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Test Drive (Original Trilogy) (Video Game)
- 93 statements
- 17 feature instances
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Test Drive (Original Trilogy) (Video Game) | type |
TVTItem | |
Test Drive (Original Trilogy) (Video Game) | label |
Test Drive (Original Trilogy) (Video Game) | |
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TestDriveOriginalTrilogy | |
Test Drive (Original Trilogy) (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })The first three games in the Test Drive video game series published by Accolade, with the first two being developed by Distinctive Software Inc. (DSI) and the third developed by Accolade themselves.The first Test Drive was released in 1987 for the Amiga, Atari ST, Commodore 64, and DOS, in 1988 for the Apple ][, and later ported for the PC-98 in 1989. In it, the player chooses one of five supercars (a Ferrari Testarossa, a Lamborghini Countach, a Lotus Esprit Turbo, a Chevrolet Corvette (C4), or a Porsche 911 Turbo) to drive on a winding cliffside two-lane road while avoiding traffic and outrunning police speed traps. The course's five stages are separated by gas station pit stops.Test Drive was a commercial success, with sales having surpassed 250,000 copies by November 1989, and received generally positive reviews from video game critics, and as such work on a sequel soon began. The Duel: Test Drive II was developed again by Distinctive Software and published by Accolade for Amiga, Apple ][GS, Atari ST, Commodore 64, MS-DOS, Amstrad CPC, MSX, ZX Spectrum, Sega Genesis and SNES in 1989. Like the original Test Drive, the focus of The Duel is driving exotic cars through dangerous highways, evading traffic, and trying to escape police pursuits. While the first game in the series had the player simply racing for time in a single scenario, Test Drive II introduced varied scenery, and gave the player the option of racing against the clock or competing against a computer-controlled opponent. In the standard version of Test Drive II, the player has the option of using one of two vehicles, a Ferrari F40 and a Porsche 959. The 1992 console versions of the game added a Lamborghini Diablo, and for non-console versions Accolade later released two data disks, which included more playable cars.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Distinctive Software developed several software libraries for Test Drive II, and as it turns out, they (as Unlimited Software, Inc.) used the software libraries they created for Test Drive II for a MS-DOS port of OutRun, resulting in the Accolade v. Distinctive lawsuit. Distinctive Software won, with the court finding that Accolade had failed to demonstrate that the balance of hardships was in its favor, and so the rights to make the Test Drive games without the source code transferred to Accolade — long story short, if Accolade wanted to make another Test Drive game, they had to more or less start from scratch. And they did: Test Drive III: The Passion was developed and published by Accolade in 1990 exclusively for MS-DOS, and as a result of being developed in-house at Accolade, there were many differences over the first two games: Unlike the first two titles, the third game has the concept of a free landscape where the player does not have to drive on a preset course and abandoning sprite graphics in favor of using a combination of bitmapped and polygon-fill 3D graphics. The game features three cars to drive: the Lamborghini Diablo, the Ferrari Mythos Pininfarina Concept, and the Chevrolet Corvette CERV III Concept; an add-on package adds the Acura NSX and the Dodge Stealth R/T Turbo.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); }) | |
Test Drive (Original Trilogy) (Video Game) | fetched |
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Test Drive (Original Trilogy) (Video Game) | parsed |
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Test Drive (Original Trilogy) (Video Game) | isPartOf |
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Test Drive (Original Trilogy) (Video Game) / int_108c268e | type |
Hotter and Sexier | |
Test Drive (Original Trilogy) (Video Game) / int_108c268e | comment |
Hotter and Sexier: Downplayed, in as much as "sexy" content a late '80s racing game could get. Some versions of the first Test Drive had a male voice reading "Accolade presents" at the start of the game, which would be replaced in The Duel: Test Drive II with a sultry female voice reading both the "Accolade presents" and the game's title.note It seems to be a thing with Accolade games at the time, as said voice seems to be the same female voice that also read the title of Grand Prix Circuit, a F1 racing game that prominently featured the face of an attractive blonde woman on its cover. Test Drive II also features a female cop with whom the male player character would try to flirt with, which would always inevitably result in her handcuffing him. | |
Test Drive (Original Trilogy) (Video Game) / int_108c268e | featureApplicability |
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Test Drive (Original Trilogy) (Video Game) / int_108c268e | featureConfidence |
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Test Drive (Original Trilogy) (Video Game) | hasFeature |
Test Drive (Original Trilogy) (Video Game) / int_108c268e | |
Test Drive (Original Trilogy) (Video Game) / int_2256c48a | type |
Wraparound Background | |
Test Drive (Original Trilogy) (Video Game) / int_2256c48a | comment |
Wraparound Background: The setting is a cliffside, but aside from turns, it's rather monotonous. It's similar to making the background go in a loop for a side-scrolling 2D game. | |
Test Drive (Original Trilogy) (Video Game) / int_2256c48a | featureApplicability |
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Test Drive (Original Trilogy) (Video Game) / int_2256c48a | featureConfidence |
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Test Drive (Original Trilogy) (Video Game) / int_2256c48a | |
Test Drive (Original Trilogy) (Video Game) / int_2767953f | type |
Blood Sport | |
Test Drive (Original Trilogy) (Video Game) / int_2767953f | comment |
Blood Sport: While the first game has you simply navigating your car through the streets, The Duel adds in the option to battle the computer-controlled opponent, while also trying to evade police cars. | |
Test Drive (Original Trilogy) (Video Game) / int_2767953f | featureApplicability |
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Test Drive (Original Trilogy) (Video Game) / int_2767953f | |
Test Drive (Original Trilogy) (Video Game) / int_3567ac72 | type |
Level Goal | |
Test Drive (Original Trilogy) (Video Game) / int_3567ac72 | comment |
Level Goal: The way to mark the end to the levels in the first two games is to stop at a gas station. | |
Test Drive (Original Trilogy) (Video Game) / int_3567ac72 | featureApplicability |
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Test Drive (Original Trilogy) (Video Game) / int_3567ac72 | |
Test Drive (Original Trilogy) (Video Game) / int_4156b553 | type |
Copy Protection | |
Test Drive (Original Trilogy) (Video Game) / int_4156b553 | comment |
Copy Protection: Multiple forms: The game used a wheel with car keys on it for answering a question. As one of the earliest Anti-Piracy methods involving ear rape, if you play a pirated copy of Test Drive II, kiss your eardrums goodbye! Accolade might as well stake a claim of being the fathers of YouTube Poops. | |
Test Drive (Original Trilogy) (Video Game) / int_4156b553 | featureApplicability |
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Test Drive (Original Trilogy) (Video Game) / int_4156b553 | featureConfidence |
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Test Drive (Original Trilogy) (Video Game) / int_4156b553 | |
Test Drive (Original Trilogy) (Video Game) / int_440d55b3 | type |
Expansion Pack | |
Test Drive (Original Trilogy) (Video Game) / int_440d55b3 | comment |
Expansion Pack: Most likely due to the base version of The Duel: Test Drive II only giving the option of choosing between two vehicles (a Ferrari F40 or a Porsche 959; the console version gives three by adding the Lamborghini Diablo), for non-console versions Accolade later released two data disks, which included more playable cars. These were released on many platforms: The "Supercars" car disk included five cars similar to those in the original Test Drive, most of them in newer and faster versions: a Lotus Esprit Turbo, a Ferrari Testarossa, a Ruf Twin Turbo, a Lamborghini Countach and a Chevrolet Corvette (C4) ZR1. The "Muscle Cars" car disk included five muscle cars from the 1960s: a 1963 Corvette Stingray, 1969 Camaro ZL-1 COPO, 1968 Mustang Shelby GT500, 1967 Pontiac GTO and a 1969 Dodge Charger Daytona. The muscle cars were noticeably slower than the supercars, however, and this expansion did not change the police cars as well, meaning that the player had practically no chance of outrunning a police car when caught speeding. Later, two "scenery disks" were released for Test Drive II, each containing an additional course: "California Challenge", which included seven stages, each representing a section of a southbound crossing of the state of California. "European Challenge", which allowed players to travel through six different European countries: the Netherlands, Germany, Switzerland, Italy, France, and Spain. | |
Test Drive (Original Trilogy) (Video Game) / int_440d55b3 | featureApplicability |
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Test Drive (Original Trilogy) (Video Game) / int_440d55b3 | featureConfidence |
1.0 | |
Test Drive (Original Trilogy) (Video Game) | hasFeature |
Test Drive (Original Trilogy) (Video Game) / int_440d55b3 | |
Test Drive (Original Trilogy) (Video Game) / int_6041e4f4 | type |
The Computer Is a Cheating Bastard | |
Test Drive (Original Trilogy) (Video Game) / int_6041e4f4 | comment |
The Computer Is a Cheating Bastard: Despite being based on ordinary Malaise-era American sedans, notorious in real life for having woefully underpowered engines, the police cars will easily breeze by your sports car at speeds in excess of 130 miles per hour to pull you over. | |
Test Drive (Original Trilogy) (Video Game) / int_6041e4f4 | featureApplicability |
1.0 | |
Test Drive (Original Trilogy) (Video Game) / int_6041e4f4 | featureConfidence |
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Test Drive (Original Trilogy) (Video Game) / int_6041e4f4 | |
Test Drive (Original Trilogy) (Video Game) / int_64f0c18c | type |
Critical Existence Failure | |
Test Drive (Original Trilogy) (Video Game) / int_64f0c18c | comment |
Critical Existence Failure: Contact with vehicles, cars, or anything else instantly causes the car to crash - as does redlining the engine. Also, you actually have to stop at the gas stations at the end of each track, lest you run out of gas and lose a life. So there's no flying past the finish line like in all other racing games. | |
Test Drive (Original Trilogy) (Video Game) / int_64f0c18c | featureApplicability |
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Test Drive (Original Trilogy) (Video Game) / int_64f0c18c | featureConfidence |
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Test Drive (Original Trilogy) (Video Game) / int_64f0c18c | |
Test Drive (Original Trilogy) (Video Game) / int_885db78 | type |
Sequel: The Original Title | |
Test Drive (Original Trilogy) (Video Game) / int_885db78 | comment |
Sequel: The Original Title: The sequel of Test Drive is titled The Duel: Test Drive II. Subverted with the third entry, which would be titled Test Drive III: The Passion. | |
Test Drive (Original Trilogy) (Video Game) / int_885db78 | featureApplicability |
-0.3 | |
Test Drive (Original Trilogy) (Video Game) / int_885db78 | featureConfidence |
1.0 | |
Test Drive (Original Trilogy) (Video Game) | hasFeature |
Test Drive (Original Trilogy) (Video Game) / int_885db78 | |
Test Drive (Original Trilogy) (Video Game) / int_8a295a46 | type |
Cool Car | |
Test Drive (Original Trilogy) (Video Game) / int_8a295a46 | comment |
Cool Car: Test Drive features the coolest sports cars of its time: the Chevrolet Corvette (C4), the Porsche 930 Turbo, the Ferrari Testarossa, the Lamborghini Countach, and the Lotus Esprit Turbo. | |
Test Drive (Original Trilogy) (Video Game) / int_8a295a46 | featureApplicability |
1.0 | |
Test Drive (Original Trilogy) (Video Game) / int_8a295a46 | featureConfidence |
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Test Drive (Original Trilogy) (Video Game) / int_8a295a46 | |
Test Drive (Original Trilogy) (Video Game) / int_8e0430ab | type |
Non-Standard Game Over | |
Test Drive (Original Trilogy) (Video Game) / int_8e0430ab | comment |
Non Standard Game Over: If you tried to outrun the police, they would get ahead of you and block the road with their car to force you to stop. If you chose to ram their car, that was an automatic game over as the manual states doing this gets you arrested and imprisoned. | |
Test Drive (Original Trilogy) (Video Game) / int_8e0430ab | featureApplicability |
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Test Drive (Original Trilogy) (Video Game) / int_8e0430ab | featureConfidence |
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Test Drive (Original Trilogy) (Video Game) / int_8e0430ab | |
Test Drive (Original Trilogy) (Video Game) / int_9cd91b8a | type |
Enemy-Detecting Radar | |
Test Drive (Original Trilogy) (Video Game) / int_9cd91b8a | comment |
Enemy-Detecting Radar: Used by cops to catch speeders. You can detect its use, but it can also mean there's an incoming truck. | |
Test Drive (Original Trilogy) (Video Game) / int_9cd91b8a | featureApplicability |
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Test Drive (Original Trilogy) (Video Game) / int_9cd91b8a | featureConfidence |
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Test Drive (Original Trilogy) (Video Game) / int_9cd91b8a | |
Test Drive (Original Trilogy) (Video Game) / int_bb48f8ba | type |
Timed Mission | |
Test Drive (Original Trilogy) (Video Game) / int_bb48f8ba | comment |
Timed Mission: Timer is not displayed, and going too slow causes a loss at the next checkpoint. In fact, the clock is the only opponent you have in the first game. Actual races weren't possible before The Duel: Test Drive II. | |
Test Drive (Original Trilogy) (Video Game) / int_bb48f8ba | featureApplicability |
1.0 | |
Test Drive (Original Trilogy) (Video Game) / int_bb48f8ba | featureConfidence |
1.0 | |
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Test Drive (Original Trilogy) (Video Game) / int_bb48f8ba | |
Test Drive (Original Trilogy) (Video Game) / int_d40a8a0f | type |
Suddenly Voiced | |
Test Drive (Original Trilogy) (Video Game) / int_d40a8a0f | comment |
Suddenly Voiced: The player character in the SNES version of The Duel: Test Drive II is voiced, in two specific circumstances: being chased by a police unit, or when evading one. | |
Test Drive (Original Trilogy) (Video Game) / int_d40a8a0f | featureApplicability |
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Test Drive (Original Trilogy) (Video Game) / int_d40a8a0f | featureConfidence |
1.0 | |
Test Drive (Original Trilogy) (Video Game) | hasFeature |
Test Drive (Original Trilogy) (Video Game) / int_d40a8a0f | |
Test Drive (Original Trilogy) (Video Game) / int_ed3c6b4c | type |
Sprite/Polygon Mix | |
Test Drive (Original Trilogy) (Video Game) / int_ed3c6b4c | comment |
Sprite/Polygon Mix: The track is made of vector graphics without textures, everything else from the interior of the player's car to all other cars on the road (non-scaling sprites at various fixed scales drawn from ahead and behind) to the non-race screens are pixel graphics. | |
Test Drive (Original Trilogy) (Video Game) / int_ed3c6b4c | featureApplicability |
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Test Drive (Original Trilogy) (Video Game) / int_ed3c6b4c | featureConfidence |
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Test Drive (Original Trilogy) (Video Game) | hasFeature |
Test Drive (Original Trilogy) (Video Game) / int_ed3c6b4c | |
Test Drive (Original Trilogy) (Video Game) / int_f4fb7564 | type |
Diegetic Interface | |
Test Drive (Original Trilogy) (Video Game) / int_f4fb7564 | comment |
Diegetic Interface: The game does not use a HUD; instead it uses the cockpits and dashboards of the car(s). Naturally, some Interface Screw can occur with the windshield. | |
Test Drive (Original Trilogy) (Video Game) / int_f4fb7564 | featureApplicability |
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Test Drive (Original Trilogy) (Video Game) |
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