Life (Video Game) / int_141a6acb |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_141a6acb |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_141a6acb |
| Sweet Half-Life (Video Game) / int_143e6c8d |
type |
Heroic Mime |
| Sweet Half-Life (Video Game) / int_143e6c8d |
comment |
Heroic Mime: McGinley, the aforementioned Action Girl, Freeman (naturally), and Shephard. |
| Sweet Half-Life (Video Game) / int_143e6c8d |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_143e6c8d |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_143e6c8d |
| Sweet Half-Life (Video Game) / int_1a6960dd |
type |
Flying Saucer |
| Sweet Half-Life (Video Game) / int_1a6960dd |
comment |
Flying Saucer: The Greys' UFOs, naturally. On the other hand, their mothership resembles a cigarette. |
| Sweet Half-Life (Video Game) / int_1a6960dd |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_1a6960dd |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_1a6960dd |
| Sweet Half-Life (Video Game) / int_1aa08f77 |
type |
Multiple Endings |
| Sweet Half-Life (Video Game) / int_1aa08f77 |
comment |
Multiple Endings: McGinley can either board one of the UFOs, taking him to Greys' mothership, rescuing the HECU troops there (who, in turn, aid him), destroying it (and therefore the Grey invasion force and rescuing Shephard), or he can be abducted by one of the active UFOs which takes him to Xen where he fights the Kingpin (allowing the Greys to invade the Earth). Either way, McGinley will always end up on top of the tram boarded by both the G-Man and Freeman. |
| Sweet Half-Life (Video Game) / int_1aa08f77 |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_1aa08f77 |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_1aa08f77 |
| Sweet Half-Life (Video Game) / int_1ba5dc68 |
type |
The Greys |
| Sweet Half-Life (Video Game) / int_1ba5dc68 |
comment |
The Greys: They appear as enemies, having lots and lots of hitpoints and equipped with a plasma rifle. If you're close enough, they'll punch you instead. |
| Sweet Half-Life (Video Game) / int_1ba5dc68 |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_1ba5dc68 |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_1ba5dc68 |
| Sweet Half-Life (Video Game) / int_20b5cce7 |
type |
"Do It Yourself" Theme Tune |
| Sweet Half-Life (Video Game) / int_20b5cce7 |
comment |
"Do It Yourself" Theme Tune: The mod's themes were composed by Satou himself. |
| Sweet Half-Life (Video Game) / int_20b5cce7 |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_20b5cce7 |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_20b5cce7 |
| Sweet Half-Life (Video Game) / int_20e0d3e8 |
type |
Tanks for Nothing |
| Sweet Half-Life (Video Game) / int_20e0d3e8 |
comment |
Tanks for Nothing: A destroyed HECU Abrams can be seen in Xen towards the end of the game along with its dead crew. The Abrams aside, all of the Bradleys were destroyed by Xen lifeforms. Firing a rocket at them does nothing but annoy them. |
| Sweet Half-Life (Video Game) / int_20e0d3e8 |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_20e0d3e8 |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_20e0d3e8 |
| Sweet Half-Life (Video Game) / int_23a1e2a9 |
type |
Adaptation Deviation |
| Sweet Half-Life (Video Game) / int_23a1e2a9 |
comment |
Adaptation Deviation: Liberties are taken when it comes to scenarios prior to the lore presented by Black Mesa and Black Mesa: Blue Shift. It introduces larger trams that can, not only, accommodate large passengers but carry cargo containers too. In Opposing Force, which is referenced via Shepherd being stranded (and later rescued), the Black Ops operate independently from HECU (and are hostile to them) - here, the two operate together with no problems. The ending shows that HECU did, indeed, commenced a counter-invasion in Xen but failed. This is not present in the Black Mesa remake. |
| Sweet Half-Life (Video Game) / int_23a1e2a9 |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_23a1e2a9 |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_23a1e2a9 |
| Sweet Half-Life (Video Game) / int_24f4c82a |
type |
Semper Fi |
| Sweet Half-Life (Video Game) / int_24f4c82a |
comment |
Semper Fi: Initially subverted with the HECU. Played straight once McGinley rescues them. |
| Sweet Half-Life (Video Game) / int_24f4c82a |
featureApplicability |
-0.3 |
| Sweet Half-Life (Video Game) / int_24f4c82a |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_24f4c82a |
| Sweet Half-Life (Video Game) / int_295087bf |
type |
Non-Indicative Name |
| Sweet Half-Life (Video Game) / int_295087bf |
comment |
Non-Indicative Name: Nope, this mod is in no way "sweet" whatsoever. |
| Sweet Half-Life (Video Game) / int_295087bf |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_295087bf |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_295087bf |
| Sweet Half-Life (Video Game) / int_2a44899 |
type |
Plot Armor |
| Sweet Half-Life (Video Game) / int_2a44899 |
comment |
Plot Armor: The Bradley McGinley fights near the heliport cannot be damaged by anything. It was only destroyed after a Xen formation teleports and grows beneath it. |
| Sweet Half-Life (Video Game) / int_2a44899 |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_2a44899 |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_2a44899 |
| Sweet Half-Life (Video Game) / int_2b706ca |
type |
More Dakka |
| Sweet Half-Life (Video Game) / int_2b706ca |
comment |
More Dakka: The plasma rifle and the minigun, which packs even more dakka than the MP5 or the F2000. |
| Sweet Half-Life (Video Game) / int_2b706ca |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_2b706ca |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_2b706ca |
| Sweet Half-Life (Video Game) / int_2e6a41e0 |
type |
Gratuitous English |
| Sweet Half-Life (Video Game) / int_2e6a41e0 |
comment |
Gratuitous English: One sign in the subway station features an animesque girl breaking out of her chains. A text above her says "girls not slave". Earlier, the words "Accident ago" appear on the screen. |
| Sweet Half-Life (Video Game) / int_2e6a41e0 |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_2e6a41e0 |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_2e6a41e0 |
| Sweet Half-Life (Video Game) / int_3036294e |
type |
Scary Black Man |
| Sweet Half-Life (Video Game) / int_3036294e |
comment |
Scary Black Man: The minigun-wielding HECU sergeant, which serve as the mini-bosses on some levels where the HECU are the enemies. |
| Sweet Half-Life (Video Game) / int_3036294e |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_3036294e |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_3036294e |
| Sweet Half-Life (Video Game) / int_33ca811a |
type |
Game-Breaking Bug |
| Sweet Half-Life (Video Game) / int_33ca811a |
comment |
Game-Breaking Bug: The mod crashes whenever the HD pack was installed. This doesn't seem to occur when played on Steam or Xash3D versions. Also, if the mod is played on Xash3D, some scripts involving Gargantuas will not be activated, rendering it unwinnable. In Steam build of the engine some scripts can sometimes fail to start as well, seemingly for no reason. Considering how this mod loves to create artificial barriers controlled by scripts, it's certainly very easy to put the game in unwinnable state simply by walking along the path. This may or may not be caused by quick save abuse, though. |
| Sweet Half-Life (Video Game) / int_33ca811a |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_33ca811a |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_33ca811a |
| Sweet Half-Life (Video Game) / int_33d5b7f2 |
type |
Adapted Out |
| Sweet Half-Life (Video Game) / int_33d5b7f2 |
comment |
Adapted Out: Despite Opposing Force being referenced, as noted above, the male Black Ops and Race X are not present (the Greys taking the latter's place as a secondary invasion force). |
| Sweet Half-Life (Video Game) / int_33d5b7f2 |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_33d5b7f2 |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_33d5b7f2 |
| Sweet Half-Life (Video Game) / int_36e63b81 |
type |
Rule of Cool |
| Sweet Half-Life (Video Game) / int_36e63b81 |
comment |
Rule of Cool: Exaggerated if you've installed R1chard's UD pack. |
| Sweet Half-Life (Video Game) / int_36e63b81 |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_36e63b81 |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_36e63b81 |
| Sweet Half-Life (Video Game) / int_3ac5110b |
type |
Unintentionally Unwinnable |
| Sweet Half-Life (Video Game) / int_3ac5110b |
comment |
Unintentionally Unwinnable: Missing just one of the tubes in the mothership denies you access to the reactor core. Worse yet, once you've activated an elevator, you can't go back. |
| Sweet Half-Life (Video Game) / int_3ac5110b |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_3ac5110b |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_3ac5110b |
| Sweet Half-Life (Video Game) / int_3b23e81 |
type |
Plot Twist |
| Sweet Half-Life (Video Game) / int_3b23e81 |
comment |
Plot Twist: Black Mesa is really Area 51, if the UFOs and The Greys are any indication. |
| Sweet Half-Life (Video Game) / int_3b23e81 |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_3b23e81 |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_3b23e81 |
| Sweet Half-Life (Video Game) / int_43c77dd9 |
type |
Hellish Copter |
| Sweet Half-Life (Video Game) / int_43c77dd9 |
comment |
Hellish Copter: Not counting the Apache pursuing McGinley in the subway, one Apache crashes into Room 101 after the HECU ambush party was slaughtered by him. |
| Sweet Half-Life (Video Game) / int_43c77dd9 |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_43c77dd9 |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_43c77dd9 |
| Sweet Half-Life (Video Game) / int_4534a70b |
type |
You ALL Look Familiar |
| Sweet Half-Life (Video Game) / int_4534a70b |
comment |
You All Look Familiar: The Black Mesa HEV-wearing scientists, due to its reuse of the vanilla scientist head models. Subverted with the HECU marines, who now have 6 different heads. |
| Sweet Half-Life (Video Game) / int_4534a70b |
featureApplicability |
-0.3 |
| Sweet Half-Life (Video Game) / int_4534a70b |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_4534a70b |
| Sweet Half-Life (Video Game) / int_4536fd29 |
type |
Energy Weapon |
| Sweet Half-Life (Video Game) / int_4536fd29 |
comment |
Energy Weapon : The Greys favor energy weapons, to contrast with HECU's preference for ballistic weaponry. |
| Sweet Half-Life (Video Game) / int_4536fd29 |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_4536fd29 |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_4536fd29 |
| Sweet Half-Life (Video Game) / int_453871ec |
type |
What Could Have Been |
| Sweet Half-Life (Video Game) / int_453871ec |
comment |
A scrapped UD pack turns The Greys into the Martians from Mars Attacks!. |
| Sweet Half-Life (Video Game) / int_453871ec |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_453871ec |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_453871ec |
| Sweet Half-Life (Video Game) / int_49cd62a0 |
type |
The Monolith |
| Sweet Half-Life (Video Game) / int_49cd62a0 |
comment |
The Monolith: Again, used to complete the 2001 Shout-Out. |
| Sweet Half-Life (Video Game) / int_49cd62a0 |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_49cd62a0 |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_49cd62a0 |
| Sweet Half-Life (Video Game) / int_5b2efa6c |
type |
Music Soothes the Savage Beast |
| Sweet Half-Life (Video Game) / int_5b2efa6c |
comment |
Music Soothes the Savage Beast: Near the end of the game, you're surrounded by a large horde of Xen aliens. However, when a nearby radio starts playing classical music, they are enthralled by it and ignore your presence (even if you attack them). |
| Sweet Half-Life (Video Game) / int_5b2efa6c |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_5b2efa6c |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_5b2efa6c |
| Sweet Half-Life (Video Game) / int_5f70322e |
type |
Public Domain Soundtrack |
| Sweet Half-Life (Video Game) / int_5f70322e |
comment |
Public Domain Soundtrack: Antonio Vivaldi's L'estro armonico no. 3 and Also sprach Zarathustra. |
| Sweet Half-Life (Video Game) / int_5f70322e |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_5f70322e |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_5f70322e |
| Sweet Half-Life (Video Game) / int_75eb8771 |
type |
Mad Libs Dialogue |
| Sweet Half-Life (Video Game) / int_75eb8771 |
comment |
Mad Libs Dialogue: The HECU, naturally. Averted in the mothership, where they talk in a natural manner, not unlike the allied marines from Opposing Force. |
| Sweet Half-Life (Video Game) / int_75eb8771 |
featureApplicability |
-1.0 |
| Sweet Half-Life (Video Game) / int_75eb8771 |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_75eb8771 |
| Sweet Half-Life (Video Game) / int_858dc9aa |
type |
Unwinnable |
| Sweet Half-Life (Video Game) / int_858dc9aa |
comment |
In Steam build of the engine some scripts can sometimes fail to start as well, seemingly for no reason. Considering how this mod loves to create artificial barriers controlled by scripts, it's certainly very easy to put the game in unwinnable state simply by walking along the path. This may or may not be caused by quick save abuse, though. |
| Sweet Half-Life (Video Game) / int_858dc9aa |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_858dc9aa |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_858dc9aa |
| Sweet Half-Life (Video Game) / int_a3a6fdb2 |
type |
Room 101 |
| Sweet Half-Life (Video Game) / int_a3a6fdb2 |
comment |
Room 101: McGinley finds one in the fake generator room. |
| Sweet Half-Life (Video Game) / int_a3a6fdb2 |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_a3a6fdb2 |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_a3a6fdb2 |
| Sweet Half-Life (Video Game) / int_abc5ba2f |
type |
Men Are Generic, Women Are Special |
| Sweet Half-Life (Video Game) / int_abc5ba2f |
comment |
Men Are Generic, Women Are Special: The HEV-clad scientist are treated fairly mundane. However the token Action Girl in HEV suit is immediatelybranded as mysterious, just because she is ... well, a girl. |
| Sweet Half-Life (Video Game) / int_abc5ba2f |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_abc5ba2f |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_abc5ba2f |
| Sweet Half-Life (Video Game) / int_ad4a45be |
type |
Final Boss |
| Sweet Half-Life (Video Game) / int_ad4a45be |
comment |
Final Boss: Depending on which route Gordon takes, the bosses for the final fight will either be the Kingpin on Xen, or a giant probe on the Greys' mothership. |
| Sweet Half-Life (Video Game) / int_ad4a45be |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_ad4a45be |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_ad4a45be |
| Sweet Half-Life (Video Game) / int_b47d95be |
type |
No OSHA Compliance |
| Sweet Half-Life (Video Game) / int_b47d95be |
comment |
No OSHA Compliance: Surprisingly averted. Played straight with the train station near the laser test site where McGinley rescues a bunch of scientists from the Greys. |
| Sweet Half-Life (Video Game) / int_b47d95be |
featureApplicability |
-1.0 |
| Sweet Half-Life (Video Game) / int_b47d95be |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_b47d95be |
| Sweet Half-Life (Video Game) / int_c3478f1d |
type |
Badass Bookworm |
| Sweet Half-Life (Video Game) / int_c3478f1d |
comment |
Badass Bookworm: In sharp contrast to the, normally, Non-Action Guy status for the scientists, those sporting HEV suits will fight alongside Gordon. Some will even carry powerful weapons such as the Tau Cannon and the rocket launcher. |
| Sweet Half-Life (Video Game) / int_c3478f1d |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_c3478f1d |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_c3478f1d |
| Sweet Half-Life (Video Game) / int_c6695a49 |
type |
Mêlée à Trois |
| Sweet Half-Life (Video Game) / int_c6695a49 |
comment |
Mêlée à Trois: Black Mesa vs. HECU vs. Xen vs. The Greys. |
| Sweet Half-Life (Video Game) / int_c6695a49 |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_c6695a49 |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_c6695a49 |
| Sweet Half-Life (Video Game) / int_c75df49a |
type |
Shout-Out |
| Sweet Half-Life (Video Game) / int_c75df49a |
comment |
Shout-Out: After destroying the Grey mothership, the mod reenacts the last scenes of 2001: A Space Odyssey, with McGinley in Bowman's place. A scrapped UD pack turns The Greys into the Martians from Mars Attacks!. |
| Sweet Half-Life (Video Game) / int_c75df49a |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_c75df49a |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_c75df49a |
| Sweet Half-Life (Video Game) / int_d57dfae4 |
type |
Eyes Do Not Belong There |
| Sweet Half-Life (Video Game) / int_d57dfae4 |
comment |
Eyes Do Not Belong There: At one point in Xen, McGinley finds himself in some sort of room full of eyes. In order to break free he has to shoot all of them. |
| Sweet Half-Life (Video Game) / int_d57dfae4 |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_d57dfae4 |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_d57dfae4 |
| Sweet Half-Life (Video Game) / int_da12bcfb |
type |
You Can't Go Home Again |
| Sweet Half-Life (Video Game) / int_da12bcfb |
comment |
You Can't Go Home Again: McGinley's ultimate and apparent fate, no matter the ending. |
| Sweet Half-Life (Video Game) / int_da12bcfb |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_da12bcfb |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_da12bcfb |
| Sweet Half-Life (Video Game) / int_dae5c997 |
type |
Action Girl |
| Sweet Half-Life (Video Game) / int_dae5c997 |
comment |
Action Girl: The unnamed girl who helped McGinley throughout the mod and rescued Shephard in the Golden Ending. |
| Sweet Half-Life (Video Game) / int_dae5c997 |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_dae5c997 |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_dae5c997 |
| Sweet Half-Life (Video Game) / int_db08a39d |
type |
Animesque |
| Sweet Half-Life (Video Game) / int_db08a39d |
comment |
Animesque: It is an American-made fan game with Satou, acting as the game's concept artist which shows with the Neon Genesis Evangelion-esque art-syle for the characters. |
| Sweet Half-Life (Video Game) / int_db08a39d |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_db08a39d |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_db08a39d |
| Sweet Half-Life (Video Game) / int_df11acbe |
type |
Artificial Brilliance |
| Sweet Half-Life (Video Game) / int_df11acbe |
comment |
Artificial Brilliance: The friendly HECU marines in the mothership were noticeably smarter than the ones from Opposing Force, who'll sometimes turn on you for no reason. |
| Sweet Half-Life (Video Game) / int_df11acbe |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_df11acbe |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_df11acbe |
| Sweet Half-Life (Video Game) / int_e0c470a1 |
type |
The Fourth Wall Will Not Protect You |
| Sweet Half-Life (Video Game) / int_e0c470a1 |
comment |
The Fourth Wall Will Not Protect You / Interface Screw: The Kingpin taunts McGinley and the player by barraging him with walls of text. |
| Sweet Half-Life (Video Game) / int_e0c470a1 |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_e0c470a1 |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_e0c470a1 |
| Sweet Half-Life (Video Game) / int_e542d80a |
type |
Gonk |
| Sweet Half-Life (Video Game) / int_e542d80a |
comment |
Gonk: All of the helmet (sans gas mask)-wearing HECU soldiers. |
| Sweet Half-Life (Video Game) / int_e542d80a |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_e542d80a |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_e542d80a |
| Sweet Half-Life (Video Game) / int_f9f2c33 |
type |
Running Gag |
| Sweet Half-Life (Video Game) / int_f9f2c33 |
comment |
Running Gag: The Vortigaunts listening to Vivaldi's L'estro armonico no. 3. |
| Sweet Half-Life (Video Game) / int_f9f2c33 |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_f9f2c33 |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_f9f2c33 |
| Sweet Half-Life (Video Game) / int_fd789d2b |
type |
TheMotherShip |
| Sweet Half-Life (Video Game) / int_fd789d2b |
comment |
The Mother Ship: The Greys have one. |
| Sweet Half-Life (Video Game) / int_fd789d2b |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_fd789d2b |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_fd789d2b |
| Sweet Half-Life (Video Game) / int_name |
type |
ItemName |
| Sweet Half-Life (Video Game) / int_name |
comment |
|
| Sweet Half-Life (Video Game) / int_name |
featureApplicability |
1.0 |
| Sweet Half-Life (Video Game) / int_name |
featureConfidence |
1.0 |
| Sweet Half-Life (Video Game) |
hasFeature |
Sweet Half-Life (Video Game) / int_name |
| Sweet Half-Life (Video Game) / int_name |
itemName |
Sweet Half-Life (Video Game) |