| The Incredibles (Game) (Video Game) |
type |
TVTItem |
| The Incredibles (Game) (Video Game) |
label |
The Incredibles (Game) (Video Game) |
| The Incredibles (Game) (Video Game) |
page |
TheIncrediblesGame |
| The Incredibles (Game) (Video Game) |
comment |
The Incredibles is a 2004 video game based on the film of the same name. It was released on the PlayStation 2, Xbox, GameCube and Game Boy Advance. The game notably has Samuel L. Jackson, Spencer Fox, Sarah Vowell and Jason Lee reprise their roles. It was followed by a non-canon sequel The Incredibles: Rise of the Underminer in 2005. |
| The Incredibles (Game) (Video Game) |
fetched |
2023-10-13T00:41:46Z |
| The Incredibles (Game) (Video Game) |
parsed |
2023-10-13T00:41:46Z |
| The Incredibles (Game) (Video Game) |
processingComment |
Dropped link to Bowdlerise: Not a Feature - ITEM |
| The Incredibles (Game) (Video Game) |
isPartOf |
DBTropes |
| The Incredibles (Game) (Video Game) / int_119dc902 |
type |
Multi-Mook Melee |
| The Incredibles (Game) (Video Game) / int_119dc902 |
comment |
Multi-Mook Melee: In Battle Mode, you play as either Mr. Incredible or Elastigirl and have to fight through multiple waves of Mooks, eventually culminating in a final round against the tank robot. |
| The Incredibles (Game) (Video Game) / int_119dc902 |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_119dc902 |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_119dc902 |
| The Incredibles (Game) (Video Game) / int_1440584e |
type |
Heroic RRoD |
| The Incredibles (Game) (Video Game) / int_1440584e |
comment |
Dash will immediately die if he hits an obstacle, boosts for too long or runs out of time. |
| The Incredibles (Game) (Video Game) / int_1440584e |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_1440584e |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_1440584e |
| The Incredibles (Game) (Video Game) / int_23473ae7 |
type |
Adaptation Expansion |
| The Incredibles (Game) (Video Game) / int_23473ae7 |
comment |
Adaptation Expansion: The game has levels that last longer than the scenes of the film. On top of having an entire level dedicated to it, the burning building Mr. Incredible and Frozone rescue civilians from is shown to have been started by arsonists that the two have to fight off. Dash gets an entire level where he uses his Super-Speed to get to school after missing the bus, which never occurred in the movie. Mr. Incredible's search for the Omnidroid V8 barely lasted a minute in the movie, but gets two full levels dedicated to it in the game. There are two synchronous levels dedicated to Elastigirl and Mr. Incredible preparing the rocket that takes the family to Metroville, with Elastigirl powering up lava generators while Mr. Incredible moves the rocket into position. |
| The Incredibles (Game) (Video Game) / int_23473ae7 |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_23473ae7 |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_23473ae7 |
| The Incredibles (Game) (Video Game) / int_33d5b7f2 |
type |
Adapted Out |
| The Incredibles (Game) (Video Game) / int_33d5b7f2 |
comment |
Adapted Out: Jack-Jack and Edna Mode aren't seen in the console version of the game, excluding film clips. The Parrs' final confrontation with Syndrome is skipped altogether, with the game ending immediately after the Omnidroid V10's defeat. |
| The Incredibles (Game) (Video Game) / int_33d5b7f2 |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_33d5b7f2 |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_33d5b7f2 |
| The Incredibles (Game) (Video Game) / int_382bdb6b |
type |
Volcano Lair |
| The Incredibles (Game) (Video Game) / int_382bdb6b |
comment |
Volcano Lair: Syndrome's base. It's full of insta-kill lava pits and heavy machinery that seems very unsafe. |
| The Incredibles (Game) (Video Game) / int_382bdb6b |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_382bdb6b |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_382bdb6b |
| The Incredibles (Game) (Video Game) / int_3bb81225 |
type |
Recurring Boss |
| The Incredibles (Game) (Video Game) / int_3bb81225 |
comment |
Recurring Boss: A two-wheeled tank is fought and destroyed multiple times throughout the game. The penultimate level has multiple units of this enemy appearing throughout and sometimes back-to-back. It also appears as the final opponent of the Battle Mode. The Omnidroid is fought three times throughout the game. Each fight takes place in a different environment, and it adds new attacks each round. |
| The Incredibles (Game) (Video Game) / int_3bb81225 |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_3bb81225 |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_3bb81225 |
| The Incredibles (Game) (Video Game) / int_3ece9e25 |
type |
Konami Code |
| The Incredibles (Game) (Video Game) / int_3ece9e25 |
comment |
Konami Code: Directly referenced in a cheat that refills 25% of your health, UUDDLRLRBAS. |
| The Incredibles (Game) (Video Game) / int_3ece9e25 |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_3ece9e25 |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_3ece9e25 |
| The Incredibles (Game) (Video Game) / int_464dd7cc |
type |
The Unfought |
| The Incredibles (Game) (Video Game) / int_464dd7cc |
comment |
The Unfought: Despite being the Big Bad in the movie, Syndrome doesn't get a boss fight at any point in the game. Post Time Skip, he doesn't even appear in-game, only in the movie cutscenes. |
| The Incredibles (Game) (Video Game) / int_464dd7cc |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_464dd7cc |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_464dd7cc |
| The Incredibles (Game) (Video Game) / int_53299a3c |
type |
Synchronous Episodes |
| The Incredibles (Game) (Video Game) / int_53299a3c |
comment |
There are two synchronous levels dedicated to Elastigirl and Mr. Incredible preparing the rocket that takes the family to Metroville, with Elastigirl powering up lava generators while Mr. Incredible moves the rocket into position. |
| The Incredibles (Game) (Video Game) / int_53299a3c |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_53299a3c |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_53299a3c |
| The Incredibles (Game) (Video Game) / int_5768d31 |
type |
Super-Speed |
| The Incredibles (Game) (Video Game) / int_5768d31 |
comment |
Dash gets an entire level where he uses his Super-Speed to get to school after missing the bus, which never occurred in the movie. |
| The Incredibles (Game) (Video Game) / int_5768d31 |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_5768d31 |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_5768d31 |
| The Incredibles (Game) (Video Game) / int_6638c7f7 |
type |
Stealth-Based Mission |
| The Incredibles (Game) (Video Game) / int_6638c7f7 |
comment |
Stealth-Based Mission: Violet's Crossing has Violet sneaking through clusters of enemy guards using her invisibility. |
| The Incredibles (Game) (Video Game) / int_6638c7f7 |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_6638c7f7 |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_6638c7f7 |
| The Incredibles (Game) (Video Game) / int_6ec989d8 |
type |
Guide Dang It! |
| The Incredibles (Game) (Video Game) / int_6ec989d8 |
comment |
Guide Dang It!: Mr. Incredible can perform a dodge roll by moving while crouching. This is never stated in-game at any point, even though it's practically required against the Omnidroid bosses. |
| The Incredibles (Game) (Video Game) / int_6ec989d8 |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_6ec989d8 |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_6ec989d8 |
| The Incredibles (Game) (Video Game) / int_736d791f |
type |
Adaptational Badass |
| The Incredibles (Game) (Video Game) / int_736d791f |
comment |
Adaptational Badass: In the movie, the Omnidroid V9 easily defeated Mr. Incredible and would have killed him had Syndrome not stopped it at the last moment. In the game, Mr. Incredible puts up an impressive fight and is only taken out when the Omnidroid knocks him into the water. |
| The Incredibles (Game) (Video Game) / int_736d791f |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_736d791f |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_736d791f |
| The Incredibles (Game) (Video Game) / int_7453bc5b |
type |
Spared by the Adaptation |
| The Incredibles (Game) (Video Game) / int_7453bc5b |
comment |
Spared by the Adaptation: Syndrome remains The Unfought due to lacking an in-game model and only appearing in cutscenes lifted from the movie, and the game ends as soon as the final Omnidroid is defeated. |
| The Incredibles (Game) (Video Game) / int_7453bc5b |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_7453bc5b |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_7453bc5b |
| The Incredibles (Game) (Video Game) / int_863fa679 |
type |
What Happened to the Mouse? |
| The Incredibles (Game) (Video Game) / int_863fa679 |
comment |
What Happened to the Mouse?: Due to his final confrontation with the Parrs not being adapted into the game, Syndrome vanishes from the plot altogether once the final Omnidroid is defeated with no mention of what happened to him afterwards. |
| The Incredibles (Game) (Video Game) / int_863fa679 |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_863fa679 |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_863fa679 |
| The Incredibles (Game) (Video Game) / int_883f3732 |
type |
WarmUpBoss |
| The Incredibles (Game) (Video Game) / int_883f3732 |
comment |
Warm-Up Boss: Bomb Voyage. |
| The Incredibles (Game) (Video Game) / int_883f3732 |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_883f3732 |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_883f3732 |
| The Incredibles (Game) (Video Game) / int_8dd3f1da |
type |
Gimmick Level |
| The Incredibles (Game) (Video Game) / int_8dd3f1da |
comment |
Gimmick Level: Both of Dash's levels are auto-runners where Dash has to dodge obstacles and avoid running out of time. Violet's Crossing is a Stealth-Based Mission where Violet has to use her invisibility to avoid guards. One level has Dash and Violet form the Incrediball, which turns the entire level into a giant pinball table with various momentum-based puzzles. |
| The Incredibles (Game) (Video Game) / int_8dd3f1da |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_8dd3f1da |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_8dd3f1da |
| The Incredibles (Game) (Video Game) / int_8df14c99 |
type |
One-Hit-Point Wonder |
| The Incredibles (Game) (Video Game) / int_8df14c99 |
comment |
One-Hit-Point Wonder: Dash will immediately die if he hits an obstacle, boosts for too long or runs out of time. In Violet's one level, she instantly dies if an enemy attacks her. |
| The Incredibles (Game) (Video Game) / int_8df14c99 |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_8df14c99 |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_8df14c99 |
| The Incredibles (Game) (Video Game) / int_8e0430ab |
type |
Non-Standard Game Over |
| The Incredibles (Game) (Video Game) / int_8e0430ab |
comment |
Non Standard Game Over: During the final boss, letting Violet, Dash, Frozone or Elastigirl run out of health causes Mr. Incredible to instantly die. |
| The Incredibles (Game) (Video Game) / int_8e0430ab |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_8e0430ab |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_8e0430ab |
| The Incredibles (Game) (Video Game) / int_92a1fa1b |
type |
Damage-Sponge Boss |
| The Incredibles (Game) (Video Game) / int_92a1fa1b |
comment |
Damage-Sponge Boss: The Omnidroid takes a lot of damage before it finally goes down. In its first two encounters, it has three separate health bars that each take a while to knock down, it retracts its legs when Mr. Incredible attacks them, it becomes invincible whenever it's in ball form, and in later phases of the fight, it jumps out of reach, forcing Mr. Incredible to throw rocks at it. |
| The Incredibles (Game) (Video Game) / int_92a1fa1b |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_92a1fa1b |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_92a1fa1b |
| The Incredibles (Game) (Video Game) / int_95974d1d |
type |
Password Save |
| The Incredibles (Game) (Video Game) / int_95974d1d |
comment |
Password Save: The Game Boy Advance version has this. |
| The Incredibles (Game) (Video Game) / int_95974d1d |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_95974d1d |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_95974d1d |
| The Incredibles (Game) (Video Game) / int_ad4a45be |
type |
Final Boss |
| The Incredibles (Game) (Video Game) / int_ad4a45be |
comment |
Final Boss: The Omnidroid. |
| The Incredibles (Game) (Video Game) / int_ad4a45be |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_ad4a45be |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_ad4a45be |
| The Incredibles (Game) (Video Game) / int_b8e3f20a |
type |
Demoted to Extra |
| The Incredibles (Game) (Video Game) / int_b8e3f20a |
comment |
Demoted to Extra: Syndrome only appears in his younger Incrediboy alter-ego near the start of the game and doesn't appear as Syndrome after the Time Skip, save for in the cutscenes pulled from the movie. |
| The Incredibles (Game) (Video Game) / int_b8e3f20a |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_b8e3f20a |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_b8e3f20a |
| The Incredibles (Game) (Video Game) / int_bb48f8ba |
type |
Timed Mission |
| The Incredibles (Game) (Video Game) / int_bb48f8ba |
comment |
Timed Mission: Both of Dash's levels put him on a time limit: Late for School forces him to get to school in five minutes while 100 Mile Dash has him race to several checkpoints within a short time limit. |
| The Incredibles (Game) (Video Game) / int_bb48f8ba |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_bb48f8ba |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_bb48f8ba |
| The Incredibles (Game) (Video Game) / int_ca69cb4d |
type |
Adaptational Karma |
| The Incredibles (Game) (Video Game) / int_ca69cb4d |
comment |
Adaptational Karma: Bomb Voyage is fought as a boss battle and defeated by Mr. Incredible by tossing his bombs back to him, sending his helicopter crashing down. |
| The Incredibles (Game) (Video Game) / int_ca69cb4d |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_ca69cb4d |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_ca69cb4d |
| The Incredibles (Game) (Video Game) / int_d9e48d0 |
type |
Company Cross References |
| The Incredibles (Game) (Video Game) / int_d9e48d0 |
comment |
Company Cross References: The Eggman Movers and Pizza Planet trucks from Toy Story can be seen during the Late for School level, despite the latter not appearing in this game's parent film. |
| The Incredibles (Game) (Video Game) / int_d9e48d0 |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_d9e48d0 |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_d9e48d0 |
| The Incredibles (Game) (Video Game) / int_da2b1604 |
type |
Foe-Tossing Charge |
| The Incredibles (Game) (Video Game) / int_da2b1604 |
comment |
Foe-Tossing Charge: Mr. Incredible and Elastigirl both have Incredi-power attacks that let them charge forward and knock out any enemies they collide with. Mr. Incredible's takes the form of a football tackle, while Elastigirl rolls up into a wheel. |
| The Incredibles (Game) (Video Game) / int_da2b1604 |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_da2b1604 |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_da2b1604 |
| The Incredibles (Game) (Video Game) / int_name |
type |
ItemName |
| The Incredibles (Game) (Video Game) / int_name |
comment |
|
| The Incredibles (Game) (Video Game) / int_name |
featureApplicability |
1.0 |
| The Incredibles (Game) (Video Game) / int_name |
featureConfidence |
1.0 |
| The Incredibles (Game) (Video Game) |
hasFeature |
The Incredibles (Game) (Video Game) / int_name |
| The Incredibles (Game) (Video Game) / int_name |
itemName |
The Incredibles (Game) (Video Game) |