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The Exit 8 (Video Game)

 The Exit 8 (Video Game)
type
TVTItem
 The Exit 8 (Video Game)
label
The Exit 8 (Video Game)
 The Exit 8 (Video Game)
page
TheExit8
 The Exit 8 (Video Game)
comment
The Exit 8 (8番出�) is a First Person Psychological Horror Environmental Narrative Game created by KOTAKE CREATE for PC, and released on 29 November, 2023. Broadly, it is a Hidden Object Game that combines elements of I'm On Observation Duty with the liminal space horror of The Backrooms.Set in a nondescript underground passageway, the player is tasked with reaching the eponymous "Exit 8'. There's only one problem: the tunnel has become an Unnaturally Looping Location thanks to "anomalies". To escape, players must back out of the corridor if it contains an anomaly while walking forward through a "clean" corridor. The question is whether one is perceptive enough to notice them...Warning: Due to the nature of the game, it is best played blind. Readers should beware of gameplay spoilers, marked or unmarked.
 The Exit 8 (Video Game)
fetched
2024-03-10T01:01:52Z
 The Exit 8 (Video Game)
parsed
2024-03-10T01:01:52Z
 The Exit 8 (Video Game)
isPartOf
DBTropes
 The Exit 8 (Video Game) / int_20e2a53b
type
Notice This
 The Exit 8 (Video Game) / int_20e2a53b
comment
Notice This: An information sign warns you not to overlook any anomalies, and turn back if you spot any. This has greater implications the whole world is affected, and people like you are trying to go about their daily routine.
 The Exit 8 (Video Game) / int_20e2a53b
featureApplicability
1.0
 The Exit 8 (Video Game) / int_20e2a53b
featureConfidence
1.0
 The Exit 8 (Video Game)
hasFeature
The Exit 8 (Video Game) / int_20e2a53b
 The Exit 8 (Video Game) / int_25dc6ef5
type
Apathetic Citizens
 The Exit 8 (Video Game) / int_25dc6ef5
comment
Apathetic Citizens: The man walking down the subway is oblivious to your plight, adding to the feeling of helplessness and isolation as you alone have to use your wits to reach Exit 8.
 The Exit 8 (Video Game) / int_25dc6ef5
featureApplicability
1.0
 The Exit 8 (Video Game) / int_25dc6ef5
featureConfidence
1.0
 The Exit 8 (Video Game)
hasFeature
The Exit 8 (Video Game) / int_25dc6ef5
 The Exit 8 (Video Game) / int_29c50e28
type
Trial-and-Error Gameplay
 The Exit 8 (Video Game) / int_29c50e28
comment
Trial-and-Error Gameplay: To escape this subway, you have to be on the lookout for subtle anomalies and run back to the previous corridor to progress. This can descend into Paranoia Fuel when you start doubting yourself when sometimes nothing's out of the ordinary.
 The Exit 8 (Video Game) / int_29c50e28
featureApplicability
1.0
 The Exit 8 (Video Game) / int_29c50e28
featureConfidence
1.0
 The Exit 8 (Video Game)
hasFeature
The Exit 8 (Video Game) / int_29c50e28
 The Exit 8 (Video Game) / int_30d2689a
type
Ominous Visual Glitch
 The Exit 8 (Video Game) / int_30d2689a
comment
Ominous Visual Glitch: One of the anomalies tied to the office worker is a visual glitch that causes his head to become partially transparent.
 The Exit 8 (Video Game) / int_30d2689a
featureApplicability
1.0
 The Exit 8 (Video Game) / int_30d2689a
featureConfidence
1.0
 The Exit 8 (Video Game)
hasFeature
The Exit 8 (Video Game) / int_30d2689a
 The Exit 8 (Video Game) / int_338073a1
type
CreepyPainting
 The Exit 8 (Video Game) / int_338073a1
comment
Creepy Painting: Some anomalies inhabit the ads and signs on the left wall, which either grow in size, repeat, have disturbing additions, look at you, etc.
 The Exit 8 (Video Game) / int_338073a1
featureApplicability
1.0
 The Exit 8 (Video Game) / int_338073a1
featureConfidence
1.0
 The Exit 8 (Video Game)
hasFeature
The Exit 8 (Video Game) / int_338073a1
 The Exit 8 (Video Game) / int_4a7c6f60
type
Personal Space Invader
 The Exit 8 (Video Game) / int_4a7c6f60
comment
Personal Space Invader: Some of the anomalies rush and attack the player to reset the loops. The figure disguised as a wall, the twin men, and one variation of the male office worker charge and grab you before causing a Smash to Black.
 The Exit 8 (Video Game) / int_4a7c6f60
featureApplicability
1.0
 The Exit 8 (Video Game) / int_4a7c6f60
featureConfidence
1.0
 The Exit 8 (Video Game)
hasFeature
The Exit 8 (Video Game) / int_4a7c6f60
 The Exit 8 (Video Game) / int_527fc5fe
type
Gotta Catch Them All
 The Exit 8 (Video Game) / int_527fc5fe
comment
Gotta Catch Them All: After the end of their run, players can restart the game, which adds a wall sign informing them of how many unobserved anomalies remain to be seen, implicitly challenging the player to experience them all.
 The Exit 8 (Video Game) / int_527fc5fe
featureApplicability
1.0
 The Exit 8 (Video Game) / int_527fc5fe
featureConfidence
1.0
 The Exit 8 (Video Game)
hasFeature
The Exit 8 (Video Game) / int_527fc5fe
 The Exit 8 (Video Game) / int_5b2e1e5e
type
Fake-Out Fade-Out
 The Exit 8 (Video Game) / int_5b2e1e5e
comment
Fake-Out Fade-Out: One of the anomalies is finding the stairway to Exit 8 too early. Climbing up it will deny you the ending, sending you straight back to the beginning.
 The Exit 8 (Video Game) / int_5b2e1e5e
featureApplicability
1.0
 The Exit 8 (Video Game) / int_5b2e1e5e
featureConfidence
1.0
 The Exit 8 (Video Game)
hasFeature
The Exit 8 (Video Game) / int_5b2e1e5e
 The Exit 8 (Video Game) / int_777baed3
type
Out-of-Character Alert
 The Exit 8 (Video Game) / int_777baed3
comment
Out-of-Character Alert: Some of the anomalies are tied to the man pacing down the passage towards you, causing him to act in subtly unusual ways. This requires players to observe them.
 The Exit 8 (Video Game) / int_777baed3
featureApplicability
1.0
 The Exit 8 (Video Game) / int_777baed3
featureConfidence
1.0
 The Exit 8 (Video Game)
hasFeature
The Exit 8 (Video Game) / int_777baed3
 The Exit 8 (Video Game) / int_851dda8f
type
Humanoid Abomination
 The Exit 8 (Video Game) / int_851dda8f
comment
Humanoid Abomination: Several anomalies resemble humans. Some are hostile, like the humanoid disguised as a wall, and the twin men, while some are not, like the woman who peeks out from behind the side door. Even the man you pass by in the passage has enough anomalies related to him to count as one.
 The Exit 8 (Video Game) / int_851dda8f
featureApplicability
1.0
 The Exit 8 (Video Game) / int_851dda8f
featureConfidence
1.0
 The Exit 8 (Video Game)
hasFeature
The Exit 8 (Video Game) / int_851dda8f
 The Exit 8 (Video Game) / int_af3be43f
type
Mundane Horror
 The Exit 8 (Video Game) / int_af3be43f
comment
Mundane Horror: The game manages to get a lot of use out of a clean and tidy underpass, especially one that boxes you in.
 The Exit 8 (Video Game) / int_af3be43f
featureApplicability
1.0
 The Exit 8 (Video Game) / int_af3be43f
featureConfidence
1.0
 The Exit 8 (Video Game)
hasFeature
The Exit 8 (Video Game) / int_af3be43f
 The Exit 8 (Video Game) / int_b5ac90ac
type
"Groundhog Day" Loop
 The Exit 8 (Video Game) / int_b5ac90ac
comment
"Groundhog Day" Loop: You are trapped in the subway tunnel by various anomalies, and will repeat walking down the passageway indefinitely. The only way to escape is to reach Exit 8 without passing by anything abnormal.
 The Exit 8 (Video Game) / int_b5ac90ac
featureApplicability
1.0
 The Exit 8 (Video Game) / int_b5ac90ac
featureConfidence
1.0
 The Exit 8 (Video Game)
hasFeature
The Exit 8 (Video Game) / int_b5ac90ac
 The Exit 8 (Video Game) / int_bfb0f737
type
Poorly Lit Pareidolia
 The Exit 8 (Video Game) / int_bfb0f737
comment
Poorly Lit Pareidolia: Some anomalies change the texture of an object to resemble a face. One replaces the yellow tactile tiles on the floor, while another adds a face-shaped stain on the ceiling above.
 The Exit 8 (Video Game) / int_bfb0f737
featureApplicability
1.0
 The Exit 8 (Video Game) / int_bfb0f737
featureConfidence
1.0
 The Exit 8 (Video Game)
hasFeature
The Exit 8 (Video Game) / int_bfb0f737
 The Exit 8 (Video Game) / int_c39dd4d
type
Fade to White
 The Exit 8 (Video Game) / int_c39dd4d
comment
Fade to White: The ending of a run leads the player to Exit 8, where they climb the stairs into the blinding white light, followed by sounds of the outdoors, and the credits.
 The Exit 8 (Video Game) / int_c39dd4d
featureApplicability
1.0
 The Exit 8 (Video Game) / int_c39dd4d
featureConfidence
1.0
 The Exit 8 (Video Game)
hasFeature
The Exit 8 (Video Game) / int_c39dd4d
 The Exit 8 (Video Game) / int_c75df49a
type
Shout-Out
 The Exit 8 (Video Game) / int_c75df49a
comment
Shout-Out: Two of the anomalies are references to The Shining — a pair of twins standing side by side in the passage (albeit adult men rather than little girls), and a flood of blood red water that rushes towards you from the other side of the passage.
 The Exit 8 (Video Game) / int_c75df49a
featureApplicability
1.0
 The Exit 8 (Video Game) / int_c75df49a
featureConfidence
1.0
 The Exit 8 (Video Game)
hasFeature
The Exit 8 (Video Game) / int_c75df49a
 The Exit 8 (Video Game) / int_cdfe12c3
type
Nothing Is Scarier
 The Exit 8 (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: Because the anomalies range between completely obvious to "blink and you'll miss it", and some only activate when you're halfway down the passage, the game is designed to unnerve players approaching the far end. Is it a "clean" passage? Did you miss something? How many times are you willing to check?
 The Exit 8 (Video Game) / int_cdfe12c3
featureApplicability
1.0
 The Exit 8 (Video Game) / int_cdfe12c3
featureConfidence
1.0
 The Exit 8 (Video Game)
hasFeature
The Exit 8 (Video Game) / int_cdfe12c3
 The Exit 8 (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 The Exit 8 (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: One anomaly is a side door that opens up into a black void. Players can walk inside to reset their loop. Another is a fake stairway exit that resembles Exit 8, but has the wrong number. Ascending it also leads to a reset.
 The Exit 8 (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 The Exit 8 (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 The Exit 8 (Video Game)
hasFeature
The Exit 8 (Video Game) / int_d2c0e2ed
 The Exit 8 (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 The Exit 8 (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: After you've completed the game once, the game will only pull anomalies you haven't detected yet until you've found them all, making the process of finding all of them much less tedious and frustrating.
 The Exit 8 (Video Game) / int_d6f284a3
featureApplicability
1.0
 The Exit 8 (Video Game) / int_d6f284a3
featureConfidence
1.0
 The Exit 8 (Video Game)
hasFeature
The Exit 8 (Video Game) / int_d6f284a3
 The Exit 8 (Video Game) / int_d99a228f
type
Unusually Uninteresting Sight
 The Exit 8 (Video Game) / int_d99a228f
comment
Unusually Uninteresting Sight: The other man has absolutely no reaction to any of the anomalies around him. Even if the tunnel is flooding with red water up to his knees, he'll just keep casually strolling along.
 The Exit 8 (Video Game) / int_d99a228f
featureApplicability
1.0
 The Exit 8 (Video Game) / int_d99a228f
featureConfidence
1.0
 The Exit 8 (Video Game)
hasFeature
The Exit 8 (Video Game) / int_d99a228f
 The Exit 8 (Video Game) / int_name
type
ItemName
 The Exit 8 (Video Game) / int_name
comment
 The Exit 8 (Video Game) / int_name
featureApplicability
1.0
 The Exit 8 (Video Game) / int_name
featureConfidence
1.0
 The Exit 8 (Video Game)
hasFeature
The Exit 8 (Video Game) / int_name
 The Exit 8 (Video Game) / int_name
itemName
The Exit 8 (Video Game)

The following is a list of statements referring to the current page from other pages.

 The Exit 8 (Video Game)
hasFeature
Mundane Horror / int_7ea585fc
 The Exit 8 (Video Game)
hasFeature
Unnaturally Looping Location / int_7ea585fc