...it's like TV Tropes, but LINKED DATA!
The Haunted Mansion (Video Game)
- 103 statements
- 19 feature instances
- 11 referencing feature instances
The Haunted Mansion (Video Game) | type |
TVTItem | |
The Haunted Mansion (Video Game) | label |
The Haunted Mansion (Video Game) | |
The Haunted Mansion (Video Game) | page |
TheHauntedMansion | |
The Haunted Mansion (Video Game) | comment |
The Haunted Mansion is a 2003 action-adventure game developed by High Voltage Software released for the Nintendo GameCube, Xbox and PlayStation 2 based on the iconic Disney attraction. Though it was released the same year as the 2003 film to coincide with its release, the game has little to do with that film story-wise, opting for an original story instead.In 1879, Zeke Holloway is the latest groundskeeper hired to watch over this mysterious mansion. While terrified at first, he soon discovers from the crystal ball Madame Leota that the house is under the rule of the ruthless sorcerer Atticus Thorn, who has trapped 999 happy haunts in this mansion as part of his devious plan. He wants to destroy not only the living world, but also the afterlife, putting all of humankind and happy hauntkind at stake. Now Zeke must find all six of the soul gems across the mansion grounds to power the Beacon of Souls, which can be used to stop Thorn for good. | |
The Haunted Mansion (Video Game) | fetched |
2024-03-23T03:02:20Z | |
The Haunted Mansion (Video Game) | parsed |
2024-03-23T03:02:20Z | |
The Haunted Mansion (Video Game) | isPartOf |
DBTropes | |
The Haunted Mansion (Video Game) / int_143e6c8d | type |
Heroic Mime | |
The Haunted Mansion (Video Game) / int_143e6c8d | comment |
Heroic Mime: Zeke, the main character, does not speak throughout the game. He does, however, speak when he acts as the narrator at both the start and end of the game. | |
The Haunted Mansion (Video Game) / int_143e6c8d | featureApplicability |
1.0 | |
The Haunted Mansion (Video Game) / int_143e6c8d | featureConfidence |
1.0 | |
The Haunted Mansion (Video Game) | hasFeature |
The Haunted Mansion (Video Game) / int_143e6c8d | |
The Haunted Mansion (Video Game) / int_23473ae7 | type |
Adaptation Expansion | |
The Haunted Mansion (Video Game) / int_23473ae7 | comment |
Adaptation Expansion: The game not only takes Zeke through rooms seen in the movie and the rides, but also rooms that were never seen in either version, including the children's room, the toy room, the game room, and the maid's room. | |
The Haunted Mansion (Video Game) / int_23473ae7 | featureApplicability |
1.0 | |
The Haunted Mansion (Video Game) / int_23473ae7 | featureConfidence |
1.0 | |
The Haunted Mansion (Video Game) | hasFeature |
The Haunted Mansion (Video Game) / int_23473ae7 | |
The Haunted Mansion (Video Game) / int_26ac510e | type |
Mythology Gag | |
The Haunted Mansion (Video Game) / int_26ac510e | comment |
Mythology Gag: Several. The many benevolent ghosts that appear in the various rooms are based off ones who appear in the ride. These include the Organist, the Bride, and even the famous Hitchhiking Ghosts! To access the Vault of Shadows at the climax, Zeke must collect a total of 999 Shriveled Souls. | |
The Haunted Mansion (Video Game) / int_26ac510e | featureApplicability |
1.0 | |
The Haunted Mansion (Video Game) / int_26ac510e | featureConfidence |
1.0 | |
The Haunted Mansion (Video Game) | hasFeature |
The Haunted Mansion (Video Game) / int_26ac510e | |
The Haunted Mansion (Video Game) / int_29bd4008 | type |
The Afterafterlife | |
The Haunted Mansion (Video Game) / int_29bd4008 | comment |
The Afterafterlife: Ghosts that are "killed" go from the afterlife to "the Afterdeath"; details are slim, but it appears to be something akin to Hell. Madame Leota's job is to keep this from happening. | |
The Haunted Mansion (Video Game) / int_29bd4008 | featureApplicability |
1.0 | |
The Haunted Mansion (Video Game) / int_29bd4008 | featureConfidence |
1.0 | |
The Haunted Mansion (Video Game) | hasFeature |
The Haunted Mansion (Video Game) / int_29bd4008 | |
The Haunted Mansion (Video Game) / int_2eb2d56d | type |
Adaptational Late Appearance | |
The Haunted Mansion (Video Game) / int_2eb2d56d | comment |
Adaptational Late Appearance: The Stretching Room typically appears towards the beginning of the attraction. In the game, it only appears towards the very end, serving as a secret elevator that gives Zeke access to the final room, the Vault of Shadows. | |
The Haunted Mansion (Video Game) / int_2eb2d56d | featureApplicability |
1.0 | |
The Haunted Mansion (Video Game) / int_2eb2d56d | featureConfidence |
1.0 | |
The Haunted Mansion (Video Game) | hasFeature |
The Haunted Mansion (Video Game) / int_2eb2d56d | |
The Haunted Mansion (Video Game) / int_3babae20 | type |
Degraded Boss | |
The Haunted Mansion (Video Game) / int_3babae20 | comment |
Degraded Boss: Every enemy is introduced as part of a big battle. After being defeated, more show up as regular enemies. These include the giant spiders, banshees, and even the Dark Reaper. | |
The Haunted Mansion (Video Game) / int_3babae20 | featureApplicability |
1.0 | |
The Haunted Mansion (Video Game) / int_3babae20 | featureConfidence |
1.0 | |
The Haunted Mansion (Video Game) | hasFeature |
The Haunted Mansion (Video Game) / int_3babae20 | |
The Haunted Mansion (Video Game) / int_53b6ab6a | type |
Jumped at the Call | |
The Haunted Mansion (Video Game) / int_53b6ab6a | comment |
Jumped at the Call: Zeke pretty readily accepts Leota's request to save the Mansion. | |
The Haunted Mansion (Video Game) / int_53b6ab6a | featureApplicability |
1.0 | |
The Haunted Mansion (Video Game) / int_53b6ab6a | featureConfidence |
1.0 | |
The Haunted Mansion (Video Game) | hasFeature |
The Haunted Mansion (Video Game) / int_53b6ab6a | |
The Haunted Mansion (Video Game) / int_5a40d6a | type |
Adaptation Distillation | |
The Haunted Mansion (Video Game) / int_5a40d6a | comment |
Adaptation Distillation: The story for the game combines elements of both the movie and the rides. Most notably, the mansion's exterior and foyer are based on the movie mansion, while many of the ghosts who appear in the game are based off the ones featured in the rides. Most of the rooms are also based on their appearances in the ride | |
The Haunted Mansion (Video Game) / int_5a40d6a | featureApplicability |
1.0 | |
The Haunted Mansion (Video Game) / int_5a40d6a | featureConfidence |
1.0 | |
The Haunted Mansion (Video Game) | hasFeature |
The Haunted Mansion (Video Game) / int_5a40d6a | |
The Haunted Mansion (Video Game) / int_64070096 | type |
Cowardly Lion | |
The Haunted Mansion (Video Game) / int_64070096 | comment |
Cowardly Lion: Based on his constant shivering body language, Zeke is terrified throughout the game. However, he still braves through the mansion and its dangerous ghosts. | |
The Haunted Mansion (Video Game) / int_64070096 | featureApplicability |
1.0 | |
The Haunted Mansion (Video Game) / int_64070096 | featureConfidence |
1.0 | |
The Haunted Mansion (Video Game) | hasFeature |
The Haunted Mansion (Video Game) / int_64070096 | |
The Haunted Mansion (Video Game) / int_7dbd52b8 | type |
Light Is Good | |
The Haunted Mansion (Video Game) / int_7dbd52b8 | comment |
Light Is Good: The enemies can't inhabit a room you've lit up. | |
The Haunted Mansion (Video Game) / int_7dbd52b8 | featureApplicability |
1.0 | |
The Haunted Mansion (Video Game) / int_7dbd52b8 | featureConfidence |
1.0 | |
The Haunted Mansion (Video Game) | hasFeature |
The Haunted Mansion (Video Game) / int_7dbd52b8 | |
The Haunted Mansion (Video Game) / int_95a2cbd4 | type |
Exposition Fairy | |
The Haunted Mansion (Video Game) / int_95a2cbd4 | comment |
Exposition Fairy: Madame Leota, who explains to Zeke the reason why the mansion is in the state that it is when he arrives. | |
The Haunted Mansion (Video Game) / int_95a2cbd4 | featureApplicability |
1.0 | |
The Haunted Mansion (Video Game) / int_95a2cbd4 | featureConfidence |
1.0 | |
The Haunted Mansion (Video Game) | hasFeature |
The Haunted Mansion (Video Game) / int_95a2cbd4 | |
The Haunted Mansion (Video Game) / int_970c790a | type |
Big Bad | |
The Haunted Mansion (Video Game) / int_970c790a | comment |
Big Bad: Atticus Thorn, the Grand Master of the Order of Shadows; who wants to use the Beacon of Souls to take over not just the Mansion but also all of New Orleans as well. | |
The Haunted Mansion (Video Game) / int_970c790a | featureApplicability |
1.0 | |
The Haunted Mansion (Video Game) / int_970c790a | featureConfidence |
1.0 | |
The Haunted Mansion (Video Game) | hasFeature |
The Haunted Mansion (Video Game) / int_970c790a | |
The Haunted Mansion (Video Game) / int_a6c69bd | type |
MacGuffin | |
The Haunted Mansion (Video Game) / int_a6c69bd | comment |
MacGuffin: The Soul Gems, which can upgrade the Beacon of Souls, Zeke's main weapon, as well as the pieces of the Death Certificates belonging to each of the friendly ghosts. | |
The Haunted Mansion (Video Game) / int_a6c69bd | featureApplicability |
1.0 | |
The Haunted Mansion (Video Game) / int_a6c69bd | featureConfidence |
1.0 | |
The Haunted Mansion (Video Game) | hasFeature |
The Haunted Mansion (Video Game) / int_a6c69bd | |
The Haunted Mansion (Video Game) / int_b6060b7 | type |
Run or Die | |
The Haunted Mansion (Video Game) / int_b6060b7 | comment |
Run or Die: since it's only takes a chunk of your health.At the Children's Room, after entering a closet, you must run through a series of passages while avoiding a Dark Reaper's wrath, with Madame Leota being your guide through which passage you run. | |
The Haunted Mansion (Video Game) / int_b6060b7 | featureApplicability |
1.0 | |
The Haunted Mansion (Video Game) / int_b6060b7 | featureConfidence |
1.0 | |
The Haunted Mansion (Video Game) | hasFeature |
The Haunted Mansion (Video Game) / int_b6060b7 | |
The Haunted Mansion (Video Game) / int_c8d6d621 | type |
I Will Wait for You | |
The Haunted Mansion (Video Game) / int_c8d6d621 | comment |
I Will Wait for You: The Bride, who in this game is found in the Maid's Room rather than the Attic, continues to wait for her groom to show up. | |
The Haunted Mansion (Video Game) / int_c8d6d621 | featureApplicability |
1.0 | |
The Haunted Mansion (Video Game) / int_c8d6d621 | featureConfidence |
1.0 | |
The Haunted Mansion (Video Game) | hasFeature |
The Haunted Mansion (Video Game) / int_c8d6d621 | |
The Haunted Mansion (Video Game) / int_e5421161 | type |
Expy | |
The Haunted Mansion (Video Game) / int_e5421161 | comment |
Expy: Atticus Thorn is also one of the Ghost Host, as there are occasions when he speaks, but he cannot be seen. He's also voiced by Corey Burton, who plays the Ghost Host in the Haunted Mansion Holiday and all other media related to the rides. | |
The Haunted Mansion (Video Game) / int_e5421161 | featureApplicability |
1.0 | |
The Haunted Mansion (Video Game) / int_e5421161 | featureConfidence |
1.0 | |
The Haunted Mansion (Video Game) | hasFeature |
The Haunted Mansion (Video Game) / int_e5421161 | |
The Haunted Mansion (Video Game) / int_f64a9cf7 | type |
Earn Your Happy Ending | |
The Haunted Mansion (Video Game) / int_f64a9cf7 | comment |
Earn Your Happy Ending: After freeing all the Souls and defeating Atticus Thorn, Zeke goes on to live a content and happy life with the rest of the friendly Ghosts and Madame Leota, all of whom choose to remain in the Mansion, with the latter guiding him in his career as a writer. | |
The Haunted Mansion (Video Game) / int_f64a9cf7 | featureApplicability |
1.0 | |
The Haunted Mansion (Video Game) / int_f64a9cf7 | featureConfidence |
1.0 | |
The Haunted Mansion (Video Game) | hasFeature |
The Haunted Mansion (Video Game) / int_f64a9cf7 | |
The Haunted Mansion (Video Game) / int_fc33ff16 | type |
One-Winged Angel | |
The Haunted Mansion (Video Game) / int_fc33ff16 | comment |
One-Winged Angel: Thorn in the climax, becoming a huge leechworm-like creature with tentacles bellow his body. | |
The Haunted Mansion (Video Game) / int_fc33ff16 | featureApplicability |
1.0 | |
The Haunted Mansion (Video Game) / int_fc33ff16 | featureConfidence |
1.0 | |
The Haunted Mansion (Video Game) | hasFeature |
The Haunted Mansion (Video Game) / int_fc33ff16 | |
The Haunted Mansion (Video Game) / int_name | type |
ItemName | |
The Haunted Mansion (Video Game) / int_name | comment |
||
The Haunted Mansion (Video Game) / int_name | featureApplicability |
1.0 | |
The Haunted Mansion (Video Game) / int_name | featureConfidence |
1.0 | |
The Haunted Mansion (Video Game) | hasFeature |
The Haunted Mansion (Video Game) / int_name | |
The Haunted Mansion (Video Game) / int_name | itemName |
The Haunted Mansion (Video Game) |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.