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The Great Escape (Video Game)
- 73 statements
- 13 feature instances
- 2 referencing feature instances
The Great Escape (Video Game) | type |
TVTItem | |
The Great Escape (Video Game) | label |
The Great Escape (Video Game) | |
The Great Escape (Video Game) | page |
TheGreatEscape | |
The Great Escape (Video Game) | comment |
The Great Escape is a 2003 video game by Pivotal Games for PlayStation 2, PC and Xbox.The game is an adaptation of the eponymous 1963 World War II film of the same name starring Steve McQueen.Not to be confused with Rayman 2: The Great Escape. | |
The Great Escape (Video Game) | fetched |
2023-06-30T06:44:02Z | |
The Great Escape (Video Game) | parsed |
2023-06-30T06:44:02Z | |
The Great Escape (Video Game) | isPartOf |
DBTropes | |
The Great Escape (Video Game) / int_403e3315 | type |
Wanted Meter | |
The Great Escape (Video Game) / int_403e3315 | comment |
Wanted Meter: Your campass will start flashing yellow if the guards are chasing you, it'll turn red if they're shooting to kill and will start flashing slower if they're starting to give up the chase. | |
The Great Escape (Video Game) / int_403e3315 | featureApplicability |
1.0 | |
The Great Escape (Video Game) / int_403e3315 | featureConfidence |
1.0 | |
The Great Escape (Video Game) | hasFeature |
The Great Escape (Video Game) / int_403e3315 | |
The Great Escape (Video Game) / int_51beab21 | type |
Good Old Fisticuffs | |
The Great Escape (Video Game) / int_51beab21 | comment |
Good Old Fisticuffs: You can punch guards to stun them, however you cannot kill them this way (outside of waiting for them to get up behind them so you can grab them and choke them out): this will cause them to start shooting to kill. | |
The Great Escape (Video Game) / int_51beab21 | featureApplicability |
1.0 | |
The Great Escape (Video Game) / int_51beab21 | featureConfidence |
1.0 | |
The Great Escape (Video Game) | hasFeature |
The Great Escape (Video Game) / int_51beab21 | |
The Great Escape (Video Game) / int_6cb4cb70 | type |
Improperly Placed Firearms | |
The Great Escape (Video Game) / int_6cb4cb70 | comment |
Improperly Placed Firearms: The Gestapo and Hendley during "Last Train Home" use Arminius Revolvers, which were not invented at the time of WW2. | |
The Great Escape (Video Game) / int_6cb4cb70 | featureApplicability |
1.0 | |
The Great Escape (Video Game) / int_6cb4cb70 | featureConfidence |
1.0 | |
The Great Escape (Video Game) | hasFeature |
The Great Escape (Video Game) / int_6cb4cb70 | |
The Great Escape (Video Game) / int_736d791f | type |
Adaptational Badass | |
The Great Escape (Video Game) / int_736d791f | comment |
Adaptational Badass: Hendley, MacDonald and Sedgewick all get in at least one gunfight against German troops while all of them plus Hilts can potentially choke out a large amount of German forces. | |
The Great Escape (Video Game) / int_736d791f | featureApplicability |
1.0 | |
The Great Escape (Video Game) / int_736d791f | featureConfidence |
1.0 | |
The Great Escape (Video Game) | hasFeature |
The Great Escape (Video Game) / int_736d791f | |
The Great Escape (Video Game) / int_7453bc5b | type |
Spared by the Adaptation | |
The Great Escape (Video Game) / int_7453bc5b | comment |
Spared by the Adaptation: The body count in the game is significantly reduced compared to the movie; Mac manages to link up with La Résistance, Hendley's and Blythe's plane doesn't suffer engine trouble and is implied to successfully make it to Switzerland, and, while Hilts is not killed in the movie, he successfully manages to make the final jump across the border instead of botching it up and being recaptured. The only character whose death may have not been averted is Bartlett, as he is not seen again after getting separated from Mac while being chased by the Gestapo. | |
The Great Escape (Video Game) / int_7453bc5b | featureApplicability |
-1.0 | |
The Great Escape (Video Game) / int_7453bc5b | featureConfidence |
1.0 | |
The Great Escape (Video Game) | hasFeature |
The Great Escape (Video Game) / int_7453bc5b | |
The Great Escape (Video Game) / int_940a5958 | type |
Artificial Stupidity | |
The Great Escape (Video Game) / int_940a5958 | comment |
Artificial Stupidity: Guards take a surprsingly long time to recognise you on lower difficulties, even on Hard they can be somewhat blind from a distance, (Though they have significantly better vision during an alert.) and Guards checking opened doors in prisoner huts can be easily choked out once they turn around. | |
The Great Escape (Video Game) / int_940a5958 | featureApplicability |
1.0 | |
The Great Escape (Video Game) / int_940a5958 | featureConfidence |
1.0 | |
The Great Escape (Video Game) | hasFeature |
The Great Escape (Video Game) / int_940a5958 | |
The Great Escape (Video Game) / int_a121abc7 | type |
Respawning Enemies | |
The Great Escape (Video Game) / int_a121abc7 | comment |
Respawning Enemies: Guards tend to respawn slowly when there's no alert, but their respawn rate increases if the alarm is raised; there are also additional guards that respawn and leave once the alert ends. | |
The Great Escape (Video Game) / int_a121abc7 | featureApplicability |
1.0 | |
The Great Escape (Video Game) / int_a121abc7 | featureConfidence |
1.0 | |
The Great Escape (Video Game) | hasFeature |
The Great Escape (Video Game) / int_a121abc7 | |
The Great Escape (Video Game) / int_cfa39b2c | type |
Quick Melee | |
The Great Escape (Video Game) / int_cfa39b2c | comment |
Quick Melee: Trying to shoot a guard in close range will result in you striking them with your gun, Guards can do the same to you which will result in being arrested on Yellow Alert and just damage on a Red Alert. | |
The Great Escape (Video Game) / int_cfa39b2c | featureApplicability |
1.0 | |
The Great Escape (Video Game) / int_cfa39b2c | featureConfidence |
1.0 | |
The Great Escape (Video Game) | hasFeature |
The Great Escape (Video Game) / int_cfa39b2c | |
The Great Escape (Video Game) / int_dbd8e795 | type |
Gaiden Game | |
The Great Escape (Video Game) / int_dbd8e795 | comment |
Gaiden Game: Can be considered one to the Conflict Series as they share devs and the same engine with alot of the mechanics reused for this. | |
The Great Escape (Video Game) / int_dbd8e795 | featureApplicability |
1.0 | |
The Great Escape (Video Game) / int_dbd8e795 | featureConfidence |
1.0 | |
The Great Escape (Video Game) | hasFeature |
The Great Escape (Video Game) / int_dbd8e795 | |
The Great Escape (Video Game) / int_df11acbe | type |
Artificial Brilliance | |
The Great Escape (Video Game) / int_df11acbe | comment |
Artificial Brilliance: Guards will investigate opened doors, follow your bloodstains you leave when low on health and are surprisingly hard to shake when they're chasing you and will even lock the doors on Prisoner huts if you keep opening them. | |
The Great Escape (Video Game) / int_df11acbe | featureApplicability |
1.0 | |
The Great Escape (Video Game) / int_df11acbe | featureConfidence |
1.0 | |
The Great Escape (Video Game) | hasFeature |
The Great Escape (Video Game) / int_df11acbe | |
The Great Escape (Video Game) / int_f64a9cf7 | type |
Earn Your Happy Ending | |
The Great Escape (Video Game) / int_f64a9cf7 | comment |
Earn Your Happy Ending: Unlike the movie, Hendley, Blythe, Hilts and MacDonald all manage to escape back home. | |
The Great Escape (Video Game) / int_f64a9cf7 | featureApplicability |
1.0 | |
The Great Escape (Video Game) / int_f64a9cf7 | featureConfidence |
1.0 | |
The Great Escape (Video Game) | hasFeature |
The Great Escape (Video Game) / int_f64a9cf7 | |
The Great Escape (Video Game) / int_ffad4e9f | type |
Shown Their Work | |
The Great Escape (Video Game) / int_ffad4e9f | comment |
Shown Their Work: Several dialogue/levels show the devs did their research: "Delousing Breakout" is based on a real life escape attempt at Stalug Luft 3 that wasn't shown in the film, and it's thought that Arminius Revolvers (the basis of the revolvers used by Bartlett and the Gestapo officers on the train level) were used in the original film. It's also mentioned that prisoners received tools from the Red Cross (in this case, a compass) which was never mentioned in the film. | |
The Great Escape (Video Game) / int_ffad4e9f | featureApplicability |
1.0 | |
The Great Escape (Video Game) / int_ffad4e9f | featureConfidence |
1.0 | |
The Great Escape (Video Game) | hasFeature |
The Great Escape (Video Game) / int_ffad4e9f | |
The Great Escape (Video Game) / int_name | type |
ItemName | |
The Great Escape (Video Game) / int_name | comment |
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The Great Escape (Video Game) / int_name | featureApplicability |
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The Great Escape (Video Game) / int_name | featureConfidence |
1.0 | |
The Great Escape (Video Game) | hasFeature |
The Great Escape (Video Game) / int_name | |
The Great Escape (Video Game) / int_name | itemName |
The Great Escape (Video Game) |
The following is a list of statements referring to the current page from other pages.
The Great Escape (Video Game) | hasFeature |
It's Probably Nothing / int_29d01710 | |
The Great Escape (Video Game) | hasFeature |
POW Camp / int_29d01710 |
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Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.