Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Takeda Shingen (Video Game)

 Takeda Shingen (Video Game)
type
TVTItem
 Takeda Shingen (Video Game)
label
Takeda Shingen (Video Game)
 Takeda Shingen (Video Game)
page
TakedaShingen
 Takeda Shingen (Video Game)
comment
Double Dragon II - the Sengoku edition.Takeda Shingen (also known as Shingen Samurai Fighter) is a 1988 arcade action game released by Jaleco, loosely (very, very loosely) based on the myth of Takeda Shingen.Set in the Sengoku period, a time of great internal conflicts, players assume the role of the titular daimyo, Takeda Shingen, on a quest to reclaim his territory by taking down enemy warlords on his own.Not to be confused with Takeda Shingen for the Turbografx-16.
 Takeda Shingen (Video Game)
fetched
2024-03-16T19:49:50Z
 Takeda Shingen (Video Game)
parsed
2024-03-16T19:49:51Z
 Takeda Shingen (Video Game)
isPartOf
DBTropes
 Takeda Shingen (Video Game) / int_12a22bd8
type
Katanas Are Just Better
 Takeda Shingen (Video Game) / int_12a22bd8
comment
Katanas Are Just Better: Regardless of the availability of weapons like spears, flails, or even rifles, Shingen spends the entirety of the game kicking ass solely with his katana.
 Takeda Shingen (Video Game) / int_12a22bd8
featureApplicability
1.0
 Takeda Shingen (Video Game) / int_12a22bd8
featureConfidence
1.0
 Takeda Shingen (Video Game)
hasFeature
Takeda Shingen (Video Game) / int_12a22bd8
 Takeda Shingen (Video Game) / int_3e8d9cd3
type
Historical Hero Upgrade
 Takeda Shingen (Video Game) / int_3e8d9cd3
comment
Historical Hero Upgrade: Takeda Shingen from history went from a cunning strategist to a full-blown badass war hero and One-Man Army who goes around killing mooks left and right.
 Takeda Shingen (Video Game) / int_3e8d9cd3
featureApplicability
1.0
 Takeda Shingen (Video Game) / int_3e8d9cd3
featureConfidence
1.0
 Takeda Shingen (Video Game)
hasFeature
Takeda Shingen (Video Game) / int_3e8d9cd3
 Takeda Shingen (Video Game) / int_4f37c96a
type
Duel Boss
 Takeda Shingen (Video Game) / int_4f37c96a
comment
Duel Boss: All the bosses are enemy warlords and samurai, whose sprite size are the same as Shingen's, which he will battle them in a direct, straightforward weapon duel.
 Takeda Shingen (Video Game) / int_4f37c96a
featureApplicability
1.0
 Takeda Shingen (Video Game) / int_4f37c96a
featureConfidence
1.0
 Takeda Shingen (Video Game)
hasFeature
Takeda Shingen (Video Game) / int_4f37c96a
 Takeda Shingen (Video Game) / int_4f672bfe
type
Elegant Weapon for a More Civilized Age
 Takeda Shingen (Video Game) / int_4f672bfe
comment
Elegant Weapon for a More Civilized Age: One of the reasons why Shingen would rely entirely on his trusty katana, without using rifles from slain mooks.
 Takeda Shingen (Video Game) / int_4f672bfe
featureApplicability
1.0
 Takeda Shingen (Video Game) / int_4f672bfe
featureConfidence
1.0
 Takeda Shingen (Video Game)
hasFeature
Takeda Shingen (Video Game) / int_4f672bfe
 Takeda Shingen (Video Game) / int_50d71a78
type
Dual Wielding
 Takeda Shingen (Video Game) / int_50d71a78
comment
Dual Wielding: Some of the higher-level mooks will use two swords at the same time.
 Takeda Shingen (Video Game) / int_50d71a78
featureApplicability
1.0
 Takeda Shingen (Video Game) / int_50d71a78
featureConfidence
1.0
 Takeda Shingen (Video Game)
hasFeature
Takeda Shingen (Video Game) / int_50d71a78
 Takeda Shingen (Video Game) / int_54adb6a3
type
Staircase Tumble
 Takeda Shingen (Video Game) / int_54adb6a3
comment
Staircase Tumble: The stage leading to the top of a temple have Shingen fighting enemy soldiers on a tall set of steps, with added animation where slain mooks will roll down the stairs and out of the screen.
 Takeda Shingen (Video Game) / int_54adb6a3
featureApplicability
1.0
 Takeda Shingen (Video Game) / int_54adb6a3
featureConfidence
1.0
 Takeda Shingen (Video Game)
hasFeature
Takeda Shingen (Video Game) / int_54adb6a3
 Takeda Shingen (Video Game) / int_589e54d3
type
Charged Attack
 Takeda Shingen (Video Game) / int_589e54d3
comment
Charged Attack: An extra-powered slash can be executed by holding down the attack button.
 Takeda Shingen (Video Game) / int_589e54d3
featureApplicability
1.0
 Takeda Shingen (Video Game) / int_589e54d3
featureConfidence
1.0
 Takeda Shingen (Video Game)
hasFeature
Takeda Shingen (Video Game) / int_589e54d3
 Takeda Shingen (Video Game) / int_58efc711
type
The Goomba
 Takeda Shingen (Video Game) / int_58efc711
comment
The Goomba: The lowest-ranked foot soldiers who wields katana as their weapons are the first mooks to show up, usually in large numbers and serving as a distraction for bosses.
 Takeda Shingen (Video Game) / int_58efc711
featureApplicability
1.0
 Takeda Shingen (Video Game) / int_58efc711
featureConfidence
1.0
 Takeda Shingen (Video Game)
hasFeature
Takeda Shingen (Video Game) / int_58efc711
 Takeda Shingen (Video Game) / int_7d3b3ca3
type
Auto-Scrolling Level
 Takeda Shingen (Video Game) / int_7d3b3ca3
comment
Autoscrolling Level: The levels on horseback where Shingen moves forward while shooting targets with his trusty bow. Be wary of logs and obstacles that needs to be jumped over, though.
 Takeda Shingen (Video Game) / int_7d3b3ca3
featureApplicability
1.0
 Takeda Shingen (Video Game) / int_7d3b3ca3
featureConfidence
1.0
 Takeda Shingen (Video Game)
hasFeature
Takeda Shingen (Video Game) / int_7d3b3ca3
 Takeda Shingen (Video Game) / int_85b5dc7
type
Never Bring a Knife to a Gun Fight
 Takeda Shingen (Video Game) / int_85b5dc7
comment
Never Bring a Knife to a Gun Fight: Played straight, unfortunately - there are rifle mooks later in the game, and their bullets actually deals far greater damage than swords, though Shingen can knock them down and cut their health away before they recover. Expect to lose a lot of health when riflemen are around.
 Takeda Shingen (Video Game) / int_85b5dc7
featureApplicability
1.0
 Takeda Shingen (Video Game) / int_85b5dc7
featureConfidence
1.0
 Takeda Shingen (Video Game)
hasFeature
Takeda Shingen (Video Game) / int_85b5dc7
 Takeda Shingen (Video Game) / int_91697559
type
Half the Man He Used to Be
 Takeda Shingen (Video Game) / int_91697559
comment
Half the Man He Used to Be: One of the power-ups in the game increases the attack power of Shingen's katana, and enemies finished off will split from their waist. In a non-graphic manner however, due to the 8-bit graphic limitations.
 Takeda Shingen (Video Game) / int_91697559
featureApplicability
1.0
 Takeda Shingen (Video Game) / int_91697559
featureConfidence
1.0
 Takeda Shingen (Video Game)
hasFeature
Takeda Shingen (Video Game) / int_91697559
 Takeda Shingen (Video Game) / int_affbcbb
type
Cool Helmet
 Takeda Shingen (Video Game) / int_affbcbb
comment
Cool Helmet: Shingen wears his oni-inspired helmet for the entirety of the game, which remains on him at all times even when he's in a furious horseback chase, running all over the arena, or dying.
 Takeda Shingen (Video Game) / int_affbcbb
featureApplicability
1.0
 Takeda Shingen (Video Game) / int_affbcbb
featureConfidence
1.0
 Takeda Shingen (Video Game)
hasFeature
Takeda Shingen (Video Game) / int_affbcbb
 Takeda Shingen (Video Game) / int_b414868
type
Take It to the Bridge
 Takeda Shingen (Video Game) / int_b414868
comment
Take It to the Bridge: One of the stages have Shingen crossing a bridge and fending off hordes of enemies on it. There's a broken section on said bridge which costs a life if Shingen fell through, but in typical video game fashion he can knock mooks to their deaths too.
 Takeda Shingen (Video Game) / int_b414868
featureApplicability
1.0
 Takeda Shingen (Video Game) / int_b414868
featureConfidence
1.0
 Takeda Shingen (Video Game)
hasFeature
Takeda Shingen (Video Game) / int_b414868
 Takeda Shingen (Video Game) / int_c091ce5f
type
Samurai
 Takeda Shingen (Video Game) / int_c091ce5f
comment
Samurai: The very first boss is a samurai warrior. And of course Shingen himself also counts, befitting the myth.
 Takeda Shingen (Video Game) / int_c091ce5f
featureApplicability
1.0
 Takeda Shingen (Video Game) / int_c091ce5f
featureConfidence
1.0
 Takeda Shingen (Video Game)
hasFeature
Takeda Shingen (Video Game) / int_c091ce5f
 Takeda Shingen (Video Game) / int_c37813c5
type
Ninja
 Takeda Shingen (Video Game) / int_c37813c5
comment
Ninja: Being a game set in the Meiji-Era, there are ninja enemies encountered, but oddly enough only in one of the optional bonus stages.
 Takeda Shingen (Video Game) / int_c37813c5
featureApplicability
1.0
 Takeda Shingen (Video Game) / int_c37813c5
featureConfidence
1.0
 Takeda Shingen (Video Game)
hasFeature
Takeda Shingen (Video Game) / int_c37813c5
 Takeda Shingen (Video Game) / int_e913fe74
type
Epic Flail
 Takeda Shingen (Video Game) / int_e913fe74
comment
Epic Flail: The second most common enemy type are flail-wielding mooks, who puts up a slightly better fight than the goomba-type foot soldiers.
 Takeda Shingen (Video Game) / int_e913fe74
featureApplicability
1.0
 Takeda Shingen (Video Game) / int_e913fe74
featureConfidence
1.0
 Takeda Shingen (Video Game)
hasFeature
Takeda Shingen (Video Game) / int_e913fe74
 Takeda Shingen (Video Game) / int_name
type
ItemName
 Takeda Shingen (Video Game) / int_name
comment
 Takeda Shingen (Video Game) / int_name
featureApplicability
1.0
 Takeda Shingen (Video Game) / int_name
featureConfidence
1.0
 Takeda Shingen (Video Game)
hasFeature
Takeda Shingen (Video Game) / int_name
 Takeda Shingen (Video Game) / int_name
itemName
Takeda Shingen (Video Game)

The following is a list of statements referring to the current page from other pages.

(none found)